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Mix_AllocateChannels 新しい説明の訳に差し替え
[sdl2referencejp/sdl2referencejp.git] / SDL_GameControllerNameForIndex.html
index 93cad22..bf63abb 100644 (file)
@@ -17,7 +17,7 @@
 <code>const char* SDL_GameControllerNameForIndex(int joystick_index)</code>\r
 <h2>\88ø\90\94</h2>\r
 <table border="1" summary="SDL_GameControllerNameForIndex">\r
-<tr><td>joystick_index</td><td><a href="SDL_NumJoysticks.html">SDL_NumJoysticks()</a>\8cÂ\82Ü\82Å\82Ì\83f\83o\83C\83X\82Ì\94Ô\8d\86</td></tr>\r
+<tr><td>joystick_index</td><td>0\82©\82ç<a href="SDL_NumJoysticks.html">SDL_NumJoysticks()</a>-1\82Ü\82Å\82Ì\83f\83o\83C\83X\82Ì\94Ô\8d\86</td></tr>\r
 </table>\r
 <h2>\96ß\82è\92l</h2>\r
 \83Q\81[\83\80\83R\83\93\83g\83\8d\81[\83\89\81[\82Ì\8eÀ\91\95\82©\82ç\93¾\82½\96¼\91O\82ð\96ß\82·. \96¼\91O\82ª\82È\82¢\82Ü\82½\82Íjoystick_index\82ª\94Í\88Í\8aO\82Ì\8fê\8d\87NULL\82ð\96ß\82·.\r