#pragma once
+extern const concptr copyright[5];
+
+
+/*
+ * Initialization flags
+ */
+#define INIT_NAME_ONLY 0x01
+#define INIT_SHOW_TEXT 0x02
+#define INIT_ASSIGN 0x04
+#define INIT_CREATE_DUNGEON 0x08
+#define INIT_ONLY_FEATURES 0x10
+#define INIT_ONLY_BUILDINGS 0x20
+extern int init_flags;
+
extern concptr ANGBAND_SYS;
extern concptr ANGBAND_KEYBOARD;
extern concptr ANGBAND_GRAF;
+extern bool can_save;
+extern COMMAND_CODE now_message;
+
extern void play_game(bool new_game);
+extern void update_playtime(void);
extern s32b turn_real(s32b hoge);
extern void prevent_turn_overflow(void);
-extern void close_game(void);
\ No newline at end of file
+extern void close_game(void);