OSDN Git Service
(root)
/
android-x86
/
external-swiftshader.git
/ history
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
first ⋅ prev ⋅ next
Prevent floating-point error accumulation during blitting.
[android-x86/external-swiftshader.git]
/
src
/
D3D9
/
2018-02-01
Nicolas Capens
Support compressed textures unconditionally.
tree
|
commitdiff
2017-12-14
Nicolas Capens
Separate image depth and samples count.
tree
|
commitdiff
2017-12-07
Alexis Hetu
Allow out of bounds coordinates in glBlitFramebuffer
tree
|
commitdiff
2017-12-01
Nicolas Capens
Update cube texture borders when dirty.
tree
|
commitdiff
2017-12-01
Alexis Hetu
Add support for borders around textures.
tree
|
commitdiff
2017-11-07
Nicolas Capens
Refactor FrameBuffer blit/flip source.
tree
|
commitdiff
2017-11-07
Nicolas Capens
Use the source stride for framebuffer blit.
tree
|
commitdiff
2017-10-19
Alexis Hetu
Update the Windows Target Platform Version
tree
|
commitdiff
2017-10-10
Nicolas Capens
Upgrade SwiftShader solution and projects to Visual...
tree
|
commitdiff
2017-08-09
Branimir Karadžić
Fixed D3DQUERYTYPE_TIMESTAMP behaviour.
tree
|
commitdiff
2017-07-21
Nicolas Capens
Fix clearing all samples of multisample render targets.
tree
|
commitdiff
2017-06-12
Nicolas Capens
Fix D3D8, D3D9, and GL builds.
tree
|
commitdiff
2017-05-19
Nicolas Capens
Fix locking a destroyed mutex.
tree
|
commitdiff
2017-05-03
Nicolas Capens
Add Subzero as a Git subtree.
tree
|
commitdiff
2016-12-01
Nicolas Capens
Enable multiprocessor compilation.
tree
|
commitdiff
2016-10-06
Alexis Hetu
Adding functionality to stencils
tree
|
commitdiff
2016-09-16
Nicolas Capens
Add Direct3D 8 implementation.
tree
|
commitdiff
2016-09-15
Alexis Hetu
Upgrade to Visual Studio 2015 project files
tree
|
commitdiff
2016-08-04
Alexis Hetu
Shader cleanup
tree
|
commitdiff
2016-05-28
Nicolas Capens
Use static_assert instead of meta macros.
tree
|
commitdiff
2016-05-20
Nicolas Capens
Make the number of vertex inputs configurable.
tree
|
commitdiff
2016-05-20
Nicolas Capens
Make the number of fragment inputs configurable.
tree
|
commitdiff
2016-05-20
Nicolas Capens
Make the number of vertex outputs configurable.
tree
|
commitdiff
2016-05-13
Nicolas Capens
Output builds to top-level obj and bin folder.
tree
|
commitdiff
2016-05-12
Nicolas Capens
Copy d3d9.dll builds to lib directory.
tree
|
commitdiff
2016-05-12
Nicolas Capens
Update D3DCAPS2 descriptions to match MSDN documentation.
tree
|
commitdiff
2016-05-11
Nicolas Capens
Apply the Apache 2.0 license.
tree
|
commitdiff
2016-05-10
Nicolas Capens
Remove the watermark logo.
tree
|
commitdiff
2016-05-10
Nicolas Capens
Move LLVM to /third_party.
tree
|
commitdiff
2016-04-18
Nicolas Capens
Refactor implementation constants.
tree
|
commitdiff
2016-03-24
Nicolas Capens
Refactor buffer clearing.
tree
|
commitdiff
2016-03-24
Nicolas Capens
Support separate depth and stencil buffers.
tree
|
commitdiff
2016-03-09
Alexis Hetu
Transform feedback query implementation
tree
|
commitdiff
2016-01-15
Alexis Hetu
Added some uses of FRAGMENT_UNIFORM_VECTORS and VERTEX_...
tree
|
commitdiff
2015-12-01
Nicolas Capens
Fix GL and D3D9 compilation.
tree
|
commitdiff
2015-11-27
Alexis Hetu
Blitter clear implementation
tree
|
commitdiff
2015-10-22
Alexis Hetu
Integer types support in Blitter
tree
|
commitdiff
2015-09-22
Nicolas Capens
Improve color clear precision.
tree
|
commitdiff
2015-08-31
Alexis Hetu
Enable glsl integer code
tree
|
commitdiff
2015-07-19
Nicolas Capens
Add an attach debugger dialog.
tree
|
commitdiff
2015-07-17
Nicolas Capens
Reimplement Direct3D GetFunction().
tree
|
commitdiff
2015-07-17
Nicolas Capens
Adapt D3D9 to Renderer changes.
tree
|
commitdiff
2015-07-17
Nicolas Capens
Add the D3D9 project to the solution.
tree
|
commitdiff
2015-07-17
Nicolas Capens
Add back the D3D9 code from before the April 2014 code...
tree
|
commitdiff
2014-05-06
John Bauman
Update SwiftShader to April code dump.
tree
|
commitdiff
2014-05-06
John Bauman
Switch SwiftShader to use GDI
tree
|
commitdiff
2014-05-06
John Bauman
Add vcproj files for swiftshader
tree
|
commitdiff
2014-05-06
John Bauman
Add SwiftShader source to repo
tree
|
commitdiff