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[Refactor] Grid::has_monster()の定義
[hengbandforosx/hengbandosx.git] / src / cmd-action / cmd-others.cpp
2024-03-03 dis-[Refactor] Grid::has_monster()の定義
2024-03-03 dis-[Refactor] monster_idxと0との比較を関数化する
2023-12-10 DeskullMerge pull request #3789 from hengband/release/3.0...
2023-12-09 HourierMerge pull request #3780 from Hourier/Change-World...
2023-12-09 Hourier[Refactor] #3779 add_retired_class() をAngbandWorld...
2023-11-26 DeskullMerge pull request #3762 from sikabane-works/release... 3.0.1.2-Beta
2023-11-18 HourierMerge pull request #3734 from Hourier/Remove-HasValue-1
2023-11-12 DeskullMerge pull request #3740 from hengband/release/3.0... 3.0.1.1-Beta
2023-11-12 HourierMerge pull request #3721 from daradarach/feature/nodequest
2023-11-12 DeskullMerge pull request #3704 from whitehara/update-spec
2023-11-09 Hourier[Refactor] #3733 optional 型の値取得処理 value() を撤廃した その1
2023-11-09 HourierMerge pull request #3695 from Hourier/Remove-Optional...
2023-11-09 Hourier[Refactor] #3496 optional 型の存在判定 has_value() を撤廃した その1
2023-11-09 HourierMerge pull request #3692 from Hourier/Make-GetTerrain
2023-11-09 Hourier[Refactor] #3650 Grid::get_feat_mimic() から地形特性を得ていた箇所をg...
2023-11-02 HourierMerge pull request #3691 from Hourier/Prepare-Make...
2023-11-01 Hourier[Refactor] #3681 terrains_info[] へアクセスしている周辺のコードを参照を使う形...
2023-10-31 火炎の飛竜Merge pull request #3703 from Slimebreath6078/feature...
2023-10-31 HourierMerge pull request #3690 from Hourier/Prepare-Make...
2023-10-31 Hourier[Refactor] #3677 grid_type 構造体をGrid クラスへ改名した
2023-07-23 DeskullMerge pull request #3569 from sikabane-works/release... 3.0.0.88-alpha
2023-07-15 HabuMerge pull request #3552 from habu1010/feature/delete...
2023-07-15 Habu[Chore] UTF-8エンコーディングのファイルからBOMを削除
2023-07-15 HourierMerge pull request #3535 from daradarach/feature/necro
2023-07-14 HourierMerge pull request #3548 from Hourier/Fix-Crash-Cancel...
2023-07-14 HourierMerge pull request #3549 from Hourier/Fix-Winner-Check
2023-07-14 Hourier[Refactor] #3547 鉄獄100Fがムーンサイド状態になっていた不具合を修正した
2023-07-09 DeskullMerge pull request #3532 from sikabane-works/release...
2023-07-07 HabuMerge pull request #3508 from habu1010/feature/introduc...
2023-07-06 HourierMerge pull request #3506 from Hourier/Fix-Compilation...
2023-07-06 Hourier[Refactor] #3499 input_check_strict() の引数をenum class...
2023-07-06 Hourier[Refactor] #3499 asking-player.cpp/h に定義された、get_hoge...
2023-06-27 HourierMerge pull request #3469 from Hourier/Fix-Compilation...
2023-06-27 Hourier[Refactor] #3461 get_string() の引数からchar* を廃止し、戻り値をoptio...
2023-06-27 Hourier[Refactor] #3461 get_string() をinput_string() に改名した
2023-06-11 DeskullMerge pull request #3416 from sikabane-works/release... 3.0.0.85(Alpha)
2023-06-09 HourierMerge pull request #3388 from Hourier/Fix-Compilation...
2023-06-09 Hourier[Refactor] #3379 PlayerType::last_message をconcptr...
2023-06-01 HourierMerge pull request #3172 from Hourier/Remove-Nickname...
2023-05-31 HourierMerge pull request #3344 from Hourier/Fix-Potential...
2023-05-31 HourierMerge pull request #3345 from Hourier/Remove-Wizard...
2023-05-31 Hourier[Refactor] #3339 DIARY_HOGE define 定数をenum class DiaryK...
2023-05-28 DeskullMerge pull request #3351 from sikabane-works/release... 3.0.0Alpha84
2023-05-26 HourierMerge pull request #3327 from Hourier/Move-GlobalFuncti...
2023-05-24 HourierMerge pull request #3315 from Hourier/Move-Update-Flags-4
2023-05-20 Hourier[Refactor] #3286 Removed player-redraw-types.h
2023-05-20 Hourier[Refactor] #3286 PlayerType::redraw に関わる処理を、RedrawingFl...
2023-05-01 DeskullMerge pull request #3233 from hengband/release/3.0... 3.0.0Alpha79
2023-05-01 HourierMerge pull request #3227 from Hourier/Change-Signature...
