}\r
\r
\r
- /* Take a turn */\r
p_ptr->energy_use = 100;\r
\r
/* Extract the item level */\r
gain_exp((lev + (p_ptr->lev >> 1)) / p_ptr->lev);\r
}\r
\r
- /* Window stuff */\r
p_ptr->window |= (PW_INVEN | PW_EQUIP | PW_PLAYER);\r
\r
\r
p_ptr->total_weight -= q_ptr->weight;\r
item = inven_carry(q_ptr);\r
\r
- /* Message */\r
msg_print(_("杖をまとめなおした。", "You unstack your staff."));\r
}\r
\r
/* Restrict choices to wands */\r
item_tester_tval = TV_STAFF;\r
\r
- /* Get an item */\r
q = _("どの杖を使いますか? ", "Use which staff? ");\r
s = _("使える杖がない。", "You have no staff to use.");\r
\r