--- /dev/null
+package mock
+
+import (
+ "errors"
+ "math/rand"
+
+ "github.com/vapor/protocol/bc"
+ "github.com/vapor/protocol/bc/types"
+)
+
+type Chain struct {
+ bestBlockHeader *types.BlockHeader
+ heightMap map[uint64]*types.Block
+ blockMap map[bc.Hash]*types.Block
+
+ prevOrphans map[bc.Hash]*types.Block
+}
+
+func NewChain() *Chain {
+ return &Chain{
+ heightMap: map[uint64]*types.Block{},
+ blockMap: map[bc.Hash]*types.Block{},
+ prevOrphans: make(map[bc.Hash]*types.Block),
+ }
+}
+
+func (c *Chain) BestBlockHeader() *types.BlockHeader {
+ return c.bestBlockHeader
+}
+
+func (c *Chain) BestBlockHeight() uint64 {
+ return c.bestBlockHeader.Height
+}
+
+func (c *Chain) CalcNextSeed(hash *bc.Hash) (*bc.Hash, error) {
+ return &bc.Hash{V0: hash.V1, V1: hash.V2, V2: hash.V3, V3: hash.V0}, nil
+}
+
+func (c *Chain) GetBlockByHash(hash *bc.Hash) (*types.Block, error) {
+ block, ok := c.blockMap[*hash]
+ if !ok {
+ return nil, errors.New("can't find block")
+ }
+ return block, nil
+}
+
+func (c *Chain) GetBlockByHeight(height uint64) (*types.Block, error) {
+ block, ok := c.heightMap[height]
+ if !ok {
+ return nil, errors.New("can't find block")
+ }
+ return block, nil
+}
+
+func (c *Chain) GetHeaderByHash(hash *bc.Hash) (*types.BlockHeader, error) {
+ block, ok := c.blockMap[*hash]
+ if !ok {
+ return nil, errors.New("can't find block")
+ }
+ return &block.BlockHeader, nil
+}
+
+func (c *Chain) GetHeaderByHeight(height uint64) (*types.BlockHeader, error) {
+ block, ok := c.heightMap[height]
+ if !ok {
+ return nil, errors.New("can't find block")
+ }
+ return &block.BlockHeader, nil
+}
+
+func (c *Chain) GetTransactionStatus(hash *bc.Hash) (*bc.TransactionStatus, error) {
+ block, err := c.GetBlockByHash(hash)
+ if err != nil {
+ return nil, errors.New("can't find block by hash")
+ }
+ txCount := len(block.Transactions)
+ var statuses []*bc.TxVerifyResult
+ rand.Seed(int64(block.Height))
+ for i := 0; i < txCount; i++ {
+ status := &bc.TxVerifyResult{}
+ if fail := rand.Intn(2); fail == 0 {
+ status.StatusFail = true
+ } else {
+ status.StatusFail = false
+ }
+ statuses = append(statuses, status)
+ }
+ txStatus := &bc.TransactionStatus{VerifyStatus: statuses}
+ return txStatus, nil
+}
+
+func (c *Chain) InMainChain(hash bc.Hash) bool {
+ block, ok := c.blockMap[hash]
+ if !ok {
+ return false
+ }
+ return c.heightMap[block.Height] == block
+}
+
+func (c *Chain) ProcessBlock(block *types.Block) (bool, error) {
+ if c.bestBlockHeader.Hash() == block.PreviousBlockHash {
+ c.heightMap[block.Height] = block
+ c.blockMap[block.Hash()] = block
+ c.bestBlockHeader = &block.BlockHeader
+ return false, nil
+ }
+
+ if _, ok := c.blockMap[block.PreviousBlockHash]; !ok {
+ c.prevOrphans[block.PreviousBlockHash] = block
+ return true, nil
+ }
+
+ c.blockMap[block.Hash()] = block
+ for c.prevOrphans[block.Hash()] != nil {
+ block = c.prevOrphans[block.Hash()]
+ c.blockMap[block.Hash()] = block
+ }
+
+ if block.Height < c.bestBlockHeader.Height {
+ return false, nil
+ }
+
+ c.bestBlockHeader = &block.BlockHeader
+ for !c.InMainChain(block.Hash()) {
+ c.heightMap[block.Height] = block
+ block = c.blockMap[block.PreviousBlockHash]
+ }
+ return false, nil
+}
+
+func (c *Chain) SetBestBlockHeader(header *types.BlockHeader) {
+ c.bestBlockHeader = header
+}
+
+func (c *Chain) SetBlockByHeight(height uint64, block *types.Block) {
+ c.heightMap[height] = block
+ c.blockMap[block.Hash()] = block
+}
+
+func (c *Chain) ValidateTx(*types.Tx) (bool, error) {
+ return false, nil
+}