* </p>
*
* <p>
-* <del>See also "main-dos.c" and "main-ibm.c".</del>
-* </p>
-*
-* <p>
* The "lib/user/pref-win.prf" file contains keymaps, macro definitions,
* and/or color redefinitions.
* </p>
*/
#include "angband.h"
-#include "signal-handlers.h"
+#include "io/signal-handlers.h"
+#include "main/sound-definitions-table.h"
+#include "main/music-definitions-table.h"
#include "util.h"
#include "inet.h"
#include "chuukei.h"
#include "io/write-diary.h"
-#include "cmd/cmd-dump.h"
+#include "autopick/autopick-pref-processor.h"
+#include "cmd/cmd-process-screen.h"
#include "cmd/cmd-save.h"
-#include "view-mainwindow.h"
+#include "view/display-main-window.h"
#include "floor.h"
#include "floor-events.h"
#include "init.h"
#include "quest.h"
#include "files.h"
#include "core.h"
-#include "world.h"
-#include "term.h"
+#include "core/angband-version.h"
+#include "core/stuff-handler.h"
+#include "core/special-internal-keys.h"
+#include "core/player-processor.h"
+#include "world/world.h"
+#include "gameterm.h"
#ifdef WINDOWS
#include <windows.h>
#include <locale.h>
#include "z-term.h"
#include "save.h"
-#include "dungeon.h"
-
-/*
- * Extract the "WIN32" flag from the compiler
- */
-#if defined(__WIN32__) || defined(__WINNT__) || defined(__NT__)
-# ifndef WIN32
-# define WIN32
-# endif
-#endif
+#include "dungeon/dungeon.h"
/*
* Available graphic modes
#define IDM_HELP_CONTENTS 901
/*
- * Exclude parts of WINDOWS.H that are not needed
- */
-#define NOCOMM /* Comm driver APIs and definitions */
-#define NOLOGERROR /* LogError() and related definitions */
-#define NOPROFILER /* Profiler APIs */
-#define NOLFILEIO /* _l* file I/O routines */
-#define NOOPENFILE /* OpenFile and related definitions */
-#define NORESOURCE /* Resource management */
-#define NOATOM /* Atom management */
-#define NOLANGUAGE /* Character test routines */
-#define NOLSTRING /* lstr* string management routines */
-#define NODBCS /* Double-byte character set routines */
-#define NOKEYBOARDINFO /* Keyboard driver routines */
-#define NOCOLOR /* COLOR_* color values */
-#define NODRAWTEXT /* DrawText() and related definitions */
-#define NOSCALABLEFONT /* Truetype scalable font support */
-#define NOMETAFILE /* Metafile support */
-#define NOSYSTEMPARAMSINFO /* SystemParametersInfo() and SPI_* definitions */
-#define NODEFERWINDOWPOS /* DeferWindowPos and related definitions */
-#define NOKEYSTATES /* MK_* message key state flags */
-#define NOWH /* SetWindowsHook and related WH_* definitions */
-#define NOCLIPBOARD /* Clipboard APIs and definitions */
-#define NOICONS /* IDI_* icon IDs */
-#define NOMDI /* MDI support */
-#define NOHELP /* Help support */
-
-/* Not defined since it breaks Borland C++ 5.5 */
-/* #define NOCTLMGR */ /* Control management and controls */
-
-/*
* Exclude parts of WINDOWS.H that are not needed (Win32)
*/
#define WIN32_LEAN_AND_MEAN
#define NONLS /* All NLS defines and routines */
#define NOSERVICE /* All Service Controller routines, SERVICE_ equates, etc. */
-#define NOKANJI /* Kanji support stuff. */
#define NOMCX /* Modem Configuration Extensions */
/*
#define MMNOJOY /* Joystick support */
#define MMNOMCI /* MCI support */
#define MMNOMMIO /* Multimedia file I/O support */
-#define MMNOMMSYSTEM /* General MMSYSTEM functions */
-
-/*
- * Standard sound names
- */
-const concptr angband_sound_name[SOUND_MAX] =
-{
- "dummy",
- "hit",
- "miss",
- "flee",
- "drop",
- "kill",
- "level",
- "death",
- "study",
- "teleport",
- "shoot",
- "quaff",
- "zap",
- "walk",
- "tpother",
- "hitwall",
- "eat",
- "store1",
- "store2",
- "store3",
- "store4",
- "dig",
- "opendoor",
- "shutdoor",
- "tplevel",
- "scroll",
- "buy",
- "sell",
- "warn",
- "rocket",
- "n_kill",
- "u_kill",
- "quest",
- "heal",
- "x_heal",
- "bite",
- "claw",
- "m_spell",
- "summon",
- "breath",
- "ball",
- "m_heal",
- "atkspell",
- "evil",
- "touch",
- "sting",
- "crush",
- "slime",
- "wail",
- "winner",
- "fire",
- "acid",
- "elec",
- "cold",
- "illegal",
- "fail",
- "wakeup",
- "invuln",
- "fall",
- "pain",
- "destitem",
- "moan",
- "show",
- "unused",
- "explode",
- "glass",
- "reflect",
-};
-/*
- * Standard music names
- */
-const concptr angband_music_basic_name[MUSIC_BASIC_MAX] =
-{
- "default",
- "gameover",
- "exit",
- "town",
- "field1",
- "field2",
- "field3",
- "dun_low",
- "dun_med",
- "dun_high",
- "feel1",
- "feel2",
- "winner",
- "build",
- "wild",
- "quest",
- "arena",
- "battle",
- "quest_clear",
- "final_quest_clear",
- "ambush",
-};
+#define INVALID_FILE_NAME (DWORD)0xFFFFFFFF
+#define MOUSE_SENS 40
/*
* Include some more files. Note: the Cygnus Cygwin compiler
*/
#include "readdib.h"
- /*
- * Hack -- Fake declarations from "dos.h"
- */
-#ifdef WIN32
-#define INVALID_FILE_NAME (DWORD)0xFFFFFFFF
-#else /* WIN32 */
-#define FA_LABEL 0x08 /* Volume label */
-#define FA_DIREC 0x10 /* Directory */
-unsigned _cdecl _dos_getfileattr(concptr, unsigned *);
-#endif /* WIN32 */
+#define MoveTo(H,X,Y) MoveToEx(H, X, Y, NULL)
/*
- * Silliness in WIN32 drawing routine
+ * Foreground color bits
*/
-#ifdef WIN32
-# define MoveTo(H,X,Y) MoveToEx(H, X, Y, NULL)
-#endif /* WIN32 */
-
- /*
- * Silliness for Windows 95
- */
-#ifndef WS_EX_TOOLWINDOW
-# define WS_EX_TOOLWINDOW 0
-#endif
-
- /*
- * Foreground color bits (hard-coded by DOS)
- */
#define VID_BLACK 0x00
#define VID_BLUE 0x01
#define VID_GREEN 0x02
#define VID_YELLOW 0x06
#define VID_WHITE 0x07
- /*
- * Bright text (hard-coded by DOS)
- */
+/*
+ * Bright text
+ */
#define VID_BRIGHT 0x08
- /*
- * Background color bits (hard-coded by DOS)
- */
-#define VUD_BLACK 0x00
-#define VUD_BLUE 0x10
-#define VUD_GREEN 0x20
-#define VUD_CYAN 0x30
-#define VUD_RED 0x40
-#define VUD_MAGENTA 0x50
-#define VUD_YELLOW 0x60
-#define VUD_WHITE 0x70
-
- /*
- * Blinking text (hard-coded by DOS)
- */
-#define VUD_BRIGHT 0x80
-
-
- /*
- * Forward declare
- */
-typedef struct _term_data term_data;
-
/*!
- * @struct _term_data
+ * @struct term_data
* @brief ターム情報構造体 / Extra "term" data
* @details
* <p>
* as attempting to represent the name of a font.
* </p>
*/
-struct _term_data
+typedef struct
{
term t;
concptr s;
LOGFONT lf;
bool posfix;
-
-};
+} term_data;
#define MAX_TERM_DATA 8 //!< Maximum number of windows
static TERM_LEN mousex = 0, mousey = 0;
static TERM_LEN oldx, oldy;
-
/*!
