--- /dev/null
+{{var "v"}} := {{if not isArray}}*{{end}}{{ .Varname }}
+{{var "h"}}, {{var "l"}} := z.DecSliceHelperStart() {{/* // helper, containerLenS */}}{{if not isArray}}
+var {{var "c"}} bool {{/* // changed */}}
+_ = {{var "c"}}{{end}}
+if {{var "l"}} == 0 {
+ {{if isSlice }}if {{var "v"}} == nil {
+ {{var "v"}} = []{{ .Typ }}{}
+ {{var "c"}} = true
+ } else if len({{var "v"}}) != 0 {
+ {{var "v"}} = {{var "v"}}[:0]
+ {{var "c"}} = true
+ } {{else if isChan }}if {{var "v"}} == nil {
+ {{var "v"}} = make({{ .CTyp }}, 0)
+ {{var "c"}} = true
+ } {{end}}
+} else {
+ {{var "hl"}} := {{var "l"}} > 0
+ var {{var "rl"}} int
+ _ = {{var "rl"}}
+ {{if isSlice }} if {{var "hl"}} {
+ if {{var "l"}} > cap({{var "v"}}) {
+ {{var "rl"}} = z.DecInferLen({{var "l"}}, z.DecBasicHandle().MaxInitLen, {{ .Size }})
+ if {{var "rl"}} <= cap({{var "v"}}) {
+ {{var "v"}} = {{var "v"}}[:{{var "rl"}}]
+ } else {
+ {{var "v"}} = make([]{{ .Typ }}, {{var "rl"}})
+ }
+ {{var "c"}} = true
+ } else if {{var "l"}} != len({{var "v"}}) {
+ {{var "v"}} = {{var "v"}}[:{{var "l"}}]
+ {{var "c"}} = true
+ }
+ } {{end}}
+ var {{var "j"}} int
+ // var {{var "dn"}} bool
+ for ; ({{var "hl"}} && {{var "j"}} < {{var "l"}}) || !({{var "hl"}} || r.CheckBreak()); {{var "j"}}++ {
+ {{if not isArray}} if {{var "j"}} == 0 && {{var "v"}} == nil {
+ if {{var "hl"}} {
+ {{var "rl"}} = z.DecInferLen({{var "l"}}, z.DecBasicHandle().MaxInitLen, {{ .Size }})
+ } else {
+ {{var "rl"}} = {{if isSlice}}8{{else if isChan}}64{{end}}
+ }
+ {{var "v"}} = make({{if isSlice}}[]{{ .Typ }}{{else if isChan}}{{.CTyp}}{{end}}, {{var "rl"}})
+ {{var "c"}} = true
+ }{{end}}
+ {{var "h"}}.ElemContainerState({{var "j"}})
+ {{/* {{var "dn"}} = r.TryDecodeAsNil() */}}{{/* commented out, as decLineVar handles this already each time */}}
+ {{if isChan}}{{ $x := printf "%[1]vvcx%[2]v" .TempVar .Rand }}var {{$x}} {{ .Typ }}
+ {{ decLineVar $x }}
+ {{var "v"}} <- {{ $x }}
+ // println(">>>> sending ", {{ $x }}, " into ", {{var "v"}}) // TODO: remove this
+ {{else}}{{/* // if indefinite, etc, then expand the slice if necessary */}}
+ var {{var "db"}} bool
+ if {{var "j"}} >= len({{var "v"}}) {
+ {{if isSlice }} {{var "v"}} = append({{var "v"}}, {{ zero }})
+ {{var "c"}} = true
+ {{else}} z.DecArrayCannotExpand(len(v), {{var "j"}}+1); {{var "db"}} = true
+ {{end}}
+ }
+ if {{var "db"}} {
+ z.DecSwallow()
+ } else {
+ {{ $x := printf "%[1]vv%[2]v[%[1]vj%[2]v]" .TempVar .Rand }}{{ decLineVar $x }}
+ }
+ {{end}}
+ }
+ {{if isSlice}} if {{var "j"}} < len({{var "v"}}) {
+ {{var "v"}} = {{var "v"}}[:{{var "j"}}]
+ {{var "c"}} = true
+ } else if {{var "j"}} == 0 && {{var "v"}} == nil {
+ {{var "v"}} = make([]{{ .Typ }}, 0)
+ {{var "c"}} = true
+ } {{end}}
+}
+{{var "h"}}.End()
+{{if not isArray }}if {{var "c"}} {
+ *{{ .Varname }} = {{var "v"}}
+}{{end}}