bool bol_mark = TRUE;
#endif
- char name_str[MAX_NLEN];
+ GAME_TEXT name_str[MAX_NLEN];
/* Initialize name string */
name_str[0] = '\0';
*/
void autopick_load_pref(bool disp_mes)
{
- char buf[80];
+ GAME_TEXT buf[80];
errr err;
/* Free old entries */
*/
bool stop_hex_spell_all(void)
{
- int i;
+ SPELL_IDX i;
for (i = 0; i < 32; i++)
{
}
}
-
/* Culcurates final mana cost */
need_mana_frac = 0;
s64b_div(&need_mana, &need_mana_frac, 0, 3); /* Divide by 3 */
need_mana += (CASTING_HEX_NUM(p_ptr) - 1);
-
/* Not enough mana */
if (s64b_cmp(p_ptr->csp, p_ptr->csp_frac, need_mana, need_mana_frac) < 0)
{
* @param col 描画行
* @return なし
*/
-static void prt_field(cptr info, int row, int col)
+static void prt_field(cptr info, TERM_LEN row, TERM_LEN col)
{
/* Dump 13 spaces to clear */
c_put_str(TERM_WHITE, " ", row, col);
static void prt_dungeon(void)
{
cptr dungeon_name;
- int col;
+ TERM_LEN col;
/* Dump 13 spaces to clear */
c_put_str(TERM_WHITE, " ", ROW_DUNGEON, COL_DUNGEON);
*/
static void prt_status(void)
{
- u32b bar_flags[3];
+ BIT_FLAGS bar_flags[3];
TERM_LEN wid, hgt, row_statbar, max_col_statbar;
- int i, col = 0, num = 0;
+ int i;
+ TERM_LEN col = 0, num = 0;
int space = 2;
Term_get_size(&wid, &hgt);
static void prt_title(void)
{
cptr p = "";
- char str[14];
+ GAME_TEXT str[14];
if (p_ptr->wizard)
{