* @brief The "simple" color values
* @details
VID_YELLOW /* Light Umber XXX */
};
-
/*
* Hack -- define which keys are "special"
*/
static bool is_already_running(void);
-
/* bg */
static void delete_bg(void)
{
}
}
+
static int init_bg(void)
{
char * bmfile = bg_bitmap_file;
-
delete_bg();
if (use_bg == 0) return 0;
use_bg = 0;
return 0;
}
+
use_bg = 1;
return 1;
}
+
static void DrawBG(HDC hdc, RECT *r)
{
- HDC hdcSrc;
- HBITMAP hOld;
- BITMAP bm;
- int x = r->left, y = r->top;
- int nx, ny, sx, sy, swid, shgt, cwid, chgt;
-
if (!use_bg || !hBG)
return;
- nx = x; ny = y;
+ int x = r->left, y = r->top;
+ int nx = x;
+ int ny = y;
+ BITMAP bm;
GetObject(hBG, sizeof(bm), &bm);
- swid = bm.bmWidth; shgt = bm.bmHeight;
+ int swid = bm.bmWidth;
+ int shgt = bm.bmHeight;
- hdcSrc = CreateCompatibleDC(hdc);
- hOld = SelectObject(hdcSrc, hBG);
+ HDC hdcSrc = CreateCompatibleDC(hdc);
+ HBITMAP hOld = SelectObject(hdcSrc, hBG);
do {
- sx = nx % swid;
- cwid = MIN(swid - sx, r->right - nx);
+ int sx = nx % swid;
+ int cwid = MIN(swid - sx, r->right - nx);
do {
- sy = ny % shgt;
- chgt = MIN(shgt - sy, r->bottom - ny);
+ int sy = ny % shgt;
+ int chgt = MIN(shgt - sy, r->bottom - ny);
BitBlt(hdc, nx, ny, cwid, chgt, hdcSrc, sx, sy, SRCCOPY);
ny += chgt;
} while (ny < r->bottom);
+
ny = y;
nx += cwid;
} while (nx < r->right);
static bool check_file(concptr s)
{
char path[1024];
-
-#ifdef WIN32
-
- DWORD attrib;
-
-#else /* WIN32 */
-
- unsigned int attrib;
-
-#endif /* WIN32 */
-
- /* Copy it */
strcpy(path, s);
-
-#ifdef WIN32
-
- /* Examine */
- attrib = GetFileAttributes(path);
-
- /* Require valid filename */
+ DWORD attrib = GetFileAttributes(path);
if (attrib == INVALID_FILE_NAME) return FALSE;
-
- /* Prohibit directory */
if (attrib & FILE_ATTRIBUTE_DIRECTORY) return FALSE;
-#else /* WIN32 */
-
- /* Examine and verify */
- if (_dos_getfileattr(path, &attrib)) return FALSE;
-
- /* Prohibit something */
- if (attrib & FA_LABEL) return FALSE;
-
- /* Prohibit directory */
- if (attrib & FA_DIREC) return FALSE;
-
-#endif /* WIN32 */
-
- /* Success */
return TRUE;
}
*/
static bool check_dir(concptr s)
{
- int i;
-
char path[1024];
-
-#ifdef WIN32
-
- DWORD attrib;
-
-#else /* WIN32 */
-
- unsigned int attrib;
-
-#endif /* WIN32 */
-
- /* Copy it */
strcpy(path, s);
-
- /* Check length */
- i = strlen(path);
-
- /* Remove trailing backslash */
+ int i = strlen(path);
if (i && (path[i - 1] == '\\')) path[--i] = '\0';
-#ifdef WIN32
-
- /* Examine */
- attrib = GetFileAttributes(path);
-
- /* Require valid filename */
+ DWORD attrib = GetFileAttributes(path);
if (attrib == INVALID_FILE_NAME) return FALSE;
-
- /* Require directory */
if (!(attrib & FILE_ATTRIBUTE_DIRECTORY)) return FALSE;
-#else /* WIN32 */
-
- /* Examine and verify */
- if (_dos_getfileattr(path, &attrib)) return FALSE;
-
- /* Prohibit something */
- if (attrib & FA_LABEL) return FALSE;
-
- /* Require directory */
- if (!(attrib & FA_DIREC)) return FALSE;
-
-#endif /* WIN32 */
-
- /* Success */
return TRUE;
}
*/
static void validate_file(concptr s)
{
- /* Verify or fail */
- if (!check_file(s))
- {
- quit_fmt(_("必要なファイル[%s]が見あたりません。", "Cannot find required file:\n%s"), s);
- }
+ if (check_file(s)) return;
+
+ quit_fmt(_("必要なファイル[%s]が見あたりません。", "Cannot find required file:\n%s"), s);
}
*/
static void validate_dir(concptr s, bool vital)
{
- /* Verify or fail */
- if (!check_dir(s))
+ if (check_dir(s)) return;
+
+ if (vital)
{
- /* This directory contains needed data */
- if (vital)
- {
- quit_fmt(_("必要なディレクトリ[%s]が見あたりません。", "Cannot find required directory:\n%s"), s);
- }
- /* Attempt to create this directory */
- else if (mkdir(s))
- {
- quit_fmt("Unable to create directory:\n%s", s);
- }
+ quit_fmt(_("必要なディレクトリ[%s]が見あたりません。", "Cannot find required directory:\n%s"), s);
+ }
+ else if (mkdir(s))
+ {
+ quit_fmt("Unable to create directory:\n%s", s);
}
}
*/
static void term_getsize(term_data *td)
{
- RECT rc;
- TERM_LEN wid, hgt;
if (td->cols < 1) td->cols = 1;
if (td->rows < 1) td->rows = 1;
- /* Window sizes */
- wid = td->cols * td->tile_wid + td->size_ow1 + td->size_ow2;
- hgt = td->rows * td->tile_hgt + td->size_oh1 + td->size_oh2;
+ TERM_LEN wid = td->cols * td->tile_wid + td->size_ow1 + td->size_ow2;
+ TERM_LEN hgt = td->rows * td->tile_hgt + td->size_oh1 + td->size_oh2;
- /* Fake window size */
+ RECT rc;
rc.left = 0;
rc.right = rc.left + wid;
rc.top = 0;
rc.bottom = rc.top + hgt;
- /* rc.right += 1; */
- /* rc.bottom += 1; */
-
- /* Adjust */
AdjustWindowRectEx(&rc, td->dwStyle, TRUE, td->dwExStyle);
-
- /* Total size */
td->size_wid = rc.right - rc.left;
td->size_hgt = rc.bottom - rc.top;
-
- /* See CreateWindowEx */
if (!td->w) return;
- /* Extract actual location */
GetWindowRect(td->w, &rc);
-
- /* Save the location */
td->pos_x = rc.left;
td->pos_y = rc.top;
}
GAME_TEXT sec_name[128];
char buf[1024];
- RECT rc;
- WINDOWPLACEMENT lpwndpl;
if (!td->w) return;
- /* Make section name */
sprintf(sec_name, "Term-%d", i);
- /* Visible */
if (i > 0)
{
strcpy(buf, td->visible ? "1" : "0");
WritePrivateProfileString(sec_name, "Visible", buf, ini_file);
}
- /* Font */
#ifdef JP
strcpy(buf, td->lf.lfFaceName[0] != '\0' ? td->lf.lfFaceName : "MS ゴシック");
#else
WritePrivateProfileString(sec_name, "FontHgt", buf, ini_file);
wsprintf(buf, "%d", td->lf.lfWeight);
WritePrivateProfileString(sec_name, "FontWgt", buf, ini_file);
- /* Bizarre */
+
strcpy(buf, td->bizarre ? "1" : "0");
WritePrivateProfileString(sec_name, "Bizarre", buf, ini_file);
- /* Tile size (x) */
wsprintf(buf, "%d", td->tile_wid);
WritePrivateProfileString(sec_name, "TileWid", buf, ini_file);
- /* Tile size (y) */
wsprintf(buf, "%d", td->tile_hgt);
WritePrivateProfileString(sec_name, "TileHgt", buf, ini_file);
- /* Get window placement and dimensions */
+ WINDOWPLACEMENT lpwndpl;
lpwndpl.length = sizeof(WINDOWPLACEMENT);
GetWindowPlacement(td->w, &lpwndpl);
- /* Acquire position in *normal* mode (not minimized) */
- rc = lpwndpl.rcNormalPosition;
-
- /* Window size (x) */
+ RECT rc = lpwndpl.rcNormalPosition;
if (i == 0) wsprintf(buf, "%d", normsize.x);
else wsprintf(buf, "%d", td->cols);
+
WritePrivateProfileString(sec_name, "NumCols", buf, ini_file);
- /* Window size (y) */
if (i == 0) wsprintf(buf, "%d", normsize.y);
else wsprintf(buf, "%d", td->rows);
- WritePrivateProfileString(sec_name, "NumRows", buf, ini_file);
- /* Maxmized (only main window) */
+ WritePrivateProfileString(sec_name, "NumRows", buf, ini_file);
if (i == 0)
{
strcpy(buf, IsZoomed(td->w) ? "1" : "0");
WritePrivateProfileString(sec_name, "Maximized", buf, ini_file);
}
- /* Acquire position */
GetWindowRect(td->w, &rc);
-
- /* Window position (x) */
wsprintf(buf, "%d", rc.left);
WritePrivateProfileString(sec_name, "PositionX", buf, ini_file);
- /* Window position (y) */
wsprintf(buf, "%d", rc.top);
WritePrivateProfileString(sec_name, "PositionY", buf, ini_file);
-
- /* Window Z position */
if (i > 0)
{
strcpy(buf, td->posfix ? "1" : "0");
*/
static void save_prefs(void)
{
- int i;
-
char buf[128];
-
- /* Save the "arg_graphics" flag */
sprintf(buf, "%d", arg_graphics);
WritePrivateProfileString("Angband", "Graphics", buf, ini_file);
- /* Save the "arg_bigtile" flag */
strcpy(buf, arg_bigtile ? "1" : "0");
WritePrivateProfileString("Angband", "Bigtile", buf, ini_file);
- /* Save the "arg_sound" flag */
strcpy(buf, arg_sound ? "1" : "0");
WritePrivateProfileString("Angband", "Sound", buf, ini_file);
- /* Save the "arg_sound" flag */
strcpy(buf, arg_music ? "1" : "0");
WritePrivateProfileString("Angband", "Music", buf, ini_file);
- /* bg */
strcpy(buf, use_bg ? "1" : "0");
WritePrivateProfileString("Angband", "BackGround", buf, ini_file);
WritePrivateProfileString("Angband", "BackGroundBitmap",
bg_bitmap_file[0] != '\0' ? bg_bitmap_file : "bg.bmp", ini_file);
- /* Save window prefs */
- for (i = 0; i < MAX_TERM_DATA; ++i)
+ for (int i = 0; i < MAX_TERM_DATA; ++i)
{
save_prefs_aux(i);
}
GAME_TEXT sec_name[128];
char tmp[1024];
- int wid, hgt, posx, posy;
int dispx = GetSystemMetrics(SM_CXVIRTUALSCREEN);
int dispy = GetSystemMetrics(SM_CYVIRTUALSCREEN);
- posx = 0;
- posy = 0;
+ int posx = 0;
+ int posy = 0;
- /* Make section name */
sprintf(sec_name, "Term-%d", i);
-
- /* Make section name */
sprintf(sec_name, "Term-%d", i);
-
- /* Visible */
if (i > 0)
{
td->visible = (GetPrivateProfileInt(sec_name, "Visible", td->visible, ini_file) != 0);
}
- /* Desired font, with default */
#ifdef JP
GetPrivateProfileString(sec_name, "Font", "MS ゴシック", tmp, 127, ini_file);
#else
GetPrivateProfileString(sec_name, "Font", "Courier", tmp, 127, ini_file);
#endif
-
- /* Bizarre */
td->bizarre = (GetPrivateProfileInt(sec_name, "Bizarre", td->bizarre, ini_file) != 0);
- /* Analyze font, save desired font name */
td->font_want = string_make(tmp);
- hgt = 15; wid = 0;
+ int hgt = 15;
+ int wid = 0;
td->lf.lfWidth = GetPrivateProfileInt(sec_name, "FontWid", wid, ini_file);
td->lf.lfHeight = GetPrivateProfileInt(sec_name, "FontHgt", hgt, ini_file);
td->lf.lfWeight = GetPrivateProfileInt(sec_name, "FontWgt", 0, ini_file);
- /* Tile size */
td->tile_wid = GetPrivateProfileInt(sec_name, "TileWid", td->lf.lfWidth, ini_file);
td->tile_hgt = GetPrivateProfileInt(sec_name, "TileHgt", td->lf.lfHeight, ini_file);
- /* Window size */
td->cols = GetPrivateProfileInt(sec_name, "NumCols", td->cols, ini_file);
td->rows = GetPrivateProfileInt(sec_name, "NumRows", td->rows, ini_file);
normsize.x = td->cols; normsize.y = td->rows;
- /* Window size */
if (i == 0)
{
win_maximized = (GetPrivateProfileInt(sec_name, "Maximized", win_maximized, ini_file) != 0);
}
- /* Window position */
posx = GetPrivateProfileInt(sec_name, "PositionX", posx, ini_file);
posy = GetPrivateProfileInt(sec_name, "PositionY", posy, ini_file);
