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[Refactor] #41091 一部モンスターのフレーバーを修正した / Corrected flavor text of some monsters
[hengband/hengband.git]
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edit
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2021-01-01
Hourier
[Refactor] #41091 一部モンスターのフレーバーを修正した / Corrected flavor...
tree
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commitdiff
2020-12-12
iks
Merge branch 'For3.0.0-Monster-Adjustment' into release...
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commitdiff
2020-12-12
Hourier
[Fix] #37285 r_infoの誤記を修正 / Resolved the invalid descri...
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commitdiff
2020-12-12
Hourier
[Implement] #37285 モンスターのフレーバーテキストを加筆修正した / Adjusted...
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commitdiff
2020-12-11
Hourier
[Implement] #37324 一部アーティファクトのフレーバー修正 / Fixed the flavo...
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commitdiff
2020-12-11
deskull
Merge branch 'Release-3.0.0Alpha' into release/3.0...
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commitdiff
2020-12-11
Hourier
[Implement] #37285 紅衣の修行僧を追加した / Added crimson monks
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commitdiff
2020-12-11
deskull
Merge branch 'Release-3.0.0Alpha' into release/3.0...
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commitdiff
2020-12-11
Hourier
[Implement] #40906 『ドン・キホーテのヘヴィ・ランス』を騎兵における古い城の報酬にした...
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commitdiff
2020-12-11
Hourier
[Implement] #40907 Iユニークの出現階層を28Fから34Fへ移した / Moved...
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commitdiff
2020-12-11
Hourier
[Implement] #40909 配管工の兄弟に無敵化を追加した / Added invulner...
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commitdiff
2020-12-11
Hourier
[Refactor] #37324 Adjusted the positions of white space
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commitdiff
2020-12-09
deskull
[Merge] #40881 流れ上ブランチが孤立するとまずいので、名目的に今の時点で 'hradish...
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commitdiff
2020-11-25
Hourier
[Implement] #37285 投稿頂いたモンスター群を実装した / Added posted...
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commitdiff
2020-11-21
iks
[Fix] #36930 帰還と上り階段なしの場合はフラグを条件として、ワーグクエストをスキップするように変更...
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commitdiff
2020-11-21
PHO
[Feature] Add ./configure option "--with-varpath=PATH"
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commitdiff
2020-11-20
iks
[Fix] #36930 帰還と上り階段なしの場合はフラグを条件として、ワーグクエストをスキップするように変更...
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commitdiff
2020-11-18
deskull
[Merge] #40883 Win版が通る所までマージ完了.他環境でのチェックや他見落としはこれからチェック...
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commitdiff
2020-11-14
Hourier
Merge branch 'For3.0.0-Artifact-Monster-Addition' of...
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commitdiff
2020-11-13
deskull
Merge branch 'For2.2.2-Refactoring' of git.osdn.net...
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commitdiff
2020-11-13
iks
[Implement] Translate same texts to Japanese.
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commitdiff
2020-11-13
iks
[Fix] #33649 宝物庫のおそらく床設定の部分が"."ではなく" "になっていたので修正。...
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commitdiff
2020-11-13
iks
[Fix] #33649 宝物庫のおそらく床設定の部分が"."ではなく" "になっていたので修正。...
tree
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commitdiff
2020-11-13
iks
[Fix] #36930 帰還と上り階段なしの場合はフラグを条件として、ワーグクエストをスキップするように変更...
tree
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commitdiff
2020-11-07
iks
Merge branch 'For3.0.0-Artifact-Monster-Addition' of...
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commitdiff
2020-11-07
Hourier
[Fix] #37285 実装途中のメモを削除 / Removed memo in monster imple...
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commitdiff
2020-11-07
Hourier
[Implement] #37285 投稿モンスター数種+αを実装した / Added posted...
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commitdiff
2020-11-07
iks
[Implement] Translate same texts to Japanese.
tree
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commitdiff
2020-11-04
deskull
Merge remote-tracking branch 'remotes/OSX/For2.2.2...
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commitdiff
2020-10-28
Hourier
[Implement] #37285 シヴァ靴(モンスター)のパラメータ調整 / Adjusted param...
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commitdiff
2020-10-28
Hourier
[Implement] #37285 モンスターとしてのシヴァ靴を実装した / Added Shiva...
