generate.c dungeon.c init1.c init2.c \
effects.c racial.c inet.c report.c snipe.c hex.c \
artifact.c autopick.c mutation.c flavor.c spells3.c \
- mspells1.c mspells2.c scores.c mind.c mane.c hissatsu.c \
- bldg.c obj_kind.c wild.c avatar.c japanese.c mspells3.c \
+ mspells1.c mspells2.c mspells3.c mspells4.c \
+ scores.c mind.c mane.c hissatsu.c \
+ bldg.c obj_kind.c wild.c avatar.c japanese.c \
main-cap.c main-gcu.c main-x11.c main-xaw.c main.c chuukei.c \
angband.h defines.h externs.h generate.h grid.h \
h-basic.h h-config.h h-define.h h-system.h h-type.h \
makefile.bcc makefile.std makefile.dos makefile.ibm \
readdib.c wall.bmp
+COMPILE = ./gcc-wrap $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) \
+ $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS)
+
install-exec-hook:
if SET_GID
chgrp "@GAMEGROUP@" "$(DESTDIR)$(bindir)/hengband"