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一覧プライマリの位置が閉じていると保存されないのを直す
[kancollesniffer/KancolleSniffer.git] / KancolleSniffer.Test / QuestInfoTest.cs
index bd24cdb..6f9aa26 100644 (file)
@@ -15,9 +15,9 @@
 using System;\r
 using System.Collections.Generic;\r
 using System.Linq;\r
+using DynaJson;\r
 using ExpressionToCodeLib;\r
 using KancolleSniffer.Model;\r
-using KancolleSniffer.Util;\r
 using Microsoft.VisualStudio.TestTools.UnitTesting;\r
 \r
 namespace KancolleSniffer.Test\r
@@ -26,128 +26,42 @@ namespace KancolleSniffer.Test
     public class QuestInfoTest\r
     {\r
         [TestMethod]\r
-        public void AdjustCount()\r
-        {\r
-            var count = new QuestCount\r
-            {\r
-                Spec = new QuestSpec {Max = 7},\r
-                Now = 3\r
-            };\r
-            count.AdjustCount(0);\r
-            PAssert.That(() => count.Now == 3);\r
-            count.AdjustCount(50);\r
-            PAssert.That(() => count.Now == 4);\r
-            count.AdjustCount(80);\r
-            PAssert.That(() => count.Now == 6);\r
-            count.AdjustCount(100);\r
-            PAssert.That(() => count.Now == 7);\r
-            count.Now = 14;\r
-            count.AdjustCount(100);\r
-            PAssert.That(() => count.Now == 14);\r
-            count.AdjustCount(80);\r
-            PAssert.That(() => count.Now == 6);\r
-            count.AdjustCount(50);\r
-            PAssert.That(() => count.Now == 5);\r
-            count.AdjustCount(0);\r
-            PAssert.That(() => count.Now == 3);\r
-        }\r
-\r
-        [TestMethod]\r
-        public void AdjustCountWithShift()\r
-        {\r
-            var count = new QuestCount\r
-            {\r
-                Spec = new QuestSpec {Max = 7, Shift = 1},\r
-                Now = 3\r
-            };\r
-            count.AdjustCount(0);\r
-            PAssert.That(() => count.Now == 2);\r
-            count.AdjustCount(50);\r
-            PAssert.That(() => count.Now == 3);\r
-            count.AdjustCount(80);\r
-            PAssert.That(() => count.Now == 6);\r
-            count.AdjustCount(100);\r
-            PAssert.That(() => count.Now == 7);\r
-            count.Now = 14;\r
-            count.AdjustCount(100);\r
-            PAssert.That(() => count.Now == 14);\r
-            count.AdjustCount(80);\r
-            PAssert.That(() => count.Now == 6);\r
-            count.AdjustCount(50);\r
-            PAssert.That(() => count.Now == 5);\r
-            count.AdjustCount(0);\r
-            PAssert.That(() => count.Now == 2);\r
-        }\r
-\r
-        [TestMethod]\r
-        public void AdjustCount80Percent()\r
-        {\r
-            var count = new QuestCount\r
-            {\r
-                Spec = new QuestSpec()\r
-            };\r
-            for (var shift = 0; shift <= 1; shift++)\r
-            {\r
-                for (var max = 2; max <= 6; max++)\r
-                {\r
-                    count.Spec.Max = max;\r
-                    count.Spec.Shift = shift;\r
-                    count.Now = 1;\r
-                    count.AdjustCount(80);\r
-                    PAssert.That(() => count.Now == count.Spec.Max - 1);\r
-                }\r
-            }\r
-        }\r
-\r
-        [TestMethod]\r
-        public void AdjustCountNowArray()\r
-        {\r
-            var count = new QuestCount\r
-            {\r
-                Spec = new QuestSpec {MaxArray = new[] {36, 6, 24, 12}},\r
-                NowArray = new[] {1, 2, 3, 4}\r
-            };\r
-            count.AdjustCount(50);\r
-            PAssert.That(() => count.NowArray.SequenceEqual(new[] {1, 2, 3, 4}));\r
-            count.AdjustCount(100);\r
-            PAssert.That(() => count.NowArray.SequenceEqual(new[] {36, 6, 24, 12}));\r
-            count.NowArray = new[] {38, 12, 19, 12};\r
-            count.AdjustCount(100);\r
-            PAssert.That(() => count.NowArray.SequenceEqual(new[] {38, 12, 24, 12}));\r
-        }\r
-\r
-        [TestMethod]\r
         public void ResetQuestCount()\r
         {\r
             var queue = new Queue<DateTime>(new[]\r
             {\r
                 new DateTime(2017, 11, 1, 5, 0, 0), new DateTime(2017, 11, 6, 5, 0, 0),\r
-                new DateTime(2017, 12, 1, 5, 0, 0)\r
+                new DateTime(2017, 12, 1, 5, 0, 0), new DateTime(2018, 2, 1, 5, 0, 0),\r
+                new DateTime(2018, 3, 1, 5, 0, 0), new DateTime(2018, 5, 1, 5, 0, 0)\r
             });\r
-            var questInfo = new QuestInfo(null, null, () => queue.Dequeue());\r
+            var questInfo = MakeQuestInfo(() => queue.Dequeue());\r
             var status = new Status\r
             {\r
                 QuestCountList = new[]\r
                 {\r
                     new QuestCount {Id = 201, Now = 1}, new QuestCount {Id = 213, Now = 1},\r
-                    new QuestCount {Id = 265, Now = 1}, new QuestCount {Id = 822, Now = 1}\r
+                    new QuestCount {Id = 265, Now = 1},\r
+                    new QuestCount {Id = 436, NowArray = new[] {1, 1, 1, 1, 0}},\r
+                    new QuestCount {Id = 437, NowArray = new[] {1, 1, 1, 1}},\r
+                    new QuestCount {Id = 822, Now = 1},\r
+                    new QuestCount {Id = 904, NowArray = new[] {1, 1, 1, 1}}\r
                 },\r
                 QuestLastReset = new DateTime(2017, 10, 31, 5, 0, 0)\r
             };\r
             questInfo.LoadState(status);\r
-            questInfo.InspectQuestList(CreateQuestList(new[] {201}));\r
-            questInfo.SaveState(status);\r
-            PAssert.That(() =>\r
-                status.QuestCountList.Select(qc => new {qc.Id, qc.Now}).SequenceEqual(new[]\r
-                    {new {Id = 213, Now = 1}, new {Id = 822, Now = 1}})); // デイリーとマンスリーが消える\r
-            questInfo.InspectQuestList(CreateQuestList(new[] {201}));\r
-            questInfo.SaveState(status);\r
-            PAssert.That(() =>\r
-                status.QuestCountList.Select(qc => new {qc.Id, qc.Now}).SequenceEqual(new[]\r
-                    {new {Id = 822, Now = 1}})); // ウィークリーが消える\r
-            questInfo.InspectQuestList(CreateQuestList(new[] {201}));\r
+            CheckQuestCountList(questInfo, status, new[] {213, 436, 437, 822, 904}); // デイリーとマンスリーが消える\r
+            CheckQuestCountList(questInfo, status, new[] {436, 437, 822, 904}); // ウィークリーが消える\r
+            CheckQuestCountList(questInfo, status, new[] {436, 437, 904}); // クォータリーが消える\r
+            CheckQuestCountList(questInfo, status, new[] {436, 437}); // イヤーリー2月が消える\r
+            CheckQuestCountList(questInfo, status, new[] {437}); // イヤーリー3月が消える\r
+            CheckQuestCountList(questInfo, status, new int[0]); // イヤーリー5月が消える\r
+        }\r
+\r
+        private void CheckQuestCountList(QuestInfo questInfo, Status status, int[] quests)\r
+        {\r
+            InspectQuestList(questInfo, new[] {201});\r
             questInfo.SaveState(status);\r
-            PAssert.That(() => status.QuestCountList.Length == 0); // クォータリーが消える\r
+            PAssert.That(() =>  status.QuestCountList.Select(qc => qc.Id).SequenceEqual(quests));\r
         }\r
 \r
         [TestMethod]\r
@@ -157,1265 +71,74 @@ namespace KancolleSniffer.Test
             {\r
                 new DateTime(2019, 1, 22, 4, 0, 0)\r
             });\r
-            var questInfo = new QuestInfo(null, null, () => queue.Dequeue());\r
+            var questInfo = MakeQuestInfo(() => queue.Dequeue());\r
             var status = new Status\r
             {\r
                 QuestCountList = new[] {new QuestCount {Id = 213, Now = 1}},\r
                 QuestLastReset = new DateTime(2019, 1, 20, 5, 16, 22)\r
             };\r
             questInfo.LoadState(status);\r
-            questInfo.InspectQuestList(CreateQuestList(new[] {201}));\r
+            InspectQuestList(questInfo, new[] {201});\r
             questInfo.SaveState(status);\r
             PAssert.That(() => status.QuestCountList.Length == 0);\r
         }\r
 \r
         [TestMethod]\r
-        public void ResetQuestList()\r
+        public void ResetWeeklyWithoutCount()\r
         {\r
             var queue = new Queue<DateTime>(new[]\r
             {\r
-                new DateTime(2017, 11, 1, 5, 0, 0), new DateTime(2017, 11, 6, 5, 0, 0),\r
-                new DateTime(2017, 12, 1, 5, 0, 0)\r
