-using Psychlops;\r
+///+ Prefix linkto BasicCode1\r
+//// Lines for set up Psychlops environment\r
+using Psychlops;\r
+\r
+namespace PsychlopsSilverlight4test\r
+{\r
+\r
+ public class PsychlopsMain\r
+ {///- Prefix linkto BasicCode1\r
+\r
+\r
+ ///+ Main Routine\r
+ //// Psychlops runs at the first line of this function psychlops_main().\r
+ public void psychlops_main() {\r
+ ///+ 0 linkto BasicCode3_1a\r
+ ////Prepare global parameters\r
+ const int maxrectnum = 200;\r
+ int rectnum = 100/*ID:rectnumber 25.0 200.0 25.0*/;\r
+ double rectsize = 5.0/*ID:dotsize 1.0 10.0 1.0*/;\r
+ Rectangle[] rect = new Rectangle[maxrectnum];\r
+ for (int i = 0; i < maxrectnum; i++) { rect[i] = new Rectangle(); }\r
+ double[] rectcolorR = new double[maxrectnum];\r
+ double[] rectcolorG = new double[maxrectnum];\r
+ double[] rectcolorB = new double[maxrectnum];\r
+ ///- 0 linkto BasicCode3_1a\r
+\r
+ Canvas window = new Canvas(Canvas.window);\r
+\r
+ ///+ 1 linkto BasicCode3_1a\r
+ ////Initialize\r
+ for(int i=0; i < rectnum; i++){\r
+ ///+ 1.1 set1\r
+ ////set positions and sizes\r
+ rect[i].set(rectsize, rectsize); //Set a size of rectangles.\r
+ rect[i].centering();\r
+ rect[i].shift((i - 0.5 * rectnum) * rectsize* 1.5/*ID:RectHGap 1.0 3.0 0.5*/,\r
+ (i - 0.5*rectnum) * rectsize * 1.5/*ID:RectVGap 1.0 3.0 0.5*/); //Move Rectangles to initial positions\r
+ ///- 1.1 set1\r
+ ///+ 1.2 set2\r
+ ////set colors\r
+ rectcolorR[i]=Math.random(1.0) * 0.5/*ID: RGain 0.0 1.0 0.5*/; //Set R values. Note that "i" is converted to double-type.\r
+ rectcolorG[i]=Math.random(1.0) * 0.5/*ID: GGain 0.0 1.0 0.5*/; //Set G values. Note that "i" is converted to double-type.\r
+ rectcolorB[i]=Math.random(1.0) * 0.5/*ID: BGain 0.0 1.0 0.5*/; //Set B values. Note that "i" is converted to double-type.\r
+ ///- 1.2 set2\r
+ }\r
+ ///- 1 linkto BasicCode3_1a\r
+\r
+ ///+ 2 drawing\r
+ ////drawing objects\r
+ ///+ 2.1 setlocal\r
+ ////Prepare variables for movie control;\r
+ int frame = 0;\r
+ int motion_dir = 1;\r
+ double Horizontal_shift, Vertical_shift;\r
+ ///- 2.1 setlocal\r
+\r
+ while(!Keyboard.esc.pushed()){\r
+ window.clear(Color.black);\r
+\r
+ if(frame % 30/*ID:Period_Position 30 240 30*/ ==0){ // motion direction will reverse at designated frames.\r
+ motion_dir *= -1;\r
+ }\r
+\r
+ for(int i=0; i < rectnum; i++){\r
+ ///+ 2.2 loopset1\r
+ ////set positions and sizes\r
+\r
+ Horizontal_shift=motion_dir * 1.0/*ID:HSpeed 0.0 5.0 1.0*/;\r
+ Vertical_shift=motion_dir * 0.0/*ID:VSpeed 0.0 5.0 1.0*/;\r
+\r
+ rect[i].resize(rectsize, rectsize); //Resize rectangles.\r
+ rect[i].shift(Horizontal_shift, Vertical_shift);\r
+ ///- 2.2 loopset1\r
+\r
+ ///+ 2.3 loopset2\r
+ ////set colors\r
+ rectcolorR[i]=Math.random(1.0)* 0.5/*ID:RGain 0.0 1.0 0.5*/; //Set R values. Note that "i" is converted to double-type.\r
+ rectcolorG[i]=Math.random(1.0)* 0.5/*ID:GGain 0.0 1.0 0.5*/; //Set G values. Note that "i" is converted to double-type.\r
+ rectcolorB[i]=Math.random(1.0)* 0.5/*ID:BGain 0.0 1.0 0.5*/; //Set B values. Note that "i" is converted to double-type.\r
+ ///- 2.3 loopset2\r
+\r
+ }\r
+ \r
+ ///+ 2.4 linkto BasicCode3_1a\r
+ for(int i=0; i < rectnum; i++){\r
