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インクルード参照関係を一部修正。 / Fix some include references.
[deeangband/Deeangband-new.git]
/
Deeangband
/
Dice.h
2015-01-03
Deskull
Dice::CastNormalRand() 及び HaveGameTime::PlusWait()の...
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2014-11-01
Deskull
最も簡易な白兵処理を実装。 / Implement most primitive combat system.
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2014-11-01
Deskull
GameEngine::CombatCreatures()を実装。 / Implement GameEngin...
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2014-05-16
Deskull
Add Doxygen comment to Dice class.
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2014-05-14
Deskull
Fix warnings of Doxygen.
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2014-05-06
Deskull
Add version number to some classes.
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2014-04-20
Deskull
Implementing serialize() for GameWorld class.
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2014-04-07
Deskull
[Buggy]Namespace Deeangband is created.
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2014-04-07
Deskull
Fix warning.
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2014-04-05
Deskull
Add save_construct_data() and load_construct_data(...
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2014-04-04
Deskull
Change super class of Item, ItemBase, ItemEgo and Fixed...
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2014-03-28
Deskull
Add serialize() to Discipline class.
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2014-03-27
Deskull
Add serialize() to Creature class.
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2014-03-27
Deskull
Add serialize() to Dice class.
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2014-03-14
Deskull
Implement Creature::SetSpeciesData().
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2014-03-12
Deskull
Add constructor, destructor and Set() to Dice class.
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2014-03-08
Deskull
Refactor functions in Dice class.
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2014-03-06
Deskull
Add baseDamage Dice to Item class(and refactoring).
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2014-03-03
Deskull
Implement Dice::Initialize().
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2014-03-03
Deskull
Implementing test of std::mt19937.
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2014-03-03
Deskull
Add mt19337 engine to Dice class.
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2014-03-03
Deskull
Implement Dice::saving().
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2014-02-27
Deskull
First commit from old SVN repository.
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