* @param col 描画行
* @return なし
*/
-static void prt_field(cptr info, int row, int col)
+static void prt_field(cptr info, TERM_LEN row, TERM_LEN col)
{
/* Dump 13 spaces to clear */
c_put_str(TERM_WHITE, " ", row, col);
static void prt_dungeon(void)
{
cptr dungeon_name;
- int col;
+ TERM_LEN col;
/* Dump 13 spaces to clear */
c_put_str(TERM_WHITE, " ", ROW_DUNGEON, COL_DUNGEON);
*/
static void prt_status(void)
{
- u32b bar_flags[3];
+ BIT_FLAGS bar_flags[3];
TERM_LEN wid, hgt, row_statbar, max_col_statbar;
- int i, col = 0, num = 0;
+ int i;
+ TERM_LEN col = 0, num = 0;
int space = 2;
Term_get_size(&wid, &hgt);
static void prt_title(void)
{
cptr p = "";
- char str[14];
+ GAME_TEXT str[14];
if (p_ptr->wizard)
{