OSDN Git Service

[Refactor] #3286 Removed player-redraw-types.h
authorHourier <66951241+Hourier@users.noreply.github.com>
Sat, 6 May 2023 01:29:12 +0000 (10:29 +0900)
committerHourier <66951241+Hourier@users.noreply.github.com>
Sat, 20 May 2023 14:13:29 +0000 (23:13 +0900)
120 files changed:
Hengband/Hengband/Hengband.vcxproj
src/Makefile.am
src/birth/birth-stat.cpp
src/blue-magic/blue-magic-checker.cpp
src/cmd-action/cmd-hissatsu.cpp
src/cmd-action/cmd-mane.cpp
src/cmd-action/cmd-mind.cpp
src/cmd-action/cmd-move.cpp
src/cmd-action/cmd-open-close.cpp
src/cmd-action/cmd-others.cpp
src/cmd-action/cmd-pet.cpp
src/cmd-action/cmd-racial.cpp
src/cmd-action/cmd-spell.cpp
src/cmd-action/cmd-tunnel.cpp
src/cmd-building/cmd-building.cpp
src/cmd-io/cmd-floor.cpp
src/cmd-io/cmd-gameoption.cpp
src/cmd-io/cmd-process-screen.cpp
src/cmd-item/cmd-equipment.cpp
src/cmd-item/cmd-item.cpp
src/cmd-item/cmd-refill.cpp
src/cmd-item/cmd-throw.cpp
src/cmd-visual/cmd-draw.cpp
src/combat/shoot.cpp
src/combat/slaying.cpp
src/core/disturbance.cpp
src/core/object-compressor.cpp
src/core/player-processor.cpp
src/core/player-redraw-types.h [deleted file]
src/core/stuff-handler.cpp
src/core/window-redrawer.cpp
src/dungeon/dungeon-processor.cpp
src/effect/effect-monster-oldies.cpp
src/effect/effect-monster-psi.cpp
src/effect/effect-monster-spirit.cpp
src/effect/effect-monster.cpp
src/effect/effect-player-resist-hurt.cpp
src/effect/effect-player-spirit.cpp
src/floor/floor-events.cpp
src/hpmp/hp-mp-processor.cpp
src/hpmp/hp-mp-regenerator.cpp
src/inventory/inventory-curse.cpp
src/inventory/player-inventory.cpp
src/io/cursor.cpp
src/io/input-key-processor.cpp
src/io/report.cpp
src/io/screen-util.cpp
src/market/bounty.cpp
src/melee/melee-postprocess.cpp
src/melee/melee-spell.cpp
src/melee/monster-attack-monster.cpp
src/mind/mind-blue-mage.cpp
src/mind/mind-elementalist.cpp
src/mind/mind-force-trainer.cpp
src/mind/mind-magic-resistance.cpp
src/mind/mind-mirror-master.cpp
src/mind/mind-monk.cpp
src/mind/mind-ninja.cpp
src/mind/mind-samurai.cpp
src/mind/mind-sniper.cpp
src/mind/mind-warrior-mage.cpp
src/monster-attack/monster-eating.cpp
src/monster-floor/monster-death.cpp
src/monster/monster-damage.cpp
src/monster/monster-status-setter.cpp
src/monster/monster-update.cpp
src/mspell/mspell-attack.cpp
src/mspell/mspell-checker.cpp
src/mspell/mspell-dispel.cpp
src/mspell/mspell-status.cpp
src/mutation/mutation-processor.cpp
src/object-activation/activation-others.cpp
src/object-use/read/scroll-read-executor.cpp
src/pet/pet-fall-off.cpp
src/player-attack/attack-chaos-effect.cpp
src/player-base/player-class.cpp
src/player-info/class-info.cpp
src/player-status/player-basic-statistics.cpp
src/player/digestion-processor.cpp
src/player/player-damage.cpp
src/player/player-move.cpp
src/player/player-status.cpp
src/racial/racial-kutar.cpp
src/racial/racial-switcher.cpp
src/realm/realm-chaos.cpp
src/realm/realm-hex.cpp
src/realm/realm-hissatsu.cpp
src/realm/realm-song.cpp
src/specific-object/death-scythe.cpp
src/specific-object/stone-of-lore.cpp
src/spell-class/spells-mirror-master.cpp
src/spell-kind/earthquake.cpp
src/spell-kind/spells-fetcher.cpp
src/spell-kind/spells-floor.cpp
src/spell-kind/spells-genocide.cpp
src/spell-kind/spells-neighbor.cpp
src/spell-kind/spells-world.cpp
src/spell-realm/spells-chaos.cpp
src/spell-realm/spells-craft.cpp
src/spell-realm/spells-crusade.cpp
src/spell-realm/spells-demon.cpp
src/spell-realm/spells-hex.cpp
src/spell-realm/spells-song.cpp
src/spell-realm/spells-sorcery.cpp
src/spell/spells-status.cpp
src/status/action-setter.cpp
src/status/bad-status-setter.cpp
src/status/base-status.cpp
src/status/body-improvement.cpp
src/status/buff-setter.cpp
src/status/element-resistance.cpp
src/status/shape-changer.cpp
src/status/sight-setter.cpp
src/status/temporary-resistance.cpp
src/store/cmd-store.cpp
src/target/grid-selector.cpp
src/target/target-checker.cpp
src/target/target-setter.cpp
src/wizard/wizard-special-process.cpp
src/world/world-movement-processor.cpp

index 3390281..13d6966 100644 (file)
     <ClInclude Include="..\..\src\core\asking-player.h" />\r
     <ClInclude Include="..\..\src\core\disturbance.h" />\r
     <ClInclude Include="..\..\src\core\object-compressor.h" />\r
-    <ClInclude Include="..\..\src\core\player-redraw-types.h" />\r
     <ClInclude Include="..\..\src\core\visuals-reseter.h" />\r
     <ClInclude Include="..\..\src\core\window-redrawer.h" />\r
     <ClInclude Include="..\..\src\dungeon\dungeon-flag-types.h" />\r
index 10035cb..0be25e6 100644 (file)
@@ -152,7 +152,6 @@ hengband_SOURCES = \
        core/magic-effects-timeout-reducer.cpp core/magic-effects-timeout-reducer.h \
        core/object-compressor.cpp core/object-compressor.h \
        core/player-processor.cpp core/player-processor.h \
-       core/player-redraw-types.h \
        core/score-util.cpp core/score-util.h \
        core/scores.cpp core/scores.h \
        core/show-file.cpp core/show-file.h \
index 1c7f314..40c8d56 100644 (file)
@@ -1,6 +1,5 @@
 #include "birth/birth-stat.h"
 #include "birth/auto-roller.h"
-#include "core/player-redraw-types.h"
 #include "player-base/player-class.h"
 #include "player-base/player-race.h"
 #include "player-info/class-info.h"
index 439dba5..9d8bd99 100644 (file)
@@ -11,7 +11,6 @@
  */
 
