if (m_ptr->ml)
{
char m_name[80];
-
- /* Acquire the monster name */
monster_desc(m_name, m_ptr, 0);
/* Dump a message */
if (is_seen(m_ptr))
{
char m_name[80];
-
- /* Acquire the monster name */
monster_desc(m_name, m_ptr, 0);
/* Dump a message */
if (is_seen(m_ptr))
{
char m_name[80];
-
- /* Acquire the monster name */
monster_desc(m_name, m_ptr, 0);
/* Dump a message */
if (is_seen(m_ptr))
{
char m_name[80];
-
- /* Acquire the monster name */
monster_desc(m_name, m_ptr, 0);
/* Dump a message */
if (is_seen(m_ptr))
{
char m_name[80];
-
- /* Acquire the monster name */
monster_desc(m_name, m_ptr, 0);
/* Dump a message */
/* Acquire the monster possessive */
monster_desc(m_poss, m_ptr, MD_PRON_VISIBLE | MD_POSSESSIVE);
#endif
-
- /* Acquire the monster name */
monster_desc(m_name, m_ptr, 0);
/* Dump a message */
if (is_seen(m_ptr))
{
char m_name[80];
-
- /* Acquire the monster name */
monster_desc(m_name, m_ptr, 0);
/* Dump a message */