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commitdiff
2020-10-28
Hourier
[Fix] #37324 シヴァ靴の英文説明にタイポがあったので修正 / Fixed typo in...
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commitdiff
2020-10-27
Hourier
Merge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
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commitdiff
2020-10-27
Hourier
[Implement] #37285 靴ドロップを実装した / Added dropping procedur...
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commitdiff
2020-10-27
Hourier
[Implement] #37285 投稿頂いたモンスター5種を実装した / Added 5 races...
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commitdiff
2020-10-26
Hourier
[Implement] #37285 ロボ・ガンダルフを追加した / Added Robo-Gandalf
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commitdiff
2020-10-26
Hourier
[Implement] #37285 モアイのパラメータ調整 / Adjusted moais' parameter
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commitdiff
2020-10-25
Hourier
[Implement] #37285 古代Dのパラメータ調整 / Adjusted ancient dragons
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commitdiff
2020-10-25
Hourier
Merge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
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commitdiff
2020-10-24
deskull
[Refactor] #40662 DARK_SOURCE をアイテムフラグに追加. / Add DARK_S...
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commitdiff
2020-10-23
Hourier
Merge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
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commitdiff
2020-10-23
Hourier
[Implement] #37285 ムカデの英語フレーバーテキストを追加した / Added English...
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commitdiff
2020-10-23
Hourier
[Implement] #37285 投稿頂いたムカデ×3を実装した / Added posted 3...
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commitdiff
2020-10-19
Hourier
[Implement] #37285 投稿して頂いたアーティファクトを1件追加 / Added a poste...
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commitdiff
2020-10-19
Hourier
Merge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
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commitdiff
2020-10-19
Hourier
[Implement] #37324 隠者の紫のフラグを調整した / Adjusted flags of...
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commitdiff
2020-10-19
Hourier
[Implement] #37324 隠者の紫のフラグを変更した / Changed flags of...
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commitdiff
2020-10-19
Hourier
[Implement] #37285 ピエロのユニークを追加した / Added unique monster...
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commitdiff
2020-10-19
Hourier
[Implement] #37324 ヘヴィ・ランスのアーティファクトを追加した / Added artifa...
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commitdiff
2020-10-15
Hourier
Merge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
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commitdiff
2020-10-10
Hourier
[Implement] #37285 hdns氏にヒアリングし、可燃性ガスにHURT_FIRE属性を追加...
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commitdiff
2020-10-09
Hourier
[Implement] #37285 RR氏の新ユニークに種族指定召喚を追加 / Added special...
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commitdiff
2020-10-09
Hourier
[Implement] #37285 RR氏の新ユニークに護衛を追加 / Added configuratio...
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commitdiff
2020-10-09
Hourier
[Implement] #37285 RR氏より投稿モンスターを2体追加 / Added posted...
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commitdiff
2020-10-09
Hourier
[Implement] #37285 hdns氏より頂いたアーティファクトを追加 / Added new...
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commitdiff
2020-10-09
Hourier
[Implement] #37285 hdns氏より頂いたモンスター案×4を追加 / Added 4...
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commitdiff
2020-10-08
Hourier
[Implement] #37324 エゴ/アーティファクトの発動に死者復活を追加した / Added...
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commitdiff
2020-10-08
Hourier
[Implement] #37285 アーティファクトを1件追加 / Added one artifact
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commitdiff
2020-10-08
Hourier
[Implement] #37285 特異点クエストのワイアームを強化 / Strengthened...
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commitdiff
2020-10-07
Hourier
Merge branch 'For2.2.2-Refactoring' into For3.0.0-Monst...
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commitdiff
2020-10-05
Hourier
[Implement] #37285 SM-DOSとFuxckintoshの仁義なき戦いを追加した ...
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commitdiff
2020-10-04
Hourier
Merge branch 'For2.2.2-Refactoring' into For3.0.0-Monst...
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commitdiff
2020-10-04
deskull
[Fix] モンスター調整に関するr_info.txtのみrevert.
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commitdiff
2020-10-04
deskull
Merge remote-tracking branch 'remotes/origin/For3.0...
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commitdiff
2020-10-04
Hourier
[Implement] #37285 eとpを追加 / Added monsters symboled...
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commitdiff
2020-10-03
Hourier
[Implement] #37285 Adjusted quests' difficulty except...