 #include "blue-magic/blue-magic-checker.h"
-#include "core/player-redraw-types.h"
 #include "main/sound-definitions-table.h"
 #include "main/sound-of-music.h"
 #include "monster-race/race-ability-mask.h"
index 84568ef..54e2d08 100644 (file)
@@ -12,7 +12,6 @@
 #include "action/action-limited.h"
 #include "cmd-action/cmd-spell.h"
 #include "core/asking-player.h"
-#include "core/player-redraw-types.h"
 #include "core/stuff-handler.h"
 #include "core/window-redrawer.h"
 #include "floor/floor-object.h"
index 5e6e89f..684c5ea 100644 (file)
@@ -14,7 +14,6 @@
 #include "artifact/fixed-art-types.h"
 #include "cmd-action/cmd-spell.h"
 #include "core/asking-player.h"
-#include "core/player-redraw-types.h"
 #include "core/stuff-handler.h"
 #include "core/window-redrawer.h"
 #include "floor/cave.h"
index dd83620..d3c1cf8 100644 (file)
@@ -13,7 +13,6 @@
 #include "cmd-action/cmd-mind.h"
 #include "action/action-limited.h"
 #include "core/asking-player.h"
-#include "core/player-redraw-types.h"
 #include "core/window-redrawer.h"
 #include "effect/attribute-types.h"
 #include "effect/effect-characteristics.h"
index 912e158..d4ba1db 100644 (file)
@@ -6,7 +6,6 @@
 #include "cmd-io/cmd-save.h"
 #include "core/asking-player.h"
 #include "core/disturbance.h"
-#include "core/player-redraw-types.h"
 #include "core/stuff-handler.h"
 #include "dungeon/quest.h"
 #include "floor/cave.h"
index 07299f2..918830c 100644 (file)
@@ -3,7 +3,6 @@
 #include "action/open-util.h"
 #include "cmd-action/cmd-attack.h"
 #include "core/disturbance.h"
-#include "core/player-redraw-types.h"
 #include "floor/geometry.h"
 #include "game-option/disturbance-options.h"
 #include "game-option/input-options.h"
index f840c00..e259343 100644 (file)
@@ -15,7 +15,6 @@
 #include "cmd-action/cmd-attack.h"
 #include "core/asking-player.h"
 #include "core/disturbance.h"
-#include "core/player-redraw-types.h"
 #include "floor/geometry.h"
 #include "game-option/game-play-options.h"
 #include "grid/grid.h"
index 7159804..47dec5c 100644 (file)
@@ -3,7 +3,6 @@
 #include "cmd-action/cmd-attack.h"
 #include "cmd-io/cmd-dump.h"
 #include "core/asking-player.h"
-#include "core/player-redraw-types.h"
 #include "core/stuff-handler.h"
 #include "core/window-redrawer.h"
 #include "effect/spells-effect-util.h"
index dee91b6..e0a162d 100644 (file)
@@ -9,7 +9,6 @@
 #include "action/mutation-execution.h"
 #include "action/racial-execution.h"
 #include "core/asking-player.h"
-#include "core/player-redraw-types.h"
 #include "core/window-redrawer.h"
 #include "game-option/text-display-options.h"
 #include "io/command-repeater.h"
index 49726a3..5c5668c 100644 (file)
@@ -12,7 +12,6 @@
 #include "cmd-action/cmd-mind.h"
 #include "cmd-io/cmd-dump.h"
 #include "core/asking-player.h"
-#include "core/player-redraw-types.h"
 #include "core/stuff-handler.h"
 #include "core/window-redrawer.h"
 #include "floor/floor-object.h"
index 2ccc884..2ddc924 100644 (file)
@@ -2,7 +2,6 @@
 #include "action/tunnel-execution.h"
 #include "cmd-action/cmd-attack.h"
 #include "core/disturbance.h"
-#include "core/player-redraw-types.h"
 #include "floor/geometry.h"
 #include "grid/grid.h"
 #include "io/input-key-requester.h"
index 92ae816..888b4c2 100644 (file)
@@ -17,7 +17,6 @@
 #include "cmd-building/cmd-inn.h"
 #include "cmd-io/cmd-dump.h"
 #include "core/asking-player.h"
-#include "core/player-redraw-types.h"
 #include "core/scores.h"
 #include "core/show-file.h"
 #include "core/special-internal-keys.h"
index b3c06c7..af5fdb2 100644 (file)
@@ -1,6 +1,5 @@
 #include "cmd-io/cmd-floor.h"
 #include "core/asking-player.h"
-#include "core/player-redraw-types.h"
 #include "core/stuff-handler.h"
 #include "core/window-redrawer.h"
 #include "floor/geometry.h"
index 72003f5..9100fff 100644 (file)
@@ -3,7 +3,6 @@
 #include "cmd-io/cmd-autopick.h"
 #include "cmd-io/cmd-dump.h"
 #include "core/asking-player.h"
-#include "core/player-redraw-types.h"
 #include "core/show-file.h"
 #include "core/window-redrawer.h"
 #include "floor/geometry.h"
index f4421be..100d5b9 100644 (file)
@@ -7,7 +7,6 @@
 #include "cmd-io/cmd-process-screen.h"
 #include "cmd-visual/cmd-draw.h"
 #include "core/asking-player.h"
-#include "core/player-redraw-types.h"
 #include "core/stuff-handler.h"
 #include "core/visuals-reseter.h"
 #include "game-option/special-options.h"
index 455a273..7dcd17a 100644 (file)
@@ -4,7 +4,6 @@
 #include "autopick/autopick.h"
 #include "avatar/avatar.h"
 #include "core/asking-player.h"
-#include "core/player-redraw-types.h"
 #include "core/window-redrawer.h"
 #include "dungeon/quest.h" //!< @todo 違和感、何故アイテムを装備するとクエストの成功判定が走るのか?.
 #include "flavor/flavor-describer.h"
index b40167b..99c46a2 100644 (file)
@@ -22,7 +22,6 @@
