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Refactor compressed texture format validation.
[android-x86/external-swiftshader.git]
/
src
/
OpenGL
/
common
/
2018-02-01
Nicolas Capens
Support compressed textures unconditionally.
tree
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commitdiff
2018-01-03
Nicolas Capens
Fix Chrome build.
tree
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commitdiff
2018-01-03
Nicolas Capens
Fix using linear layout for depth readback.
tree
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commitdiff
2017-12-21
Nicolas Capens
Clamp unsigned floating-point formats.
tree
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commitdiff
2017-12-20
Nicolas Capens
Use half-precision for special internal formats.
tree
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commitdiff
2017-12-20
Nicolas Capens
Fix format mapping for 10F_11F_11F and RGB9_E5.
tree
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commitdiff
2017-12-19
Nicolas Capens
Fix R8_SNORM implementation format.
tree
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commitdiff
2017-12-19
Nicolas Capens
Rename signed normalized formats.
tree
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commitdiff
2017-12-18
Nicolas Capens
Implement sRGB texture sampling.
tree
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commitdiff
2017-12-14
Nicolas Capens
Implement framebuffer layer support.
tree
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commitdiff
2017-12-14
Nicolas Capens
Separate image depth and samples count.
tree
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commitdiff
2017-12-14
Nicolas Capens
Implement missing depth/stencil formats.
tree
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commitdiff
2017-12-01
Alexis Hetu
Add support for borders around textures.
tree
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commitdiff
2017-11-30
Nicolas Capens
Fix support for NPOT 3D and 2D array textures.
tree
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commitdiff
2017-11-17
Alexis Hetu
Depth related fixes
tree
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commitdiff
2017-10-26
Nicolas Capens
Fix rendering to single-channel color buffers.
tree
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commitdiff
2017-10-03
Alexis Hetu
Adding support for more format/internalformat combinations
tree
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commitdiff
2017-09-21
Alexis Hetu
Enable more checks on Chromium trybots
tree
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commitdiff
2017-08-04
Nicolas Capens
Log an error when unsupported Android pixel formats...
tree
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commitdiff
2017-08-04
Nicolas Capens
Refactor Android includes.
tree
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commitdiff
2017-08-02
Alexis Hetu
SwiftShader always builds its release version in Chromium
tree
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commitdiff
2017-08-01
Alexis Hetu
Fixed loading GL_RGB10_A2UI texture format
tree
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commitdiff
2017-07-25
Nicolas Capens
Suppress UBSan false positives.
tree
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commitdiff
2017-07-12
Ben Vanik
Making debug object tracking thread safe.
tree
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commitdiff
2017-06-28
Nicolas Capens
Make Blitter part of Renderer.
tree
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commitdiff
2017-06-15
Nicolas Capens
Make the EGL surface class abstract.
tree
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commitdiff
2017-06-12
Antoine Labour
Synchronize in ~ImageImplementation
tree
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commitdiff
2017-06-08
Nicolas Capens
Avoid dummy key methods by using pure abstract classes.
tree
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commitdiff
2017-05-19
Nicolas Capens
Fix locking a destroyed mutex.
tree
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commitdiff
2017-05-11
Nicolas Capens
Prevent LTO from eliminating cross-library virtual...
tree
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commitdiff
2017-05-03
Nicolas Capens
Add Subzero as a Git subtree.
tree
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commitdiff
2017-03-14
Alexis Hetu
Fixed defines from BUILD.gn files
tree
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commitdiff
2017-02-10
Alexis Hetu
Fixed Mac build
tree
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commitdiff
2017-02-07
Nicolas Capens
Add dummy key methods for UBSan RTTI.
tree
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commitdiff
2017-01-31
Greg Hartman
Support HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED as...
tree
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commitdiff
2017-01-30
Nicolas Capens
Fix using sized internal formats for EGL images.
tree
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commitdiff
2017-01-03
Lingfeng Yang
[emulator] Delete VAOs starting from highest
tree
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commitdiff
2016-11-22
Alexis Hetu
Fixed official chromium build on Linux
tree
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commitdiff
2016-11-15
Alexis Hetu
Fixed clang warnings and unmuted these warnings
tree
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commitdiff
2016-10-06
Alexis Hetu
Adding functionality to stencils
tree
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commitdiff
2016-09-13
Alexis Hetu
Made SwiftShader compile on Mac in Chromium
tree
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commitdiff
2016-08-31
Alexis Hetu
Fixed build files for Windows clang
tree
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commitdiff
2016-07-07
Alexis Hetu
Update to BUILD.gn files
tree
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commitdiff
2016-06-23
Alexis Hetu
Update to gn files for Windows
tree
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commitdiff
2016-06-09
Alexis Hetu
GN files, initial check in
tree
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commitdiff
2016-05-28
Nicolas Capens
Use static_assert instead of meta macros.
tree
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commitdiff
2016-05-16
Nicolas Capens
Move Khronos OpenGL headers to top-level include directory.
tree
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commitdiff
2016-05-13
Nicolas Capens
Add missing license headers.
tree
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commitdiff
2016-05-11
Nicolas Capens
Apply the Apache 2.0 license.
