for (x = 0; x < MAX_WID; x++)
{
/* Create "solid" perma-wall */
- place_solid_perm_bold(creature_ptr, y, x);
+ place_bold(creature_ptr, y, x, solid_perm);
}
}
repair_monsters = TRUE;
}
update_monster(master_ptr, m_idx, TRUE);
- lite_spot(cy, cx);
+ lite_spot(master_ptr, cy, cx);
/* Pre-calculated in precalc_cur_num_of_pet() */
/* r_ptr->cur_num++; */
if (a_info[o_ptr->name1].floor_id != new_floor_id)
{
/* Disappear from here */
- delete_object_idx(creature_ptr->current_floor_ptr, i);
+ delete_object_idx(creature_ptr, i);
}
else
{
/* No stairs down from Quest */
if ((creature_ptr->change_floor_mode & CFM_UP) && !quest_number(creature_ptr, creature_ptr->current_floor_ptr->dun_level))
{
- g_ptr->feat = (creature_ptr->change_floor_mode & CFM_SHAFT) ? feat_state(feat_down_stair, FF_SHAFT) : feat_down_stair;
+ g_ptr->feat = (creature_ptr->change_floor_mode & CFM_SHAFT) ? feat_state(creature_ptr, feat_down_stair, FF_SHAFT) : feat_down_stair;
}
/* No stairs up when ironman_downward */
else if ((creature_ptr->change_floor_mode & CFM_DOWN) && !ironman_downward)
{
- g_ptr->feat = (creature_ptr->change_floor_mode & CFM_SHAFT) ? feat_state(feat_up_stair, FF_SHAFT) : feat_up_stair;
+ g_ptr->feat = (creature_ptr->change_floor_mode & CFM_SHAFT) ? feat_state(creature_ptr, feat_up_stair, FF_SHAFT) : feat_up_stair;
}
/* Paranoia -- Clear mimic */