+ rect[i].draw(new Color(rectcolorR[i], rectcolorG[i], rectcolorB[i])); //draw objects by designated colors.\r
+ }\r
+ window.flip();\r
+ ///- 2.4 linkto BasicCode3_1a\r
+ \r
+ frame++;\r
+ }\r
+ ///- 2 drawing\r
+\r
+}\r
+ ///- Main Routine\r
+\r
+\r
+ }\r
+\r
+}\r
+\r
+\r
+/*\r
+using Psychlops;\r
+\r
+namespace PsychlopsSilverlight4test\r
+{\r
+\r
+ public class PsychlopsMain\r
+ {\r
+\r
+ Psychlops.Widgets.Slider rect_size;\r
+ Psychlops.Widgets.Slider rect_lum;\r
+ Psychlops.Widgets.Slider bg_lum;\r
+\r
+\r
+ void RectLuminance()\r
+ {\r
+ Canvas display = new Canvas(Canvas.window);\r
+ Interval rng = new Interval();\r
+ rect_size = new Psychlops.Widgets.Slider("Rect Size", 1 < rng < 500, 10.0);\r
+ rect_lum = new Psychlops.Widgets.Slider("Rect Luminance", 0.0 <= rng <= 1.0, 0.1);\r
+ bg_lum = new Psychlops.Widgets.Slider("BG Luminance", 0.0 <= rng <= 1.0, 0.1);\r
+ Ellipse drawee = new Ellipse(100, 100);\r
+ display.showFPS();\r
+ display.watchFPS();\r
+\r
+ Rectangle rect = new Rectangle(rect_size, rect_size);\r
+ rect.centering();\r
+\r
+\r
+ Clock before = new Clock(), after = new Clock();\r
+ while (!Keyboard.esc.pushed())\r
+ {\r
+ Display.clear(bg_lum);\r
+ rect.resize(rect_size, rect_size).draw(rect_lum);\r
+ after.update();\r
+ display.var((after - before).at_msec(), 100, 100, Color.green);\r
+ display.var((after - before).at_msec(), 100, 200, Color.green);\r
+ drawee.centering().shift(Math.random(100), 0);\r
+ drawee.draw(Color.black);\r
+ Display.flip();\r
+ }\r
+\r
+ }\r
+\r
+\r
+ public void psychlops_main()\r
+ {\r
+ RectLuminance();\r
+ }\r
+\r
+\r
+ }\r
+\r
+}\r
+*/\r
+\r
+\r
+\r
+\r
+\r
+\r
+\r
+\r
+\r
+\r
+\r
+/*\r
+ using Psychlops;\r
+\r
+namespace PsychlopsSilverlight4test\r
+{\r
+\r
+ public class PsychlopsMain\r
+ {\r
+\r
+ Psychlops.Canvas cnvs;\r
+ int i;\r
+ double x, y, z, t, p, temp, xx, yy;\r
+\r
+ //Set Target Initial Value\r
+ double TargetEcce = 100.0, TargetSize = 5.0, TargetNumber = 5, Rotate = 0.0;\r
+\r
+ //Set Background Initial Value\r
+ double Axis = 0.0, BGRadii = 150, BGSize = 5.0;\r
+ Psychlops.Widgets.Slider thetaSpeed, DotNumber;\r
+ Image img;\r
+\r
+\r
+\r
+ public void psychlops_main()\r
+ {\r
+ cnvs = new Canvas(500, 500);\r
+\r
+ Psychlops.Solver.BinomialLikelihood.showWindow(Math.cumulativeNormalDistibution);\r
+\r
+\r
+ img = new Image("Resources/logo.png");\r
+\r
+ Interval rng = new Interval();\r
+ thetaSpeed = new Psychlops.Widgets.Slider("Label", -10 <= rng <= 10, 3.0);\r
+ DotNumber = new Psychlops.Widgets.Slider("DotNum", 0 <= rng <= 100, 50.0);\r
+\r
+ //Declare background dots and target\r
+ Rectangle[] BGDot = new Rectangle[2048];\r
+ for(int i=0; i<2048; i++){\r
+ BGDot[i]=new Rectangle();\r
+ }\r
+ Rectangle[] Target= new Rectangle[10];\r
+ for(int i=0; i<10; i++){\r
+ Target[i]=new Rectangle();\r
+ }\r
+\r
+\r
+ //Declare Matrix to keep back ground dots' coordinate value\r
+ double[] DotX=new double[2048];\r
+ double[] DotY = new double[2048];\r
+\r
+\r
+ //Set Independent variables to manipulate\r
+\r
+\r
+ //Initialize positions of background dots\r
+ for(int i=0; i<2048; i++){\r
+ t=2.0*Math.PI*Math.random(1.0);\r
