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Creature クラスに sightRange メンバ変数を追加。 / Add sightRange to Creature class.
[deeangband/Deeangband-new.git] / Deeangband / Deeangband.h
2015-01-12 DeskullCreature クラスに sightRange メンバ変数を追加。 / Add sightRange...
2015-01-07 Deskull名前空間を修正 / Fix namespace.
2015-01-06 Deskull視界処理の追加実装。 / Extend implementation of creature sight.
2015-01-05 Deskullクラス宣言を追加。 / Add class declaration .
2015-01-04 DeskullLore::PutFieldLore() と Lore::GetFieldLore() を実装。 /...
2015-01-02 Deskullゲームメッセージ付加と、typedef定義試行。 / Add some game messages and...
2014-06-28 DeskullChange Default window size for SDL test.
2014-06-22 DeskullAdd HaveGameTime:wait.
2014-06-20 DeskullRename Feature class to Floor.
2014-06-19 DeskullChange ID in camp to Tag.
2014-06-18 DeskullRename literals (floor to field).
2014-06-08 DeskullChange WEIGHT and HEIGHT from int to double.
2014-05-18 DeskullOmit old XML files.
2014-05-14 DeskullAdd members and comment about them to TrapBase class.
2014-05-07 DeskullAdd member to GAME_COMMAND enum.
2014-05-06 DeskullAdd description member to GameElement class.
2014-05-06 DeskullAdd Deeangband::GenerateFloor().
2014-04-21 DeskullAdd new command, GAME_COMMAND_DEBUG_XML_SAVE, GAME_COMM...
2014-04-08 Deskull[BUGGY] Resetting header files.
2014-04-08 Deskull[BUGGY] Setting namespace.
2014-04-08 Deskull[BUGGY] Setting namespace.
2014-04-08 Deskull[BUGGY] Setting namespace.
2014-04-08 Deskull[BUGGY] Setting namespace.
2014-04-07 Deskull[BUGGY] Setting namespace.
2014-04-07 Deskull[BUGGY]Setting namespace.
2014-04-07 Deskull[Buggy]Namespace Deeangband is created.
2014-03-31 DeskullDelete "using namespace std".
2014-03-31 DeskullUpdate serialization in Item class.
2014-03-31 DeskullUpdate serialize() of Creature class by adding base...
2014-03-30 DeskullFix for namespace and warning.
2014-03-30 DeskullFix namespace of shard_ptr.
2014-03-26 DeskullAdd special definition of Camp ID.
2014-03-16 DeskullAdd SkillExp to Creature and Species class.
2014-03-16 DeskullAdd CalcSkillRank() to Skill class.
2014-03-13 DeskullAdd game time to GameWorld class.
2014-03-12 DeskullRefactor by definition SPECIAL_TAG_UNKNOWN.
2014-03-09 DeskullAdd feed point to Creature class.
2014-03-09 DeskullAdd GetDivineLevel() to Creature class.
2014-03-08 DeskullAdd GetLevel() to Creature class.
2014-03-08 DeskullAdd soulLevel to Creature class.
2014-03-08 DeskullAdd hpTable to Creature class.
2014-03-07 DeskullAdd GetSize to Creature class.
2014-03-07 DeskullAdd height and weight to Creature class.
2014-03-07 DeskullRename MapLength and Weight to MAP_LENGTH and WEIGHT.
2014-03-07 DeskullRenam Tag type to TAG.
2014-03-07 DeskullFix type of members in GameSaving class.
2014-03-04 DeskullRefactor Status to BASE_STATUS type.
2014-03-04 DeskullImplement Get in Discipline class.
2014-03-04 DeskullAdd currentDiscipline member to Creature class.
2014-03-04 DeskullDefine enum of EQUIP_SLOT.
2014-03-04 DeskullReactor enum name, PlayExitCode to PLAY_EXIT_CODE,...
2014-03-03 DeskullAdd hit point to Square class.
2014-03-01 DeskullAdd constructor and destructor to Door class and vector...
2014-02-28 DeskullAdd constructor and destructor to Trap class.
2014-02-27 DeskullFirst commit from old SVN repository.