+                new DateTime(2019, 1, 27, 10, 0, 0),\r
+                new DateTime(2019, 1, 28, 5, 0, 0)\r
             });\r
-            var questInfo = new QuestInfo(null, null, () => queue.Dequeue());\r
+            var questInfo = MakeQuestInfo(() => queue.Dequeue());\r
             var status = new Status\r
             {\r
-                QuestList = new[]\r
-                {\r
-                    new QuestStatus {Id = 201, Category = 2}, new QuestStatus {Id = 213, Category = 2},\r
-                    new QuestStatus {Id = 265, Category = 2}, new QuestStatus {Id = 822, Category = 8}\r
-                },\r
-                QuestLastReset = new DateTime(2017, 10, 31, 5, 0, 0)\r
+                QuestLastReset = new DateTime(2019, 1, 27, 5, 0, 0)\r
             };\r
             questInfo.LoadState(status);\r
-            questInfo.InspectQuestList(CreateQuestList(new int[0]));\r
-            questInfo.SaveState(status);\r
-            PAssert.That(() => status.QuestList.Select(q => q.Id).SequenceEqual(new[] {213, 822})); // デイリーとマンスリーが消える\r
-            questInfo.InspectQuestList(CreateQuestList(new int[0]));\r
-            questInfo.SaveState(status);\r
-            PAssert.That(() => status.QuestList.Select(q => q.Id).SequenceEqual(new[] {822})); // ウィークリーが消える\r
-            questInfo.InspectQuestList(CreateQuestList(new int[0]));\r
-            questInfo.SaveState(status);\r
-            PAssert.That(() => status.QuestList.Length == 0); // クォータリーが消える\r
-        }\r
-\r
-        private JsonObject Js(object obj) => JsonObject.CreateJsonObject(obj);\r
-\r
-        private object CreateQuestList(int[] ids) => Js(new\r
-        {\r
-            api_list =\r
-                ids.Select(id => new\r
-                {\r
-                    api_no = id,\r
-                    api_category = id / 100,\r
-                    api_state = 2,\r
-                    api_title = "",\r
-                    api_detail = "",\r
-                    api_get_material = new int[0],\r
-                    api_progress_flag = 0\r
-                })\r
-        });\r
-\r
-        /// <summary>\r
-        /// 201: 敵艦隊を撃滅せよ!\r
-        /// 210: 敵艦隊を10回邀撃せよ!\r
-        /// 214: あ号\r
-        /// 216: 敵艦隊主力を撃滅せよ!\r
-        /// </summary>\r
-        [TestMethod]\r
-        public void BattleResult_201_216_210_214()\r
-        {\r
-            var questInfo = new QuestInfo(null, null, () => new DateTime(2015, 1, 1));\r
-            questInfo.InspectQuestList(CreateQuestList(new[] {201, 216, 210, 214}));\r
-\r
-            questInfo.InspectMapStart(Js(new\r
-            {\r
-                api_maparea_id = 1,\r
-                api_mapinfo_no = 1,\r
-                api_event_id = 4\r
-            }));\r
-            var quests = questInfo.Quests;\r
-            // 出撃カウント\r
-            PAssert.That(() => quests[2].Id == 214 && quests[2].Count.NowArray[0] == 1);\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "S"}));\r
-            // 道中S勝利\r
-            PAssert.That(() => quests.Select(q => new {q.Id, q.Count.Now}).SequenceEqual(new[]\r
-            {\r
-                new {Id = 201, Now = 1}, new {Id = 210, Now = 1},\r
-                new {Id = 214, Now = 0}, new {Id = 216, Now = 1}\r
-            }));\r
-            PAssert.That(() => quests[2].Id == 214 &&\r
-                               quests[2].Count.NowArray.SequenceEqual(new[] {1, 1, 0, 0}));\r
-\r
-            questInfo.InspectMapNext(Js(new\r
-            {\r
-                api_maparea_id = 1,\r
-                api_mapinfo_no = 1,\r
-                api_event_id = 5\r
-            }));\r
-            // ボスB勝利\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "B"}));\r
-            PAssert.That(() => quests.Select(q => new {q.Id, q.Count.Now}).SequenceEqual(new[]\r
-            {\r
-                new {Id = 201, Now = 2}, new {Id = 210, Now = 2},\r
-                new {Id = 214, Now = 0}, new {Id = 216, Now = 2}\r
-            }));\r
-            // ボス敗北\r
-            PAssert.That(() => quests[2].Id == 214 && quests[2].Count.NowArray.SequenceEqual(new[] {1, 1, 1, 1}));\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "C"}));\r
-            PAssert.That(() => quests.Select(q => new {q.Id, q.Count.Now}).SequenceEqual(new[]\r
-            {\r
-                new {Id = 201, Now = 2}, new {Id = 210, Now = 3},\r
-                new {Id = 214, Now = 0}, new {Id = 216, Now = 2}\r
-            }));\r
-            PAssert.That(() => quests[2].Id == 214 && quests[2].Count.NowArray.SequenceEqual(new[] {1, 1, 2, 1}));\r
-        }\r
-\r
-        /// <summary>\r
-        /// 211: 敵空母を3隻撃沈せよ!\r
-        /// 212: 敵輸送船団を叩け!\r
-        /// 213: 海上通商破壊作戦\r
-        /// 218: 敵補給艦を3隻撃沈せよ!\r
-        /// </summary>\r
-        [TestMethod]\r
-        public void BattleResult_211_212_213_218_220_221()\r
-        {\r
-            var battleInfo = new BattleInfo(null, null);\r
-            var questInfo = new QuestInfo(null, battleInfo, () => new DateTime(2015, 1, 1)) {AcceptMax = 6};\r
-            questInfo.InspectQuestList(CreateQuestList(new[] {211, 212, 213, 218, 220, 221}));\r
-            // 補給艦1隻と空母2隻\r
-            battleInfo.InjectResultStatus(new ShipStatus[0], new ShipStatus[0], new[]\r
-            {\r
-                new ShipStatus {NowHp = 0, MaxHp = 130, Spec = new ShipSpec {Id = 1558, ShipType = 15}},\r
-                new ShipStatus {NowHp = 0, MaxHp = 90, Spec = new ShipSpec {Id = 1543, ShipType = 8}},\r
-                new ShipStatus {NowHp = 0, MaxHp = 90, Spec = new ShipSpec {Id = 1543, ShipType = 8}},\r
-                new ShipStatus {NowHp = 0, MaxHp = 96, Spec = new ShipSpec {Id = 1528, ShipType = 11}},\r
-                new ShipStatus {NowHp = 0, MaxHp = 70, Spec = new ShipSpec {Id = 1523, ShipType = 7}},\r
-                new ShipStatus {NowHp = 1, MaxHp = 70, Spec = new ShipSpec {Id = 1523, ShipType = 7}}\r
-            }, new ShipStatus[0]);\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "A"}));\r
-            PAssert.That(() =>\r
-                questInfo.Quests.Select(q => new {q.Id, q.Count.Now})\r
-                    .SequenceEqual(new[]\r
-                    {\r
-                        new {Id = 211, Now = 2}, new {Id = 212, Now = 1}, new {Id = 213, Now = 1},\r
-                        new {Id = 218, Now = 1}, new {Id = 220, Now = 2}, new {Id = 221, Now = 1}\r
-                    }));\r
-        }\r
-\r
-        /// <summary>\r
-        /// 228: 海上護衛戦\r
-        /// 230: 敵潜水艦を制圧せよ!\r
-        /// </summary>\r
-        [TestMethod]\r
-        public void BattleResult_228_230()\r
-        {\r
-            var battleInfo = new BattleInfo(null, null);\r
-            var questInfo = new QuestInfo(null, battleInfo, () => new DateTime(2015, 1, 1));\r
-            questInfo.InspectQuestList(CreateQuestList(new[] {228, 230}));\r
-            // 潜水艦3\r
-            battleInfo.InjectResultStatus(new ShipStatus[0], new ShipStatus[0], new[]\r
-            {\r
-                new ShipStatus {NowHp = 0, MaxHp = 27, Spec = new ShipSpec {Id = 1532, ShipType = 13}},\r
-                new ShipStatus {NowHp = 0, MaxHp = 19, Spec = new ShipSpec {Id = 1530, ShipType = 13}},\r
-                new ShipStatus {NowHp = 0, MaxHp = 19, Spec = new ShipSpec {Id = 1530, ShipType = 13}}\r
-            }, new ShipStatus[0]);\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "S"}));\r
-            PAssert.That(() =>\r
-                questInfo.Quests.Select(q => new {q.Id, q.Count.Now})\r
-                    .SequenceEqual(new[]\r
-                    {\r
-                        new {Id = 228, Now = 3}, new {Id = 230, Now = 3}\r
-                    }));\r
-        }\r
-\r
-        /// <summary>\r
-        /// 226: 南西諸島海域の制海権を握れ!\r
-        /// </summary>\r
-        [TestMethod]\r
-        public void BattleResult_226()\r
-        {\r
-            var questInfo = new QuestInfo(null, null, () => new DateTime(2015, 1, 1));\r
-            questInfo.InspectQuestList(CreateQuestList(new[] {226}));\r
-\r
-            questInfo.InspectMapStart(Js(new\r
-            {\r
-                api_maparea_id = 2,\r
-                api_mapinfo_no = 1,\r
-                api_event_id = 4\r
-            }));\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "S"}));\r
-            PAssert.That(() =>\r
