new QuestCount {Id = 872, NowArray = new[] {1, 1, 1, 1}},\r
new QuestCount {Id = 284, NowArray = new[] {1, 1, 1, 1}},\r
new QuestCount {Id = 226, Now = 2},\r
+ new QuestCount {Id = 434, NowArray = new[] {1, 0, 1, 0, 1}},\r
new QuestCount {Id = 436, NowArray = new[] {1, 0, 1, 1, 1}},\r
- new QuestCount {Id = 437, NowArray = new[] {1, 0, 1, 1}}\r
+ new QuestCount {Id = 437, NowArray = new[] {1, 0, 1, 1}},\r
+ new QuestCount {Id = 438, NowArray = new[] {1, 0, 1, 1}},\r
+ new QuestCount {Id = 439, NowArray = new[] {1, 0, 1, 1}},\r
+ new QuestCount {Id = 440, NowArray = new[] {1, 0, 1, 1, 1}}\r
}\r
};\r
var countList = new QuestCountList();\r
new {api_id = 3, api_name = "警備任務"},\r
new {api_id = 4, api_name = "対潜警戒任務"},\r
new {api_id = 5, api_name = "海上護衛任務"},\r
+ new {api_id = 9, api_name = "タンカー護衛任務"},\r
new {api_id = 10, api_name = "強行偵察任務"},\r
+ new {api_id = 11, api_name = "ボーキサイト輸送任務"},\r
+ new {api_id = 40, api_name = "水上機前線輸送"},\r
+ new {api_id = 41, api_name = "ブルネイ泊地沖哨戒"},\r
+ new {api_id = 46, api_name = "南西海域戦闘哨戒"},\r
+ new {api_id = 100, api_name = "兵站強化任務"},\r
new {api_id = 101, api_name = "海峡警備行動"},\r
new {api_id = 102, api_name = "長時間対潜警戒"},\r
new {api_id = 104, api_name = "小笠原沖哨戒線"},\r
new {api_id = 105, api_name = "小笠原沖戦闘哨戒"},\r
new {api_id = 110, api_name = "南西方面航空偵察作戦"},\r
+ new {api_id = 114, api_name = "南西諸島捜索撃滅戦"},\r
+ new {api_id = 142, api_name = "強行鼠輸送作戦"}\r
}));\r
new QuestInfo(countList).LoadState(status);\r
Assert.AreEqual("2/3", status.QuestCountList[0].ToString());\r
var q226 = status.QuestCountList.First(q => q.Id == 226);\r
Assert.AreEqual("2/5", q226.ToString());\r
Assert.AreEqual("", q226.ToToolTip());\r
+ var q434 = status.QuestCountList.First(q => q.Id == 434);\r
+ Assert.AreEqual("1\u200a0\u200a1\u200a0\u200a1", q434.ToString());\r
+ Assert.AreEqual("警備任務1 海上護衛任務0 兵站強化任務1 海峡警備行動0 タンカー護衛任務1", q434.ToToolTip());\r
var q436 = status.QuestCountList.First(q => q.Id == 436);\r
Assert.AreEqual("1\u200a0\u200a1\u200a1\u200a1", q436.ToString());\r
Assert.AreEqual("練習航海1 長距離練習航海0 警備任務1 対潜警戒任務1 強行偵察任務1", q436.ToToolTip());\r
var q437 = status.QuestCountList.First(q => q.Id == 437);\r
Assert.AreEqual("1\u200a0\u200a1\u200a1", q437.ToString());\r
Assert.AreEqual("対潜警戒任務1 小笠原沖哨戒線0 小笠原沖戦闘哨戒1 南西方面航空偵察作戦1", q437.ToToolTip());\r
+ var q438 = status.QuestCountList.First(q => q.Id == 438);\r
+ Assert.AreEqual("1\u200a0\u200a1\u200a1", q438.ToString());\r
+ Assert.AreEqual("対潜警戒任務1 兵站強化任務0 タンカー護衛任務1 南西諸島捜索撃滅戦1", q438.ToToolTip());\r
