#include "spells-summon.h"
#include "patron.h"
#include "mutation.h"
+#include "quest.h"
+#include "artifact.h"
/*!
/* Apply changes */
object_copy(o_ptr, q_ptr);
p_ptr->update |= (PU_BONUS);
-
- /* Combine / Reorder the pack (later) */
p_ptr->update |= (PU_COMBINE | PU_REORDER);
p_ptr->window |= (PW_INVEN | PW_EQUIP | PW_SPELL | PW_PLAYER);
object_copy(o_ptr, q_ptr);
p_ptr->update |= (PU_BONUS);
-
- /* Combine / Reorder the pack (later) */
p_ptr->update |= (PU_COMBINE | PU_REORDER);
p_ptr->window |= (PW_INVEN | PW_EQUIP | PW_SPELL | PW_PLAYER);