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#37287 #37353 (2.2.0.89) EGO_IDX, ACTIVATE_IDX型を定義し、型の置換を継続中。 / Define EGO_IDX, ACTIV...
[hengband/hengband.git]
/
lib
/
file
/
monspeak_j.txt
2017-07-11
Deskull
#37346 (2.2.0.24) monspeak_j.txtの未訳部分を#ぐりっどばぐ内で意見交換しなが...
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2017-07-03
Deskull
(2.2.0.13) モンスター1種類追加。 / Add a monster.
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2014-03-08
Habu
Merge branch 'dash-tilde-fix'
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2014-03-08
Habu
全角ダッシュ、波ダッシュの文字コードを統一
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2014-02-28
Habu
Merge branch 'experimental-utf8nize-convert-to-utf8'
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2014-02-28
Habu
ソースコード以外のテキストファイルをUTF-8に変換
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2013-05-25
deskull
Add a monster, Ancient quicksilver dragon.
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2013-02-15
iks
Add serif of Chargeman Ken
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2012-11-09
deskull
モンスターを1件追加。闘技場を修正。
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2004-04-29
nothere
動詞の "落す" について, "落さ" -> "落とさ", "落し" -> "落とし",
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2004-01-21
mogami
、ォ、゚、ト、ュ「ェ、ッ、、、ト、ュ
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2003-09-20
mogami
「おまえは既に死んでいる。」追加。
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2003-05-10
nothere
get_rnd_line()の仕様を変更し, ランダマイズする各ブロックの先頭に行数
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2003-05-03
nothere
一部モンスターの台詞に "「」" がなかったので修正.
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2003-02-04
mogami
s/子悪魔/小悪魔/
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2002-06-01
hoge
クターの生い立ちを改良
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2002-05-07
mogami
ヒ篩ヘ・ヲ・ゥ。シ・ア・ノイテ。」
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2002-03-05
hoge
・ル・モ。シ・オ・ソ・ホ・皈テ・サ。シ・ク
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2002-03-05
hoge
気を練ると攻撃力アップ
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2002-02-05
mogami
ラオウのセリフ。
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2002-01-12
mogami
Initial revision
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