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Fixes for JBMR0 compile (API 16)
[android-x86/external-swiftshader.git] / src / OpenGL / libGLESv2 / Android.mk
2015-12-07 Greg HartmanFixes for JBMR0 compile (API 16)
2015-12-04 Nicolas CapensEnable x86-64 builds for Android.
2015-11-13 Greg HartmanFix go/ab builds for jb-mr1
2015-11-03 Greg HartmanEnsure that make reaches deep enough in the tree.
2015-09-21 Greg HartmanCreate debug builds of more SwiftShader projects
2015-06-26 Greg HartmanFix some warnings
2015-05-28 Greg HartmanRemove direct references to stlport. These break the...
2015-05-15 Greg HartmanSuppress unused parameter warnings
2015-05-06 Greg HartmanMakefile updates to productionize the release
2015-04-29 Nicolas CapensPredefine (E)GL export macros.
2015-04-28 Nicolas CapensCombine es2::Image and es1::Image into egl::Image.
2015-04-28 Alexis HetuVertexArray Object implementation
2015-04-17 Greg HartmanRevise the SwiftShader makefiles to avoid compile errors
2015-04-17 Nicolas CapensRemove -fvisibility=protected from Android.mk files.
2015-04-17 Greg HartmanSet up Android-specific debugging
2015-04-17 Nicolas CapensOnly load a dependent library when it has an expected...
2015-04-17 Greg HartmanChanges to enable compile on Android JellyBean.
2015-04-13 Greg HartmanRemove -g from LDFLAGS.
2015-04-09 Greg HartmanPut debug information into the symbols files
2015-04-09 Alexis HetuAdding new object types for OpenGL ES 3.0
2015-03-25 Greg HartmanTurn on tracing on Android by default.
2015-03-23 Greg HartmanMakefiles for Android integration.