{
case "P":
preference_action_id = preference_action_id + ICameraFeatureDispatcher.MODE_P;
- defaultAction = (isLongClick) ? ICameraFeatureDispatcher.FEATURE_AE_DOWN : ICameraFeatureDispatcher.FEATURE_EXPOSURE_BIAS_DOWN;
+ defaultAction = (isLongClick) ? ICameraFeatureDispatcher.FEATURE_EXPOSURE_BIAS_DOWN : ICameraFeatureDispatcher.FEATURE_EXPOSURE_BIAS_DOWN;
break;
case "A":
preference_action_id = preference_action_id + ICameraFeatureDispatcher.MODE_A;
- defaultAction = (isLongClick) ? ICameraFeatureDispatcher.FEATURE_AE_DOWN : ICameraFeatureDispatcher.FEATURE_EXPOSURE_BIAS_DOWN;
+ defaultAction = (isLongClick) ? ICameraFeatureDispatcher.FEATURE_EXPOSURE_BIAS_DOWN : ICameraFeatureDispatcher.FEATURE_EXPOSURE_BIAS_DOWN;
break;
case "S":
preference_action_id = preference_action_id + ICameraFeatureDispatcher.MODE_S;
- defaultAction = (isLongClick) ? ICameraFeatureDispatcher.FEATURE_AE_DOWN : ICameraFeatureDispatcher.FEATURE_EXPOSURE_BIAS_DOWN;
+ defaultAction = (isLongClick) ? ICameraFeatureDispatcher.FEATURE_EXPOSURE_BIAS_DOWN : ICameraFeatureDispatcher.FEATURE_EXPOSURE_BIAS_DOWN;
break;
case "M":
preference_action_id = preference_action_id + ICameraFeatureDispatcher.MODE_M;
- defaultAction = (isLongClick) ? ICameraFeatureDispatcher.FEATURE_AE_DOWN : ICameraFeatureDispatcher.FEATURE_APERTURE_DOWN;
+ defaultAction = (isLongClick) ? ICameraFeatureDispatcher.FEATURE_EXPOSURE_BIAS_DOWN : ICameraFeatureDispatcher.FEATURE_APERTURE_DOWN;
break;
case "ART":
preference_action_id = preference_action_id + ICameraFeatureDispatcher.MODE_ART;
- defaultAction = (isLongClick) ? ICameraFeatureDispatcher.FEATURE_AE_DOWN : ICameraFeatureDispatcher.FEATURE_EXPOSURE_BIAS_DOWN;
+ defaultAction = (isLongClick) ? ICameraFeatureDispatcher.FEATURE_EXPOSURE_BIAS_DOWN : ICameraFeatureDispatcher.FEATURE_EXPOSURE_BIAS_DOWN;
break;
case "iAuto":