tree
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commitdiff
2016-04-19
John Sheu
Add support for GL_NV_read_depth
tree
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commitdiff
2016-04-18
Alexis Hetu
Fixed loading UInt textures
tree
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commitdiff
2016-04-14
Alexis Hetu
Added FORMAT_X32B32G32R32F as a renderable format
tree
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commitdiff
2016-04-06
Nicolas Capens
Fix support for all GL_EXT_read_format_bgra formats.
tree
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commitdiff
2016-04-05
Nicolas Capens
Use a regular STL map instead of unordered_map.
tree
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commitdiff
2016-03-29
Nicolas Capens
Use namespaces for context owned objects.
tree
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commitdiff
2016-03-29
Nicolas Capens
Use the namespace for storing objects.
tree
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commitdiff
2016-03-24
Nicolas Capens
Fix reserving user picked object names.
tree
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commitdiff
2016-03-24
Nicolas Capens
Allocate object names into an unordered set.
tree
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commitdiff
2016-03-24
Nicolas Capens
Refactor NameSpace into a template class.
tree
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commitdiff
2016-02-18
Alexis Hetu
Packing fix
tree
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commitdiff
2016-02-10
Alexis Hetu
Added 32 bit integer output types
tree
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commitdiff
2016-02-10
Nicolas Capens
Fix compile warnings.
tree
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commitdiff
2016-02-08
Nicolas Capens
Fix reference counting of texture images.
tree
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commitdiff
2016-02-08
Nicolas Capens
Add utility functions for reference counting.
tree
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commitdiff
2016-02-08
Nicolas Capens
Refactor Image creation.
tree
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commitdiff
2016-02-08
Nicolas Capens
Use gl::Object to reference count egl::Image.
tree
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commitdiff
2016-02-05
Nicolas Capens
Check for GL object leaks at termination.
tree
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commitdiff
2016-02-04
Alexis Hetu
Fixed binding offsets for uniform and transform feedbac...
tree
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commitdiff
2016-02-03
Greg Hartman
Swiftshader changes for HAL_PIXEL_FORMAT_YCbCr_420_888
tree
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commitdiff
2016-01-06
Nicolas Capens
Return EGL_BAD_ATTRIBUTE for unsupported HAL formats.
tree
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commitdiff
2016-01-05
Nicolas Capens
Log use of RGB_888, which is currently not supported...
tree
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commitdiff
2016-01-04
Nicolas Capens
Fix format/type conversion for readPixels.
tree
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commitdiff
2015-12-31
Nicolas Capens
Eliminate AndroidCommon header and source.
tree
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commitdiff
2015-12-31
Nicolas Capens
Clean up GL header includes.
tree
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commitdiff
2015-12-31
Nicolas Capens
Pass the gralloc buffer stride to sw::Surface.
tree
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commitdiff
2015-12-18
Alexis Hetu
Fixed format validations
tree
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commitdiff
2015-12-07
Greg Hartman
Fixes for JBMR0 compile (API 16)
tree
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commitdiff
2015-11-06
Nicolas Capens
Fix using YV12 as a format instead of type.
tree
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commitdiff
2015-10-30
Nicolas Capens
Refactor HAL to GL format conversions.
tree
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commitdiff
2015-10-29
Nicolas Capens
Fix missing luminance and alpha floating-point format...
tree
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commitdiff
2015-10-26
Alexis Hetu
Texture load functionality for integer types
tree
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commitdiff
2015-10-15
Alexis Hetu
Unpack row length fix
tree
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commitdiff
2015-09-24
Nicolas Capens
Disable R5G6B5 conversion in gralloc.
tree
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commitdiff
2015-09-24
Nicolas Capens
Enable R5G6B5 as an internal format.
tree
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commitdiff
2015-09-03
Alexis Hetu
Handling ETC2, EAC and ASTC related enums
tree
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commitdiff
2015-09-02
Nicolas Capens
Implement support for YV12 texture sampling.
tree
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commitdiff
2015-08-19
Nicolas Capens
Fix avoiding VBO use in glDrawTex().
tree
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commitdiff
2015-07-10
Greg Hartman
Make the debug messages more descriptive
tree
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commitdiff
2015-06-22
Nicolas Capens
Log the switch value when reaching an UNREACHABLE().
tree
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commitdiff
2015-06-11
Alexis Hetu
Eliminating warnings from SwifShader
tree
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commitdiff
2015-06-11
Nicolas Capens
Remove unnecessary RGB565 conversion.
tree
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commitdiff
2015-06-11
Nicolas Capens
Fix texture uploads using different formats.
tree
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commitdiff
2015-06-11
Nicolas Capens
Make back buffers non-lockable.
tree
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commitdiff
2015-06-04
Nicolas Capens
Support different component orders for decoding RGB565.
tree
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commitdiff
2015-06-04
Nicolas Capens
Pass the internal format to the image data loading...
tree
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commitdiff
2015-05-28
Greg Hartman
Remove reference to M-incompatible format
tree
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commitdiff
2015-05-25
Alexis Hetu
GL_HALF_FLOAT vs GL_HALF_FLOAT_OES
tree
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commitdiff
2015-05-15
Greg Hartman
Fixes for JBMR1
tree
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commitdiff
2015-05-14
Greg Hartman
Improve log messages on unsupported formats
tree
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commitdiff
2015-05-11
Alexis Hetu
Pixel store parameters
tree
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commitdiff
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