-                questInfo.Quests.Select(q => new {q.Id, q.Count.Now})\r
-                    .SequenceEqual(new[] {new {Id = 226, Now = 0}}));\r
-            questInfo.InspectMapNext(Js(new\r
-            {\r
-                api_maparea_id = 2,\r
-                api_mapinfo_no = 1,\r
-                api_event_id = 5\r
-            }));\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "S"}));\r
-            PAssert.That(() =>\r
-                questInfo.Quests.Select(q => new {q.Id, q.Count.Now})\r
-                    .SequenceEqual(new[] {new {Id = 226, Now = 1}}));\r
-            questInfo.InspectMapStart(Js(new\r
-            {\r
-                api_maparea_id = 2,\r
-                api_mapinfo_no = 1,\r
-                api_event_id = 4\r
-            }));\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "S"}));\r
-            PAssert.That(() =>\r
-                questInfo.Quests.Select(q => new {q.Id, q.Count.Now})\r
-                    .SequenceEqual(new[] {new {Id = 226, Now = 1}}));\r
-        }\r
-\r
-        /// <summary>\r
-        /// // 243: 南方海域珊瑚諸島沖の制空権を握れ!\r
-        /// </summary>\r
-        [TestMethod]\r
-        public void BattleResult_243()\r
-        {\r
-            var questInfo = new QuestInfo(null, null, () => new DateTime(2015, 1, 1));\r
-            questInfo.InspectQuestList(CreateQuestList(new[] {243}));\r
-\r
-            questInfo.InspectMapStart(Js(new\r
-            {\r
-                api_maparea_id = 5,\r
-                api_mapinfo_no = 2,\r
-                api_event_id = 5\r
-            }));\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "A"}));\r
-            PAssert.That(() =>\r
-                questInfo.Quests.Select(q => new {q.Id, q.Count.Now})\r
-                    .SequenceEqual(new[] {new {Id = 243, Now = 0}}));\r
-\r
-            questInfo.InspectMapNext(Js(new\r
-            {\r
-                api_maparea_id = 5,\r
-                api_mapinfo_no = 2,\r
-                api_event_id = 5\r
-            }));\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "S"}));\r
-            PAssert.That(() =>\r
-                questInfo.Quests.Select(q => new {q.Id, q.Count.Now})\r
-                    .SequenceEqual(new[] {new {Id = 243, Now = 1}}));\r
-        }\r
-\r
-        private ShipStatus ShipStatus(int shipType, int specId = 0) =>\r
-            new ShipStatus {NowHp = 1, Spec = new ShipSpec {Id = specId, ShipType = shipType}};\r
-\r
-\r
-        /// <summary>\r
-        /// 249: 「第五戦隊」出撃せよ!\r
-        /// </summary>\r
-        [TestMethod]\r
-        public void BattleResult_249()\r
-        {\r
-            var battleInfo = new BattleInfo(null, null);\r
-            var questInfo = new QuestInfo(null, battleInfo, () => new DateTime(2015, 1, 1));\r
-            questInfo.InspectQuestList(CreateQuestList(new[] {249}));\r
-\r
-            battleInfo.InjectResultStatus(new[]\r
-            {\r
-                ShipStatus(5, 319), ShipStatus(5, 192), ShipStatus(5, 194),\r
-                ShipStatus(5, 193), ShipStatus(6, 189), ShipStatus(6, 188)\r
-            }, new ShipStatus[0], new ShipStatus[0], new ShipStatus[0]);\r
-            questInfo.InspectMapNext(Js(new\r
-            {\r
-                api_maparea_id = 2,\r
-                api_mapinfo_no = 5,\r
-                api_event_id = 4\r
-            }));\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "S"}));\r
-            questInfo.InspectMapNext(Js(new\r
-            {\r
-                api_maparea_id = 2,\r
-                api_mapinfo_no = 5,\r
-                api_event_id = 5\r
-            }));\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "A"}));\r
-            PAssert.That(() => questInfo.Quests[0].Count.Now == 0);\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "S"}));\r
-            PAssert.That(() => questInfo.Quests[0].Count.Now == 1);\r
-            questInfo.Quests[0].Count.Now = 0;\r
-\r
-            battleInfo.Result.Friend.Main[1].NowHp = 0;\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "S"}));\r
-            PAssert.That(() => questInfo.Quests[0].Count.Now == 0, "那智改二轟沈");\r
-        }\r
-\r
-        /// <summary>\r
-        /// 257: 「水雷戦隊」南西へ!\r
-        /// </summary>\r
-        [TestMethod]\r
-        public void BattleResult_257()\r
-        {\r
-            var battleInfo = new BattleInfo(null, null);\r
-            var questInfo = new QuestInfo(null, battleInfo, () => new DateTime(2015, 1, 1));\r
-            questInfo.InspectQuestList(CreateQuestList(new[] {257}));\r
-\r
-            battleInfo.InjectResultStatus(new[]\r
-            {\r
-                ShipStatus(3), ShipStatus(2), ShipStatus(2),\r
-                ShipStatus(2), ShipStatus(2), ShipStatus(2)\r
-            }, new ShipStatus[0], new ShipStatus[0], new ShipStatus[0]);\r
-            questInfo.InspectMapNext(Js(new\r
-            {\r
-                api_maparea_id = 1,\r
-                api_mapinfo_no = 4,\r
-                api_event_id = 4\r
-            }));\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "S"}));\r
-            questInfo.InspectMapNext(Js(new\r
-            {\r
-                api_maparea_id = 1,\r
-                api_mapinfo_no = 4,\r
-                api_event_id = 5\r
-            }));\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "A"}));\r
-            PAssert.That(() => questInfo.Quests[0].Count.Now == 0);\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "S"}));\r
-            PAssert.That(() => questInfo.Quests[0].Count.Now == 1);\r
-            questInfo.Quests[0].Count.Now = 0;\r
-\r
-            battleInfo.Result.Friend.Main[0].NowHp = 0;\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "S"}));\r
-            PAssert.That(() => questInfo.Quests[0].Count.Now == 0, "軽巡轟沈");\r
-            battleInfo.Result.Friend.Main[0].NowHp = 1;\r
-\r
-            battleInfo.Result.Friend.Main[0].Spec.ShipType = 2;\r
-            battleInfo.Result.Friend.Main[1].Spec.ShipType = 3;\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "S"}));\r
-            PAssert.That(() => questInfo.Quests[0].Count.Now == 0, "旗艦が駆逐");\r
-            battleInfo.Result.Friend.Main[0].Spec.ShipType = 3;\r
-\r
-            battleInfo.Result.Friend.Main[2].Spec.ShipType = 3;\r
-            battleInfo.Result.Friend.Main[3].Spec.ShipType = 3;\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "S"}));\r
-            PAssert.That(() => questInfo.Quests[0].Count.Now == 0, "軽巡が4隻");\r
-\r
-            battleInfo.Result.Friend.Main[0].Spec.ShipType = 3;\r
-            battleInfo.Result.Friend.Main[3].Spec.ShipType = 4;\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "S"}));\r
-            PAssert.That(() => questInfo.Quests[0].Count.Now == 0, "駆逐軽巡以外");\r
-        }\r
-\r
-        private ShipStatus ShipStatus(int shipType, int shipClass, int specId) =>\r
-            new ShipStatus {NowHp = 1, Spec = new ShipSpec {Id = specId, ShipType = shipType, ShipClass = shipClass}};\r
-\r
-        /// <summary>\r
-        /// 257: 「水上打撃部隊」南方へ!\r
-        /// </summary>\r
-        [TestMethod]\r
-        public void BattleResult_259()\r
-        {\r
-            var battleInfo = new BattleInfo(null, null);\r
-            var questInfo = new QuestInfo(null, battleInfo, () => new DateTime(2015, 1, 1));\r
-            questInfo.InspectQuestList(CreateQuestList(new[] {259}));\r
-\r
-            var org = new[]\r
-            {\r
-                ShipStatus(3, 52, 321), ShipStatus(9, 19, 276), ShipStatus(10, 26, 411),\r
-                ShipStatus(10, 26, 412), ShipStatus(5, 29, 193), ShipStatus(5, 29, 194)\r
-            };\r
-            battleInfo.InjectResultStatus(\r
-                org.ToArray(), new ShipStatus[0],\r
-                new ShipStatus[0], new ShipStatus[0]);\r
-            questInfo.InspectMapNext(Js(new\r
-            {\r
-                api_maparea_id = 5,\r
-                api_mapinfo_no = 1,\r
-                api_event_id = 4\r
-            }));\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "S"}));\r
-            questInfo.InspectMapNext(Js(new\r
-            {\r
-                api_maparea_id = 5,\r
-                api_mapinfo_no = 1,\r
-                api_event_id = 5\r
-            }));\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "A"}));\r
