AAAAAAAAAAAAAAAA
AAAAAAAAAAAAAAAA
}
-# tile 1 (\8fc\82Ì\95Ç)
+# tile 1 (\95Ç)
{
ANNOA1PPPPP1NNOA
AOOOA1P1PP11OOOA
A111A11PPPP1111A
AOPPA11PPPP1OP1A
}
-# tile 2 (\89¡\82Ì\95Ç)
+# tile 2 (\95Ç)
{
AAANOOAAAAANOOAA
OOONOOA1OOONOOA1
1111111111111111
AAAAAAAAAAAAAAAA
}
-# tile 3 (\8d¶\8fã\8ap\82Ì\95Ç)
+# tile 3 (\95Ç)
{
AAANNNNOOOOOOAAA
NNNNAA11PPPPO111
A111A11PPPP1111A
AOPPA11PPPP1OP1A
}
-# tile 4 (\89E\8fã\8ap\82Ì\95Ç)
+# tile 4 (\95Ç)
{
AAANNNNOOOOOOAAA
NNNNAA11PPPPO111
A111A11PPPP1111A
AOPPA11PPPP1OP1A
}
-# tile 5 (\8d¶\89º\8ap\82Ì\95Ç)
+# tile 5 (\95Ç)
{
AAANNNNOOOOOOAAA
NNNNAA11PPPPO111
1111111111111111
AAAAAAAAAAAAAAAA
}
-# tile 6 (\89E\89º\8ap\82Ì\95Ç)
+# tile 6 (\95Ç)
{
AAANNNNOOOOOOAAA
NNNNAA11PPPPO111
1111111111111111
AAAAAAAAAAAAAAAA
}
-# tile 7 (\8cð\8d·\82µ\82½\95Ç)
+# tile 7 (\95Ç)
{
AAANNNNOOOOOOAAA
NNNNAA11PPPPO111
A111A11PPPP1111A
AOPPA11PPPP1OP1A
}
-# tile 8 (tuwall)
+# tile 8 (\95Ç)
{
AAANNNNOOOOOOAAA
NNNNAA11PPPPO111
1111111111111111
AAAAAAAAAAAAAAAA
}
-# tile 9 (tdwall)
+# tile 9 (\95Ç)
{
AAANNNNOOOOOOAAA
NNNNAA11PPPPO111
A111A11PPPP1111A
AOPPA11PPPP1OP1A
}
-# tile 10 (tlwall)
+# tile 10 (\95Ç)
{
AAANNNNOOOOOOAAA
NNNNAA11PPPPO111
A111A11PPPP1111A
AOPPA11PPPP1OP1A
}
-# tile 11 (trwall)
+# tile 11 (\95Ç)
{
AAANNNNOOOOOOAAA
NNNNAA11PPPPO111
A111A11PPPP1111A
AOPPA11PPPP1OP1A
}
-# tile 12 (\94à\82È\82µ)
+# tile 12 (\8fo\93ü\8cû)
{
AAAAAAAAAAAAAAAA
AA............AA
AA............AA
AAAAAAAAAAAAAAAA
}
-# tile 13 (\8fc\82Ì\8aJ\82¢\82½\94à)
+# tile 13 (\8aJ\82¢\82½\94à)
{
AAAAAAAAAAAAAAAA
AAAAAAAAAAAAAAAA
A..............A
AAAAAAAAAAAAAAAA
}
-# tile 14 (\89¡\82Ì\8aJ\82¢\82½\94à)
+# tile 14 (\8aJ\82¢\82½\94à)
{
AAAAAAAAAAAAAAAA
AAAAAAAAAAAAAAAA
AAAAAAAAAAAAAAAA
AAAAAAAAAAAAAAAA
}
-# tile 15 (\8fc\82Ì\95Â\82¶\82½\94à)
+# tile 15 (\95Â\82¶\82½\94à)
{
AAAAAAAAAAAAAAAA
AAAAAAAAAAAAAAAA
AAAAAAAAAAAAAAAA
AAAAAAAAAAAAAAAA
}
-# tile 16 (\89¡\82Ì\95Â\82¶\82½\94à)
+# tile 16 (\95Â\82¶\82½\94à)
{
AAAAAAAAAAAAAAAA
AAAAAAAAAAAAAAAA
FFFFFFFFFFFFFFF.
................
}
-# tile 29 (\8bÊ\8dÀ)
+# tile 29 (\89Ø\82â\82©\82È\8bÊ\8dÀ)
{
................
.....HHHHH......
DDDDKKDDDDCDDDDD
DDDDDDDDDDDKDDDD
}
-# tile 35 (\8fc\82Ì\8aJ\82¢\82½\92µ\82Ë\8b´)
+# tile 35 (\8d~\82è\82Ä\82¢\82é\92µ\82Ë\8b´)
{
EKKAKKKKKKKAKKAE
EJKKKKKKKKKKKJAA
EEJJJJJJJJJJJAAA
EJKKKKKKKKKKKJAA
}
-# tile 36 (\89¡\82Ì\8aJ\82¢\82½\92µ\82Ë\8b´)
+# tile 36 (\8d~\82è\82Ä\82¢\82é\92µ\82Ë\8b´)
{
EEEEEEEEEEEEEEEE
JEJKJEJKJEJKJEJK
AAAAAAAAAAAAAAAA
AAAEAAAEAAAEAAAE
}
-# tile 37 (\8fc\82Ì\95Â\82¶\82½\92µ\82Ë\8b´)
+# tile 37 (\8fã\82Á\82Ä\82¢\82é\92µ\82Ë\8b´)
{
................