+ p=2.0*Math.PI*Math.random(1.0);\r
+ DotX[i]=t;\r
+ DotY[i]=p;\r
+\r
+ x=BGRadii*Math.cos(t)*Math.cos(p);\r
+ y=BGRadii*Math.sin(t)*Math.cos(p);\r
+ BGDot[i].set(BGSize, BGSize);\r
+ BGDot[i].centering().shift(x,y);\r
+ }\r
+\r
+ //Initialize positions of targets\r
+ for(int i=0; i<10; i++)Target[i].set(TargetSize, TargetSize);\r
+\r
+ double COS, SIN;\r
+ //DotNumber = 200;\r
+ //Main stimulus loop\r
+ while(true){\r
+ //Clear the main window\r
+ cnvs.clear();\r
+\r
+\r
+ temp=Axis/360*2*Math.PI;\r
+ COS=Math.cos(temp);\r
+ SIN=Math.sin(temp);\r
+\r
+ //Calculate positions of background dots and set them\r
+ for(int i=0; i<DotNumber; i++){\r
+ //Calculate in polar coordinate\r
+ t=DotX[i]+2.0*Math.PI*thetaSpeed/360.0;\r
+ p=DotY[i];\r
+\r
+ //Save current position\r
+ DotX[i]=t;\r
+\r
+ //Convert to Decartes coordinate\r
+ x=BGRadii*Math.cos(t)*Math.cos(p);\r
+ y=BGRadii*Math.sin(t)*Math.cos(p);\r
+ z=BGRadii*Math.sin(p);\r
+ xx=x;\r
+ yy=SIN*y+COS*z;\r
+\r
+ //Set Dotsize and Draw them\r
+ BGDot[i].set(BGSize, BGSize);\r
+ BGDot[i].centering().shift(xx,yy);\r
+ BGDot[i].draw( Color.blue );\r
+ }\r
+\r
+ //Calculate positions of targets and set them\r
+ temp=Rotate*2*Math.PI/360.0;\r
+ for (int i = 0; i < 5; i++)\r
+ {\r
+ t = 2.0 * Math.PI/TargetNumber;\r
+ x = TargetEcce*Math.cos(i*t+temp);\r
+ y = TargetEcce*Math.sin(i*t+temp);\r
+ Target[i].centering().shift(x,y);\r
+ Target[i].fill = Color.yellow;\r
+ Target[i].draw();\r
+ }\r
+\r
+ img.centering(Mouse.position).draw();\r
+\r
+ cnvs.var(Mouse.position.x, 100, 100);\r
+ cnvs.var(Mouse.position.y, 100, 140);\r
+\r
+ //Reflect drawing at the next frame;\r
+ cnvs.flip();\r
+ }\r
+ }\r
+ }\r
+\r
+}\r
+*/\r
+\r
+\r
+/*using Psychlops;\r
+\r
+namespace PsychlopsSilverlight4test\r
+{\r
+ public class PsychlopsMain\r
+ {\r
+ public void psychlops_main()\r
+ {\r
+ var figure_type = Psychlops.Widgets.Browser.Element.byID("FIGURE");\r
+ var size_x = Psychlops.Widgets.Browser.Element.byID("SIZE_X");\r
+ var size_y = Psychlops.Widgets.Browser.Element.byID("SIZE_Y");\r
+ var shift_x = Psychlops.Widgets.Browser.Element.byID("SHIFT_X");\r
+ var shift_y = Psychlops.Widgets.Browser.Element.byID("SHIFT_Y");\r
+ var color_r = Psychlops.Widgets.Browser.Element.byID("COLOR_R");\r
+ var color_g = Psychlops.Widgets.Browser.Element.byID("COLOR_G");\r
+ var color_b = Psychlops.Widgets.Browser.Element.byID("COLOR_B");\r
+\r
+ Canvas window = new Canvas(300, 300);\r
+\r
+ var figure_r = new Rectangle();\r
+ var figure_e = new Ellipse();\r
+ Shape figure = figure_r;\r
+ \r
+ while (!Keyboard.esc.pushed())\r
+ {\r
+ if (System.String.Compare(figure_type, "Rectangle") == 0)\r
+ {\r
+ figure_r.set(size_x, size_y);\r
+ figure = figure_r;\r
+ }\r
+ else\r
+ {\r
+ figure_e.set(size_x, size_y);\r
+ figure = figure_e;\r
+ }\r
+ figure.fill = new Color(color_r, color_g, color_b);\r
+\r
+ window.clear(Color.black);\r
+ figure.centering().shift(shift_x, shift_y).draw();\r
+ window.flip();\r
+ }\r
+ }\r
+ }\r
+\r
+}\r
+\r
+\r
+\r
+\r
+/*\r
+using Psychlops;\r
\r
namespace Psychlops\r
{\r
}\r
\r
\r
+\r
namespace PsychlopsSilverlight4test\r
{\r
\r
{\r
Canvas cnvs;\r
Image img;\r
- Rectangle fixation;\r
