char comment[80];
s32b f4 = 0, f5 = 0, f6 = 0;
cptr p = _("魔法", "magic");
-
+ COMMAND_CODE code;
monster_power spell;
bool flag, redraw;
int menu_line = (use_menu ? 1 : 0);
#ifdef ALLOW_REPEAT /* TNB */
/* Get the spell, if available */
- if (repeat_pull(sn))
+
+ if (repeat_pull(&code))
{
/* Success */
return (TRUE);
}
+ *sn = (SPELL_IDX)code;
#endif /* ALLOW_REPEAT -- TNB */
#ifdef ALLOW_REPEAT /* TNB */
- repeat_push(*sn);
+ repeat_push((COMMAND_CODE)spellnum[i]);
#endif /* ALLOW_REPEAT -- TNB */