-            PAssert.That(() => questInfo.Quests[0].Count.Now == 0);\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "S"}));\r
-            PAssert.That(() => questInfo.Quests[0].Count.Now == 1);\r
-            questInfo.Quests[0].Count.Now = 0;\r
-\r
-            battleInfo.Result.Friend.Main[0].NowHp = 0;\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "S"}));\r
-            PAssert.That(() => questInfo.Quests[0].Count.Now == 0, "軽巡轟沈");\r
-            battleInfo.Result.Friend.Main[0].NowHp = 1;\r
-\r
-            battleInfo.Result.Friend.Main[4] = ShipStatus(9, 37, 136);\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "S"}));\r
-            PAssert.That(() => questInfo.Quests[0].Count.Now == 0, "戦艦4隻");\r
-            battleInfo.Result.Friend.Main[4] = org[4];\r
-\r
-            battleInfo.Result.Friend.Main[0] = ShipStatus(4, 4, 58);\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "S"}));\r
-            PAssert.That(() => questInfo.Quests[0].Count.Now == 0, "軽巡なし");\r
-            battleInfo.Result.Friend.Main[0] = org[0];\r
-\r
-            battleInfo.Result.Friend.Main[2] = ShipStatus(10, 2, 553);\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "S"}));\r
-            PAssert.That(() => questInfo.Quests[0].Count.Now == 1, "伊勢改二");\r
-        }\r
-\r
-        /// <summary>\r
-        /// 264: 「空母機動部隊」西へ!\r
-        /// </summary>\r
-        [TestMethod]\r
-        public void BattleResult_264()\r
-        {\r
-            var battleInfo = new BattleInfo(null, null);\r
-            var questInfo = new QuestInfo(null, battleInfo, () => new DateTime(2015, 1, 1));\r
-            questInfo.InspectQuestList(CreateQuestList(new[] {264}));\r
-\r
-            battleInfo.InjectResultStatus(new[]\r
-            {\r
-                ShipStatus(7), ShipStatus(11), ShipStatus(3),\r
-                ShipStatus(3), ShipStatus(2), ShipStatus(2)\r
-            }, new ShipStatus[0], new ShipStatus[0], new ShipStatus[0]);\r
-            questInfo.InspectMapNext(Js(new\r
-            {\r
-                api_maparea_id = 4,\r
-                api_mapinfo_no = 2,\r
-                api_event_id = 4\r
-            }));\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "S"}));\r
-            questInfo.InspectMapNext(Js(new\r
-            {\r
-                api_maparea_id = 4,\r
-                api_mapinfo_no = 2,\r
-                api_event_id = 5\r
-            }));\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "A"}));\r
-            PAssert.That(() => questInfo.Quests[0].Count.Now == 0);\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "S"}));\r
-            PAssert.That(() => questInfo.Quests[0].Count.Now == 1);\r
-\r
-            battleInfo.Result.Friend.Main[0].NowHp = 0;\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "S"}));\r
-            PAssert.That(() => questInfo.Quests[0].Count.Now == 1, "轟沈あり");\r
-        }\r
-\r
-        /// <summary>\r
-        /// 266: 「水上反撃部隊」突入せよ!\r
-        /// </summary>\r
-        [TestMethod]\r
-        public void BattleResult_266()\r
-        {\r
-            var battleInfo = new BattleInfo(null, null);\r
-            var questInfo = new QuestInfo(null, battleInfo, () => new DateTime(2015, 1, 1));\r
-            questInfo.InspectQuestList(CreateQuestList(new[] {266}));\r
-\r
-            battleInfo.InjectResultStatus(new[]\r
-            {\r
-                ShipStatus(2), ShipStatus(5), ShipStatus(3),\r
-                ShipStatus(2), ShipStatus(2), ShipStatus(2)\r
-            }, new ShipStatus[0], new ShipStatus[0], new ShipStatus[0]);\r
-            questInfo.InspectMapNext(Js(new\r
-            {\r
-                api_maparea_id = 2,\r
-                api_mapinfo_no = 5,\r
-                api_event_id = 4\r
-            }));\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "S"}));\r
-            questInfo.InspectMapNext(Js(new\r
-            {\r
-                api_maparea_id = 2,\r
-                api_mapinfo_no = 5,\r
-                api_event_id = 5\r
-            }));\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "A"}));\r
-            PAssert.That(() => questInfo.Quests[0].Count.Now == 0);\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "S"}));\r
-            PAssert.That(() => questInfo.Quests[0].Count.Now == 1);\r
-\r
-            battleInfo.Result.Friend.Main[1].NowHp = 0;\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "S"}));\r
-            PAssert.That(() => questInfo.Quests[0].Count.Now == 1, "轟沈あり");\r
-            battleInfo.Result.Friend.Main[1].NowHp = 1;\r
-\r
-            battleInfo.Result.Friend.Main[0].Spec.ShipType = 3;\r
-            battleInfo.Result.Friend.Main[2].Spec.ShipType = 2;\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "S"}));\r
-            PAssert.That(() => questInfo.Quests[0].Count.Now == 1, "旗艦が軽巡");\r
-            battleInfo.Result.Friend.Main[0].Spec.ShipType = 2;\r
-            battleInfo.Result.Friend.Main[2].Spec.ShipType = 3;\r
-\r
-            battleInfo.Result.Friend.Main[3].Spec.ShipType = 3;\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "S"}));\r
-            PAssert.That(() => questInfo.Quests[0].Count.Now == 1, "軽巡が2隻");\r
-        }\r
-\r
-        /// <summary>\r
-        /// 822: 沖ノ島海域迎撃戦\r
-        /// 854: 戦果拡張任務!「Z作戦」前段作戦\r
-        /// </summary>\r
-        [TestMethod]\r
-        public void BattleResult_822_854()\r
-        {\r
-            var questInfo = new QuestInfo(null, null, () => new DateTime(2015, 1, 1));\r
-            questInfo.InspectQuestList(CreateQuestList(new[] {822, 854}));\r
-\r
-            questInfo.InspectMapNext(Js(new\r
-            {\r
-                api_maparea_id = 2,\r
-                api_mapinfo_no = 4,\r
-                api_event_id = 5\r
-            }));\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "A"}));\r
-            questInfo.InspectMapNext(Js(new\r
-            {\r
-                api_maparea_id = 6,\r
-                api_mapinfo_no = 1,\r
-                api_event_id = 5\r
-            }));\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "A"}));\r
-            questInfo.InspectMapNext(Js(new\r
-            {\r
-                api_maparea_id = 6,\r
-                api_mapinfo_no = 3,\r
-                api_event_id = 5\r
-            }));\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "A"}));\r
-            questInfo.InspectMapNext(Js(new\r
-            {\r
-                api_maparea_id = 6,\r
-                api_mapinfo_no = 4,\r
-                api_event_id = 5\r
-            }));\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "S"}));\r
-            PAssert.That(() => questInfo.Quests[1].Count.NowArray.SequenceEqual(new[] {1, 1, 1, 1}));\r
-            PAssert.That(() => questInfo.Quests[0].Count.Now == 0);\r
-            questInfo.InspectMapNext(Js(new\r
-            {\r
-                api_maparea_id = 2,\r
-                api_mapinfo_no = 4,\r
-                api_event_id = 5\r
-            }));\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "S"}));\r
-            PAssert.That(() => questInfo.Quests[1].Count.NowArray.SequenceEqual(new[] {2, 1, 1, 1}));\r
-            PAssert.That(() => questInfo.Quests[0].Count.Now == 1);\r
-        }\r
-\r
-        /// <summary>\r
-        /// 861: 強行輸送艦隊、抜錨!\r
-        /// </summary>\r
-        [TestMethod]\r
-        public void MapNext_861()\r
-        {\r
-            var battleInfo = new BattleInfo(null, null);\r
-            var questInfo = new QuestInfo(null, battleInfo, () => new DateTime(2015, 1, 1));\r
-            questInfo.InspectQuestList(CreateQuestList(new[] {861}));\r
-\r
-            battleInfo.InjectResultStatus(new[]\r
-            {\r
-                ShipStatus(10), ShipStatus(22), ShipStatus(2),\r
-                ShipStatus(2), ShipStatus(2), ShipStatus(2)\r
-            }, new ShipStatus[0], new ShipStatus[0], new ShipStatus[0]);\r
-\r
-            questInfo.InspectMapNext(Js(new\r
-            {\r
-                api_maparea_id = 1,\r
-                api_mapinfo_no = 6,\r
-                api_event_id = 4\r
-            }));\r
-            questInfo.InspectMapNext(Js(new\r
-            {\r
-                api_maparea_id = 1,\r
-                api_mapinfo_no = 6,\r
-                api_event_id = 8\r
-            }));\r
-            PAssert.That(() => questInfo.Quests[0].Count.Now == 1);\r
-\r