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commitdiff
2020-10-01
Hourier
[Refactor] #37285 pユニークを1体追加 / Added p unique
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commitdiff
2020-09-27
Hourier
[Implement] #37285 シュド=メルに二つ名を追加 / Added alias for...
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commitdiff
2020-09-26
Hourier
[Implement] #37285 Adjusted some monsters
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commitdiff
2020-09-25
Hourier
[Refactor] #37285 ゾンビの特殊召喚を実装 / Added special summon...
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commitdiff
2020-09-25
Hourier
[Implement] #37285 ドラゴンの特殊召喚を実装 / Added special summon...
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commitdiff
2020-09-25
Hourier
[Implement] #37285 リッチを少し強化 / Strengthed liches a little
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commitdiff
2020-09-25
Hourier
[Implement] #37285 Cとjをいくつか追加 / Added monsters symboled...
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commitdiff
2020-09-24
Hourier
[Implement] #37285 cとFをいくつか追加 / Added monsters symboled...
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commitdiff
2020-09-24
Hourier
[Implement] #37285 hをいくつか追加 / Added snow elves symboled...
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commitdiff
2020-09-18
Hourier
[Implement] #37285 hをいくつか追加 / Added some snow elved...
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commitdiff
2020-09-14
Hourier
Merge branch 'For2.2.2-Refactoring' into For3.0.0-Monst...
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commitdiff
2020-09-14
Hourier
[Implement] #37285 zユニークを追加 / Added unique zombie
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commitdiff
2020-09-14
Hourier
[Implement] #37285 zをいくつか追加 / Added some zombies
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commitdiff
2020-09-13
deskull
[Refactor] #40662 INVULN_ARROW をアイテムフラグに追加. / Add INVUL...
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commitdiff
2020-09-12
Hourier
[Implement] #37285 吸血鬼ユニークなどを追加 / Added unique vampire...
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commitdiff
2020-09-12
Hourier
[Implement] #37285 大バジリスクとドローレムの出現率を調整 / Adjusted the...
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commitdiff
2020-09-11
Hourier
Merge branch 'For2.2.2-Refactoring' into For3.0.0-Monst...
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commitdiff
2020-09-08
Hourier
[Implement] 一部Dの調整 / Adjusted some ancient dragons
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commitdiff
2020-09-08
Hourier
Merge branch 'For2.2.2-Refactoring' into For3.0.0-Monst...
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commitdiff
2020-09-07
Eric Branlund
Corrected typo in the English desription of Rhan-Tegoth...
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commitdiff
2020-09-07
Eric Branlund
For clarity, reworded the second sentence of the Englis...
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commitdiff
2020-09-07
Eric Branlund
Corrected typo in the English description of the Hatche...
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commitdiff
2020-09-06
Hourier
[Implements] #37285 ドラゴンユニーク各種追加 / Added unique dragons...
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commitdiff
2020-09-05
Hourier
[Implement] 轟音Dを調整 / Adjusted an ancient sound dragon
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commitdiff
2020-09-03
Hourier
[Fix] #37285 古代クリスタルDの色を調整 / Adjusted the color of...
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commitdiff
2020-09-03
Hourier
[Implement] #37285 地獄Dと破片Dを調整 / Adjusted ancient dragon...
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commitdiff
2020-08-30
Hourier
[Implement] #37285 万色Dの調整、名称は仮称 / Adjusted ancient...
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commitdiff
2020-08-30
Hourier
[Implement] #37285 毒Dの調整、名称は仮称 / Adjusted ancient poiso...
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commitdiff
2020-08-30
Hourier
[Implement] #37285 Dの警戒度を調整 / Adjusted vigilance of...
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commitdiff
2020-08-30
Hourier
[Implement] #37285 火炎と冷気Dの調整、名称は仮称 / Adjusted ancient...
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commitdiff
2020-08-30
Hourier
[Implement] #37285 電撃Dの調整、名称は仮称 / Adjusted ancient...
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commitdiff
2020-08-30
deskull
[Refactor] #40662 RES_TIME をアイテムフラグに追加. / Add RES_TIME...
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commitdiff
2020-08-30
Hourier
[Implement] #37285 タイタン系の調整 / Adjusted titans
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commitdiff
2020-08-30
Hourier
[Implement] #37285 酸Dの調整、名称は仮称 / Adjusted ancient acid...
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