+ Ellipse fixation;\r
Shape shape;\r
Color col;\r
int isize = 100;\r
double tfreq = 1;\r
int frames;\r
RandomDots dots;\r
+ Group g;\r
\r
public void psychlops_main()\r
{\r
cnvs = new Canvas(500, 500);\r
+ g = new Group();\r
img = new Image(isize * 2, isize * 2);\r
- fixation = new Rectangle(10, 10);\r
+ Figures.drawGrating(ref img, 200, 200, 20, 1, 2, frames * 2.0 * Math.PI / tfreq / 60);\r
+ g.append(img);\r
+ g.rotation = 50;\r
+ fixation = new Ellipse(10, 10);\r
fixation.fill = Color.red;\r
//var poly = new Rectangle(100, 100);\r
var poly = new Letters("日本語");\r
shape = poly;\r
\r
var rng = new Interval();\r
- var slider = new Psychlops.Widgets.Slider("tesrt", 0 <= rng <= 5);\r
+ var slider = new Psychlops.Widgets.Slider("tesrt", -100 <= rng <= 100);\r
\r
dots = new RandomDots();\r
\r
\r
- while(true) {\r
+ while (true)\r
+ {\r
frames++;\r
- \r
+\r
+\r
cnvs.clear(new Color(Mouse.left.pressed() ? 0.75 : 0.5));\r
col.set(Math.random(1.0));\r
\r
- fixation.centering();\r
+ /*if (frames % 2 == 0)\r
+ {\r
+ fixation.centering().shift(100, 100);\r
+ fixation.draw(new Stroke(Color.blue, 3));\r
+ }* /\r
+\r
+ fixation.centering().shift(slider, 0);\r
fixation.draw(Color.red);\r
\r
//Figures.drawGabor(ref img, 20, 100, 1, 0, frames * 2.0 * Math.PI / tfreq / 60);\r
//Figures.drawGaussian(ref img, 20, 1);\r
- Figures.drawGrating(ref img, 30, 30, 20, 1, 2, frames * 2.0 * Math.PI / tfreq / 60);\r
- img.centering(Mouse.position);\r
- img.draw();\r
+ //Figures.drawGrating(ref img, 200, 200, 20, 1, 2, frames * 2.0 * Math.PI / tfreq / 60);\r
+ //img.centering(Mouse.position);\r
+ //img.draw();\r
+ g.centering(Mouse.position).draw();\r
+ g.rotation += 1;\r
\r
- shape.centering(Mouse.position).shift(100,0);\r
+ shape.centering(Mouse.position).shift(100, 0);\r
shape.draw();\r
if (Keyboard.spc.pressed()) cnvs.var(Mouse.x, 100, 100);\r
\r
- cnvs.var(frames, 20, 20);\r
- slider.value = frames/100.0;\r
+ cnvs.var(frames, 0, 20);\r
+ //slider.value = frames / 100.0;\r
\r
- fixation.shift(100,100);\r
- fixation.draw(new Stroke(Color.blue, 3));\r
+ /*if (frames % 2 != 0)\r
+ {\r
+ fixation.shift(100, 100);\r
+ fixation.draw(new Stroke(Color.green, 3));\r
+ }* /\r
\r
- for (int i=0; i<dots.cood.Length; i++)\r
+ for (int i = 0; i < dots.cood.Length; i++)\r
{\r
dots.cood[i].set(Math.random(500), Math.random(500));\r
}\r
+ cnvs.var((double)slider, 200, 200);\r
dots.draw();\r
\r
cnvs.flip();\r
}\r
}\r
}\r
+}\r
+\r
+**/\r
+\r
+\r
+/*\r
\r
+using Psychlops;\r
+namespace PsychlopsSilverlight4test\r
+{\r
+\r
+ public class PsychlopsMain\r
+ {\r
+ Canvas cnvs;\r
+ Rectangle[] rect;\r
+ int n;\r
+\r
+ public void psychlops_main()\r
+ {\r
+ n = 1;\r
+ cnvs = new Canvas(500, 500);\r
+ rect = new Rectangle[n];\r
+ for (int i = 0; i < n; i++)\r
+ {\r
+ rect[i] = new Rectangle(10, 10);\r
+ rect[i].fill = Color.red;\r
+ }\r
+ Interval rng = new Interval();\r
+ var slider = new Psychlops.Widgets.Slider("Label", -100 <= rng <= 100);\r
+\r
+ while (true)\r
+ {\r
+ cnvs.clear();\r
+ for (int i = 0; i < n; i++)\r
+ {\r
+ rect[i].centering().shift(slider * i*3, i*3).draw();\r
+ }\r
+ cnvs.flip();\r
+ }\r
+ }\r
+ }\r
}\r
+\r
+*/
\ No newline at end of file