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[Refactor] #40514 player_type の resist_acid 変数を廃止. / Abolished the resist_acid variab...
authordeskull <deskull@users.sourceforge.jp>
Sun, 10 Jan 2021 16:08:16 +0000 (01:08 +0900)
committerdeskull <deskull@users.sourceforge.jp>
Sun, 10 Jan 2021 16:21:51 +0000 (01:21 +0900)
commitaeb9a44a4cc88119b54d81e5f99ca5adeb99bab2
treeb9aa064ce6cb084f270d6b181f47388cc83ce2d4
parent44e952721021ec517d3bafbe361bfcb59dbbef2d
[Refactor] #40514 player_type の resist_acid 変数を廃止. / Abolished the resist_acid variable in player_type.
src/core/hp-mp-processor.c
src/monster/monster-update.c
src/mspell/element-resistance-checker.c
src/player-info/resistance-info.c
src/player/player-damage.c
src/player/player-status-resist.c
src/player/player-status.c
src/player/player-status.h
src/specific-object/death-scythe.c