+ var q439 = status.QuestCountList.First(q => q.Id == 439);\r
+ Assert.AreEqual("1\u200a0\u200a1\u200a1", q439.ToString());\r
+ Assert.AreEqual("海上護衛任務1 兵站強化任務0 ボーキサイト輸送任務1 南西方面航空偵察作戦1", q439.ToToolTip());\r
+ var q440 = status.QuestCountList.First(q => q.Id == 440);\r
+ Assert.AreEqual("1\u200a0\u200a1\u200a1\u200a1", q440.ToString());\r
+ Assert.AreEqual("海上護衛任務1 ブルネイ泊地沖哨戒0 南西海域戦闘哨戒1 水上機前線輸送1 強行鼠輸送作戦1", q440.ToToolTip());\r
}\r
}\r
\r
}\r
\r
/// <summary>\r
+ /// 928: 歴戦「第十方面艦隊」、全力出撃!\r
+ /// </summary>\r
+ [TestMethod]\r
+ public void BattleResult_928()\r
+ {\r
+ var count = InjectQuest(928);\r
+ _battleInfo.InjectResultStatus(\r
+ new[] {ShipStatus("羽黒改二"), ShipStatus("那智"), ShipStatus(1), ShipStatus(1), ShipStatus(1), ShipStatus(1)},\r
+ new ShipStatus[0], new ShipStatus[0], new ShipStatus[0]);\r
+\r
+ InjectMapNext(732, 5);\r
+ InjectBattleResult("A");\r
+ PAssert.That(() => count.NowArray.SequenceEqual(new[] {0, 0, 0}));\r
+ InjectBattleResult("S");\r
+ PAssert.That(() => count.NowArray.SequenceEqual(new[] {1, 0, 0}));\r
+\r
+ _battleInfo.Result.Friend.Main[0] = ShipStatus("妙高");\r
+ _battleInfo.Result.Friend.Main[1] = ShipStatus("高雄");\r
+ InjectMapNext(722, 5);\r
+ InjectBattleResult("S");\r
+ PAssert.That(() => count.NowArray.SequenceEqual(new[] {1, 1, 0}));\r
+\r
+ _battleInfo.Result.Friend.Main[0] = ShipStatus("神風");\r
+ _battleInfo.Result.Friend.Main[1] = ShipStatus("高雄");\r
+ InjectMapNext(42, 5);\r
+ InjectBattleResult("S");\r
+ PAssert.That(() => count.NowArray.SequenceEqual(new[] {1, 1, 1}));\r
+ }\r
+\r
+ /// <summary>\r
/// 280と854以降を同時に遂行していると854以降がカウントされないことがある\r
/// </summary>\r
[TestMethod]\r
}\r
\r
/// <summary>\r
+ /// 345: 演習ティータイム!\r
+ /// </summary>\r
+ [TestMethod]\r
+ public void PracticeResult_345()\r
+ {\r
+ var count = InjectQuest(345);\r
+\r
+ _battleInfo.InjectResultStatus(new []{ShipStatus("Warspite"), ShipStatus("金剛"), ShipStatus("Ark Royal"), ShipStatus("Richelieu"), ShipStatus("Perth")},\r
+ new ShipStatus[0], new ShipStatus[0], new ShipStatus[0]);\r
+ InjectPracticeResult("B");\r
+ Assert.AreEqual(0, count.Now);\r
+\r
+ InjectPracticeResult("A");\r
+ Assert.AreEqual(0, count.Now);\r
+\r
+ _battleInfo.Result.Friend.Main[3] = ShipStatus("Jervis");\r
+ InjectPracticeResult("A");\r
+ Assert.AreEqual(1, count.Now);\r
+\r
+ _battleInfo.Result.Friend.Main[0] = ShipStatus("Janus");\r
+ InjectPracticeResult("A");\r
+ Assert.AreEqual(2, count.Now);\r
+\r
+ _battleInfo.Result.Friend.Main[1] = ShipStatus("Richelieu");\r
+ InjectPracticeResult("A");\r