td->pos_x = MIN(MAX(0, posx), dispx - 128);
td->pos_y = MIN(MAX(0, posy), dispy - 128);
- /* Window Z position */
if (i > 0)
{
td->posfix = (GetPrivateProfileInt(sec_name, "PositionFix", td->posfix, ini_file) != 0);
*/
static void load_prefs(void)
{
- int i;
-
- /* Extract the "arg_graphics" flag */
arg_graphics = (byte)GetPrivateProfileInt("Angband", "Graphics", GRAPHICS_NONE, ini_file);
-
- /* Extract the "arg_bigtile" flag */
arg_bigtile = (GetPrivateProfileInt("Angband", "Bigtile", FALSE, ini_file) != 0);
use_bigtile = arg_bigtile;
-
- /* Extract the "arg_sound" flag */
arg_sound = (GetPrivateProfileInt("Angband", "Sound", 0, ini_file) != 0);
-
- /* Extract the "arg_sound" flag */
arg_music = (GetPrivateProfileInt("Angband", "Music", 0, ini_file) != 0);
-
- /* bg */
use_bg = GetPrivateProfileInt("Angband", "BackGround", 0, ini_file);
GetPrivateProfileString("Angband", "BackGroundBitmap", "bg.bmp", bg_bitmap_file, 1023, ini_file);
-
- /* Load window prefs */
- for (i = 0; i < MAX_TERM_DATA; ++i)
+ for (int i = 0; i < MAX_TERM_DATA; ++i)
{
load_prefs_aux(i);
}
s16b k = 0;
char *s = buf;
- /* Process */
while (k < num)
{
char *t;
-
- /* Skip leading whitespace */
for (; *s && iswspace(*s); ++s) /* loop */;
- /* All done */
if (!*s) break;
- /* Find next whitespace, if any */
for (t = s; *t && !iswspace(*t); ++t) /* loop */;
- /* Nuke and advance (if necessary) */
if (*t) *t++ = '\0';
- /* Save the token */
tokens[k++] = s;
-
- /* Advance */
s = t;
}
- /* Count */
- return (k);
+ return k;
}
static void load_sound_prefs(void)
{
- int i, j, num;
char tmp[1024];
char ini_path[1024];
char wav_path[1024];
char *zz[SAMPLE_SOUND_MAX];
- /* Access the sound.cfg */
-
path_build(ini_path, 1024, ANGBAND_DIR_XTRA_SOUND, "sound.cfg");
-
- for (i = 0; i < SOUND_MAX; i++)
+ for (int i = 0; i < SOUND_MAX; i++)
{
GetPrivateProfileString("Sound", angband_sound_name[i], "", tmp, 1024, ini_path);
-
- num = tokenize_whitespace(tmp, SAMPLE_SOUND_MAX, zz);
-
- for (j = 0; j < num; j++)
+ int num = tokenize_whitespace(tmp, SAMPLE_SOUND_MAX, zz);
+ for (int j = 0; j < num; j++)
{
/* Access the sound */
path_build(wav_path, 1024, ANGBAND_DIR_XTRA_SOUND, zz[j]);
static void load_music_prefs(void)
{
- int i, j, num;
char tmp[1024];
char ini_path[1024];
char wav_path[1024];
char *zz[SAMPLE_MUSIC_MAX];
char key[80];
- /* Access the music.cfg */
-
path_build(ini_path, 1024, ANGBAND_DIR_XTRA_MUSIC, "music.cfg");
-
GetPrivateProfileString("Device", "type", "", mci_device_type, 256, ini_path);
-
- for (i = 0; i < MUSIC_BASIC_MAX; i++)
+ for (int i = 0; i < MUSIC_BASIC_MAX; i++)
{
GetPrivateProfileString("Basic", angband_music_basic_name[i], "", tmp, 1024, ini_path);
-
- num = tokenize_whitespace(tmp, SAMPLE_MUSIC_MAX, zz);
-
- for (j = 0; j < num; j++)
+ int num = tokenize_whitespace(tmp, SAMPLE_MUSIC_MAX, zz);
+ for (int j = 0; j < num; j++)
{
- /* Access the sound */
path_build(wav_path, 1024, ANGBAND_DIR_XTRA_MUSIC, zz[j]);
-
- /* Save the sound filename, if it exists */
if (check_file(wav_path))
music_file[i][j] = string_make(zz[j]);
}
}
- for (i = 0; i < current_world_ptr->max_d_idx; i++)
+ for (int i = 0; i < current_world_ptr->max_d_idx; i++)
{
sprintf(key, "dungeon%03d", i);
GetPrivateProfileString("Dungeon", key, "", tmp, 1024, ini_path);
-
- num = tokenize_whitespace(tmp, SAMPLE_MUSIC_MAX, zz);
-
- for (j = 0; j < num; j++)
+ int num = tokenize_whitespace(tmp, SAMPLE_MUSIC_MAX, zz);
+ for (int j = 0; j < num; j++)
{
- /* Access the sound */
path_build(wav_path, 1024, ANGBAND_DIR_XTRA_MUSIC, zz[j]);
-
- /* Save the sound filename, if it exists */
if (check_file(wav_path))
dungeon_music_file[i][j] = string_make(zz[j]);
}
}
- for (i = 0; i < max_q_idx; i++)
+ for (int i = 0; i < max_q_idx; i++)
{
sprintf(key, "quest%03d", i);
GetPrivateProfileString("Quest", key, "", tmp, 1024, ini_path);
-
- num = tokenize_whitespace(tmp, SAMPLE_MUSIC_MAX, zz);
-
- for (j = 0; j < num; j++)
+ int num = tokenize_whitespace(tmp, SAMPLE_MUSIC_MAX, zz);
+ for (int j = 0; j < num; j++)
{
- /* Access the sound */
path_build(wav_path, 1024, ANGBAND_DIR_XTRA_MUSIC, zz[j]);
-
- /* Save the sound filename, if it exists */
if (check_file(wav_path))
quest_music_file[i][j] = string_make(zz[j]);
}
}
- for (i = 0; i < 1000; i++) /*!< @todo 町最大数指定 */
+ for (int i = 0; i < 1000; i++) /*!< @todo 町最大数指定 */
{
sprintf(key, "town%03d", i);
GetPrivateProfileString("Town", key, "", tmp, 1024, ini_path);
-
- num = tokenize_whitespace(tmp, SAMPLE_MUSIC_MAX, zz);
-
- for (j = 0; j < num; j++)
+ int num = tokenize_whitespace(tmp, SAMPLE_MUSIC_MAX, zz);
+ for (int j = 0; j < num; j++)
{
- /* Access the sound */
path_build(wav_path, 1024, ANGBAND_DIR_XTRA_MUSIC, zz[j]);
-
- /* Save the sound filename, if it exists */
if (check_file(wav_path))
town_music_file[i][j] = string_make(zz[j]);
}
}
-
-
}
*/
static int new_palette(void)
{
- HPALETTE hBmPal;
- HPALETTE hNewPal;
- HDC hdc;
int i, nEntries;
int pLogPalSize;
int lppeSize;
LPLOGPALETTE pLogPal;
LPPALETTEENTRY lppe;
-
term_data *td;
-
-
- /* This makes no sense */
if (!paletted) return TRUE;
-
- /* No bitmap */
lppeSize = 0;
lppe = NULL;
nEntries = 0;
- /* Check the bitmap palette */
- hBmPal = infGraph.hPalette;
-
- /* Use the bitmap */
+ HPALETTE hBmPal = infGraph.hPalette;
if (hBmPal)
{
lppeSize = 256 * sizeof(PALETTEENTRY);
nEntries = GetPaletteEntries(hBmPal, 0, 255, lppe);
if ((nEntries == 0) || (nEntries > 220))
{
- /* Warn the user */
plog(_("画面を16ビットか24ビットカラーモードにして下さい。", "Please switch to high- or true-color mode."));
-
- /* Cleanup */
rnfree(lppe, lppeSize);
-
- /* Fail */
return FALSE;
}
}
- /* Size of palette */
pLogPalSize = sizeof(LOGPALETTE) + (nEntries + 16) * sizeof(PALETTEENTRY);
-
- /* Allocate palette */
pLogPal = (LPLOGPALETTE)ralloc(pLogPalSize);
-
- /* Version */
pLogPal->palVersion = 0x300;
-
- /* Make room for bitmap and normal data */
pLogPal->palNumEntries = nEntries + 16;
-
- /* Save the bitmap data */
for (i = 0; i < nEntries; i++)
{
pLogPal->palPalEntry[i] = lppe[i];
}
- /* Save the normal data */
for (i = 0; i < 16; i++)
{
LPPALETTEENTRY p;
-
- /* Access the entry */
p = &(pLogPal->palPalEntry[i + nEntries]);
-
- /* Save the colors */
p->peRed = GetRValue(win_clr[i]);
p->peGreen = GetGValue(win_clr[i]);
p->peBlue = GetBValue(win_clr[i]);
-
- /* Save the flags */
p->peFlags = PC_NOCOLLAPSE;
}
- /* Free something */
if (lppe) rnfree(lppe, lppeSize);
- /* Create a new palette, or fail */
- hNewPal = CreatePalette(pLogPal);
+ HPALETTE hNewPal = CreatePalette(pLogPal);
if (!hNewPal) quit(_("パレットを作成できません!", "Cannot create palette!"));
- /* Free the palette */
rnfree(pLogPal, pLogPalSize);
-
- /* Main window */
td = &data[0];
-
- /* Realize the palette */
- hdc = GetDC(td->w);
+ HDC hdc = GetDC(td->w);
SelectPalette(hdc, hNewPal, 0);
i = RealizePalette(hdc);
ReleaseDC(td->w, hdc);
if (i == 0) quit(_("パレットをシステムエントリにマップできません!", "Cannot realize palette!"));
-
- /* Sub-windows */
for (i = 1; i < MAX_TERM_DATA; i++)
{
td = &data[i];
-
hdc = GetDC(td->w);
SelectPalette(hdc, hNewPal, 0);
ReleaseDC(td->w, hdc);
}
- /* Delete old palette */
if (hPal) DeleteObject(hPal);
- /* Save new palette */
hPal = hNewPal;
-
- /* Success */
return TRUE;
}
*/
static bool init_graphics(void)
{
- /* Initialize once */
char buf[1024];
BYTE wid, hgt, twid, thgt, ox, oy;
concptr name;
}
else if (arg_graphics == GRAPHICS_HENGBAND)
{
- /*! @todo redraw
- wid = 64;
- hgt = 64;
- twid = 32;
- thgt = 32;
- ox = -16;
- oy = -24;
- name = "64X64.BMP";
- */
-
wid = 32;
hgt = 32;
twid = 32;
ANGBAND_GRAF = "old";
}
- /* Access the bitmap file */
path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_GRAF, name);
-
- /* Load the bitmap or quit */
if (!ReadDIB(data[0].w, buf, &infGraph))
{
plog_fmt(_("ビットマップ '%s' を読み込めません。", "Cannot read bitmap file '%s'"), name);
return FALSE;
}
- /* Save the new sizes */
infGraph.CellWidth = wid;
infGraph.CellHeight = hgt;
infGraph.TileWidth = twid;
if (arg_graphics == GRAPHICS_ADAM_BOLT)
{
- /* Access the mask file */
path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_GRAF, "mask.bmp");
-
- /* Load the bitmap or quit */
if (!ReadDIB(data[0].w, buf, &infMask))
{
plog_fmt("Cannot read bitmap file '%s'", buf);
return FALSE;
}
}
+
if (arg_graphics == GRAPHICS_HENGBAND)
{
- /* Access the mask file */
path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_GRAF, "mask32.bmp");
-
- /* Load the bitmap or quit */
if (!ReadDIB(data[0].w, buf, &infMask))
{
plog_fmt("Cannot read bitmap file '%s'", buf);
}
}
- /* Activate a palette */
if (!new_palette())
{
- /* Free bitmap */
-
plog(_("パレットを実現できません!", "Cannot activate palette!"));
return FALSE;
}
- /* Graphics available */
current_graphics_mode = arg_graphics;
return (current_graphics_mode);
}
/*
* Initialize music
*/
-static bool init_music(void)
+static void init_music(void)
{
- /* Initialize once */
if (!can_use_music)
{
- /* Load the prefs */
load_music_prefs();
-
- /* Sound available */
can_use_music = TRUE;
}
- return (can_use_music);
}
/*
/*
* Initialize sound
*/
-static bool init_sound(void)
+static void init_sound(void)
{
- /* Initialize once */
if (!can_use_sound)
{
- /* Load the prefs */
load_sound_prefs();
-
- /* Sound available */
can_use_sound = TRUE;
}
- return (can_use_sound);
}
*/
static void term_window_resize(term_data *td)
{
- /* Require window */
if (!td->w) return;
- /* Resize the window */
SetWindowPos(td->w, 0, 0, 0,
td->size_wid, td->size_hgt,
SWP_NOMOVE | SWP_NOZORDER);
-
- /* Redraw later */
InvalidateRect(td->w, NULL, TRUE);
}
/*
- * Force the use of a new "font file" for a term_data
- *
- * This function may be called before the "window" is ready
- *
+ * todo 引数のpathを消す
+ * Force the use of a new "font file" for a term_data.