 #include "cmd-item/cmd-zapwand.h"
 #include "combat/shoot.h"
 #include "core/asking-player.h"
-#include "core/player-redraw-types.h"
 #include "core/window-redrawer.h"
 #include "flavor/flavor-describer.h"
 #include "flavor/object-flavor-types.h"
index 7ac24c0..2be7a8d 100644 (file)
@@ -1,5 +1,4 @@
 #include "cmd-item/cmd-refill.h"
-#include "core/player-redraw-types.h"
 #include "floor/floor-object.h"
 #include "inventory/inventory-object.h"
 #include "inventory/inventory-slot-types.h"
index 5a0f83e..308dd1f 100644 (file)
@@ -4,7 +4,6 @@
  * @author Hourier
  */
 #include "cmd-item/cmd-throw.h"
-#include "core/player-redraw-types.h"
 #include "game-option/special-options.h"
 #include "inventory/inventory-slot-types.h"
 #include "object-use/throw-execution.h"
index b751036..62404b3 100644 (file)
@@ -1,6 +1,5 @@
 #include "cmd-visual/cmd-draw.h"
 #include "core/asking-player.h"
-#include "core/player-redraw-types.h"
 #include "core/stuff-handler.h"
 #include "core/window-redrawer.h"
 #include "io/files-util.h"
index 2e390b4..eaccd84 100644 (file)
@@ -2,7 +2,6 @@
 #include "artifact/fixed-art-types.h"
 #include "avatar/avatar.h"
 #include "combat/attack-criticality.h"
-#include "core/player-redraw-types.h"
 #include "core/stuff-handler.h"
 #include "effect/attribute-types.h"
 #include "effect/effect-characteristics.h"
index a3d62ec..514802e 100644 (file)
@@ -1,6 +1,5 @@
 #include "combat/slaying.h"
 #include "artifact/fixed-art-types.h"
-#include "core/player-redraw-types.h"
 #include "effect/attribute-types.h"
 #include "mind/mind-samurai.h"
 #include "monster-race/monster-race.h"
index 5b716cb..508ddf9 100644 (file)
@@ -1,6 +1,5 @@
 #include "core/disturbance.h"
 #include "action/travel-execution.h"
-#include "core/player-redraw-types.h"
 #include "game-option/disturbance-options.h"
 #include "game-option/map-screen-options.h"
 #include "io/input-key-requester.h"
index 15ba9dc..0ab594d 100644 (file)
@@ -1,5 +1,4 @@
 #include "core/object-compressor.h"
-#include "core/player-redraw-types.h"
 #include "core/window-redrawer.h"
 #include "floor/floor-object.h"
 #include "floor/geometry.h"
index 7c3ae00..8997af7 100644 (file)
@@ -2,7 +2,6 @@
 #include "action/run-execution.h"
 #include "action/travel-execution.h"
 #include "core/disturbance.h"
-#include "core/player-redraw-types.h"
 #include "core/special-internal-keys.h"
 #include "core/speed-table.h"
 #include "core/stuff-handler.h"
diff --git a/src/core/player-redraw-types.h b/src/core/player-redraw-types.h
deleted file mode 100644 (file)
index 6f8a16c..0000000
+++ /dev/null
@@ -1,35 +0,0 @@
-#pragma once
-
-// clang-format off
-enum player_redraw_type {
-    PR_MISC          = 0x00000001L, /*!< 再描画フラグ: 種族と職業 / Display Race/Class */
-    PR_TITLE         = 0x00000002L, /*!< 再描画フラグ: 称号 / Display Title */
-    PR_LEVEL         = 0x00000004L, /*!< 再描画フラグ: レベル / Display Level */
-    PR_EXP           = 0x00000008L, /*!< 再描画フラグ: 経験値 / Display Experience */
-    PR_ABILITY_SCORE = 0x00000010L, /*!< 再描画フラグ: ステータス /  Display Stats */
-    PR_AC            = 0x00000020L, /*!< 再描画フラグ: AC / Display Armor */
-    PR_HP            = 0x00000040L, /*!< 再描画フラグ: HP / Display Hitpoints */
-    PR_MP            = 0x00000080L, /*!< 再描画フラグ: MP / Display Mana */
-    PR_GOLD          = 0x00000100L, /*!< 再描画フラグ: 所持金 / Display Gold */
-    PR_DEPTH         = 0x00000200L, /*!< 再描画フラグ: ダンジョンの階 / Display Depth */
-    PR_EQUIPPY       = 0x00000400L, /*!< 再描画フラグ: 装備シンボル / Display equippy chars */
-    PR_HEALTH        = 0x00000800L, /*!< 再描画フラグ: モンスターのステータス / Display Health Bar */
-    PR_CUT           = 0x00001000L, /*!< 再描画フラグ: 負傷度 / Display Extra (Cut) */
-    PR_STUN          = 0x00002000L, /*!< 再描画フラグ: 朦朧度 / Display Extra (Stun) */
-    PR_HUNGER        = 0x00004000L, /*!< 再描画フラグ: 空腹度 / Display Extra (Hunger) */
-    PR_TIMED_EFFECT  = 0x00008000L, /*!< 再描画フラグ: プレイヤーの付与状態 /  Display Status Bar */
-    PR_XXX0          = 0x00010000L, /*!< (unused) */
-    PR_UHEALTH       = 0x00020000L, /*!< 再描画フラグ: ペットのステータス / Display Uma Health Bar */
-    PR_XXX1          = 0x00040000L, /*!< (unused) */
-    PR_XXX2          = 0x00080000L, /*!< (unused) */
-    PR_ACTION        = 0x00100000L, /*!< 再描画フラグ: プレイヤーの行動状態 / Display Extra (State) */
-    PR_SPEED         = 0x00200000L, /*!< 再描画フラグ: 加速 / Display Extra (Speed) */
-    PR_STUDY         = 0x00400000L, /*!< 再描画フラグ: 学習 / Display Extra (Study) */
-    PR_IMITATION     = 0x00800000L, /*!< 再描画フラグ: ものまね / Display Extra (Imitation) */
-    PR_EXTRA         = 0x01000000L, /*!< 再描画フラグ: 拡張ステータス全体 / Display Extra Info */
-    PR_BASIC         = 0x02000000L, /*!< 再描画フラグ: 基本ステータス全体 / Display Basic Info */
-    PR_MAP           = 0x04000000L, /*!< 再描画フラグ: ゲームマップ / Display Map */
