OSDN Git Service

Implement reinforcement system.
[hengband/hengband.git] / src / save.c
index 998fabb..d8ef353 100644 (file)
@@ -215,6 +215,8 @@ static void wr_monster(monster_type *m_ptr)
        wr_s16b(m_ptr->hp);
        wr_s16b(m_ptr->maxhp);
        wr_s16b(m_ptr->max_maxhp);
+       wr_u32b(m_ptr->dealt_damage);
+       
 
        /* Monster race index of its appearance */
        if (flags & SAVE_MON_AP_R_IDX) wr_s16b(m_ptr->ap_r_idx);
@@ -853,7 +855,7 @@ static void ang_sort_swap_cave_temp(vptr u, vptr v, int a, int b)
  */
 static void wr_saved_floor(saved_floor_type *sf_ptr)
 {
-       cave_template_type *template;
+       cave_template_type *templates;
        u16b max_num_temp;
        u16b num_temp = 0;
        int dummy_why;
@@ -916,7 +918,7 @@ static void wr_saved_floor(saved_floor_type *sf_ptr)
        max_num_temp = 255;
 
        /* Allocate the "template" array */
-       C_MAKE(template, max_num_temp, cave_template_type);
+       C_MAKE(templates, max_num_temp, cave_template_type);
 
        /* Extract template array */
        for (y = 0; y < cur_hgt; y++)
@@ -927,13 +929,13 @@ static void wr_saved_floor(saved_floor_type *sf_ptr)
 
                        for (i = 0; i < num_temp; i++)
                        {
-                               if (template[i].info == c_ptr->info &&
-                                   template[i].feat == c_ptr->feat &&
-                                   template[i].mimic == c_ptr->mimic &&
-                                   template[i].special == c_ptr->special)
+                               if (templates[i].info == c_ptr->info &&
+                                   templates[i].feat == c_ptr->feat &&
+                                   templates[i].mimic == c_ptr->mimic &&
+                                   templates[i].special == c_ptr->special)
                                {
                                        /* Same terrain is exist */
-                                       template[i].occurrence++;
+                                       templates[i].occurrence++;
                                        break;
                                }
                        }
@@ -944,21 +946,21 @@ static void wr_saved_floor(saved_floor_type *sf_ptr)
                        /* If the max_num_temp is too small, increase it. */
                        if (num_temp >= max_num_temp)
                        {
-                               cave_template_type *old_template = template;
+                               cave_template_type *old_template = templates;
 
                                /* Re-allocate the "template" array */
-                               C_MAKE(template, max_num_temp + 255, cave_template_type);
-                               (void)C_COPY(template, old_template, max_num_temp, cave_template_type);
+                               C_MAKE(templates, max_num_temp + 255, cave_template_type);
+                               (void)C_COPY(templates, old_template, max_num_temp, cave_template_type);
                                C_KILL(old_template, max_num_temp, cave_template_type);
                                max_num_temp += 255;
                        }
 
                        /* Add new template */
-                       template[num_temp].info = c_ptr->info;
-                       template[num_temp].feat = c_ptr->feat;
-                       template[num_temp].mimic = c_ptr->mimic;
-                       template[num_temp].special = c_ptr->special;
-                       template[num_temp].occurrence = 1;
+                       templates[num_temp].info = c_ptr->info;
+                       templates[num_temp].feat = c_ptr->feat;
+                       templates[num_temp].mimic = c_ptr->mimic;
+                       templates[num_temp].special = c_ptr->special;
+                       templates[num_temp].occurrence = 1;
 
                        /* Increase number of template */
                        num_temp++;
@@ -970,7 +972,7 @@ static void wr_saved_floor(saved_floor_type *sf_ptr)
        ang_sort_swap = ang_sort_swap_cave_temp;
 
        /* Sort by occurrence */
-       ang_sort(template, &dummy_why, num_temp);
+       ang_sort(templates, &dummy_why, num_temp);
 
 
        /*** Dump templates ***/
@@ -981,7 +983,7 @@ static void wr_saved_floor(saved_floor_type *sf_ptr)
        /* Dump the templates */
        for (i = 0; i < num_temp; i++)
        {
-               cave_template_type *ct_ptr = &template[i];
+               cave_template_type *ct_ptr = &templates[i];
 
                /* Dump it */
                wr_u16b(ct_ptr->info);
@@ -1007,10 +1009,10 @@ static void wr_saved_floor(saved_floor_type *sf_ptr)
 
                        for (i = 0; i < num_temp; i++)
                        {
-                               if (template[i].info == c_ptr->info &&
-                                   template[i].feat == c_ptr->feat &&
-                                   template[i].mimic == c_ptr->mimic &&
-                                   template[i].special == c_ptr->special)
+                               if (templates[i].info == c_ptr->info &&
+                                   templates[i].feat == c_ptr->feat &&
+                                   templates[i].mimic == c_ptr->mimic &&
+                                   templates[i].special == c_ptr->special)
                                        break;
                        }
 
@@ -1058,7 +1060,7 @@ static void wr_saved_floor(saved_floor_type *sf_ptr)
 
 
        /* Free the "template" array */
-       C_KILL(template, max_num_temp, cave_template_type);
+       C_KILL(templates, max_num_temp, cave_template_type);
 
 
        /*** Dump objects ***/
@@ -1333,25 +1335,28 @@ static bool wr_savefile_new(void)
 
        for (i = 0; i < max_quests; i++)
        {
+               quest_type* const q_ptr = &quest[i];
+
                /* Save status for every quest */
-               wr_s16b(quest[i].status);
+               wr_s16b(q_ptr->status);
 
                /* And the dungeon level too */
                /* (prevents problems with multi-level quests) */
-               wr_s16b(quest[i].level);
+               wr_s16b(q_ptr->level);
 
-               wr_byte(quest[i].complev);
+               wr_byte(q_ptr->complev);
+               wr_u32b(q_ptr->comptime);
 
                /* Save quest status if quest is running */
-               if (quest[i].status == QUEST_STATUS_TAKEN || quest[i].status == QUEST_STATUS_COMPLETED || !is_fixed_quest_idx(i))
+               if (q_ptr->status == QUEST_STATUS_TAKEN || q_ptr->status == QUEST_STATUS_COMPLETED || !is_fixed_quest_idx(i))
                {
-                       wr_s16b(quest[i].cur_num);
-                       wr_s16b(quest[i].max_num);
-                       wr_s16b(quest[i].type);
-                       wr_s16b(quest[i].r_idx);
-                       wr_s16b(quest[i].k_idx);
-                       wr_byte(quest[i].flags);
-                       wr_byte(quest[i].dungeon);
+                       wr_s16b(q_ptr->cur_num);
+                       wr_s16b(q_ptr->max_num);
+                       wr_s16b(q_ptr->type);
+                       wr_s16b(q_ptr->r_idx);
+                       wr_s16b(q_ptr->k_idx);
+                       wr_byte(q_ptr->flags);
+                       wr_byte(q_ptr->dungeon);
                }
        }