+ * This function may be called before the "window" is ready.
* This function returns zero only if everything succeeds.
- *
* Note that the "font name" must be capitalized!!!
*/
static errr term_force_font(term_data *td, concptr path)
{
- int wid, hgt;
-
- /* Forget the old font (if needed) */
if (td->font_id) DeleteObject(td->font_id);
- /* Unused */
(void)path;
-
- /* Create the font (using the 'base' of the font file name!) */
td->font_id = CreateFontIndirect(&(td->lf));
- wid = td->lf.lfWidth;
- hgt = td->lf.lfHeight;
+ int wid = td->lf.lfWidth;
+ int hgt = td->lf.lfHeight;
if (!td->font_id) return 1;
- /* Hack -- Unknown size */
if (!wid || !hgt)
{
HDC hdcDesktop;
HFONT hfOld;
TEXTMETRIC tm;
- /* all this trouble to get the cell size */
hdcDesktop = GetDC(HWND_DESKTOP);
hfOld = SelectObject(hdcDesktop, td->font_id);
GetTextMetrics(hdcDesktop, &tm);
SelectObject(hdcDesktop, hfOld);
ReleaseDC(HWND_DESKTOP, hdcDesktop);
- /* Font size info */
wid = tm.tmAveCharWidth;
hgt = tm.tmHeight;
}
- /* Save the size info */
td->font_wid = wid;
td->font_hgt = hgt;
- /* Success */
return 0;
}
static void term_change_font(term_data *td)
{
CHOOSEFONT cf;
-
memset(&cf, 0, sizeof(cf));
cf.lStructSize = sizeof(cf);
cf.Flags = CF_SCREENFONTS | CF_FIXEDPITCHONLY | CF_NOVERTFONTS | CF_INITTOLOGFONTSTRUCT;
cf.lpLogFont = &(td->lf);
- if (ChooseFont(&cf))
- {
- /* Force the font */
- term_force_font(td, NULL);
-
- /* Assume not bizarre */
- td->bizarre = TRUE;
+ if (!ChooseFont(&cf)) return;
- /* Reset the tile info */
- td->tile_wid = td->font_wid;
- td->tile_hgt = td->font_hgt;
-
- /* Analyze the font */
- term_getsize(td);
-
- /* Resize the window */
- term_window_resize(td);
- }
+ term_force_font(td, NULL);
+ td->bizarre = TRUE;
+ td->tile_wid = td->font_wid;
+ td->tile_hgt = td->font_hgt;
+ term_getsize(td);
+ term_window_resize(td);
}
{
if (td->map_active)
{
- /* Redraw the map */
windows_map(player_ptr);
+ return;
}
- else
- {
- /* Activate the term */
- Term_activate(&td->t);
-
- /* Redraw the contents */
- Term_redraw();
- /* Restore the term */
- Term_activate(term_screen);
- }
+ Term_activate(&td->t);
+ Term_redraw();
+ Term_activate(term_screen);
}
void term_inversed_area(HWND hWnd, int x, int y, int w, int h)
{
- HDC hdc;
- HPEN oldPen;
- HBRUSH myBrush, oldBrush;
-
term_data *td = (term_data *)GetWindowLong(hWnd, 0);
int tx = td->size_ow1 + x * td->tile_wid;
int ty = td->size_oh1 + y * td->tile_hgt;
int tw = w * td->tile_wid - 1;
int th = h * td->tile_hgt - 1;
- hdc = GetDC(hWnd);
- myBrush = CreateSolidBrush(RGB(255, 255, 255));
- oldBrush = SelectObject(hdc, myBrush);
- oldPen = SelectObject(hdc, GetStockObject(NULL_PEN));
+ HDC hdc = GetDC(hWnd);
+ HBRUSH myBrush = CreateSolidBrush(RGB(255, 255, 255));
+ HBRUSH oldBrush = SelectObject(hdc, myBrush);
+ HPEN oldPen = SelectObject(hdc, GetStockObject(NULL_PEN));
PatBlt(hdc, tx, ty, tw, th, PATINVERT);
*/
static errr term_user_win(int n)
{
- /* Unused */
(void)n;
-
- /* Success */
return 0;
}
*/
static errr term_xtra_win_react(player_type *player_ptr)
{
- int i;
-
- /* Simple color */
if (colors16)
{
- /* Save the default colors */
- for (i = 0; i < 256; i++)
+ for (int i = 0; i < 256; i++)
{
- /* Simply accept the desired colors */
win_pal[i] = angband_color_table[i][0];
}
}
-
- /* Complex color */
else
{
COLORREF code;
-
byte rv, gv, bv;
-
bool change = FALSE;
-
- /* Save the default colors */
- for (i = 0; i < 256; i++)
+ for (int i = 0; i < 256; i++)
{
- /* Extract desired values */
rv = angband_color_table[i][1];
gv = angband_color_table[i][2];
bv = angband_color_table[i][3];
-
- /* Extract a full color code */
code = PALETTERGB(rv, gv, bv);
-
- /* Activate changes */
if (win_clr[i] != code)
{
- /* Note the change */
change = TRUE;
-
- /* Apply the desired color */
win_clr[i] = code;
}
}
- /* Activate the palette if needed */
if (change) (void)new_palette();
}
- /* Handle "arg_sound" */
if (use_sound != arg_sound)
{
- /* Initialize (if needed) */
- if (arg_sound && !init_sound())
- {
- /* Warning */
- plog(_("サウンドを初期化できません!", "Cannot initialize sound!"));
-
- /* Cannot enable */
- arg_sound = FALSE;
- }
-
- /* Change setting */
+ init_sound();
use_sound = arg_sound;
}
- /* Handle "arg_sound" */
if (use_music != arg_music)
{
- /* Initialize (if needed) */
- if (arg_music && !init_music())
- {
- /* Warning */
- plog(_("BGMを初期化できません!", "Cannot initialize BGM!"));
- /* Cannot enable */
- arg_music = FALSE;
- }
-
- /* Change setting */
+ init_music();
use_music = arg_music;
-
if (!arg_music) stop_music();
else select_floor_music(player_ptr);
-
}
- /* Handle "arg_graphics" */
if (use_graphics != arg_graphics)
{
- /* Initialize (if needed) */
if (arg_graphics && !init_graphics())
{
- /* Warning */
plog(_("グラフィックスを初期化できません!", "Cannot initialize graphics!"));
-
- /* Cannot enable */
arg_graphics = GRAPHICS_NONE;
}
- /* Change setting */
use_graphics = arg_graphics;
-
- /* Reset visuals */
- reset_visuals(player_ptr);
+ reset_visuals(player_ptr, process_autopick_file_command);
}
- /* Clean up windows */
- for (i = 0; i < MAX_TERM_DATA; i++)
+ for (int i = 0; i < MAX_TERM_DATA; i++)
{
term *old = Term;
-
term_data *td = &data[i];
-
- /* Update resized windows */
if ((td->cols != td->t.wid) || (td->rows != td->t.hgt))
{
- /* Activate */
Term_activate(&td->t);
-
- /* Hack -- Resize the term */
Term_resize(td->cols, td->rows);
-
- /* Redraw the contents */
Term_redraw();
Term_activate(old);
}
}
-
- /* Success */
return 0;
}
static errr term_xtra_win_event(int v)
{
MSG msg;
-
- /* Wait for an event */
if (v)
{
- /* Block */
if (GetMessage(&msg, NULL, 0, 0))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
-
- /* Check for an event */
else
{
- /* Check */
if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
{
TranslateMessage(&msg);
}
}
- /* Success */
return 0;
}
static errr term_xtra_win_flush(void)
{
MSG msg;
-
- /* Process all pending events */
while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
- /* Success */
return 0;
}
{
term_data *td = (term_data*)(Term->data);
- HDC hdc;
RECT rc;
-
- /* Rectangle to erase */
rc.left = td->size_ow1;
rc.right = rc.left + td->cols * td->tile_wid;
rc.top = td->size_oh1;
rc.bottom = rc.top + td->rows * td->tile_hgt;
- /* Erase it */
- hdc = GetDC(td->w);
+ HDC hdc = GetDC(td->w);
SetBkColor(hdc, RGB(0, 0, 0));
SelectObject(hdc, td->font_id);
ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rc, NULL, 0, NULL);
- /* bg */
if (use_bg)
{
rc.left = 0; rc.top = 0;
DrawBG(hdc, &rc);
}
- ReleaseDC(td->w, hdc);
- /* Success */
+ ReleaseDC(td->w, hdc);
return 0;
}
*/
static errr term_xtra_win_sound(int v)
{
- int i;
char buf[1024];
-
- /* Sound disabled */
if (!use_sound) return 1;
-
- /* Illegal sound */
if ((v < 0) || (v >= SOUND_MAX)) return 1;
- /* Count the samples */
+ int i;
for (i = 0; i < SAMPLE_SOUND_MAX; i++)
{
if (!sound_file[v][i])
break;
}
- /* No sample */
if (i == 0) return 1;
- /* Build the path */
path_build(buf, 1024, ANGBAND_DIR_XTRA_SOUND, sound_file[v][Rand_external(i)]);
-
-#ifdef WIN32
-
- /* Play the sound, catch errors */
return (PlaySound(buf, 0, SND_FILENAME | SND_ASYNC));
-
-#else /* WIN32 */
-
- /* Play the sound, catch errors */
- return (sndPlaySound(buf, SND_ASYNC));
-
-#endif /* WIN32 */
}
/*
{
int i = 0;
char buf[1024];
- /* Sound disabled */
if (n == TERM_XTRA_MUSIC_MUTE)
{
mciSendCommand(mop.wDeviceID, MCI_STOP, 0, 0);
if (!use_music) return 1;
- /* Illegal sound */
if (n == TERM_XTRA_MUSIC_BASIC && ((v < 0) || (v >= MUSIC_BASIC_MAX))) return 1;
else if (v < 0 || v >= 1000) return(1); /*!< TODO */
break;
}
- /* No sample */
if (i == 0)
{
return 1;
current_music_type = n;
current_music_id = v;
-#ifdef WIN32
-
mop.lpstrDeviceType = mci_device_type;
mop.lpstrElementName = buf;
mciSendCommand(mop.wDeviceID, MCI_STOP, 0, 0);
mciSendCommand(mop.wDeviceID, MCI_SEEK, MCI_SEEK_TO_START, 0);
mciSendCommand(mop.wDeviceID, MCI_PLAY, MCI_NOTIFY, (DWORD)&mop);
return 0;
-
-#endif /* WIN32 */
}
*/
static int term_xtra_win_delay(int v)
{
-
-#ifdef WIN32
-
- /* Sleep */
- Sleep(v);
-
-#else /* WIN32 */
-
- DWORD t;
- MSG msg;
-
- /* Final count */
- t = GetTickCount() + v;
-
- /* Wait for it */
- while (GetTickCount() < t)
- {
- /* Handle messages */
- if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
- {
- TranslateMessage(&msg);
- DispatchMessage(&msg);
- }
- }
-
-#endif /* WIN32 */
-
- /* Success */
+ Sleep(v);
return 0;
}
*/
static errr term_xtra_win(int n, int v)
{
- /* Handle a subset of the legal requests */
switch (n)
{
- /* Make a bell sound */
case TERM_XTRA_NOISE:
{
return (term_xtra_win_noise());
}
-
- /* Play a music */
case TERM_XTRA_MUSIC_BASIC:
case TERM_XTRA_MUSIC_DUNGEON:
case TERM_XTRA_MUSIC_QUEST:
{
return (term_xtra_win_music(n, v));
}
-
- /* Make a special sound */
case TERM_XTRA_SOUND:
{
return (term_xtra_win_sound(v));
}
-
- /* Process random events */
case TERM_XTRA_BORED:
{
return (term_xtra_win_event(0));
}
-
- /* Process an event */
case TERM_XTRA_EVENT:
{
return (term_xtra_win_event(v));
}
-
- /* Flush all events */
case TERM_XTRA_FLUSH:
{
return (term_xtra_win_flush());
}
-
- /* Clear the screen */
case TERM_XTRA_CLEAR:
{
return (term_xtra_win_clear());
}
-
- /* React to global changes */
case TERM_XTRA_REACT:
{
return (term_xtra_win_react(p_ptr));
}
-
- /* Delay for some milliseconds */
case TERM_XTRA_DELAY:
{
return (term_xtra_win_delay(v));
}
-
/*
* Low level graphics (Assumes valid input).