-    PR_WIPE          = 0x08000000L, /*!< 再描画フラグ: 画面消去 / Hack -- Total Redraw */
-};
-
-// clang-format on
index 50a5069..641cf0a 100644 (file)
@@ -1,5 +1,4 @@
 #include "core/stuff-handler.h"
-#include "core/player-redraw-types.h"
 #include "core/window-redrawer.h"
 #include "player/player-status.h"
 #include "system/player-type-definition.h"
index c893db2..0e59b9b 100644 (file)
@@ -4,7 +4,6 @@
  * @author Hourier
  */
 #include "core/window-redrawer.h"
-#include "core/player-redraw-types.h"
 #include "core/stuff-handler.h"
 #include "floor/floor-util.h"
 #include "game-option/option-flags.h"
index 28cd6ba..6099b47 100644 (file)
@@ -4,7 +4,6 @@
 #include "core/disturbance.h"
 #include "core/object-compressor.h"
 #include "core/player-processor.h"
-#include "core/player-redraw-types.h"
 #include "core/stuff-handler.h"
 #include "core/turn-compensator.h"
 #include "core/window-redrawer.h"
index 38a8a7a..b047b2d 100644 (file)
@@ -1,6 +1,5 @@
 #include "effect/effect-monster-oldies.h"
 #include "avatar/avatar.h"
-#include "core/player-redraw-types.h"
 #include "effect/effect-monster-util.h"
 #include "monster-floor/monster-generator.h"
 #include "monster-race/monster-race.h"
index b44c449..575d0bb 100644 (file)
@@ -1,5 +1,4 @@
 #include "effect/effect-monster-psi.h"
-#include "core/player-redraw-types.h"
 #include "core/window-redrawer.h"
 #include "effect/effect-monster-util.h"
 #include "floor/line-of-sight.h"
index abb22c0..e1c4582 100644 (file)
@@ -1,5 +1,4 @@
 #include "effect/effect-monster-spirit.h"
-#include "core/player-redraw-types.h"
 #include "effect/effect-monster-util.h"
 #include "hpmp/hp-mp-processor.h"
 #include "monster-race/monster-race.h"
index a698411..083de38 100644 (file)
@@ -7,7 +7,6 @@
 #include "effect/effect-monster.h"
 #include "avatar/avatar.h"
 #include "core/disturbance.h"
-#include "core/player-redraw-types.h"
 #include "core/stuff-handler.h"
 #include "core/window-redrawer.h"
 #include "effect/attribute-types.h"
index c9259f1..b96a635 100644 (file)
@@ -1,7 +1,6 @@
 #include "effect/effect-player-resist-hurt.h"
 #include "artifact/fixed-art-types.h"
 #include "blue-magic/blue-magic-checker.h"
-#include "core/player-redraw-types.h"
 #include "core/window-redrawer.h"
 #include "effect/effect-player.h"
 #include "hpmp/hp-mp-processor.h"
index e1c921e..d512769 100644 (file)
@@ -1,6 +1,5 @@
 #include "effect/effect-player-spirit.h"
 #include "blue-magic/blue-magic-checker.h"
-#include "core/player-redraw-types.h"
 #include "core/window-redrawer.h"
 #include "effect/effect-player.h"
 #include "mind/mind-mirror-master.h"
index f0ab22a..2ddc195 100644 (file)
@@ -1,7 +1,6 @@
 #include "floor/floor-events.h"
 #include "cmd-io/cmd-dump.h"
 #include "core/disturbance.h"
-#include "core/player-redraw-types.h"
 #include "core/window-redrawer.h"
 #include "dungeon/dungeon-flag-types.h"
 #include "dungeon/quest.h"
index f129b3d..d77a153 100644 (file)
@@ -1,7 +1,6 @@
 #include "hpmp/hp-mp-processor.h"
 #include "avatar/avatar.h"
 #include "cmd-action/cmd-pet.h"
-#include "core/player-redraw-types.h"
 #include "core/window-redrawer.h"
 #include "flavor/flavor-describer.h"
 #include "flavor/object-flavor-types.h"
index 27dba59..b1250a8 100644 (file)
@@ -1,6 +1,5 @@
 #include "hpmp/hp-mp-regenerator.h"
 #include "cmd-item/cmd-magiceat.h"
-#include "core/player-redraw-types.h"
 #include "core/window-redrawer.h"
 #include "inventory/inventory-slot-types.h"
 #include "monster-race/monster-race.h"
index 1de862e..48c5d3b 100644 (file)
@@ -2,7 +2,6 @@
 #include "artifact/fixed-art-types.h"
 #include "core/asking-player.h"
 #include "core/disturbance.h"
-#include "core/player-redraw-types.h"
 #include "flavor/flavor-describer.h"
 #include "flavor/object-flavor-types.h"
 #include "inventory/inventory-slot-types.h"
index 8e11363..b9ba1bb 100644 (file)
@@ -2,7 +2,6 @@
 #include "autopick/autopick.h"
 #include "core/asking-player.h"
 #include "core/disturbance.h"
-#include "core/player-redraw-types.h"
 #include "core/stuff-handler.h"
 #include "core/window-redrawer.h"
 #include "dungeon/quest.h"
index 05becac..bd3d8d5 100644 (file)
@@ -1,5 +1,4 @@
 #include "io/cursor.h"
-#include "core/player-redraw-types.h"
 #include "core/stuff-handler.h"
 #include "effect/effect-characteristics.h"
 #include "effect/spells-effect-util.h"
index da7ef2f..ad61eb7 100644 (file)
@@ -46,7 +46,6 @@
 #include "cmd-visual/cmd-map.h"
 #include "cmd-visual/cmd-visuals.h"
 #include "core/asking-player.h"
-#include "core/player-redraw-types.h"
 #include "core/special-internal-keys.h"
 #include "dungeon/dungeon-flag-types.h"
 #include "dungeon/quest.h" //!< @do_cmd_quest() がある。後で移設する.
index 869de59..60d1f96 100644 (file)
@@ -7,7 +7,6 @@
 