..JKJ.JKJ.JKJ...
...AAA.AAA.AAA..
................
}
-# tile 38 (\89¡\82Ì\95Â\82¶\82½\92µ\82Ë\8b´)
+# tile 38 (\8fã\82Á\82Ä\82¢\82é\92µ\82Ë\8b´)
{
................
..JJJJJJJJJJJ...
................
................
}
-# tile 65 (\8fc\82Ì\83r\81[\83\80)
+# tile 65 (\95Ç)
{
.......NN.......
......NN........
.........NN.....
........NN......
}
-# tile 66 (\89¡\82Ì\83r\81[\83\80)
+# tile 66 (\95Ç)
{
................
................
................
................
}
-# tile 67 (\8d¶\8eÎ\82ß\82Ì\83r\81[\83\80)
+# tile 67 (\95Ç)
{
NNNNN...........
....N...........
............N...
............NNNN
}
-# tile 68 (\89E\8eÎ\82ß\82Ì\83r\81[\83\80)
+# tile 68 (\95Ç)
{
............NNNN
............N...
....N...........
NNNNN...........
}
-# tile 69 (dig beam)
+# tile 69 (cmap 69)
{
....AAAA........
..A....AA..AA...
....AA....AAA...
................
}
-# tile 70 (flash beam)
+# tile 70 (cmap 70)
{
................
.....NNNNNN.....
.....NNNNNN.....
................
}
-# tile 71 (boom left)
+# tile 71 (cmap 71)
{
................
................
................
................
}
-# tile 72 (boom right)
+# tile 72 (cmap 72)
{
................
................
................
................
}
-# tile 73 (shield1)
+# tile 73 (cmap 73)
{
................
.....I....I.....
.....I....I.....
................
}
-# tile 74 (shield2)
+# tile 74 (cmap 74)
{
................
.CCCCCCCCCCCCCCC
.CCCCCCCCCCCCCC.
................
}
-# tile 75 (shield3)
+# tile 75 (cmap 75)
{
.......HH.......
.......HH.......
.......HH.......
.......HH.......
}
-# tile 76 (shield4)
+# tile 76 (cmap 76)
{
................
......NNNNN.....
.......FF.......
................
}
-# tile 79 (swallow top left)
+# tile 79 (cmap 79)
{
AAAAAAADDDDDDAAA
AAAAADDDDDDDDDDD
AAAADDDDDD......
AAAADDDDDD......
}
-# tile 80 (swallow top center)
+# tile 80 (cmap 80)
{
AAAAAAAAAAAAAAAA
DDAAAAAAAAAAAAAA
................
................
}
-# tile 81 (swallow top right)
+# tile 81 (cmap 81)
{
AAAAAAAAAAAAAAAA
AAADDDDDAAAAAAAA
....DDDDDDDDDDDD
....DDDDDDDDDDDA
}
-# tile 82 (swallow middle left)
+# tile 82 (cmap 82)
{
AAAADDDDDD......
AAAADDDDDDD.....
DDDDDDD.........
DDCCDDD.........
}
-# tile 83 (swallow middle right)
+# tile 83 (cmap 83)
{
....DDDDDDDDDDDA
....DDDDDDDDDDDA
......DDDDDDDDAA
.......DDDDDDDAA
}
-# tile 84 (swallow bottom left )
+# tile 84 (cmap 84)
{
DDDCDDD.........
DDDCDDD.........
AAAAAAAAAAAADDDD
AAAAAAAAAAAAAADD
}
-# tile 85 (swallow bottom center)
+# tile 85 (cmap 85)
{
................
................
DDDDDDDDDDDDDDDD
DDDDDDDDDDDDDDAA
}
-# tile 86 (swallow bottom right)
+# tile 86 (cmap 86)
{
......DDDDDDDDAA
......DDDDDDDDDA
DDAAAAAAAAAAAAAA
AAAAAAAAAAAAAAAA
}
-# tile 87 (explosion top left)
+# tile 87 (explosion dark 0)
{
................
................
..AAAA..AAAA....
..AAA..AAAAA....
}
-# tile 88 (explosion top centre)
+# tile 88 (explosion dark 1)
{
................
................
........A.A.APAA
.PA...APAAAAAAAA
}
-# tile 89 (explosion top right)
+# tile 89 (explosion dark 2)
{
................
................
AA.A..A.AAAA....
A.AA..A.AAAAA...
}
-# tile 90 (explosion middle left)
+# tile 90 (explosion dark 3)
{
..AAA.A.AAA.....
..AAA.AAAAA.AP..
..A.A...AAP...PA
....A.........PA
}
-# tile 91 (explosion middle center)
+# tile 91 (explosion dark 4)
{
APAAA..PPAPAAAAA
.APA..A.AAAPAAA.
AAAAAAAAAAAAA.AA
AAAAAAAAAAA.HH..
}
-# tile 92 (explosion middle right)
+# tile 92 (explosion dark 5)
{
..AAA.A.A.AAAA..
..AAAAA.A.AAAA..
AAA...AAAAAAA...
....PPAAAAAAAA..
}
-# tile 93 (explosion bottom left)
+# tile 93 (explosion dark 6)
{
....A.......A..P
....A.......AA..
................
................
}
-# tile 94 (explosion bottom center)
+# tile 94 (explosion dark 7)
{
PPPAAAAAPAAA.A..
AAPPAAPPPPA.A...
................
................
}
-# tile 95 (explosion bottom right)
+# tile 95 (explosion dark 8)
{
....P..AAAAAAA..
..A..A.AA.A.AA..