*
static errr term_curs_win(int x, int y)
{
term_data *td = (term_data*)(Term->data);
-
- RECT rc;
- HDC hdc;
-
int tile_wid, tile_hgt;
-
if (td->map_active)
{
tile_wid = td->map_tile_wid;
tile_hgt = td->tile_hgt;
}
- /* Frame the grid */
+ RECT rc;
rc.left = x * tile_wid + td->size_ow1;
rc.right = rc.left + tile_wid;
rc.top = y * tile_hgt + td->size_oh1;
rc.bottom = rc.top + tile_hgt;
- /* Cursor is done as a yellow "box" */
- hdc = GetDC(td->w);
+ HDC hdc = GetDC(td->w);
FrameRect(hdc, &rc, hbrYellow);
ReleaseDC(td->w, hdc);
-
- /* Success */
return 0;
}
static errr term_bigcurs_win(int x, int y)
{
term_data *td = (term_data*)(Term->data);
-
- RECT rc;
- HDC hdc;
-
int tile_wid, tile_hgt;
-
if (td->map_active)
{
- /* Normal cursor in map window */
term_curs_win(x, y);
return 0;
}
tile_hgt = td->tile_hgt;
}
- /* Frame the grid */
+ RECT rc;
rc.left = x * tile_wid + td->size_ow1;
rc.right = rc.left + 2 * tile_wid;
rc.top = y * tile_hgt + td->size_oh1;
rc.bottom = rc.top + tile_hgt;
- /* Cursor is done as a yellow "box" */
- hdc = GetDC(td->w);
+ HDC hdc = GetDC(td->w);
FrameRect(hdc, &rc, hbrYellow);
ReleaseDC(td->w, hdc);
-
- /* Success */
return 0;
}
static errr term_wipe_win(int x, int y, int n)
{
term_data *td = (term_data*)(Term->data);
-
- HDC hdc;
RECT rc;
-
- /* Rectangle to erase in client coords */
rc.left = x * td->tile_wid + td->size_ow1;
rc.right = rc.left + n * td->tile_wid;
rc.top = y * td->tile_hgt + td->size_oh1;
rc.bottom = rc.top + td->tile_hgt;
- hdc = GetDC(td->w);
+ HDC hdc = GetDC(td->w);
SetBkColor(hdc, RGB(0, 0, 0));
SelectObject(hdc, td->font_id);
- /* bg */
if (use_bg)
DrawBG(hdc, &rc);
else
ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rc, NULL, 0, NULL);
- ReleaseDC(td->w, hdc);
- /* Success */
+ ReleaseDC(td->w, hdc);
return 0;
}
static errr term_text_win(int x, int y, int n, TERM_COLOR a, concptr s)
{
term_data *td = (term_data*)(Term->data);
- RECT rc;
- HDC hdc;
-
- static HBITMAP WALL;
- static HBRUSH myBrush, oldBrush;
- static HPEN oldPen;
+ static HBITMAP WALL;
+ static HBRUSH myBrush, oldBrush;
+ static HPEN oldPen;
static bool init_done = FALSE;
if (!init_done) {
init_done = TRUE;
}
- /* Total rectangle */
+ RECT rc;
rc.left = x * td->tile_wid + td->size_ow1;
rc.right = rc.left + n * td->tile_wid;
rc.top = y * td->tile_hgt + td->size_oh1;
rc.bottom = rc.top + td->tile_hgt;
- /* Acquire DC */
- hdc = GetDC(td->w);
-
- /* Background color */
+ HDC hdc = GetDC(td->w);
SetBkColor(hdc, RGB(0, 0, 0));
-
- /* Foreground color */
if (colors16)
{
SetTextColor(hdc, PALETTEINDEX(win_pal[a]));
SetTextColor(hdc, win_clr[a]);
}
- /* Use the font */
SelectObject(hdc, td->font_id);
-
- /* bg */
if (use_bg) SetBkMode(hdc, TRANSPARENT);
- /* Bizarre size */
if (td->bizarre ||
(td->tile_hgt != td->font_hgt) ||
(td->tile_wid != td->font_wid))
{
- int i;
-
- /* Erase complete rectangle */
ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rc, NULL, 0, NULL);
-
- /* bg */
if (use_bg) DrawBG(hdc, &rc);
- /* New rectangle */
rc.left += ((td->tile_wid - td->font_wid) / 2);
rc.right = rc.left + td->font_wid;
rc.top += ((td->tile_hgt - td->font_hgt) / 2);
rc.bottom = rc.top + td->font_hgt;
- /* Dump each character */
- for (i = 0; i < n; i++)
+ for (int i = 0; i < n; i++)
{
#ifdef JP
if (use_bigtile && *(s + i) == "■"[0] && *(s + i + 1) == "■"[1])
{
rc.right += td->font_wid;
-
oldBrush = SelectObject(hdc, myBrush);
oldPen = SelectObject(hdc, GetStockObject(NULL_PEN));
-
- /* Dump the wall */
Rectangle(hdc, rc.left, rc.top, rc.right + 1, rc.bottom + 1);
-
SelectObject(hdc, oldBrush);
SelectObject(hdc, oldPen);
rc.right -= td->font_wid;
-
- /* Advance */
i++;
rc.left += 2 * td->tile_wid;
rc.right += 2 * td->tile_wid;
}
- else if (iskanji(*(s + i))) /* 2バイト文字 */
+ else if (iskanji(*(s + i))) /* 2バイト文字 */
{
rc.right += td->font_wid;
- /* Dump the text */
ExtTextOut(hdc, rc.left, rc.top, ETO_CLIPPED, &rc,
s + i, 2, NULL);
rc.right -= td->font_wid;
-
- /* Advance */
i++;
rc.left += 2 * td->tile_wid;
rc.right += 2 * td->tile_wid;
else if (*(s + i) == 127) {
oldBrush = SelectObject(hdc, myBrush);
oldPen = SelectObject(hdc, GetStockObject(NULL_PEN));
-
- /* Dump the wall */
Rectangle(hdc, rc.left, rc.top, rc.right + 1, rc.bottom + 1);
-
SelectObject(hdc, oldBrush);
SelectObject(hdc, oldPen);
-
- /* Advance */
rc.left += td->tile_wid;
rc.right += td->tile_wid;
}
- else {
- /* Dump the text */
+ else
+ {
ExtTextOut(hdc, rc.left, rc.top, ETO_CLIPPED, &rc, s + i, 1, NULL);
-
- /* Advance */
rc.left += td->tile_wid;
rc.right += td->tile_wid;
}
#else
- if (*(s + i) == 127) {
+ if (*(s + i) == 127)
+ {
oldBrush = SelectObject(hdc, myBrush);
oldPen = SelectObject(hdc, GetStockObject(NULL_PEN));
-
- /* Dump the wall */
Rectangle(hdc, rc.left, rc.top, rc.right + 1, rc.bottom + 1);
-
SelectObject(hdc, oldBrush);
SelectObject(hdc, oldPen);
-
- /* Advance */
rc.left += td->tile_wid;
rc.right += td->tile_wid;
}
- else {
- /* Dump the text */
- ExtTextOut(hdc, rc.left, rc.top, ETO_CLIPPED, &rc,
- s + i, 1, NULL);
-
- /* Advance */
+ else
+ {
+ ExtTextOut(hdc, rc.left, rc.top, ETO_CLIPPED, &rc, s + i, 1, NULL);
rc.left += td->tile_wid;
rc.right += td->tile_wid;
}
#endif
-
}
}
-
- /* Normal size */
else
{
- /* Dump the text */
- ExtTextOut(hdc, rc.left, rc.top, ETO_OPAQUE | ETO_CLIPPED, &rc,
- s, n, NULL);
+ ExtTextOut(hdc, rc.left, rc.top, ETO_OPAQUE | ETO_CLIPPED, &rc, s, n, NULL);
}
- /* Release DC */
ReleaseDC(td->w, hdc);
-
- /* Success */
return 0;
}
{
term_data *td = (term_data*)(Term->data);
int i;
- TERM_LEN x1, y1, w1, h1, tw1, th1;
- TERM_LEN x2, y2, w2, h2, tw2 = 0;
- TERM_LEN x3, y3;
-
HDC hdcMask = NULL;
-
- HDC hdc;
- HDC hdcSrc;
- HBITMAP hbmSrcOld;
if (!use_graphics)
{
- /* Erase the grids */
return (term_wipe_win(x, y, n));
}
- /* Size of bitmap cell */
- w1 = infGraph.CellWidth;
- h1 = infGraph.CellHeight;
- tw1 = infGraph.TileWidth;
- th1 = infGraph.TileHeight;
-
- /* Size of window cell */
+ TERM_LEN w1 = infGraph.CellWidth;
+ TERM_LEN h1 = infGraph.CellHeight;
+ TERM_LEN tw1 = infGraph.TileWidth;
+ TERM_LEN th1 = infGraph.TileHeight;
+ TERM_LEN w2, h2, tw2 = 0;
if (td->map_active)
{
w2 = td->map_tile_wid;
w2 = td->tile_wid;
h2 = td->tile_hgt;
tw2 = w2;
-
- /* big tile mode */
if (use_bigtile) tw2 *= 2;
}
- /* Location of window cell */
- x2 = x * w2 + td->size_ow1 + infGraph.OffsetX;
- y2 = y * h2 + td->size_oh1 + infGraph.OffsetY;
-
- /* Info */
- hdc = GetDC(td->w);
-
- /* More info */
- hdcSrc = CreateCompatibleDC(hdc);
- hbmSrcOld = SelectObject(hdcSrc, infGraph.hBitmap);
+ TERM_LEN x2 = x * w2 + td->size_ow1 + infGraph.OffsetX;
+ TERM_LEN y2 = y * h2 + td->size_oh1 + infGraph.OffsetY;
+ HDC hdc = GetDC(td->w);
+ HDC hdcSrc = CreateCompatibleDC(hdc);
+ HBITMAP hbmSrcOld = SelectObject(hdcSrc, infGraph.hBitmap);
if (arg_graphics == GRAPHICS_ADAM_BOLT || arg_graphics == GRAPHICS_HENGBAND)
{
SelectObject(hdcMask, infMask.hBitmap);
}
- /* Draw attr/char pairs */
for (i = 0; i < n; i++, x2 += w2)
{
TERM_COLOR a = ap[i];
char c = cp[i];
-
-
- /* Extract picture */
int row = (a & 0x7F);
int col = (c & 0x7F);
-
- /* Location of bitmap cell */
- x1 = col * w1;
- y1 = row * h1;
+ TERM_LEN x1 = col * w1;
+ TERM_LEN y1 = row * h1;
if (arg_graphics == GRAPHICS_ADAM_BOLT || arg_graphics == GRAPHICS_HENGBAND)
{
- x3 = (tcp[i] & 0x7F) * w1;
- y3 = (tap[i] & 0x7F) * h1;
+ TERM_LEN x3 = (tcp[i] & 0x7F) * w1;
+ TERM_LEN y3 = (tap[i] & 0x7F) * h1;
tw2 = tw2 * w1 / tw1;
h2 = h2 * h1 / th1;
-
- /* Perfect size */
if ((tw1 == tw2) && (th1 == h2))
{
- /* Copy the terrain picture from the bitmap to the window */
BitBlt(hdc, x2, y2, tw2, h2, hdcSrc, x3, y3, SRCCOPY);
-
- /* Mask out the tile */
BitBlt(hdc, x2, y2, tw2, h2, hdcMask, x1, y1, SRCAND);
-
- /* Draw the tile */
BitBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, SRCPAINT);
+ continue;
}
- /* Need to stretch */
