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Refactor compressed texture format validation.
[android-x86/external-swiftshader.git] / src / OpenGL / common /
2018-02-01 Nicolas CapensSupport compressed textures unconditionally.
2018-01-03 Nicolas CapensFix Chrome build.
2018-01-03 Nicolas CapensFix using linear layout for depth readback.
2017-12-21 Nicolas CapensClamp unsigned floating-point formats.
2017-12-20 Nicolas CapensUse half-precision for special internal formats.
2017-12-20 Nicolas CapensFix format mapping for 10F_11F_11F and RGB9_E5.
2017-12-19 Nicolas CapensFix R8_SNORM implementation format.
2017-12-19 Nicolas CapensRename signed normalized formats.
2017-12-18 Nicolas CapensImplement sRGB texture sampling.
2017-12-14 Nicolas CapensImplement framebuffer layer support.
2017-12-14 Nicolas CapensSeparate image depth and samples count.
2017-12-14 Nicolas CapensImplement missing depth/stencil formats.
2017-12-01 Alexis HetuAdd support for borders around textures.
2017-11-30 Nicolas CapensFix support for NPOT 3D and 2D array textures.
2017-11-17 Alexis HetuDepth related fixes
2017-10-26 Nicolas CapensFix rendering to single-channel color buffers.
2017-10-03 Alexis HetuAdding support for more format/internalformat combinations
2017-09-21 Alexis HetuEnable more checks on Chromium trybots
2017-08-04 Nicolas CapensLog an error when unsupported Android pixel formats...
2017-08-04 Nicolas CapensRefactor Android includes.
2017-08-02 Alexis HetuSwiftShader always builds its release version in Chromium
2017-08-01 Alexis HetuFixed loading GL_RGB10_A2UI texture format
2017-07-25 Nicolas CapensSuppress UBSan false positives.
2017-07-12 Ben VanikMaking debug object tracking thread safe.
2017-06-28 Nicolas CapensMake Blitter part of Renderer.
2017-06-15 Nicolas CapensMake the EGL surface class abstract.
2017-06-12 Antoine LabourSynchronize in ~ImageImplementation
2017-06-08 Nicolas CapensAvoid dummy key methods by using pure abstract classes.
2017-05-19 Nicolas CapensFix locking a destroyed mutex.
2017-05-11 Nicolas CapensPrevent LTO from eliminating cross-library virtual...
2017-05-03 Nicolas CapensAdd Subzero as a Git subtree.
2017-03-14 Alexis HetuFixed defines from BUILD.gn files
2017-02-10 Alexis HetuFixed Mac build
2017-02-07 Nicolas CapensAdd dummy key methods for UBSan RTTI.
2017-01-31 Greg HartmanSupport HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED as...
2017-01-30 Nicolas CapensFix using sized internal formats for EGL images.
2017-01-03 Lingfeng Yang[emulator] Delete VAOs starting from highest
2016-11-22 Alexis HetuFixed official chromium build on Linux
2016-11-15 Alexis HetuFixed clang warnings and unmuted these warnings
2016-10-06 Alexis HetuAdding functionality to stencils
2016-09-13 Alexis HetuMade SwiftShader compile on Mac in Chromium
2016-08-31 Alexis HetuFixed build files for Windows clang
2016-07-07 Alexis HetuUpdate to BUILD.gn files
2016-06-23 Alexis HetuUpdate to gn files for Windows
2016-06-09 Alexis HetuGN files, initial check in
2016-05-28 Nicolas CapensUse static_assert instead of meta macros.
2016-05-16 Nicolas CapensMove Khronos OpenGL headers to top-level include directory.
2016-05-13 Nicolas CapensAdd missing license headers.
2016-05-11 Nicolas CapensApply the Apache 2.0 license.
2016-04-19 John SheuAdd support for GL_NV_read_depth
2016-04-18 Alexis HetuFixed loading UInt textures
2016-04-14 Alexis HetuAdded FORMAT_X32B32G32R32F as a renderable format
2016-04-06 Nicolas CapensFix support for all GL_EXT_read_format_bgra formats.
2016-04-05 Nicolas CapensUse a regular STL map instead of unordered_map.
2016-03-29 Nicolas CapensUse namespaces for context owned objects.
2016-03-29 Nicolas CapensUse the namespace for storing objects.
2016-03-24 Nicolas CapensFix reserving user picked object names.
2016-03-24 Nicolas CapensAllocate object names into an unordered set.
2016-03-24 Nicolas CapensRefactor NameSpace into a template class.
2016-02-18 Alexis HetuPacking fix
2016-02-10 Alexis HetuAdded 32 bit integer output types
2016-02-10 Nicolas CapensFix compile warnings.
2016-02-08 Nicolas CapensFix reference counting of texture images.
2016-02-08 Nicolas CapensAdd utility functions for reference counting.
2016-02-08 Nicolas CapensRefactor Image creation.
2016-02-08 Nicolas CapensUse gl::Object to reference count egl::Image.
2016-02-05 Nicolas CapensCheck for GL object leaks at termination.
2016-02-04 Alexis HetuFixed binding offsets for uniform and transform feedbac...
2016-02-03 Greg HartmanSwiftshader changes for HAL_PIXEL_FORMAT_YCbCr_420_888
2016-01-06 Nicolas CapensReturn EGL_BAD_ATTRIBUTE for unsupported HAL formats.
2016-01-05 Nicolas CapensLog use of RGB_888, which is currently not supported...
2016-01-04 Nicolas CapensFix format/type conversion for readPixels.
2015-12-31 Nicolas CapensEliminate AndroidCommon header and source.
2015-12-31 Nicolas CapensClean up GL header includes.
2015-12-31 Nicolas CapensPass the gralloc buffer stride to sw::Surface.
2015-12-18 Alexis HetuFixed format validations
2015-12-07 Greg HartmanFixes for JBMR0 compile (API 16)
2015-11-06 Nicolas CapensFix using YV12 as a format instead of type.
2015-10-30 Nicolas CapensRefactor HAL to GL format conversions.
2015-10-29 Nicolas CapensFix missing luminance and alpha floating-point format...
2015-10-26 Alexis HetuTexture load functionality for integer types
2015-10-15 Alexis HetuUnpack row length fix
2015-09-24 Nicolas CapensDisable R5G6B5 conversion in gralloc.
2015-09-24 Nicolas CapensEnable R5G6B5 as an internal format.
2015-09-03 Alexis HetuHandling ETC2, EAC and ASTC related enums
2015-09-02 Nicolas CapensImplement support for YV12 texture sampling.
2015-08-19 Nicolas CapensFix avoiding VBO use in glDrawTex().
2015-07-10 Greg HartmanMake the debug messages more descriptive
2015-06-22 Nicolas CapensLog the switch value when reaching an UNREACHABLE().
2015-06-11 Alexis HetuEliminating warnings from SwifShader
2015-06-11 Nicolas CapensRemove unnecessary RGB565 conversion.
2015-06-11 Nicolas CapensFix texture uploads using different formats.
2015-06-11 Nicolas CapensMake back buffers non-lockable.
2015-06-04 Nicolas CapensSupport different component orders for decoding RGB565.
2015-06-04 Nicolas CapensPass the internal format to the image data loading...
2015-05-28 Greg HartmanRemove reference to M-incompatible format
2015-05-25 Alexis HetuGL_HALF_FLOAT vs GL_HALF_FLOAT_OES
2015-05-15 Greg HartmanFixes for JBMR1
2015-05-14 Greg HartmanImprove log messages on unsupported formats
2015-05-11 Alexis HetuPixel store parameters
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