+ Assert.AreEqual(2, count.Now);\r
+ }\r
+\r
+ /// <summary>\r
+ /// 346: 最精鋭!主力オブ主力、演習開始!\r
+ /// </summary>\r
+ [TestMethod]\r
+ public void PracticeResult_346()\r
+ {\r
+ var count = InjectQuest(346);\r
+\r
+ _battleInfo.InjectResultStatus(new []{ShipStatus("夕雲改二"), ShipStatus("巻雲改二"), ShipStatus("風雲改二"), ShipStatus("秋雲改")},\r
+ new ShipStatus[0], new ShipStatus[0], new ShipStatus[0]);\r
+ InjectPracticeResult("A");\r
+ Assert.AreEqual(0, count.Now);\r
+\r
+ InjectPracticeResult("S");\r
+ Assert.AreEqual(0, count.Now);\r
+\r
+ _battleInfo.Result.Friend.Main[3] = ShipStatus("秋雲改二");\r
+ InjectPracticeResult("S");\r
+ Assert.AreEqual(1, count.Now);\r
+\r
+ _battleInfo.Result.Friend.Main[0] = ShipStatus("綾波改二");\r
+ InjectPracticeResult("S");\r
+ Assert.AreEqual(1, count.Now);\r
+ }\r
+\r
+ /// <summary>\r
/// 402: 「遠征」を3回成功させよう!\r
/// 403: 「遠征」を10回成功させよう!\r
/// 404: 大規模遠征作戦、発令!\r
}\r
\r
/// <summary>\r
+ /// 434: 特設護衛船団司令部、活動開始!\r
+ /// </summary>\r
+ [TestMethod]\r
+ public void MissionResult_434()\r
+ {\r
+ var count = InjectQuest(434);\r
+\r
+ _questCounter.InspectDeck(Js(\r
+ new[]\r
+ {\r
+ new {api_id = 2, api_mission = new[] {2, 3}},\r
+ new {api_id = 3, api_mission = new[] {2, 5}},\r
+ new {api_id = 4, api_mission = new[] {2, 100}}\r
+ }));\r
+ _questCounter.InspectMissionResult("api%5Fdeck%5Fid=2", Js(new {api_clear_result = 1}));\r
+ _questCounter.InspectMissionResult("api%5Fdeck%5Fid=3", Js(new {api_clear_result = 1}));\r
+ _questCounter.InspectMissionResult("api%5Fdeck%5Fid=4", Js(new {api_clear_result = 1}));\r
+ PAssert.That(() => count.NowArray.SequenceEqual(new[] {1, 1, 1, 0, 0}));\r
+\r
+ _questCounter.InspectDeck(Js(\r
+ new[]\r
+ {\r
+ new {api_id = 2, api_mission = new[] {2, 101}},\r
+ new {api_id = 3, api_mission = new[] {2, 9}}\r
+ }));\r
+ _questCounter.InspectMissionResult("api%5Fdeck%5Fid=2", Js(new {api_clear_result = 1}));\r
+ _questCounter.InspectMissionResult("api%5Fdeck%5Fid=3", Js(new {api_clear_result = 1}));\r
+ PAssert.That(() => count.NowArray.SequenceEqual(new[] {1, 1, 1, 1, 1}));\r
+ }\r
+\r
+ /// <summary>\r
/// 436: 練習航海及び警備任務を実施せよ!\r
/// </summary>\r
[TestMethod]\r
}\r
\r
/// <summary>\r
+ /// 438: 南西諸島方面の海上護衛を強化せよ!\r
+ /// </summary>\r
+ [TestMethod]\r
+ public void MissionResult_438()\r
+ {\r
+ var count = InjectQuest(438);\r
+\r
+ _questCounter.InspectDeck(Js(\r
+ new[]\r
+ {\r
+ new {api_id = 2, api_mission = new[] {2, 4}},\r
+ new {api_id = 3, api_mission = new[] {2, 100}},\r
+ new {api_id = 4, api_mission = new[] {2, 9}}\r
+ }));\r