- else
- {
- /* Set the correct mode for stretching the tiles */
- SetStretchBltMode(hdc, COLORONCOLOR);
-
- /* Copy the terrain picture from the bitmap to the window */
- StretchBlt(hdc, x2, y2, tw2, h2, hdcMask, x3, y3, w1, h1, SRCAND);
-
- StretchBlt(hdc, x2, y2, tw2, h2, hdcSrc, x3, y3, w1, h1, SRCPAINT);
-
- /* Only draw if terrain and overlay are different */
- if ((x1 != x3) || (y1 != y3))
- {
- /* Mask out the tile */
- StretchBlt(hdc, x2, y2, tw2, h2, hdcMask, x1, y1, w1, h1, SRCAND);
-
- /* Draw the tile */
- StretchBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, w1, h1, SRCPAINT);
- }
- }
- }
- else
- {
- /* Perfect size */
- if ((w1 == tw2) && (h1 == h2))
+ SetStretchBltMode(hdc, COLORONCOLOR);
+ StretchBlt(hdc, x2, y2, tw2, h2, hdcMask, x3, y3, w1, h1, SRCAND);
+ StretchBlt(hdc, x2, y2, tw2, h2, hdcSrc, x3, y3, w1, h1, SRCPAINT);
+ if ((x1 != x3) || (y1 != y3))
{
- /* Copy the picture from the bitmap to the window */
- BitBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, SRCCOPY);
+ StretchBlt(hdc, x2, y2, tw2, h2, hdcMask, x1, y1, w1, h1, SRCAND);
+ StretchBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, w1, h1, SRCPAINT);
}
- /* Need to stretch */
- else
- {
- /* Set the correct mode for stretching the tiles */
- SetStretchBltMode(hdc, COLORONCOLOR);
+ continue;
+ }
- /* Copy the picture from the bitmap to the window */
- StretchBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, w1, h1, SRCCOPY);
- }
+ if ((w1 == tw2) && (h1 == h2))
+ {
+ BitBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, SRCCOPY);
+ continue;
}
+
+ SetStretchBltMode(hdc, COLORONCOLOR);
+ StretchBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, w1, h1, SRCCOPY);
}
- /* Release */
SelectObject(hdcSrc, hbmSrcOld);
DeleteDC(hdcSrc);
-
if (arg_graphics == GRAPHICS_ADAM_BOLT || arg_graphics == GRAPHICS_HENGBAND)
{
- /* Release */
SelectObject(hdcMask, hbmSrcOld);
DeleteDC(hdcMask);
}
- /* Release */
ReleaseDC(td->w, hdc);
-
- /* Success */
return 0;
}
static void windows_map(player_type *player_ptr)
{
term_data *td = &data[0];
- TERM_COLOR a;
- char c;
- TERM_LEN x, min_x, max_x;
- TERM_LEN y, min_y, max_y;
-
TERM_COLOR ta;
- char tc;
-
- /* Only in graphics mode */
if (!use_graphics) return;
- term_xtra_win_clear();
+ term_xtra_win_clear();
td->map_tile_wid = (td->tile_wid * td->cols) / MAX_WID;
td->map_tile_hgt = (td->tile_hgt * td->rows) / MAX_HGT;
td->map_active = TRUE;
- {
- min_x = 0;
- min_y = 0;
- max_x = player_ptr->current_floor_ptr->width;
- max_y = player_ptr->current_floor_ptr->height;
- }
+ TERM_LEN min_x = 0;
+ TERM_LEN min_y = 0;
+ TERM_LEN max_x = player_ptr->current_floor_ptr->width;
+ TERM_LEN max_y = player_ptr->current_floor_ptr->height;
- /* Draw the map */
- for (x = min_x; x < max_x; x++)
+ char c;
+ for (TERM_LEN x = min_x; x < max_x; x++)
{
- for (y = min_y; y < max_y; y++)
+ for (TERM_LEN y = min_y; y < max_y; y++)
{
+ TERM_COLOR a;
+ char tc;
map_info(player_ptr, y, x, &a, (char*)&c, &ta, (char*)&tc);
-
- /* Ignore non-graphics */
if ((a & 0x80) && (c & 0x80))
{
term_pict_win(x - min_x, y - min_y, 1, &a, &c, &ta, &tc);
}
}
- /* Hilite the player */
term_curs_win(player_ptr->x - min_x, player_ptr->y - min_y);
-
- /* Wait for a keypress, flush key buffer */
Term_inkey(&c, TRUE, TRUE);
Term_flush();
-
- /* Switch off the map display */
td->map_active = FALSE;
-
- /* Restore screen */
term_xtra_win_clear();
Term_redraw();
}
-/*** Other routines ***/
-
-
/*
* Create and initialize a "term_data" given a title
*/
static void term_data_link(term_data *td)
{
term *t = &td->t;
-
- /* Initialize the term */
term_init(t, td->cols, td->rows, td->keys);
-
- /* Use a "software" cursor */
t->soft_cursor = TRUE;
-
- /* Use "term_pict" for "graphic" data */
t->higher_pict = TRUE;
-
- /* Erase with "white space" */
t->attr_blank = TERM_WHITE;
t->char_blank = ' ';
-
- /* Prepare the template hooks */
t->user_hook = term_user_win;
t->xtra_hook = term_xtra_win;
t->curs_hook = term_curs_win;
t->wipe_hook = term_wipe_win;
t->text_hook = term_text_win;
t->pict_hook = term_pict_win;
-
- /* Remember where we came from */
t->data = (vptr)(td);
}
*/
static void init_windows(void)
{
- int i;
-
term_data *td;
-
- /* Main window */
td = &data[0];
WIPE(td, term_data);
#ifdef JP
td->pos_y = 7 * 20;
td->posfix = FALSE;
td->bizarre = TRUE;
- /* Sub windows */
- for (i = 1; i < MAX_TERM_DATA; i++)
+
+ for (int i = 1; i < MAX_TERM_DATA; i++)
{
td = &data[i];
WIPE(td, term_data);
td->bizarre = TRUE;
}
- /* Load prefs */
load_prefs();
-
- /* Main window (need these before term_getsize gets called) */
td = &data[0];
td->dwStyle = (WS_OVERLAPPED | WS_THICKFRAME | WS_SYSMENU |
WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_CAPTION |
td->dwExStyle = 0;
td->visible = TRUE;
- /* Sub windows (need these before term_getsize gets called) */
- for (i = 1; i < MAX_TERM_DATA; i++)
+ for (int i = 1; i < MAX_TERM_DATA; i++)
{
td = &data[i];
td->dwStyle = (WS_OVERLAPPED | WS_THICKFRAME | WS_SYSMENU);
td->dwExStyle = (WS_EX_TOOLWINDOW);
}
-
- /* All windows */
- for (i = 0; i < MAX_TERM_DATA; i++)
+ for (int i = 0; i < MAX_TERM_DATA; i++)
{
td = &data[i];
-
strncpy(td->lf.lfFaceName, td->font_want, LF_FACESIZE);
td->lf.lfCharSet = DEFAULT_CHARSET;
td->lf.lfPitchAndFamily = FIXED_PITCH | FF_DONTCARE;
- /* Activate the chosen font */
term_force_font(td, NULL);
if (!td->tile_wid) td->tile_wid = td->font_wid;
if (!td->tile_hgt) td->tile_hgt = td->font_hgt;
- /* Analyze the font */
term_getsize(td);
-
- /* Resize the window */
term_window_resize(td);
}
-
- /* Sub windows (reverse order) */
- for (i = MAX_TERM_DATA - 1; i >= 1; --i)
+ for (int i = MAX_TERM_DATA - 1; i >= 1; --i)
{
td = &data[i];
}
}
-
- /* Main window */
td = &data[0];
-
- /* Main window */
my_td = td;
td->w = CreateWindowEx(td->dwExStyle, AppName,
td->s, td->dwStyle,
normsize.x = td->cols;
normsize.y = td->rows;
- /* Activate the main window */
if (win_maximized) ShowWindow(td->w, SW_SHOWMAXIMIZED);
else ShowWindow(td->w, SW_SHOW);
- /* Bring main window back to top */
SetWindowPos(td->w, HWND_TOP, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
-
-
- /* New palette */
(void)new_palette();
-
-
- /* Create a "brush" for drawing the "cursor" */
hbrYellow = CreateSolidBrush(win_clr[TERM_YELLOW]);
-
-
- /* Process pending messages */
(void)term_xtra_win_flush();
}
-
/*
* Prepare the menus
*/
static void setup_menus(void)
{
- int i;
-
HMENU hm = GetMenu(data[0].w);
+ EnableMenuItem(hm, IDM_FILE_NEW, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
+ EnableMenuItem(hm, IDM_FILE_OPEN, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
+ EnableMenuItem(hm, IDM_FILE_SAVE, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
+ EnableMenuItem(hm, IDM_FILE_EXIT, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
+ EnableMenuItem(hm, IDM_FILE_SCORE, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
-
- /* Menu "File", Disable all */
- EnableMenuItem(hm, IDM_FILE_NEW,
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
- EnableMenuItem(hm, IDM_FILE_OPEN,
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
- EnableMenuItem(hm, IDM_FILE_SAVE,
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
- EnableMenuItem(hm, IDM_FILE_EXIT,
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
- EnableMenuItem(hm, IDM_FILE_SCORE,
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
-
-
- /* No character available */
if (!current_world_ptr->character_generated)
{
- /* Menu "File", Item "New" */
EnableMenuItem(hm, IDM_FILE_NEW, MF_BYCOMMAND | MF_ENABLED);
-
- /* Menu "File", Item "Open" */
EnableMenuItem(hm, IDM_FILE_OPEN, MF_BYCOMMAND | MF_ENABLED);
}
- /* A character available */
if (current_world_ptr->character_generated)
{
- /* Menu "File", Item "Save" */
- EnableMenuItem(hm, IDM_FILE_SAVE,
