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インクルード参照関係を一部修正。 / Fix some include references.
[deeangband/Deeangband-new.git] / Deeangband / Dice.h
2015-01-03 DeskullDice::CastNormalRand() 及び HaveGameTime::PlusWait()の...
2014-11-01 Deskull最も簡易な白兵処理を実装。 / Implement most primitive combat system.
2014-11-01 DeskullGameEngine::CombatCreatures()を実装。 / Implement GameEngin...
2014-05-16 DeskullAdd Doxygen comment to Dice class.
2014-05-14 DeskullFix warnings of Doxygen.
2014-05-06 DeskullAdd version number to some classes.
2014-04-20 DeskullImplementing serialize() for GameWorld class.
2014-04-07 Deskull[Buggy]Namespace Deeangband is created.
2014-04-07 DeskullFix warning.
2014-04-05 DeskullAdd save_construct_data() and load_construct_data(...
2014-04-04 DeskullChange super class of Item, ItemBase, ItemEgo and Fixed...
2014-03-28 DeskullAdd serialize() to Discipline class.
2014-03-27 DeskullAdd serialize() to Creature class.
2014-03-27 DeskullAdd serialize() to Dice class.
2014-03-14 DeskullImplement Creature::SetSpeciesData().
2014-03-12 DeskullAdd constructor, destructor and Set() to Dice class.
2014-03-08 DeskullRefactor functions in Dice class.
2014-03-06 DeskullAdd baseDamage Dice to Item class(and refactoring).
2014-03-03 DeskullImplement Dice::Initialize().
2014-03-03 DeskullImplementing test of std::mt19937.
2014-03-03 DeskullAdd mt19337 engine to Dice class.
2014-03-03 DeskullImplement Dice::saving().
2014-02-27 DeskullFirst commit from old SVN repository.