-            battleInfo.Result.Friend.Main[1].NowHp = 0;\r
-            questInfo.InspectMapNext(Js(new\r
-            {\r
-                api_maparea_id = 1,\r
-                api_mapinfo_no = 6,\r
-                api_event_id = 8\r
-            }));\r
-            PAssert.That(() => questInfo.Quests[0].Count.Now == 1, "轟沈あり");\r
-            battleInfo.Result.Friend.Main[1].NowHp = 1;\r
-\r
-            battleInfo.Result.Friend.Main[2].Spec.ShipType = 10;\r
-            questInfo.InspectMapNext(Js(new\r
-            {\r
-                api_maparea_id = 1,\r
-                api_mapinfo_no = 6,\r
-                api_event_id = 8\r
-            }));\r
-            PAssert.That(() => questInfo.Quests[0].Count.Now == 1, "補給・航戦が3隻");\r
-        }\r
-\r
-        /// <summary>\r
-        /// 862: 前線の航空偵察を実施せよ!\r
-        /// </summary>\r
-        [TestMethod]\r
-        public void BattleResult_862()\r
-        {\r
-            var battleInfo = new BattleInfo(null, null);\r
-            var questInfo = new QuestInfo(null, battleInfo, () => new DateTime(2015, 1, 1));\r
-            questInfo.InspectQuestList(CreateQuestList(new[] {862}));\r
-\r
-            battleInfo.InjectResultStatus(new[]\r
-            {\r
-                ShipStatus(2), ShipStatus(3), ShipStatus(3),\r
-                ShipStatus(2), ShipStatus(2), ShipStatus(16)\r
-            }, new ShipStatus[0], new ShipStatus[0], new ShipStatus[0]);\r
-            questInfo.InspectMapNext(Js(new\r
-            {\r
-                api_maparea_id = 6,\r
-                api_mapinfo_no = 3,\r
-                api_event_id = 4\r
-            }));\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "A"}));\r
-            questInfo.InspectMapNext(Js(new\r
-            {\r
-                api_maparea_id = 6,\r
-                api_mapinfo_no = 3,\r
-                api_event_id = 5\r
-            }));\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "B"}));\r
-            PAssert.That(() => questInfo.Quests[0].Count.Now == 0);\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "A"}));\r
-            PAssert.That(() => questInfo.Quests[0].Count.Now == 1);\r
-\r
-            battleInfo.Result.Friend.Main[1].NowHp = 0;\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "A"}));\r
-            PAssert.That(() => questInfo.Quests[0].Count.Now == 1, "轟沈あり");\r
-            battleInfo.Result.Friend.Main[1].NowHp = 1;\r
-\r
-            battleInfo.Result.Friend.Main[3].Spec.ShipType = 3;\r
-            battleInfo.Result.Friend.Main[4].Spec.ShipType = 16;\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "A"}));\r
-            PAssert.That(() => questInfo.Quests[0].Count.Now == 2, "軽巡3隻水母2隻");\r
-        }\r
-\r
-        /// <summary>\r
-        /// 873: 北方海域警備を実施せよ!\r
-        /// </summary>\r
-        [TestMethod]\r
-        public void BattleResult_873()\r
-        {\r
-            var battleInfo = new BattleInfo(null, null);\r
-            var questInfo = new QuestInfo(null, battleInfo, () => new DateTime(2015, 1, 1));\r
-            questInfo.InspectQuestList(CreateQuestList(new[] {873}));\r
-\r
-            battleInfo.InjectResultStatus(new[]\r
-            {\r
-                ShipStatus(3), ShipStatus(2), ShipStatus(2),\r
-                ShipStatus(2), ShipStatus(2), ShipStatus(2)\r
-            }, new ShipStatus[0], new ShipStatus[0], new ShipStatus[0]);\r
-            questInfo.InspectMapNext(Js(new\r
-            {\r
-                api_maparea_id = 3,\r
-                api_mapinfo_no = 1,\r
-                api_event_id = 4\r
-            }));\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "A"}));\r
-            questInfo.InspectMapNext(Js(new\r
-            {\r
-                api_maparea_id = 3,\r
-                api_mapinfo_no = 1,\r
-                api_event_id = 5\r
-            }));\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "B"}));\r
-            PAssert.That(() => questInfo.Quests[0].Count.NowArray[0] == 0);\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "A"}));\r
-            PAssert.That(() => questInfo.Quests[0].Count.NowArray[0] == 1);\r
-\r
-            battleInfo.Result.Friend.Main[0].Spec.ShipType = 2;\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "A"}));\r
-            PAssert.That(() => questInfo.Quests[0].Count.NowArray[0] == 1, "軽巡なし");\r
-            battleInfo.Result.Friend.Main[0].Spec.ShipType = 3;\r
-\r
-            questInfo.InspectMapNext(Js(new\r
-            {\r
-                api_maparea_id = 3,\r
-                api_mapinfo_no = 2,\r
-                api_event_id = 5\r
-            }));\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "A"}));\r
-            questInfo.InspectMapNext(Js(new\r
-            {\r
-                api_maparea_id = 3,\r
-                api_mapinfo_no = 3,\r
-                api_event_id = 5\r
-            }));\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "A"}));\r
-            PAssert.That(() => questInfo.Quests[0].Count.NowArray.SequenceEqual(new[] {1, 1, 1}));\r
-        }\r
-\r
-        /// <summary>\r
-        /// 875: 精鋭「三一駆」、鉄底海域に突入せよ!\r
-        /// </summary>\r
-        [TestMethod]\r
-        public void BattleResult_875()\r
-        {\r
-            var battleInfo = new BattleInfo(null, null);\r
-            var questInfo = new QuestInfo(null, battleInfo, () => new DateTime(2015, 1, 1));\r
-            questInfo.InspectQuestList(CreateQuestList(new[] {875}));\r
-\r
-            battleInfo.InjectResultStatus(new[]\r
-            {\r
-                ShipStatus(2, 543), ShipStatus(8, 360), ShipStatus(11, 545),\r
-                ShipStatus(18, 467), ShipStatus(11, 261), ShipStatus(2, 344)\r
-            }, new ShipStatus[0], new ShipStatus[0], new ShipStatus[0]);\r
-            questInfo.InspectMapNext(Js(new\r
-            {\r
-                api_maparea_id = 5,\r
-                api_mapinfo_no = 4,\r
-                api_event_id = 4\r
-            }));\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "S"}));\r
-            questInfo.InspectMapNext(Js(new\r
-            {\r
-                api_maparea_id = 5,\r
-                api_mapinfo_no = 4,\r
-                api_event_id = 5\r
-            }));\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "A"}));\r
-            PAssert.That(() => questInfo.Quests[0].Count.Now == 0);\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "S"}));\r
-            PAssert.That(() => questInfo.Quests[0].Count.Now == 1);\r
-\r
-            battleInfo.Result.Friend.Main[5].NowHp = 0;\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "S"}));\r
-            PAssert.That(() => questInfo.Quests[0].Count.Now == 1, "朝霜改轟沈");\r
-            battleInfo.Result.Friend.Main[5].NowHp = 1;\r
-\r
-            battleInfo.Result.Friend.Main[0].Spec.Id = 345;\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "S"}));\r
-            PAssert.That(() => questInfo.Quests[0].Count.Now == 1, "長波改二なし");\r
-            battleInfo.Result.Friend.Main[0].Spec.Id = 543;\r
-\r
-            battleInfo.Result.Friend.Main[5].Spec.Id = 345;\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "S"}));\r
-            PAssert.That(() => questInfo.Quests[0].Count.Now == 2, "高波改");\r
-            battleInfo.Result.Friend.Main[5].Spec.Id = 359;\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "S"}));\r
-            PAssert.That(() => questInfo.Quests[0].Count.Now == 3, "沖波改");\r
-        }\r
-\r
-        /// <summary>\r
-        /// 888: 新編成「三川艦隊」、鉄底海峡に突入せよ!\r
-        /// </summary>\r
-        [TestMethod]\r
-        public void BattleResult_888()\r
-        {\r
-            var battleInfo = new BattleInfo(null, null);\r
-            var questInfo = new QuestInfo(null, battleInfo, () => new DateTime(2015, 1, 1));\r
-            questInfo.InspectQuestList(CreateQuestList(new[] {888}));\r
-            var count = questInfo.Quests[0].Count;\r
-\r
-            battleInfo.InjectResultStatus(new[]\r
-            {\r
-                ShipStatus(5, 427), ShipStatus(5, 264), ShipStatus(5, 142),\r
-                ShipStatus(5, 417), ShipStatus(2, 144), ShipStatus(2, 195)\r
-            }, new ShipStatus[0], new ShipStatus[0], new ShipStatus[0]);\r
-            questInfo.InspectMapNext(Js(new\r
-            {\r
-                api_maparea_id = 5,\r
-                api_mapinfo_no = 1,\r