- MF_BYCOMMAND | MF_ENABLED);
+ EnableMenuItem(hm, IDM_FILE_SAVE, MF_BYCOMMAND | MF_ENABLED);
}
- /* Menu "File", Item "Exit" */
- EnableMenuItem(hm, IDM_FILE_EXIT,
- MF_BYCOMMAND | MF_ENABLED);
+ EnableMenuItem(hm, IDM_FILE_EXIT, MF_BYCOMMAND | MF_ENABLED);
+ EnableMenuItem(hm, IDM_FILE_SCORE, MF_BYCOMMAND | MF_ENABLED);
- EnableMenuItem(hm, IDM_FILE_SCORE,
- MF_BYCOMMAND | MF_ENABLED);
-
-
- /* Menu "Window::Visibility" */
- for (i = 0; i < MAX_TERM_DATA; i++)
+ for (int i = 0; i < MAX_TERM_DATA; i++)
{
- EnableMenuItem(hm, IDM_WINDOW_VIS_0 + i,
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
-
- CheckMenuItem(hm, IDM_WINDOW_VIS_0 + i,
- (data[i].visible ? MF_CHECKED : MF_UNCHECKED));
-
- EnableMenuItem(hm, IDM_WINDOW_VIS_0 + i,
- MF_BYCOMMAND | MF_ENABLED);
+ EnableMenuItem(hm, IDM_WINDOW_VIS_0 + i, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
+ CheckMenuItem(hm, IDM_WINDOW_VIS_0 + i, (data[i].visible ? MF_CHECKED : MF_UNCHECKED));
+ EnableMenuItem(hm, IDM_WINDOW_VIS_0 + i, MF_BYCOMMAND | MF_ENABLED);
}
- /* Menu "Window::Font" */
- for (i = 0; i < MAX_TERM_DATA; i++)
+ for (int i = 0; i < MAX_TERM_DATA; i++)
{
- EnableMenuItem(hm, IDM_WINDOW_FONT_0 + i,
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
+ EnableMenuItem(hm, IDM_WINDOW_FONT_0 + i, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
if (data[i].visible)
{
- EnableMenuItem(hm, IDM_WINDOW_FONT_0 + i,
- MF_BYCOMMAND | MF_ENABLED);
+ EnableMenuItem(hm, IDM_WINDOW_FONT_0 + i, MF_BYCOMMAND | MF_ENABLED);
}
}
- /* Menu "Window::Window Position Fix" */
- for (i = 0; i < MAX_TERM_DATA; i++)
+ for (int i = 0; i < MAX_TERM_DATA; i++)
{
- EnableMenuItem(hm, IDM_WINDOW_POS_0 + i,
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
-
- CheckMenuItem(hm, IDM_WINDOW_POS_0 + i,
- (data[i].posfix ? MF_CHECKED : MF_UNCHECKED));
-
+ EnableMenuItem(hm, IDM_WINDOW_POS_0 + i, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
+ CheckMenuItem(hm, IDM_WINDOW_POS_0 + i, (data[i].posfix ? MF_CHECKED : MF_UNCHECKED));
if (data[i].visible)
{
- EnableMenuItem(hm, IDM_WINDOW_POS_0 + i,
- MF_BYCOMMAND | MF_ENABLED);
+ EnableMenuItem(hm, IDM_WINDOW_POS_0 + i, MF_BYCOMMAND | MF_ENABLED);
}
}
- /* Menu "Window::Bizarre Display" */
- for (i = 0; i < MAX_TERM_DATA; i++)
+ for (int i = 0; i < MAX_TERM_DATA; i++)
{
- EnableMenuItem(hm, IDM_WINDOW_BIZ_0 + i,
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
-
- CheckMenuItem(hm, IDM_WINDOW_BIZ_0 + i,
- (data[i].bizarre ? MF_CHECKED : MF_UNCHECKED));
-
+ EnableMenuItem(hm, IDM_WINDOW_BIZ_0 + i, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
+ CheckMenuItem(hm, IDM_WINDOW_BIZ_0 + i, (data[i].bizarre ? MF_CHECKED : MF_UNCHECKED));
if (data[i].visible)
{
- EnableMenuItem(hm, IDM_WINDOW_BIZ_0 + i,
- MF_BYCOMMAND | MF_ENABLED);
+ EnableMenuItem(hm, IDM_WINDOW_BIZ_0 + i, MF_BYCOMMAND | MF_ENABLED);
}
}
- /* Menu "Window::Increase Tile Width" */
- for (i = 0; i < MAX_TERM_DATA; i++)
+ for (int i = 0; i < MAX_TERM_DATA; i++)
{
- EnableMenuItem(hm, IDM_WINDOW_I_WID_0 + i,
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
-
+ EnableMenuItem(hm, IDM_WINDOW_I_WID_0 + i, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
if (data[i].visible)
{
- EnableMenuItem(hm, IDM_WINDOW_I_WID_0 + i,
- MF_BYCOMMAND | MF_ENABLED);
-
+ EnableMenuItem(hm, IDM_WINDOW_I_WID_0 + i, MF_BYCOMMAND | MF_ENABLED);
}
}
- /* Menu "Window::Decrease Tile Width" */
- for (i = 0; i < MAX_TERM_DATA; i++)
+ for (int i = 0; i < MAX_TERM_DATA; i++)
{
- EnableMenuItem(hm, IDM_WINDOW_D_WID_0 + i,
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
-
+ EnableMenuItem(hm, IDM_WINDOW_D_WID_0 + i, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
if (data[i].visible)
{
- EnableMenuItem(hm, IDM_WINDOW_D_WID_0 + i,
- MF_BYCOMMAND | MF_ENABLED);
-
+ EnableMenuItem(hm, IDM_WINDOW_D_WID_0 + i, MF_BYCOMMAND | MF_ENABLED);
}
}
- /* Menu "Window::Increase Tile Height" */
- for (i = 0; i < MAX_TERM_DATA; i++)
+ for (int i = 0; i < MAX_TERM_DATA; i++)
{
- EnableMenuItem(hm, IDM_WINDOW_I_HGT_0 + i,
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
-
+ EnableMenuItem(hm, IDM_WINDOW_I_HGT_0 + i, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
if (data[i].visible)
{
- EnableMenuItem(hm, IDM_WINDOW_I_HGT_0 + i,
- MF_BYCOMMAND | MF_ENABLED);
-
+ EnableMenuItem(hm, IDM_WINDOW_I_HGT_0 + i, MF_BYCOMMAND | MF_ENABLED);
}
}
- /* Menu "Window::Decrease Tile Height" */
- for (i = 0; i < MAX_TERM_DATA; i++)
+ for (int i = 0; i < MAX_TERM_DATA; i++)
{
- EnableMenuItem(hm, IDM_WINDOW_D_HGT_0 + i,
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
+ EnableMenuItem(hm, IDM_WINDOW_D_HGT_0 + i, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
if (data[i].visible)
{
- EnableMenuItem(hm, IDM_WINDOW_D_HGT_0 + i,
- MF_BYCOMMAND | MF_ENABLED);
-
+ EnableMenuItem(hm, IDM_WINDOW_D_HGT_0 + i, MF_BYCOMMAND | MF_ENABLED);
}
}
- /* Menu "Options", disable all */
- EnableMenuItem(hm, IDM_OPTIONS_NO_GRAPHICS,
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
- EnableMenuItem(hm, IDM_OPTIONS_OLD_GRAPHICS,
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
- EnableMenuItem(hm, IDM_OPTIONS_NEW_GRAPHICS,
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
- EnableMenuItem(hm, IDM_OPTIONS_BIGTILE,
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
- EnableMenuItem(hm, IDM_OPTIONS_SOUND,
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
+ EnableMenuItem(hm, IDM_OPTIONS_NO_GRAPHICS, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
+ EnableMenuItem(hm, IDM_OPTIONS_OLD_GRAPHICS, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
+ EnableMenuItem(hm, IDM_OPTIONS_NEW_GRAPHICS, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
+ EnableMenuItem(hm, IDM_OPTIONS_BIGTILE, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
+ EnableMenuItem(hm, IDM_OPTIONS_SOUND, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
#ifdef JP
#else
-
- EnableMenuItem(hm, IDM_OPTIONS_SAVER,
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
+ EnableMenuItem(hm, IDM_OPTIONS_SAVER, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
#endif
- /* Menu "Options", Item "Map" */
if (use_graphics != GRAPHICS_NONE)
EnableMenuItem(GetMenu(data[0].w), IDM_OPTIONS_MAP, MF_BYCOMMAND | MF_ENABLED);
else
- EnableMenuItem(GetMenu(data[0].w), IDM_OPTIONS_MAP,
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
+ EnableMenuItem(GetMenu(data[0].w), IDM_OPTIONS_MAP, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
- /* Menu "Options", update all */
CheckMenuItem(hm, IDM_OPTIONS_NO_GRAPHICS,
(arg_graphics == GRAPHICS_NONE ? MF_CHECKED : MF_UNCHECKED));
CheckMenuItem(hm, IDM_OPTIONS_OLD_GRAPHICS,
EnableMenuItem(hm, IDM_OPTIONS_NEW_GRAPHICS, MF_ENABLED);
EnableMenuItem(hm, IDM_OPTIONS_BIGTILE, MF_ENABLED);
EnableMenuItem(hm, IDM_OPTIONS_SOUND, MF_ENABLED);
- EnableMenuItem(hm, IDM_OPTIONS_SAVER,
- MF_BYCOMMAND | MF_ENABLED);
+ EnableMenuItem(hm, IDM_OPTIONS_SAVER, MF_BYCOMMAND | MF_ENABLED);
}
static void check_for_save_file(player_type *player_ptr, LPSTR cmd_line)
{
char *s;
-
- /* First arg */
s = cmd_line;
-
- /* No args */
if (!*s) return;
- /* Extract filename */
strcat(savefile, s);
-
- /* Validate the file */
validate_file(savefile);
-
- /* Game in progress */
game_in_progress = TRUE;
-
- /* Play game */
play_game(player_ptr, FALSE);
}
play_game(player_ptr, TRUE);
quit(NULL);
}
+
break;
}
case IDM_FILE_OPEN:
quit(NULL);
}
}
+
break;
}
case IDM_FILE_SAVE:
return;
}
}
+
break;
}
case IDM_WINDOW_VIS_0:
if ((i < 0) || (i >= MAX_TERM_DATA)) break;
td = &data[i];
-
if (!td->visible)
{
td->visible = TRUE;
plog("You may not do that right now.");
break;
}
- else
- {
- memset(&ofn, 0, sizeof(ofn));
- ofn.lStructSize = sizeof(ofn);
- ofn.hwndOwner = data[0].w;
- ofn.lpstrFilter = "Bitmap Files (*.bmp)\0*.bmp\0";
- ofn.nFilterIndex = 1;
