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Merge branch 'develop'
[strokestylet/CsWin10Desktop3.git] / StrokeStyleT / StrokeStyleT.csproj
index 0094932..6229455 100644 (file)
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-      <HintPath>..\packages\Mono.Options.4.4.0.0\lib\net4-client\Mono.Options.dll</HintPath>
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-      <HintPath>..\packages\SharpDX.3.0.2\lib\net45\SharpDX.dll</HintPath>
+    <Reference Include="SharpDX.D3DCompiler, Version=3.1.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
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-      <HintPath>..\packages\SharpDX.D3DCompiler.3.0.2\lib\net45\SharpDX.D3DCompiler.dll</HintPath>
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-      <HintPath>..\packages\SharpDX.MediaFoundation.3.0.2\lib\net45\SharpDX.MediaFoundation.dll</HintPath>
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       <Private>True</Private>
     </Reference>
     <Reference Include="System" />
     <Reference Include="System.Core" />
+    <Reference Include="System.ServiceModel" />
     <Reference Include="System.Xml.Linq" />
     <Reference Include="System.Data.DataSetExtensions" />
     <Reference Include="Microsoft.CSharp" />
     <Reference Include="System.Xml" />
   </ItemGroup>
   <ItemGroup>
-    <Compile Include="ステージ\演奏\ビュアーステージ.cs" />
+    <Compile Include="RenderForm.cs">
+      <SubType>Form</SubType>
+    </Compile>
+    <Compile Include="IStrokeStyleTService.cs" />
+    <Compile Include="Win32.cs" />
+    <Compile Include="ViewerMessage.cs" />
+    <Compile Include="ステージ\コンソールフォント.cs" />
     <Compile Include="曲\タイトルテクスチャ.cs" />
     <Compile Include="ステージ\選曲\曲パネルビュー.cs" />
     <Compile Include="設定\Config.cs" />
     <None Include="songs\[弟の姉] ペリドットとパール\ペリドットとパール.sstf">
       <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
     </None>
+    <None Include="songs\[豚乙女 feat.ランコ] 遙か遠い空の声\遙か遠い空の声.sstf">
+      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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       <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
     </None>
       <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
     </None>
   </ItemGroup>
+  <ItemGroup>
+    <None Include="images\コンソールフォント白16x32.png">
+      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
+    </None>
+    <Content Include="songs\[豚乙女 feat.ランコ] 遙か遠い空の声\thumb.png">
+      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
+    </Content>
+    <Content Include="songs\[豚乙女 feat.ランコ] 遙か遠い空の声\ライセンス.txt">
+      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
+    </Content>
+    <Content Include="songs\[豚乙女 feat.ランコ] 遙か遠い空の声\遙か遠い空の声[豚乙女](原曲:無限の鐘).mp4">
+      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
+    </Content>
+    <None Include="sounds\drums\LeftCymbalMute.wav">
+      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
+    </None>
+    <None Include="sounds\drums\RightCymbalMute.wav">
+      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
+    </None>
+  </ItemGroup>
   <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
   <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
        Other similar extension points exist, see Microsoft.Common.targets.