 #include "io/report.h"
 #include "core/asking-player.h"
-#include "core/player-redraw-types.h"
 #include "core/stuff-handler.h"
 #include "core/turn-compensator.h"
 #include "core/visuals-reseter.h"
index bcacb57..c80fdc9 100644 (file)
@@ -11,7 +11,6 @@
 
 #include "io/screen-util.h"
 #include "core/player-processor.h"
-#include "core/player-redraw-types.h"
 #include "core/stuff-handler.h"
 #include "dungeon/quest.h"
 #include "effect/effect-characteristics.h"
index d11c433..6d93d18 100644 (file)
@@ -3,7 +3,6 @@
 #include "avatar/avatar.h"
 #include "cmd-building/cmd-building.h"
 #include "core/asking-player.h"
-#include "core/player-redraw-types.h"
 #include "core/stuff-handler.h"
 #include "flavor/flavor-describer.h"
 #include "game-option/cheat-options.h"
index 804607a..4de760c 100644 (file)
@@ -12,7 +12,6 @@
 
 #include "melee/melee-postprocess.h"
 #include "core/disturbance.h"
-#include "core/player-redraw-types.h"
 #include "effect/attribute-types.h"
 #include "floor/cave.h"
 #include "floor/geometry.h"
index 31fb94d..3b24b78 100644 (file)
@@ -1,6 +1,5 @@
 #include "melee/melee-spell.h"
 #include "core/disturbance.h"
-#include "core/player-redraw-types.h"
 #include "melee/melee-spell-flags-checker.h"
 #include "melee/melee-spell-util.h"
 #include "monster-race/monster-race.h"
index 22dc2b8..4d15928 100644 (file)
@@ -8,7 +8,6 @@
 #include "combat/attack-accuracy.h"
 #include "combat/hallucination-attacks-table.h"
 #include "core/disturbance.h"
-#include "core/player-redraw-types.h"
 #include "dungeon/dungeon-flag-types.h"
 #include "effect/attribute-types.h"
 #include "effect/effect-characteristics.h"
index 203c367..9de62f1 100644 (file)
@@ -4,7 +4,6 @@
 #include "blue-magic/blue-magic-caster.h"
 #include "blue-magic/learnt-power-getter.h"
 #include "core/asking-player.h"
-#include "core/player-redraw-types.h"
 #include "core/window-redrawer.h"
 #include "game-option/disturbance-options.h"
 #include "game-option/input-options.h"
index f8973fc..e207886 100644 (file)
@@ -9,7 +9,6 @@
 #include "cmd-action/cmd-spell.h"
 #include "cmd-io/cmd-gameoption.h"
 #include "core/asking-player.h"
-#include "core/player-redraw-types.h"
 #include "core/stuff-handler.h"
 #include "core/window-redrawer.h"
 #include "effect/effect-characteristics.h"
index 331b098..9b4404a 100644 (file)
@@ -1,7 +1,6 @@
 #include "mind/mind-force-trainer.h"
 #include "avatar/avatar.h"
 #include "core/disturbance.h"
-#include "core/player-redraw-types.h"
 #include "core/stuff-handler.h"
 #include "effect/attribute-types.h"
 #include "effect/spells-effect-util.h"
index a9b5934..8902bc9 100644 (file)
@@ -1,6 +1,5 @@
 #include "mind/mind-magic-resistance.h"
 #include "core/disturbance.h"
-#include "core/player-redraw-types.h"
 #include "core/stuff-handler.h"
 #include "game-option/disturbance-options.h"
 #include "system/player-type-definition.h"
index baaefd8..2ecf699 100644 (file)
@@ -7,7 +7,6 @@
 
 #include "mind/mind-mirror-master.h"
 #include "core/disturbance.h"
-#include "core/player-redraw-types.h"
 #include "core/stuff-handler.h"
 #include "effect/attribute-types.h"
 #include "effect/effect-characteristics.h"
index a56cb89..4e484ea 100644 (file)
@@ -1,6 +1,5 @@
 #include "mind/mind-monk.h"
 #include "action/action-limited.h"
-#include "core/player-redraw-types.h"
 #include "io/input-key-acceptor.h"
 #include "mind/stances-table.h"
 #include "player-base/player-class.h"
index 054c728..62d681b 100644 (file)
@@ -3,7 +3,6 @@
 #include "cmd-item/cmd-throw.h"
 #include "combat/combat-options-type.h"
 #include "core/disturbance.h"
-#include "core/player-redraw-types.h"
 #include "effect/attribute-types.h"
 #include "effect/effect-characteristics.h"
 #include "effect/effect-processor.h"
index b33de36..bf94a8a 100644 (file)
@@ -8,7 +8,6 @@
 #include "action/action-limited.h"
 #include "avatar/avatar.h"
 #include "cmd-action/cmd-attack.h"
-#include "core/player-redraw-types.h"
 #include "inventory/inventory-slot-types.h"
 #include "io/input-key-acceptor.h"
 #include "mind/stances-table.h"
index 223eb18..903c1be 100644 (file)
@@ -9,7 +9,6 @@
 #include "action/action-limited.h"
 #include "cmd-action/cmd-shoot.h"
 #include "core/asking-player.h"
-#include "core/player-redraw-types.h"
 #include "core/stuff-handler.h"
 #include "core/window-redrawer.h"
 #include "floor/geometry.h"
index cc109ee..cba7093 100644 (file)
@@ -1,5 +1,4 @@
 #include "mind/mind-warrior-mage.h"
-#include "core/player-redraw-types.h"
 #include "hpmp/hp-mp-processor.h"
 #include "player/player-damage.h"
 #include "system/player-type-definition.h"
index 6f5d272..7904638 100644 (file)
@@ -6,7 +6,6 @@
 
 #include "monster-attack/monster-eating.h"
 #include "avatar/avatar.h"
-#include "core/player-redraw-types.h"
 #include "core/window-redrawer.h"
 #include "flavor/flavor-describer.h"
 #include "flavor/object-flavor-types.h"
index d1bf87f..1ea58fe 100644 (file)
@@ -2,7 +2,6 @@
 #include "artifact/fixed-art-generator.h"
 #include "artifact/fixed-art-types.h"
 #include "cmd-building/cmd-building.h"
-#include "core/player-redraw-types.h"
 #include "dungeon/quest-completion-checker.h"
 #include "effect/effect-characteristics.h"
 #include "effect/effect-processor.h"
index e5d8469..8cc655c 100644 (file)
@@ -6,7 +6,6 @@
 
 #include "monster/monster-damage.h"
 #include "avatar/avatar-changer.h"
-#include "core/player-redraw-types.h"
 #include "core/speed-table.h"
 #include "core/stuff-handler.h"
 #include "game-option/birth-options.h"
index 66926c0..9fbd3b4 100644 (file)
@@ -1,7 +1,6 @@
 #include "monster/monster-status-setter.h"
 #include "avatar/avatar.h"
 #include "cmd-visual/cmd-draw.h"
-#include "core/player-redraw-types.h"
 #include "core/speed-table.h"
 #include "core/stuff-handler.h"
 #include "core/window-redrawer.h"
index 81a47c3..2e9fa59 100644 (file)
@@ -6,7 +6,6 @@
 