+ _questCounter.InspectMissionResult("api%5Fdeck%5Fid=2", Js(new { api_clear_result = 1 }));\r
+ _questCounter.InspectMissionResult("api%5Fdeck%5Fid=3", Js(new { api_clear_result = 1 }));\r
+ _questCounter.InspectMissionResult("api%5Fdeck%5Fid=4", Js(new { api_clear_result = 1 }));\r
+ PAssert.That(() => count.NowArray.SequenceEqual(new[] { 1, 1, 1, 0 }));\r
+\r
+ _questCounter.InspectDeck(Js(\r
+ new[]\r
+ {\r
+ new {api_id = 2, api_mission = new[] {2, 114}}\r
+ }));\r
+ _questCounter.InspectMissionResult("api%5Fdeck%5Fid=2", Js(new { api_clear_result = 1 }));\r
+ PAssert.That(() => count.NowArray.SequenceEqual(new[] { 1, 1, 1, 1 }));\r
+ }\r
+\r
+ /// <summary>\r
+ /// 439: 兵站強化遠征任務【基本作戦】\r
+ /// </summary>\r
+ [TestMethod]\r
+ public void MissionResult_439()\r
+ {\r
+ var count = InjectQuest(439);\r
+\r
+ _questCounter.InspectDeck(Js(\r
+ new[]\r
+ {\r
+ new {api_id = 2, api_mission = new[] {2, 5}},\r
+ new {api_id = 3, api_mission = new[] {2, 100}},\r
+ new {api_id = 4, api_mission = new[] {2, 11}}\r
+ }));\r
+ _questCounter.InspectMissionResult("api%5Fdeck%5Fid=2", Js(new {api_clear_result = 1}));\r
+ _questCounter.InspectMissionResult("api%5Fdeck%5Fid=3", Js(new {api_clear_result = 1}));\r
+ _questCounter.InspectMissionResult("api%5Fdeck%5Fid=4", Js(new {api_clear_result = 1}));\r
+ PAssert.That(() => count.NowArray.SequenceEqual(new[] {1, 1, 1, 0}));\r
+\r
+ _questCounter.InspectDeck(Js(\r
+ new[]\r
+ {\r
+ new {api_id = 2, api_mission = new[] {2, 110}}\r
+ }));\r
+ _questCounter.InspectMissionResult("api%5Fdeck%5Fid=2", Js(new {api_clear_result = 1}));\r
+ PAssert.That(() => count.NowArray.SequenceEqual(new[] {1, 1, 1, 1}));\r
+ }\r
+\r
+ /// <summary>\r
+ /// 440: 兵站強化遠征任務【拡張作戦】\r
+ /// </summary>\r
+ [TestMethod]\r
+ public void MissionResult_440()\r
+ {\r
+ var count = InjectQuest(440);\r
+\r
+ _questCounter.InspectDeck(Js(\r
+ new[]\r
+ {\r
+ new {api_id = 2, api_mission = new[] {2, 41}},\r
+ new {api_id = 3, api_mission = new[] {2, 5}},\r
+ new {api_id = 4, api_mission = new[] {2, 40}}\r
+ }));\r
+ _questCounter.InspectMissionResult("api%5Fdeck%5Fid=2", Js(new {api_clear_result = 1}));\r
+ _questCounter.InspectMissionResult("api%5Fdeck%5Fid=3", Js(new {api_clear_result = 1}));\r
+ _questCounter.InspectMissionResult("api%5Fdeck%5Fid=4", Js(new {api_clear_result = 1}));\r
+ PAssert.That(() => count.NowArray.SequenceEqual(new[] {1, 1, 0, 1, 0}));\r
+\r
+ _questCounter.InspectDeck(Js(\r
+ new[]\r
+ {\r
+ new {api_id = 2, api_mission = new[] {2, 142}},\r