2023-05-01 HourierMerge pull request #3193 from Hourier/Make-RedrawingFla...
2023-04-30 Hourier[Refactor] #2886 再描画フラグの分かりにくい単語や名詞でない単語を分かりやすい名詞にした
2022-10-30 DeskullMerge pull request #2751 from sikabane-works/release... 3.0.0Alpha70
2022-10-30 DeskullMerge pull request #2715 from sikabane-works/Deskull...
2022-10-26 HabuMerge pull request #2594 from EvidentlyCube/readme...
2022-10-24 HourierMerge pull request #2725 from Hourier/Move-Feature...
2022-10-15 Hourier[Refactor] #2712 Separated terrain-type-definition...
2022-10-14 Hourier[Refactor] #2712 Renamed struct terrain_type to class...
2022-10-14 Hourier[Refactor] #2712 Renamed enum FloorFeatureType to Terra...
2022-10-10 HourierMerge pull request #2706 from Hourier/Rename-Edit-Files
2022-10-10 Hourier[Refactor] #56 Renamed f_info.txt to GridFeatureDefinit...
2022-02-28 DeskullMerge pull request #2335 from sikabane-works/release... 3.0.0Alpha54
2022-02-28 HourierMerge pull request #2327 from Hourier/Fix-Speed-Result
2022-02-28 HabuMerge pull request #2321 from habu1010/feature/refactor...
2022-02-27 Habu[Refactor] PlayerType::died_from を std::string 型にする
2022-02-26 HabuMerge pull request #2290 from habu1010/feature/clang...
2022-02-26 Habu[Style] Apply clang-format to all *.cpp files
2021-11-14 DeskullMerge pull request #1866 from sikabane-works/release... 3.0.0Alpha46
2021-11-12 DeskullMerge pull request #1862 from sikabane-works/feature...
2021-11-12 Deskull[Refactor] struct player_type を class PlayerType に置換。
2021-11-12 dis-Merge pull request #1861 from dis-/feature/refactor...
2021-11-12 dis-[Refactor] enum classの型名変更 SamuraiStance -> SamuraiStan...
2021-11-12 dis-[Refactor] enum classの型名変更 FF -> FloorFeatureType
2021-10-03 DeskullMerge pull request #1739 from sikabane-works/release... 3.0.0Alpha40
2021-10-02 HabuMerge pull request #1718 from habu1010/feature/monk...
2021-10-02 Habu[Refactor] 侍の型に関するソースコード上の名称を統一
2021-10-02 HourierMerge pull request #1715 from Hourier/Delete-Alloc...
2021-10-02 HabuMerge pull request #1707 from habu1010/feature/samurai...
2021-10-02 Habu[Refactor] 剣術家の型を職業固有データに移動する
2021-09-19 DeskullMerge pull request #1557 from sikabane-works/release... 3.0.0Alpha38
2021-09-18 HabuMerge pull request #1540 from habu1010/feature/fix...
2021-09-18 HabuMerge pull request #1539 from habu1010/feature/refactor...
2021-09-17 HabuMerge pull request #1527 from habu1010/feature/new...
2021-09-17 HourierMerge pull request #1535 from Hourier/feature/Simplify...
2021-09-16 Hourier[Refactor] #1507 システム的に世界は1つしかないのでcurrent_world_ptr...
2021-09-11 HabuMerge pull request #1510 from habu1010/feature/refactor...
2021-09-11 HourierMerge pull request #1504 from Hourier/feature/Rename...
2021-09-11 Hourier[Refactor] #1479 Changed creature_ptr to player_ptr
2021-09-05 HabuMerge pull request #1463 from habu1010/feature/fix...
2021-09-05 DeskullMerge pull request #1471 from sikabane-works/release... 3.0.0Alpha37
2021-09-05 HourierMerge pull request #1467 from Hourier/feature/Unite...
2021-09-05 HourierMerge pull request #1465 from Hourier/feature/Replace...
2021-09-05 Hourier[Refactor] #1448 Replaced 'NULL' to 'nullptr' except...
2021-08-22 DeskullMerge pull request #1403 from sikabane-works/release... 3.0.0Alpha36
2021-08-21 火炎の飛竜Merge pull request #1391 from Slimebreath6078/feature...
2021-08-21 DeskullMerge pull request #1386 from sikabane-works/feature...
2021-08-21 HabuMerge pull request #1385 from habu1010/feature/refactor...
2021-08-21 Habu[Refactor] feature_flag_type の enum class 化
2021-08-08 DeskullMerge pull request #1321 from sikabane-works/release... 3.0.0Alpha33
2021-08-08 HourierMerge branch 'develop' into feature/Monster-Sweep-Grid...
2021-08-08 HourierMerge pull request #1294 from Hourier/feature/Adjust...
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