- ofn.lpstrFile = bg_bitmap_file;
- ofn.nMaxFile = 1023;
- ofn.lpstrInitialDir = NULL;
- ofn.lpstrTitle = _("壁紙を選んでね。", "Choose wall paper.");
- ofn.Flags = OFN_FILEMUSTEXIST | OFN_HIDEREADONLY;
-
- if (GetOpenFileName(&ofn))
- {
- use_bg = 1;
- init_bg();
- }
+
+ memset(&ofn, 0, sizeof(ofn));
+ ofn.lStructSize = sizeof(ofn);
+ ofn.hwndOwner = data[0].w;
+ ofn.lpstrFilter = "Bitmap Files (*.bmp)\0*.bmp\0";
+ ofn.nFilterIndex = 1;
+ ofn.lpstrFile = bg_bitmap_file;
+ ofn.nMaxFile = 1023;
+ ofn.lpstrInitialDir = NULL;
+ ofn.lpstrTitle = _("壁紙を選んでね。", "Choose wall paper.");
+ ofn.Flags = OFN_FILEMUSTEXIST | OFN_HIDEREADONLY;
- term_xtra_win_react(player_ptr);
- Term_key_push(KTRL('R'));
+ if (GetOpenFileName(&ofn))
+ {
+ use_bg = 1;
+ init_bg();
}
+ term_xtra_win_react(player_ptr);
+ Term_key_push(KTRL('R'));
break;
}
case IDM_DUMP_SCREEN_HTML:
{
do_cmd_save_screen_html_aux(buf, 0);
}
+
break;
}
case IDM_OPTIONS_SAVER:
{
DestroyWindow(hwndSaver);
hwndSaver = NULL;
+ break;
+ }
+
+ hwndSaver = CreateWindowEx(WS_EX_TOPMOST, "WindowsScreenSaverClass",
+ "Angband Screensaver",
+ WS_POPUP | WS_MAXIMIZE | WS_VISIBLE,
+ 0, 0, GetSystemMetrics(SM_CXSCREEN),
+ GetSystemMetrics(SM_CYSCREEN),
+ NULL, NULL, hInstance, NULL);
+
+ if (hwndSaver)
+ {
+ SetWindowPos(hwndSaver, HWND_BOTTOM, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
}
else
{
- hwndSaver = CreateWindowEx(WS_EX_TOPMOST, "WindowsScreenSaverClass",
- "Angband Screensaver",
- WS_POPUP | WS_MAXIMIZE | WS_VISIBLE,
- 0, 0, GetSystemMetrics(SM_CXSCREEN),
- GetSystemMetrics(SM_CYSCREEN),
- NULL, NULL, hInstance, NULL);
-
- if (hwndSaver)
- {
- SetWindowPos(hwndSaver, HWND_BOTTOM, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
- }
- else
- {
- plog(_("ウィンドウを作成出来ません", "Failed to create saver window"));
- }
+ plog(_("ウィンドウを作成出来ません", "Failed to create saver window"));
}
break;
{
sprintf(buf, "winhelp.exe %s", tmp);
WinExec(buf, SW_NORMAL);
+ break;
}
- else
- {
- plog_fmt(_("ヘルプファイル[%s]が見付かりません。", "Cannot find help file: %s"), tmp);
- plog(_("代わりにオンラインヘルプを使用してください。", "Use the online help files instead."));
- }
+ plog_fmt(_("ヘルプファイル[%s]が見付かりません。", "Cannot find help file: %s"), tmp);
+ plog(_("代わりにオンラインヘルプを使用してください。", "Use the online help files instead."));
break;
}
}
bool ms = FALSE;
bool ma = FALSE;
- /* Extract the modifiers */
if (GetKeyState(VK_CONTROL) & 0x8000) mc = TRUE;
if (GetKeyState(VK_SHIFT) & 0x8000) ms = TRUE;
if (GetKeyState(VK_MENU) & 0x8000) ma = TRUE;
term_no_press = (ma) ? TRUE : FALSE;
-
if (special_key[(byte)(wParam)] || (ma && !ignore_key[(byte)(wParam)]))
{
bool ext_key = (lParam & 0x1000000L) ? TRUE : FALSE;
LRESULT PASCAL AngbandWndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
PAINTSTRUCT ps;
- HDC hdc;
term_data *td;
td = (term_data *)GetWindowLong(hWnd, 0);
GlobalFree(hGlobal);
return 0;
}
+
EmptyClipboard();
SetClipboardData(CF_TEXT, hGlobal);
CloseClipboard();
-
Term_redraw();
-
return 0;
}
case WM_MOUSEMOVE:
{
- if (mouse_down)
- {
- int dx, dy;
- int cx = MIN(LOWORD(lParam) / td->tile_wid, td->cols - 1);
- int cy = MIN(HIWORD(lParam) / td->tile_hgt, td->rows - 1);
- int ox, oy;
+ if (!mouse_down) return 0;
- if (paint_rect)
- {
- dx = abs(oldx - mousex) + 1;
- dy = abs(oldy - mousey) + 1;
- ox = (oldx > mousex) ? mousex : oldx;
- oy = (oldy > mousey) ? mousey : oldy;
- term_inversed_area(hWnd, ox, oy, dx, dy);
- }
- else
- {
- paint_rect = TRUE;
- }
+ int dx, dy;
+ int cx = MIN(LOWORD(lParam) / td->tile_wid, td->cols - 1);
+ int cy = MIN(HIWORD(lParam) / td->tile_hgt, td->rows - 1);
+ int ox, oy;
- dx = abs(cx - mousex) + 1;
- dy = abs(cy - mousey) + 1;
- ox = (cx > mousex) ? mousex : cx;
- oy = (cy > mousey) ? mousey : cy;
+ if (paint_rect)
+ {
+ dx = abs(oldx - mousex) + 1;
+ dy = abs(oldy - mousey) + 1;
+ ox = (oldx > mousex) ? mousex : oldx;
+ oy = (oldy > mousey) ? mousey : oldy;
term_inversed_area(hWnd, ox, oy, dx, dy);
-
- oldx = cx;
- oldy = cy;
}
+ else
+ {
+ paint_rect = TRUE;
+ }
+
+ dx = abs(cx - mousex) + 1;
+ dy = abs(cy - mousey) + 1;
+ ox = (cx > mousex) ? mousex : cx;
+ oy = (cy > mousey) ? mousey : cy;
+ term_inversed_area(hWnd, ox, oy, dx, dy);
+ oldx = cx;
+ oldy = cy;
return 0;
}
case WM_INITMENU:
}
case WM_CLOSE:
{
- if (game_in_progress && current_world_ptr->character_generated)
+ if (!game_in_progress || !current_world_ptr->character_generated)
{
- if (!can_save)
- {
- plog(_("今は終了できません。", "You may not do that right now."));
- return 0;
- }
+ quit(NULL);
+ return 0;
+ }
- msg_flag = FALSE;
- forget_lite(p_ptr->current_floor_ptr);
- forget_view(p_ptr->current_floor_ptr);
- clear_mon_lite(p_ptr->current_floor_ptr);
- Term_key_push(SPECIAL_KEY_QUIT);
+ if (!can_save)
+ {
+ plog(_("今は終了できません。", "You may not do that right now."));
return 0;
}
- quit(NULL);
+ msg_flag = FALSE;
+ forget_lite(p_ptr->current_floor_ptr);
+ forget_view(p_ptr->current_floor_ptr);
+ clear_mon_lite(p_ptr->current_floor_ptr);
+ Term_key_push(SPECIAL_KEY_QUIT);
return 0;
}
case WM_QUERYENDSESSION:
{
- if (game_in_progress && current_world_ptr->character_generated)
+ if (!game_in_progress || !current_world_ptr->character_generated)
{
- msg_flag = FALSE;
- if (p_ptr->chp < 0) p_ptr->is_dead = FALSE;
- exe_write_diary(p_ptr, DIARY_GAMESTART, 0, _("----ゲーム中断----", "---- Save and Exit Game ----"));
-
- p_ptr->panic_save = 1;
- signals_ignore_tstp();
- (void)strcpy(p_ptr->died_from, _("(緊急セーブ)", "(panic save)"));
- (void)save_player(p_ptr);
+ quit(NULL);
+ return 0;
}
+ msg_flag = FALSE;
+ if (p_ptr->chp < 0) p_ptr->is_dead = FALSE;
+ exe_write_diary(p_ptr, DIARY_GAMESTART, 0, _("----ゲーム中断----", "---- Save and Exit Game ----"));
+
+ p_ptr->panic_save = 1;
+ signals_ignore_tstp();
+ (void)strcpy(p_ptr->died_from, _("(緊急セーブ)", "(panic save)"));
+ (void)save_player(p_ptr);
quit(NULL);
return 0;
}
if (!td->w) return 1;
if (td->size_hack) return 1;
+ // todo 二重のswitch文。後で分割する.
switch (wParam)
{
case SIZE_MINIMIZED:
{
- /* Hide sub-windows */
for (int i = 1; i < MAX_TERM_DATA; i++)
{
if (data[i].visible) ShowWindow(data[i].w, SW_HIDE);
return 0;
}
case SIZE_MAXIMIZED:
- {
- /* fall through */
- }
case SIZE_RESTORED:
{
TERM_LEN cols = (LOWORD(lParam) - td->size_ow1) / td->tile_wid;
{
if (!paletted) return 0;
- hdc = GetDC(hWnd);
+ HDC hdc = GetDC(hWnd);
SelectPalette(hdc, hPal, FALSE);
int i = RealizePalette(hdc);
if (i) InvalidateRect(hWnd, NULL, TRUE);
}
case WM_ACTIVATE:
{
- if (wParam && !HIWORD(lParam))
- {
- for (int i = 1; i < MAX_TERM_DATA; i++)
- {
- if (!data[i].posfix) term_window_pos(&data[i], hWnd);
- }
+ if (!wParam || HIWORD(lParam)) break;
- SetFocus(hWnd);
- return 0;
+ for (int i = 1; i < MAX_TERM_DATA; i++)
+ {
+ if (!data[i].posfix) term_window_pos(&data[i], hWnd);
}
- break;
+ SetFocus(hWnd);
+ return 0;
}
case WM_ACTIVATEAPP:
{
{
term_data *td;
PAINTSTRUCT ps;
- HDC hdc;
td = (term_data *)GetWindowLong(hWnd, 0);
switch (uMsg)
AdjustWindowRectEx(&rc, td->dwStyle, TRUE, td->dwExStyle);
lpmmi->ptMinTrackSize.x = rc.right - rc.left;
lpmmi->ptMinTrackSize.y = rc.bottom - rc.top;
-
return 0;
}
case WM_SIZE:
}
td->size_hack = FALSE;
-
return 0;
}
case WM_PAINT:
{
if (process_keydown(wParam, lParam))
return 0;
+
break;
}
case WM_CHAR:
case WM_QUERYNEWPALETTE:
{
if (!paletted) return 0;
- hdc = GetDC(hWnd);
+
+ HDC hdc = GetDC(hWnd);
SelectPalette(hdc, hPal, FALSE);
int i = RealizePalette(hdc);
if (i) InvalidateRect(hWnd, NULL, TRUE);
+
ReleaseDC(hWnd, hdc);
return 0;
}
}
-#define MOUSE_SENS 40
-
LRESULT PASCAL AngbandSaverProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
static int iMouse = 0;
ANGBAND_KEYBOARD = "0";
else
{
- /* todo PC-98のサポートは打ち切ったので削除したい */
switch (GetKeyboardType(1))
{
case 0x0D01: case 0x0D02:
signals_init();
Term_activate(term_screen);
- init_angband(p_ptr);
+ init_angband(p_ptr, process_autopick_file_command);
initialized = TRUE;
#ifdef CHUUKEI
if (lpCmdLine[0] == '-') {