+ new {api_id = 3, api_mission = new[] {2, 46}}\r
+ }));\r
+ _questCounter.InspectMissionResult("api%5Fdeck%5Fid=2", Js(new {api_clear_result = 1}));\r
+ _questCounter.InspectMissionResult("api%5Fdeck%5Fid=3", Js(new { api_clear_result = 1 }));\r
+ PAssert.That(() => count.NowArray.SequenceEqual(new[] {1, 1, 1, 1, 1}));\r
+ }\r
+\r
+ /// <summary>\r
/// 503: 艦隊大整備!\r
/// 504: 艦隊酒保祭り!\r
/// </summary>\r
/// 643: 主力「陸攻」の調達\r
/// 645: 「洋上補給」物資の調達\r
/// 653: 工廠稼働!次期作戦準備!\r
+ /// 654: 精鋭複葉機飛行隊の編成\r
+ /// 657: 新型兵装開発整備の強化\r
/// 663: 新型艤装の継続研究\r
/// 673: 装備開発力の整備\r
/// 674: 工廠環境の整備\r
/// 688: 航空戦力の強化\r
/// </summary>\r
[TestMethod]\r
- public void DestroyItem_613_638_643_645_653_663_673_674_675_676_677_678_680_686_688()\r
+ public void DestroyItem_613_638_643_645_653_654_655_657_663_673_674_675_676_677_678_680_686_688()\r
{\r
_itemInfo.InjectItemSpec(new[]\r
{\r
new ItemSpec {Id = 23, Name = "九九式艦爆", Type = 7},\r
new ItemSpec {Id = 16, Name = "九七式艦攻", Type = 8},\r
new ItemSpec {Id = 3, Name = "10cm連装高角砲", Type = 1},\r
- new ItemSpec {Id = 121, Name = "94式高射装置", Type = 36}\r
+ new ItemSpec {Id = 121, Name = "94式高射装置", Type = 36},\r
+ new ItemSpec {Id = 242, Name = "Swordfish", Type = 8},\r
+ new ItemSpec {Id = 249, Name = "Fulmar", Type = 6}\r
});\r
- var items = new[] {1, 37, 19, 4, 11, 75, 7, 25, 13, 20, 28, 31, 35, 23, 16, 3, 121};\r
+ var items = new[] {1, 37, 19, 4, 11, 75, 7, 25, 13, 20, 28, 31, 35, 23, 16, 3, 121, 242, 249};\r
_itemInfo.InjectItems(items);\r
- var questList = new[] {613, 638, 643, 645, 653, 663, 673, 674, 675, 676, 677, 678, 680, 686, 688};\r
+ var questList = new[] {613, 638, 643, 645, 655, 653, 654, 657, 663, 673, 674, 675, 676, 677, 678, 680, 686, 688};\r
InjectQuestList(questList);\r
_questCounter.InspectDestroyItem(\r
$"api%5Fslotitem%5Fids={string.Join("%2C", Enumerable.Range(1, items.Length))}&api%5Fverno=1");\r
}\r
var array = new[]\r
{\r
- new {Id = 675, NowArray = new[] {2, 1}}, new {Id = 676, NowArray = new[] {1, 1, 1}},\r
+ new {Id = 654, NowArray = new[] {1, 1}}, new {Id = 655, NowArray = new[] {2, 1, 1, 1, 2}},\r
+ new {Id = 657, NowArray = new[] {2, 1, 1}},\r
+ new {Id = 675, NowArray = new[] {3, 1}}, new {Id = 676, NowArray = new[] {1, 1, 1}},\r
new {Id = 677, NowArray = new[] {1, 1, 1}}, new {Id = 678, NowArray = new[] {1, 1}},\r
new {Id = 680, NowArray = new[] {1, 2}}, new {Id = 686, NowArray = new[] {1, 1}},\r
- new {Id = 688, NowArray = new[] {2, 1, 1, 1}}\r
+ new {Id = 688, NowArray = new[] {3, 1, 2, 1}}\r
};\r
foreach (var e in array)\r
{\r