-                api_event_id = 4\r
-            }));\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "S"}));\r
-            questInfo.InspectMapNext(Js(new\r
-            {\r
-                api_maparea_id = 5,\r
-                api_mapinfo_no = 1,\r
-                api_event_id = 5\r
-            }));\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "A"}));\r
-            PAssert.That(() => count.NowArray[0] == 0);\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "S"}));\r
-            PAssert.That(() => count.NowArray[0] == 1);\r
-\r
-            battleInfo.Result.Friend.Main[0].NowHp = 0;\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "S"}));\r
-            PAssert.That(() => count.NowArray[0] == 1, "轟沈あり");\r
-            battleInfo.Result.Friend.Main[0].NowHp = 1;\r
-\r
-            battleInfo.Result.Friend.Main[0].Spec.Id = 319;\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "S"}));\r
-            PAssert.That(() => count.NowArray[0] == 1, "三川艦隊3隻");\r
-            battleInfo.Result.Friend.Main[0].Spec.Id = 427;\r
-\r
-            questInfo.InspectMapNext(Js(new\r
-            {\r
-                api_maparea_id = 5,\r
-                api_mapinfo_no = 3,\r
-                api_event_id = 5\r
-            }));\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "S"}));\r
-            PAssert.That(() => count.NowArray.SequenceEqual(new[] {1, 1, 0}));\r
-\r
-            questInfo.InspectMapNext(Js(new\r
-            {\r
-                api_maparea_id = 5,\r
-                api_mapinfo_no = 4,\r
-                api_event_id = 5\r
-            }));\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "S"}));\r
-            PAssert.That(() => count.NowArray.SequenceEqual(new[] {1, 1, 1}));\r
-        }\r
-\r
-        /// <summary>\r
-        /// 893: 泊地周辺海域の安全確保を徹底せよ!\r
-        /// </summary>\r
-        [TestMethod]\r
-        public void BattleResult_893()\r
-        {\r
-            var questInfo = new QuestInfo(null, null, () => new DateTime(2015, 1, 1));\r
-            questInfo.InspectQuestList(CreateQuestList(new[] {893}));\r
-            var count = questInfo.Quests[0].Count;\r
-\r
-            questInfo.InspectMapNext(Js(new\r
-            {\r
-                api_maparea_id = 1,\r
-                api_mapinfo_no = 5,\r
-                api_event_id = 5\r
-            }));\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "A"}));\r
-            PAssert.That(() => count.NowArray[0] == 0, "A勝利はカウントしない");\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "S"}));\r
-            PAssert.That(() => count.NowArray[0] == 1, "1-5");\r
-\r
-            questInfo.InspectMapNext(Js(new\r
-            {\r
-                api_maparea_id = 7,\r
-                api_mapinfo_no = 1,\r
-                api_event_id = 5\r
-            }));\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "S"}));\r
-            PAssert.That(() => count.NowArray[1] == 1, "7-1");\r
-\r
-            questInfo.InspectMapNext(Js(new\r
-            {\r
-                api_maparea_id = 7,\r
-                api_mapinfo_no = 2,\r
-                api_no = 7,\r
-                api_event_id = 5\r
-            }));\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "S"}));\r
-            PAssert.That(() => count.NowArray[2] == 1, "7-2G");\r
-\r
-            questInfo.InspectMapNext(Js(new\r
-            {\r
-                api_maparea_id = 7,\r
-                api_mapinfo_no = 2,\r
-                api_no = 15,\r
-                api_event_id = 5\r
-            }));\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "S"}));\r
-            PAssert.That(() => count.NowArray[3] == 1, "7-2M");\r
+            InspectQuestList(questInfo, // 2019-1-27 10:00\r
+                new[] {237}); // 【節分拡張任務】南方海域 艦隊決戦\r
+            PAssert.That(() => questInfo.Quests[0].Id == 237);\r
+            InspectQuestList(questInfo, new[] {201}); // 2019-1-28 05:00\r
+            PAssert.That(() => questInfo.Quests[0].Id == 201);\r
         }\r
 \r
-        /// <summary>\r
-        /// 894: 空母戦力の投入による兵站線戦闘哨戒\r
-        /// </summary>\r
         [TestMethod]\r
-        public void BattleResult_894()\r
-        {\r
-            var battleInfo = new BattleInfo(null, null);\r
-            var questInfo = new QuestInfo(null, battleInfo, () => new DateTime(2015, 1, 1));\r
-            questInfo.InspectQuestList(CreateQuestList(new[] {894}));\r
-            var count = questInfo.Quests[0].Count;\r
-            battleInfo.InjectResultStatus(new[]\r
-            {\r
-                ShipStatus(2), ShipStatus(2), ShipStatus(2),\r
-                ShipStatus(2), ShipStatus(2), ShipStatus(2)\r
-            }, new ShipStatus[0], new ShipStatus[0], new ShipStatus[0]);\r
-\r
-            questInfo.InspectMapNext(Js(new\r
-            {\r
-                api_maparea_id = 1,\r
-                api_mapinfo_no = 3,\r
-                api_event_id = 5\r
-            }));\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "S"}));\r
-            PAssert.That(() => count.NowArray[0] == 0, "空母なしはカウントしない");\r
-\r
-            battleInfo.Result.Friend.Main[0].Spec.ShipType = 7;\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "A"}));\r
-            PAssert.That(() => count.NowArray[0] == 0, "A勝利はカウントしない");\r
-\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "S"}));\r
-            PAssert.That(() => count.NowArray[0] == 1, "1-3");\r
-\r
-            questInfo.InspectMapNext(Js(new\r
-            {\r
-                api_maparea_id = 1,\r
-                api_mapinfo_no = 4,\r
-                api_event_id = 5\r
-            }));\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "S"}));\r
-            PAssert.That(() => count.NowArray[1] == 1, "1-4");\r
-\r
-            questInfo.InspectMapNext(Js(new\r
-            {\r
-                api_maparea_id = 2,\r
-                api_mapinfo_no = 1,\r
-                api_event_id = 5\r
-            }));\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "S"}));\r
-            PAssert.That(() => count.NowArray[2] == 1, "2-1");\r
-\r
-            questInfo.InspectMapNext(Js(new\r
-            {\r
-                api_maparea_id = 2,\r
-                api_mapinfo_no = 2,\r
-                api_event_id = 5\r
-            }));\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "S"}));\r
-            PAssert.That(() => count.NowArray[3] == 1, "2-2");\r
-\r
-            questInfo.InspectMapNext(Js(new\r
-            {\r
-                api_maparea_id = 2,\r
-                api_mapinfo_no = 3,\r
-                api_event_id = 5\r
-            }));\r
-            questInfo.InspectBattleResult(Js(new {api_win_rank = "S"}));\r
-            PAssert.That(() => count.NowArray[4] == 1, "2-3");\r
-        }\r
-\r
-        /// <summary>\r
-        /// 302: 大規模演習\r
-        /// 303: 「演習」で練度向上!\r
-        /// 304: 「演習」で他提督を圧倒せよ!\r
-        /// 311: 精鋭艦隊演習\r
-        /// 318: 給糧艦「伊良湖」の支援\r
-        /// </summary>\r
-        [TestMethod]\r
-        public void PracticeResult_303_304_302_311_315()\r
-        {\r
-            var battleInfo = new BattleInfo(null, null);\r
-            var questInfo = new QuestInfo(null, battleInfo, () => new DateTime(2015, 1, 1));\r
-            questInfo.InspectQuestList(CreateQuestList(new[] {302, 303, 304, 311, 315}));\r
-\r
-            battleInfo.InjectResultStatus(new[]\r
-            {\r
-                ShipStatus(2, 543), ShipStatus(3, 488)\r
-            }, new ShipStatus[0], new ShipStatus[0], new ShipStatus[0]);\r
-            questInfo.InspectPracticeResult(Js(new {api_win_rank = "C"}));\r
-            questInfo.InspectPracticeResult(Js(new {api_win_rank = "A"}));\r
-            PAssert.That(() =>\r
-                questInfo.Quests.Select(q => new {q.Id, q.Count.Now})\r
-                    .SequenceEqual(new[]\r
-                    {\r
-                        new {Id = 302, Now = 1}, new {Id = 303, Now = 2}, new {Id = 304, Now = 1},\r
-                        new {Id = 311, Now = 1}, new {Id = 315, Now = 1}\r
-                    }));\r
-        }\r
-\r
-        [TestMethod]\r
-        public void PracticeResult_318()\r
-        {\r
-            var battleInfo = new BattleInfo(null, null);\r
-            var questInfo = new QuestInfo(null, battleInfo, () => new DateTime(2015, 1, 1));\r
-            questInfo.InspectQuestList(CreateQuestList(new[] {318}));\r
