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[Refactor] #38997 recharge() に player_type * 引数を追加. / Add player_type * argument...
[hengband/hengband.git]
/
src
/
cmd
/
cmd-read.c
2020-01-03
deskull
[Refactor] #38997 recharge() に player_type * 引数を追加...
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2020-01-02
deskull
[Refactor] #38997 detect_objects_gold() に player_type...
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2019-12-29
deskull
[Refactor] #38997 mundane_spell() に player_type * 引数を追加...
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2019-12-15
deskull
[Refactor] #38997 アイテム増減処理の大半を vary_item() に統合. / Unify...
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2019-12-14
deskull
[Refactor] #38997 hex_spell_fully() に player_type ...
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2019-12-14
deskull
[Refactor] #38997 fire_ball() に player_type * 引数を追加...
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2019-12-14
deskull
[Refactor] #38997 genocide_aux() に player_type * 引数を追加...
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2019-12-14
deskull
[Refactor] #38997 mass_genocide() に player_type * 引数を追加...
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2019-12-14
deskull
[Refactor] #38997 ident_spell() に player_type * 引数を追加...
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2019-12-11
deskull
[Refactor] #38997 hex_spelling_any() に player_type...
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2019-12-11
deskull
[Refactor] #38997 map_area() に player_type * 引数を追加...
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2019-12-10
deskull
[Refactor] #38997 teleport_player() に player_type ...
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2019-12-08
deskull
[Fix] #38997 cmd-quaff.c/cmd-read.c 内変数参照修正. / Fix...
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2019-11-05
deskull
[Fix] #39525 コメント置換ミス修正. / Fix comment replacing error.
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2019-11-03
deskull
[Refactor] #38997 teleport_level() に player_type *...
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2019-11-02
deskull
[Refactor] #38997 remove_curse(), remove_all_curse...
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2019-10-26
deskull
[Refactor] #38997 destroy_area() に floor_type * 引数を追加...
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2019-10-17
deskull
Merge branch 'master' into For2.2.2-Refactoring
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2019-09-27
deskull
[Refactor] #38997 warding_glyph() に player_type * 引数を追加...
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2019-09-21
deskull
[Refactor] #38844 current_floor_ptr を player_type 構造体に加...
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2019-08-28
deskull
[Refactor] #38997 curse_armor() に player_type * 引数を追加...
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2019-08-15
deskull
[refactor] #38862 cmd-*.c / cmd-*.h を cmd ディレクトリに移動...
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