 #include "monster/monster-update.h"
 #include "core/disturbance.h"
-#include "core/player-redraw-types.h"
 #include "core/window-redrawer.h"
 #include "dungeon/dungeon-flag-types.h"
 #include "floor/cave.h"
index 36e9fc7..24128af 100644 (file)
@@ -1,7 +1,6 @@
 #include "mspell/mspell-attack.h"
 #include "blue-magic/blue-magic-checker.h"
 #include "core/disturbance.h"
-#include "core/player-redraw-types.h"
 #include "dungeon/dungeon-flag-types.h"
 #include "dungeon/quest.h"
 #include "floor/cave.h"
index 49d9c79..fbd167e 100644 (file)
@@ -12,7 +12,6 @@
 #include "mspell/mspell-checker.h"
 #include "blue-magic/blue-magic-checker.h"
 #include "core/disturbance.h"
-#include "core/player-redraw-types.h"
 #include "dungeon/dungeon-flag-types.h"
 #include "dungeon/quest.h"
 #include "effect/attribute-types.h"
index ebb6ff2..59de9d4 100644 (file)
@@ -1,6 +1,5 @@
 #include "mspell/mspell-dispel.h"
 #include "blue-magic/blue-magic-checker.h"
-#include "core/player-redraw-types.h"
 #include "core/speed-table.h"
 #include "core/window-redrawer.h"
 #include "mind/mind-force-trainer.h"
index aec6ebe..fb19048 100644 (file)
@@ -8,7 +8,6 @@
 #include "mspell/mspell-status.h"
 #include "blue-magic/blue-magic-checker.h"
 #include "core/disturbance.h"
-#include "core/player-redraw-types.h"
 #include "effect/attribute-types.h"
 #include "effect/effect-processor.h"
 #include "mind/drs-types.h"
index 52519ea..136cf15 100644 (file)
@@ -1,7 +1,6 @@
 #include "mutation/mutation-processor.h"
 #include "core/asking-player.h"
 #include "core/disturbance.h"
-#include "core/player-redraw-types.h"
 #include "effect/attribute-types.h"
 #include "floor/geometry.h"
 #include "grid/grid.h"
index 065e578..ad0e4f5 100644 (file)
@@ -9,7 +9,6 @@
 #include "avatar/avatar.h"
 #include "cmd-io/cmd-save.h"
 #include "core/asking-player.h"
-#include "core/player-redraw-types.h"
 #include "effect/attribute-types.h"
 #include "effect/effect-characteristics.h"
 #include "effect/effect-processor.h"
index b49ef15..50997e9 100644 (file)
@@ -5,7 +5,6 @@
  */
 
 #include "object-use/read/scroll-read-executor.h"
-#include "core/player-redraw-types.h"
 #include "monster-floor/monster-summon.h"
 #include "monster-floor/place-monster-types.h"
 #include "player-base/player-class.h"
index 12bb015..f2013ea 100644 (file)
@@ -5,7 +5,6 @@
  */
 
 #include "pet/pet-fall-off.h"
-#include "core/player-redraw-types.h"
 #include "core/stuff-handler.h"
 #include "core/window-redrawer.h"
 #include "floor/cave.h"
index 3c7495f..f666639 100644 (file)
@@ -8,7 +8,6 @@
 
 #include "player-attack/attack-chaos-effect.h"
 #include "artifact/fixed-art-types.h"
-#include "core/player-redraw-types.h"
 #include "flavor/flavor-describer.h"
 #include "flavor/object-flavor-types.h"
 #include "inventory/inventory-object.h"
index a5e512a..8a76e6e 100644 (file)
@@ -6,7 +6,6 @@
  */
 #include "player-base/player-class.h"
 #include "cmd-io/diary-subtitle-table.h"
-#include "core/player-redraw-types.h"
 #include "inventory/inventory-slot-types.h"
 #include "mind/mind-elementalist.h"
 #include "player-info/bard-data-type.h"
index 7dafbce..1da7276 100644 (file)
@@ -5,7 +5,6 @@
  */
 
 #include "player-info/class-info.h"
-#include "core/player-redraw-types.h"
 #include "inventory/inventory-slot-types.h"
 #include "player-info/race-info.h"
 #include "system/item-entity.h"
index cee02f6..07c3f23 100644 (file)
@@ -1,5 +1,4 @@
 #include "player-status/player-basic-statistics.h"
-#include "core/player-redraw-types.h"
 #include "core/window-redrawer.h"
 #include "mutation/mutation-flag-types.h"
 #include "object/object-flags.h"
index 841086e..d0bcfe0 100644 (file)
@@ -1,7 +1,6 @@
 #include "player/digestion-processor.h"
 #include "avatar/avatar.h"
 #include "core/disturbance.h"
-#include "core/player-redraw-types.h"
 #include "core/speed-table.h"
 #include "core/stuff-handler.h"
 #include "floor/wild.h"
index f2c35fb..c28b7c1 100644 (file)
@@ -5,7 +5,6 @@
 #include "cmd-io/cmd-process-screen.h"
 #include "core/asking-player.h"
 #include "core/disturbance.h"
-#include "core/player-redraw-types.h"
 #include "core/stuff-handler.h"
 #include "core/window-redrawer.h"
 #include "dungeon/quest.h"
index b4a66c3..b24730b 100644 (file)
@@ -7,7 +7,6 @@
 