-            var q318 = questInfo.Quests[0];\r
-\r
-            battleInfo.InjectResultStatus(new[]\r
-            {\r
-                ShipStatus(2, 543), ShipStatus(3, 488)\r
-            }, new ShipStatus[0], new ShipStatus[0], new ShipStatus[0]);\r
-\r
-            questInfo.InspectPracticeResult(Js(new {api_win_rank = "B"}));\r
-            PAssert.That(() => q318.Count.Now == 0, "軽巡1隻");\r
-            battleInfo.Result.Friend.Main[0] = ShipStatus(3, 200);\r
-            questInfo.StartPractice("api%5Fdeck%5Fid=2");\r
-            questInfo.InspectPracticeResult(Js(new {api_win_rank = "B"}));\r
-            PAssert.That(() => q318.Count.Now == 0, "第2艦隊");\r
-            questInfo.StartPractice("api%5Fdeck%5Fid=1"); // 第一艦隊\r
-            questInfo.InspectPracticeResult(Js(new {api_win_rank = "C"}));\r
-            PAssert.That(() => q318.Count.Now == 0, "敗北");\r
-            questInfo.InspectPracticeResult(Js(new {api_win_rank = "B"}));\r
-            PAssert.That(() => q318.Count.Now == 1);\r
-\r
-            q318.Count.Now = 2;\r
-            questInfo.InspectQuestList(CreateQuestList(new[] {318}));\r
-            PAssert.That(() => q318.Count.Now == 2, "進捗調節しない");\r
-        }\r
-\r
-        /// <summary>\r
-        /// 402: 「遠征」を3回成功させよう!\r
-        /// 403: 「遠征」を10回成功させよう!\r
-        /// 404: 大規模遠征作戦、発令!\r
-        /// 410: 南方への輸送作戦を成功させよ!\r
-        /// 411: 南方への鼠輸送を継続実施せよ!\r
-        /// </summary>\r
-        [TestMethod]\r
-        public void MissionResult_402_403_404_410_411()\r
-        {\r
-            var questInfo = new QuestInfo(null, null, () => new DateTime(2015, 1, 1));\r
-            questInfo.InspectQuestList(CreateQuestList(new[] {402, 403, 404, 410, 411}));\r
-\r
-            questInfo.InspectDeck(Js(\r
-                new[]\r
-                {\r
-                    new {api_id = 2, api_mission = new[] {2, 6}},\r
-                    new {api_id = 3, api_mission = new[] {2, 37}},\r
-                    new {api_id = 4, api_mission = new[] {2, 2}}\r
-                }));\r
-            questInfo.InspectMissionResult("api%5Fdeck%5Fid=2", Js(new {api_clear_result = 1}));\r
-            questInfo.InspectMissionResult("api%5Fdeck%5Fid=3", Js(new {api_clear_result = 2}));\r
-            questInfo.InspectMissionResult("api%5Fdeck%5Fid=4", Js(new {api_clear_result = 0}));\r
-            PAssert.That(() =>\r
-                questInfo.Quests.Select(q => new {q.Id, q.Count.Now})\r
-                    .SequenceEqual(new[]\r
-                    {\r
-                        new {Id = 402, Now = 2}, new {Id = 403, Now = 2}, new {Id = 404, Now = 2},\r
-                        new {Id = 410, Now = 1}, new {Id = 411, Now = 1}\r
-                    }));\r
-        }\r
-\r
-        /// <summary>\r
-        /// 426: 海上通商航路の警戒を厳とせよ!\r
-        /// </summary>\r
-        [TestMethod]\r
-        public void MissionResult_426()\r
+        public void NotImplemented()\r
         {\r
-            var questInfo = new QuestInfo(null, null, () => new DateTime(2015, 1, 1));\r
-            questInfo.InspectQuestList(CreateQuestList(new[] {426}));\r
-\r
-            questInfo.InspectDeck(Js(\r
-                new[]\r
-                {\r
-                    new {api_id = 2, api_mission = new[] {2, 3}},\r
-                    new {api_id = 3, api_mission = new[] {2, 4}},\r
-                    new {api_id = 4, api_mission = new[] {2, 5}}\r
-                }));\r
-            questInfo.InspectMissionResult("api%5Fdeck%5Fid=2", Js(new {api_clear_result = 1}));\r
-            questInfo.InspectMissionResult("api%5Fdeck%5Fid=3", Js(new {api_clear_result = 1}));\r
-            questInfo.InspectMissionResult("api%5Fdeck%5Fid=4", Js(new {api_clear_result = 1}));\r
-            PAssert.That(() =>\r
-                questInfo.Quests[0].Count.NowArray.SequenceEqual(new[] {1, 1, 1, 0}));\r
-            questInfo.InspectDeck(Js(\r
-                new[]\r
-                {\r
-                    new {api_id = 2, api_mission = new[] {2, 10}}\r
-                }));\r
-            questInfo.InspectMissionResult("api%5Fdeck%5Fid=2", Js(new {api_clear_result = 1}));\r
-            PAssert.That(() =>\r
-                questInfo.Quests[0].Count.NowArray.SequenceEqual(new[] {1, 1, 1, 1}));\r
+            var questInfo = MakeQuestInfo(() => new DateTime(2015, 1, 1));\r
+            InspectQuestList(questInfo, new[] {679});\r
+            PAssert.That(() => questInfo.Quests[0].Count.Spec.Material.Length == 0);\r
         }\r
 \r
-        /// <summary>\r
-        /// 428: 近海に侵入する敵潜を制圧せよ!\r
-        /// </summary>\r
-        [TestMethod]\r
-        public void MissionResult_428()\r
-        {\r
-            var questInfo = new QuestInfo(null, null, () => new DateTime(2015, 1, 1));\r
-            questInfo.InspectQuestList(CreateQuestList(new[] {428}));\r
+        private JsonObject Js(object obj) => new JsonObject(obj);\r
 \r
-            questInfo.InspectDeck(Js(\r
-                new[]\r
-                {\r
-                    new {api_id = 2, api_mission = new[] {2, 4}},\r
-                    new {api_id = 3, api_mission = new[] {2, 101}},\r
-                    new {api_id = 4, api_mission = new[] {2, 102}}\r
-                }));\r
-            questInfo.InspectMissionResult("api%5Fdeck%5Fid=2", Js(new {api_clear_result = 1}));\r
-            questInfo.InspectMissionResult("api%5Fdeck%5Fid=3", Js(new {api_clear_result = 1}));\r
-            questInfo.InspectMissionResult("api%5Fdeck%5Fid=4", Js(new {api_clear_result = 1}));\r
-            PAssert.That(() =>\r
-                questInfo.Quests[0].Count.NowArray.SequenceEqual(new[] {1, 1, 1}));\r
-        }\r
-\r
-        /// <summary>\r
-        /// 503: 艦隊大整備!\r
-        /// 504: 艦隊酒保祭り!\r
-        /// </summary>\r
-        [TestMethod]\r
-        public void PowerUp_503_504()\r
-        {\r
-            var questInfo = new QuestInfo(null, null, () => new DateTime(2015, 1, 1));\r
-            questInfo.InspectQuestList(CreateQuestList(new[] {503, 504}));\r
-\r
-            questInfo.CountNyukyo();\r
-            questInfo.CountCharge();\r
-            PAssert.That(() =>\r
-                questInfo.Quests.Select(q => new {q.Id, q.Count.Now})\r
-                    .SequenceEqual(new[] {new {Id = 503, Now = 1}, new {Id = 504, Now = 1}}));\r
-        }\r
-\r
-        /// <summary>\r
-        /// 605: 新装備「開発」指令\r
-        /// 606: 新造艦「建造」指令\r
-        /// 607: 装備「開発」集中強化!\r
-        /// 608: 艦娘「建造」艦隊強化!\r
-        /// 609: 軍縮条約対応!\r
-        /// 619: 装備の改修強化\r
-        /// </summary>\r
-        [TestMethod]\r
-        public void Kousyou_605_606_607_608_609_619()\r
+        private object CreateQuestList(int[] ids) => Js(new\r
         {\r
-            var questInfo = new QuestInfo(null, null, () => new DateTime(2015, 1, 1)) {AcceptMax = 6};\r
-            questInfo.InspectQuestList(CreateQuestList(new[] {605, 606, 607, 608, 609, 619}));\r
-\r
-            questInfo.CountCreateItem();\r
-            questInfo.CountCreateShip();\r
-            questInfo.InspectDestroyShip("api%5Fship%5Fid=98159%2C98166%2C98168&api%5Fverno=1");\r
-            questInfo.CountRemodelSlot();\r
-            PAssert.That(() =>\r
-                questInfo.Quests.Select(q => new {q.Id, q.Count.Now})\r
-                    .SequenceEqual(new[]\r
-                    {\r
-                        new {Id = 605, Now = 1}, new {Id = 606, Now = 1}, new {Id = 607, Now = 1},\r
-                        new {Id = 608, Now = 1}, new {Id = 609, Now = 3}, new {Id = 619, Now = 1}\r
-                    }));\r
-        }\r
+            api_list = ids.Select(id => CreateQuest(id, 2))\r
+        });\r
 \r
-        /// <summary>\r
-        /// 613: 資源の再利用\r
-        /// 638: 対空機銃量産\r
-        /// 643: 主力「陸攻」の調達\r
-        /// 645: 「洋上補給」物資の調達\r
-        /// 663: 新型艤装の継続研究\r
-        /// 673: 装備開発力の整備\r
-        /// 674: 工廠環境の整備\r
-        /// 675: 運用装備の統合整備\r
-        /// 676: 装備開発力の集中整備\r
-        /// 677: 継戦支援能力の整備\r
-        /// 678: 主力艦上戦闘機の更新\r
-        /// 680: 対空兵装の整備拡充\r
-        /// 688: 航空戦力の強化\r
-        /// </summary>\r
-        [TestMethod]\r
-        public void DestroyItem_613_638_643_645_663_673_674_675_676_677_678_680_688()\r
+        private object CreateQuest(int id, int state)\r
         {\r
-            var itemInfo = new ItemInfo(new ItemMaster(), new ItemInventory());\r
-            var questInfo = new QuestInfo(itemInfo, null, () => new DateTime(2015, 1, 1));\r
-\r
-            itemInfo.InjectItemSpec(new[]\r
+            return new\r
             {\r
-                new ItemSpec {Id = 1, Name = "12cm単装砲", Type = 1},\r
-                new ItemSpec {Id = 37, Name = "7.7mm機銃", Type = 21},\r
-                new ItemSpec {Id = 19, Name = "九六式艦戦", Type = 6},\r
-                new ItemSpec {Id = 4, Name = "14cm単装砲", Type = 2},\r
-                new ItemSpec {Id = 11, Name = "15.2cm単装砲", Type = 4},\r
-                new ItemSpec {Id = 75, Name = "ドラム缶(輸送用)", Type = 30},\r
-                new ItemSpec {Id = 7, Name = "35.6cm連装砲", Type = 3},\r
-                new ItemSpec {Id = 25, Name = "零式水上偵察機", Type = 10},\r
-                new ItemSpec {Id = 13, Name = "61cm三連装魚雷", Type = 5},\r
-                new ItemSpec {Id = 20, Name = "零式艦戦21型", Type = 6},\r
-                new ItemSpec {Id = 28, Name = "22号水上電探", Type = 12},\r
-                new ItemSpec {Id = 31, Name = "32号水上電探", Type = 13},\r
-                new ItemSpec {Id = 35, Name = "三式弾", Type = 18},\r
-                new ItemSpec {Id = 23, Name = "九九式艦爆", Type = 7},\r
-                new ItemSpec {Id = 16, Name = "九七式艦攻", Type = 8}\r
-            });\r
-            var items = new[] {1, 37, 19, 4, 11, 75, 7, 25, 13, 20, 28, 31, 35, 23, 16};\r
-            itemInfo.InjectItems(items);\r
-            var questList = new[] {613, 638, 643, 645, 663, 673, 674, 675, 676, 677, 678, 680, 688};\r
-            questInfo.AcceptMax = questList.Length;\r
-            questInfo.InspectQuestList(CreateQuestList(questList));\r
-            questInfo.InspectDestroyItem(\r
-                $"api%5Fslotitem%5Fids={string.Join("%2C", Enumerable.Range(1, items.Length))}&api%5Fverno=1", null);\r
-            var scalar = new[]\r
-            {\r
-                new {Id = 613, Now = 1}, new {Id = 638, Now = 1}, new {Id = 643, Now = 1}, new {Id = 645, Now = 1},\r
-                new {Id = 663, Now = 1}, new {Id = 673, Now = 1}, new {Id = 674, Now = 1}\r
+                api_no = id,\r
+                api_category = id / 100,\r
+                api_type = 1,\r
+                api_state = state,\r
+                api_title = "",\r
+                api_detail = "",\r
+                api_get_material = new int[0],\r
+                api_progress_flag = 0\r
             };\r
-            foreach (var e in scalar)\r
-            {\r
-                var c = Array.Find(questInfo.Quests, q => q.Id == e.Id).Count;\r
-                PAssert.That(() => c.Id == e.Id && c.Now == e.Now, $"{c.Id}");\r
-            }\r
-            var array = new[]\r
-            {\r
-                new {Id = 675, NowArray = new[] {2, 1}}, new {Id = 676, NowArray = new[] {1, 1, 1}},\r
-                new {Id = 677, NowArray = new[] {1, 1, 1}}, new {Id = 678, NowArray = new[] {1, 1}},\r
-                new {Id = 680, NowArray = new[] {1, 2}}, new {Id = 688, NowArray = new[] {2, 1, 1, 1}}\r
-            };\r
-            foreach (var e in array)\r
-            {\r
-                var c = Array.Find(questInfo.Quests, q => q.Id == e.Id).Count;\r
-                PAssert.That(() => c.Id == e.Id && c.NowArray.SequenceEqual(e.NowArray), $"{c.Id}");\r
-            }\r
         }\r
 \r
-        /// <summary>\r
-        /// 702: 艦の「近代化改修」を実施せよ!\r
-        /// 703: 「近代化改修」を進め、戦備を整えよ!\r
-        /// </summary>\r
-        [TestMethod]\r
-        public void PowerUp_702_703()\r
+        private void InspectQuestList(QuestInfo questInfo, int[] ids)\r
         {\r
-            var questInfo = new QuestInfo(null, null, () => new DateTime(2015, 1, 1));\r
-            questInfo.InspectQuestList(CreateQuestList(new[] {702, 703}));\r
-            questInfo.InspectPowerUp(Js(new {api_powerup_flag = 1}));\r
-            PAssert.That(() =>\r
-                questInfo.Quests.Select(q => new {q.Id, q.Count.Now})\r
-                    .SequenceEqual(new[] {new {Id = 702, Now = 1}, new {Id = 703, Now = 1}}));\r
+            questInfo.InspectQuestList("api_tab_id=0", CreateQuestList(ids));\r
         }\r
 \r
-        [TestMethod]\r
-        public void NotImplemented()\r
-        {\r
-            var questInfo = new QuestInfo(null, null, () => new DateTime(2015, 1, 1));\r
-            questInfo.InspectQuestList(CreateQuestList(new[] {679}));\r
-            PAssert.That(() => questInfo.Quests[0].Count.Spec.Material.Length == 0);\r
-        }\r
-\r
-        /// <summary>\r
-        /// 文字列表記にする\r
-        /// </summary>\r
-        [TestMethod]\r
-        public void ToStringTest()\r
-        {\r
-            var questInfo = new QuestInfo(null, null, () => new DateTime(2015, 1, 1));\r
-            var status = new Status\r
-            {\r
-                QuestCountList = new[]\r
-                {\r
-                    new QuestCount {Id = 211, Now = 2},\r
-                    new QuestCount {Id = 214, NowArray = new[] {20, 7, 10, 8}},\r
-                    new QuestCount {Id = 854, NowArray = new[] {2, 1, 1, 1}},\r
-                    new QuestCount {Id = 426, NowArray = new[] {1, 1, 1, 1}},\r
-                    new QuestCount {Id = 428, NowArray = new[] {1, 1, 1}},\r
-                    new QuestCount {Id = 873, NowArray = new[] {1, 1, 1}},\r
-                    new QuestCount {Id = 888, NowArray = new[] {1, 1, 1}},\r
-                    new QuestCount {Id = 688, NowArray = new[] {2, 1, 2, 1}},\r
-                    new QuestCount {Id = 893, NowArray = new[] {1, 1, 1, 1}},\r
-                    new QuestCount {Id = 894, NowArray = new[] {1, 1, 1, 1, 1}}\r
-                }\r
-            };\r
-            questInfo.LoadState(status);\r
-            PAssert.That(() => status.QuestCountList[0].ToString() == "2/3");\r
-            PAssert.That(() => status.QuestCountList[1].ToString() == "20/36 7/6 10/24 8/12");\r
-            var z = status.QuestCountList[2];\r
-            PAssert.That(() => z.ToString() == "4/4");\r
-            PAssert.That(() => z.ToToolTip() == "2-4 6-1 6-3 6-4");\r
-            z.NowArray = new[] {0, 0, 0, 0};\r
-            PAssert.That(() => z.ToToolTip() == "");\r
-            var q426 = status.QuestCountList[3];\r
-            PAssert.That(() => q426.ToString() == "4/4");\r
-            PAssert.That(() => q426.ToToolTip() == "警備任務 対潜警戒任務 海上護衛任務 強硬偵察任務");\r
-            var q428 = status.QuestCountList[4];\r
-            PAssert.That(() => q428.ToToolTip() == "対潜警戒任務1 海峡警備行動1 長時間対潜警戒1");\r
-            q428.NowArray = new[] {0, 1, 0};\r
-            PAssert.That(() => q428.ToToolTip() == "海峡警備行動1");\r
-            var q873 = status.QuestCountList[5];\r
-            PAssert.That(() => q873.ToString() == "3/3");\r
-            PAssert.That(() => q873.ToToolTip() == "3-1 3-2 3-3");\r
-            var q888 = status.QuestCountList[6];\r
-            PAssert.That(() => q888.ToString() == "3/3");\r
-            PAssert.That(() => q888.ToToolTip() == "5-1 5-3 5-4");\r
-            var q688 = status.QuestCountList[7];\r
-            PAssert.That(() => q688.ToToolTip() == "艦戦2 艦爆1 艦攻2 水偵1");\r
-            var q893 = status.QuestCountList[8];\r
-            PAssert.That(() => q893.ToToolTip() == "1-5:1 7-1:1 7-2G:1 7-2M:1");\r
-            var q894 = status.QuestCountList[9];\r
-            PAssert.That(() => q894.ToString() == "5/5");\r
-            PAssert.That(() => q894.ToToolTip() == "1-3 1-4 2-1 2-2 2-3");\r
-        }\r
 \r
         /// <summary>\r
         /// 状態をロードするときに獲得資材に特殊資材のリストを追加しない\r
@@ -1423,7 +146,7 @@ namespace KancolleSniffer.Test
         [TestMethod]\r
         public void LoadStateNotAppendMaterialList()\r
         {\r
-            var questInfo = new QuestInfo(null, null, () => new DateTime(2015, 1, 1));\r
+            var questInfo = MakeQuestInfo(() => new DateTime(2015, 1, 1));\r
             var status = new Status\r
             {\r
                 QuestList = new[]\r
@@ -1445,5 +168,10 @@ namespace KancolleSniffer.Test
             questInfo.LoadState(status);\r
             PAssert.That(() => questInfo.Quests[0].Material.Length == 8);\r
         }\r
+\r
+        private QuestInfo MakeQuestInfo(Func<DateTime> nowFunc)\r
+        {\r
+            return new QuestInfo(new QuestCountList(), nowFunc);\r
+        }\r
     }\r
 }
\ No newline at end of file