 #include "player/player-move.h"
 #include "core/disturbance.h"
-#include "core/player-redraw-types.h"
 #include "core/special-internal-keys.h"
 #include "core/stuff-handler.h"
 #include "core/window-redrawer.h"
index aed1cdf..256a33a 100644 (file)
@@ -9,7 +9,6 @@
 #include "cmd-item/cmd-magiceat.h"
 #include "combat/attack-power-table.h"
 #include "core/asking-player.h"
-#include "core/player-redraw-types.h"
 #include "core/stuff-handler.h"
 #include "core/window-redrawer.h"
 #include "dungeon/dungeon-flag-types.h"
index e79a347..42fa066 100644 (file)
@@ -1,6 +1,5 @@
 #include "racial/racial-kutar.h"
 #include "core/disturbance.h"
-#include "core/player-redraw-types.h"
 #include "core/stuff-handler.h"
 #include "game-option/disturbance-options.h"
 #include "system/player-type-definition.h"
index c363fad..07ffd8a 100644 (file)
@@ -16,7 +16,6 @@
 #include "cmd-action/cmd-spell.h"
 #include "cmd-item/cmd-magiceat.h"
 #include "cmd-item/cmd-zapwand.h"
-#include "core/player-redraw-types.h"
 #include "core/stuff-handler.h"
 #include "core/window-redrawer.h"
 #include "effect/spells-effect-util.h"
index f41e826..c5ff46d 100644 (file)
@@ -1,7 +1,6 @@
 #include "realm/realm-chaos.h"
 #include "cmd-action/cmd-spell.h"
 #include "core/asking-player.h"
-#include "core/player-redraw-types.h"
 #include "effect/attribute-types.h"
 #include "effect/effect-characteristics.h"
 #include "effect/effect-processor.h"
index 784c620..8d95495 100644 (file)
@@ -9,7 +9,6 @@
 #include "cmd-action/cmd-spell.h"
 #include "cmd-item/cmd-quaff.h"
 #include "core/asking-player.h"
-#include "core/player-redraw-types.h"
 #include "effect/attribute-types.h"
 #include "effect/effect-characteristics.h"
 #include "effect/effect-processor.h"
index 5f0e534..70336a5 100644 (file)
@@ -5,7 +5,6 @@
 #include "cmd-item/cmd-throw.h"
 #include "combat/combat-options-type.h"
 #include "core/asking-player.h"
-#include "core/player-redraw-types.h"
 #include "core/stuff-handler.h"
 #include "dungeon/dungeon-flag-types.h"
 #include "effect/attribute-types.h"
index ccc8d4b..3b80b0c 100644 (file)
@@ -1,5 +1,4 @@
 #include "cmd-action/cmd-spell.h"
-#include "core/player-redraw-types.h"
 #include "core/window-redrawer.h"
 #include "effect/effect-characteristics.h"
 #include "effect/effect-processor.h"
index 7ee1f58..c70c2ae 100644 (file)
@@ -7,7 +7,6 @@
 
 #include "specific-object/death-scythe.h"
 #include "combat/attack-criticality.h"
-#include "core/player-redraw-types.h"
 #include "core/stuff-handler.h"
 #include "inventory/inventory-slot-types.h"
 #include "main/sound-definitions-table.h"
index 9b815e2..749842a 100644 (file)
@@ -5,7 +5,6 @@
  */
 
 #include "specific-object/stone-of-lore.h"
-#include "core/player-redraw-types.h"
 #include "player/player-damage.h"
 #include "spell-kind/spells-perception.h"
 #include "status/bad-status-setter.h"
index 0ba3562..d5d34a9 100644 (file)
@@ -6,7 +6,6 @@
  */
 
 #include "spell-class/spells-mirror-master.h"
-#include "core/player-redraw-types.h"
 #include "core/stuff-handler.h"
 #include "dungeon/dungeon-flag-types.h"
 #include "effect/attribute-types.h"
index cb0d729..caeb4cf 100644 (file)
@@ -1,5 +1,4 @@
 #include "spell-kind/earthquake.h"
-#include "core/player-redraw-types.h"
 #include "core/window-redrawer.h"
 #include "dungeon/dungeon-flag-types.h"
 #include "dungeon/quest.h"
index 6f9eac4..dacbb39 100644 (file)
@@ -1,5 +1,4 @@
 #include "spell-kind/spells-fetcher.h"
-#include "core/player-redraw-types.h"
 #include "core/stuff-handler.h"
 #include "flavor/flavor-describer.h"
 #include "flavor/object-flavor-types.h"
index cc9ccc4..a47ceb2 100644 (file)
@@ -7,7 +7,6 @@
 #include "spell-kind/spells-floor.h"
 #include "action/travel-execution.h"
 #include "cmd-io/cmd-dump.h"
-#include "core/player-redraw-types.h"
 #include "core/window-redrawer.h"
 #include "dungeon/dungeon-flag-types.h"
 #include "dungeon/quest.h"
index bc56384..f2d93c0 100644 (file)
@@ -1,7 +1,6 @@
 #include "spell-kind/spells-genocide.h"
 #include "avatar/avatar.h"
 #include "core/asking-player.h"
-#include "core/player-redraw-types.h"
 #include "core/stuff-handler.h"
 #include "core/window-redrawer.h"
 #include "dungeon/quest.h"
index d9ede95..77116a6 100644 (file)
@@ -1,5 +1,4 @@
 #include "spell-kind/spells-neighbor.h"
-#include "core/player-redraw-types.h"
 #include "effect/attribute-types.h"
 #include "effect/effect-characteristics.h"
 #include "effect/effect-processor.h"
index 8af0587..9279287 100644 (file)
@@ -7,7 +7,6 @@
 #include "spell-kind/spells-world.h"
 #include "cmd-io/cmd-save.h"
 #include "core/asking-player.h"
-#include "core/player-redraw-types.h"
 #include "dungeon/quest-completion-checker.h"
 #include "floor/cave.h"
 #include "floor/floor-mode-changer.h"
index 6102d07..3732ae8 100644 (file)
@@ -1,5 +1,4 @@
 #include "spell-realm/spells-chaos.h"
-#include "core/player-redraw-types.h"
 #include "core/window-redrawer.h"
 #include "dungeon/quest.h"
 #include "effect/attribute-types.h"
index 238448b..8b60cb9 100644 (file)
@@ -1,7 +1,6 @@
 #include "spell-realm/spells-craft.h"
 #include "avatar/avatar.h"
 #include "core/disturbance.h"
-#include "core/player-redraw-types.h"
 #include "core/stuff-handler.h"
 #include "flavor/flavor-describer.h"
 #include "flavor/object-flavor-types.h"
index c70a525..66ec39f 100644 (file)
@@ -6,7 +6,6 @@
 
 #include "spell-realm/spells-crusade.h"
 #include "core/disturbance.h"
-#include "core/player-redraw-types.h"
 #include "core/stuff-handler.h"
 #include "effect/attribute-types.h"
 #include "effect/effect-characteristics.h"
index 713eee0..686d88e 100644 (file)
@@ -1,6 +1,5 @@
 #include "spell-realm/spells-demon.h"
 #include "core/disturbance.h"
-#include "core/player-redraw-types.h"
 #include "core/stuff-handler.h"
 #include "game-option/disturbance-options.h"
 #include "system/player-type-definition.h"
index 11d05f0..715eb9a 100644 (file)
@@ -1,6 +1,5 @@
 #include "spell-realm/spells-hex.h"
 #include "core/asking-player.h"
-#include "core/player-redraw-types.h"
 #include "core/window-redrawer.h"
 #include "effect/effect-characteristics.h"
 #include "effect/effect-processor.h"
index 31c790f..fd46dfe 100644 (file)
@@ -1,6 +1,5 @@
 #include "spell-realm/spells-song.h"
 #include "core/disturbance.h"
-#include "core/player-redraw-types.h"
 #include "core/stuff-handler.h"
 #include "core/window-redrawer.h"
 #include "game-option/disturbance-options.h"
index 92530bf..aa913ae 100644 (file)
@@ -1,6 +1,5 @@
 #include "spell-realm/spells-sorcery.h"
 #include "core/asking-player.h"
-#include "core/player-redraw-types.h"
 #include "core/window-redrawer.h"
 #include "flavor/flavor-describer.h"
 #include "floor/floor-object.h"
index a0dd5c3..6cda992 100644 (file)
@@ -8,7 +8,6 @@
 #include "avatar/avatar.h"
 #include "cmd-action/cmd-spell.h"
 #include "cmd-item/cmd-magiceat.h"
-#include "core/player-redraw-types.h"
 #include "core/stuff-handler.h"
 #include "core/window-redrawer.h"
 #include "effect/attribute-types.h"
index d1f883c..08cc6bc 100644 (file)
@@ -12,7 +12,6 @@
  */
 
 #include "status/action-setter.h"
-#include "core/player-redraw-types.h"
 #include "player-base/player-class.h"
 #include "player-info/bluemage-data-type.h"
 #include "player-info/monk-data-type.h"
index 351c02f..cef5018 100644 (file)
@@ -1,7 +1,6 @@
 #include "status/bad-status-setter.h"
 #include "avatar/avatar.h"
 #include "core/disturbance.h"
-#include "core/player-redraw-types.h"
 #include "core/stuff-handler.h"
 #include "core/window-redrawer.h"
 #include "game-option/disturbance-options.h"
index ce9f989..b8278a0 100644 (file)
@@ -1,6 +1,5 @@
 #include "status/base-status.h"
 #include "avatar/avatar.h"
-#include "core/player-redraw-types.h"
 #include "core/window-redrawer.h"
 #include "game-option/birth-options.h"
 #include "inventory/inventory-slot-types.h"
index 455e10e..defbb8a 100644 (file)
@@ -1,7 +1,6 @@
 #include "status/body-improvement.h"
 #include "avatar/avatar.h"
 #include "core/disturbance.h"
-#include "core/player-redraw-types.h"
 #include "core/speed-table.h"
 #include "core/stuff-handler.h"
 #include "core/window-redrawer.h"
index 405e90b..48f0e90 100644 (file)
@@ -1,7 +1,6 @@
 #include "status/buff-setter.h"
 #include "avatar/avatar.h"
 #include "core/disturbance.h"
-#include "core/player-redraw-types.h"
 #include "core/speed-table.h"
 #include "core/stuff-handler.h"
 #include "core/window-redrawer.h"
index 9c95155..2582258 100644 (file)
@@ -1,6 +1,5 @@
 #include "status/element-resistance.h"
 #include "core/disturbance.h"
-#include "core/player-redraw-types.h"
 #include "core/stuff-handler.h"
 #include "game-option/disturbance-options.h"
 #include "player-base/player-class.h"
index 80c604b..2eae931 100644 (file)
@@ -4,7 +4,6 @@
 #include "birth/birth-body-spec.h"
 #include "birth/birth-stat.h"
 #include "core/disturbance.h"
-#include "core/player-redraw-types.h"
 #include "core/stuff-handler.h"
 #include "game-option/disturbance-options.h"
 #include "grid/grid.h"
index e43444d..2431ce8 100644 (file)
@@ -1,6 +1,5 @@
 #include "status/sight-setter.h"
 #include "core/disturbance.h"
-#include "core/player-redraw-types.h"
 #include "core/stuff-handler.h"
 #include "game-option/disturbance-options.h"
 #include "player/player-status.h"
index 8e1b41c..8e547e4 100644 (file)
@@ -1,6 +1,5 @@
 #include "status/temporary-resistance.h"
 #include "core/disturbance.h"
-#include "core/player-redraw-types.h"
 #include "core/stuff-handler.h"
 #include "game-option/disturbance-options.h"
 #include "system/player-type-definition.h"
index 2ffd3c7..f96fc6c 100644 (file)
@@ -1,6 +1,5 @@
 #include "store/cmd-store.h"
 #include "cmd-io/macro-util.h"
-#include "core/player-redraw-types.h"
 #include "core/stuff-handler.h"
 #include "core/window-redrawer.h"
 #include "flavor/flavor-describer.h"
index 79e2b40..01c80f7 100644 (file)
@@ -1,5 +1,4 @@
 #include "target/grid-selector.h"
-#include "core/player-redraw-types.h"
 #include "core/stuff-handler.h"
 #include "core/window-redrawer.h"
 #include "floor/cave.h"
index fb4c5d8..a23a50e 100644 (file)
@@ -11,7 +11,6 @@
 
 #include "target/target-checker.h"
 #include "core/disturbance.h"
-#include "core/player-redraw-types.h"
 #include "core/window-redrawer.h"
 #include "game-option/disturbance-options.h"
 #include "game-option/map-screen-options.h"
index 78dbc8e..fd621d4 100644 (file)
@@ -1,5 +1,4 @@
 #include "target/target-setter.h"
-#include "core/player-redraw-types.h"
 #include "core/stuff-handler.h"
 #include "core/window-redrawer.h"
 #include "floor/geometry.h"
index fe12749..bdf11a7 100644 (file)
@@ -18,7 +18,6 @@
 #include "cmd-io/cmd-save.h"
 #include "cmd-visual/cmd-draw.h"
 #include "core/asking-player.h"
-#include "core/player-redraw-types.h"
 #include "core/stuff-handler.h"
 #include "core/window-redrawer.h"
 #include "dungeon/quest.h"
index 32d4414..60b7ad9 100644 (file)
@@ -1,7 +1,6 @@
 #include "world/world-movement-processor.h"
 #include "cmd-io/cmd-save.h"
 #include "core/disturbance.h"
-#include "core/player-redraw-types.h"
 #include "dungeon/quest.h"
 #include "floor/floor-mode-changer.h"
 #include "game-option/birth-options.h"