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[Refactor] 乗馬スキルの上昇処理を PlayerSkill クラスに移設
[hengbandforosx/hengbandosx.git] / src / combat / shoot.cpp
2021-10-15 Habu[Refactor] 乗馬スキルの上昇処理を PlayerSkill クラスに移設
2021-10-15 Habu[Refactor] 武器熟練度経験値のしきい値の定義を隠蔽する
2021-10-15 Habu[Refactor] PlayerSkill クラスを新設
2021-10-15 HabuMerge pull request #1783 from habu1010/feature/refactor...
2021-10-15 HourierMerge pull request #1786 from Hourier/Remove-MIN-Macro...
2021-10-14 Hourier[Refactor] #1432 MIN() のマクロ関数をstd::min() に差し替えた / Repla...
2021-10-13 HabuMerge pull request #1774 from habu1010/feature/refactor...
2021-10-13 Habu[Refactor] 武器熟練度のテーブルを std::map にする
2021-10-13 HourierMerge pull request #1754 from Hourier/Change-Player...
2021-10-12 Hourier[Refactor] #1752 PlayerClassTypeをenumからenum classへ変更した
2021-10-12 火炎の飛竜Merge pull request #1522 from Slimebreath6078/feature...
2021-10-12 HourierMerge pull request #1767 from Hourier/Change-Tval-Type...
2021-10-12 Hourier[Refactor] #1766 Habu氏の指摘に従いItemKindTypeに改名し、接頭辞の「TV_...
2021-10-11 Hourier[Refactor] #1766 Changed ItemPrimaryType from enum...
2021-10-02 HabuMerge pull request #1705 from habu1010/feature/wiz...
2021-10-02 DeskullMerge pull request #1706 from sikabane-works/feature...
2021-10-02 Deskull[Feature] #83 ウェイト値をmsecで0から1000へ選択可能に。セーブデータ含めて型をbyteか...
2021-09-26 DeskullMerge pull request #1649 from sikabane-works/refactor...
2021-09-26 HourierMerge pull request #1657 from Hourier/Reshape-Player...
2021-09-26 Hourier[Refactor] seikaku をpersonality に改名した (スコアサーバのパラメータを除く)
2021-09-26 HabuMerge pull request #1650 from habu1010/feature/sniper...
2021-09-26 Habu[Refactor] スナイパーの専用データを職業固有データに移動する
2021-09-22 HabuMerge pull request #1603 from habu1010/feature/fix...
2021-09-22 HourierMerge pull request #1576 from Hourier/Make-Bad-Status...
2021-09-22 Hourier[Refactor] #1558 Renamed player_type::image to player_t...
2021-09-11 HourierMerge pull request #1512 from Hourier/feature/Rename...
2021-09-11 HabuMerge pull request #1510 from habu1010/feature/refactor...
2021-09-11 Hourier[Refactor] #1511 「クリーチャー」表記を全て「プレイヤー」に変更した (日本語版のみ...
2021-09-11 Hourier[Refactor] #1511 「プレーヤー」表記を全て「プレイヤー」に変更した (日本語版のみ、ほぼDox...
2021-09-11 HourierMerge pull request #1504 from Hourier/feature/Rename...
2021-09-11 Hourier[Refactor] #1479 Changed sniper_ptr to player_ptr
2021-09-11 Hourier[Refactor] #1479 Changed shooter_ptr to player_ptr
2021-09-10 HabuResolve conflicts.
2021-09-10 HabuMerge pull request #1502 from habu1010/feature/clang...
2021-09-10 HourierMerge pull request #1495 from Hourier/feature/Prepare...
2021-09-08 Hourier[Refactor] #1489 Moved player-class.* and player-class...
2021-09-06 shimiteiMerge pull request #1483 from shimitei/feature/#1401_so...
2021-09-06 HabuMerge pull request #1472 from habu1010/feature/tr-flags...
2021-09-06 Habu[Feature/Refactor] TrFlagsをFlagGroupクラスにする
2021-09-05 HabuMerge pull request #1463 from habu1010/feature/fix...
2021-09-04 HourierMerge pull request #1462 from Hourier/feature/Delete...
2021-09-04 Hourier[Refactor] Deleted unused hook-*.cpp/h
2021-09-04 HabuMerge pull request #1461 from habu1010/feature/object...
2021-09-04 HourierMerge pull request #1416 from Hourier/feature/Remove...
2021-09-04 DeskullMerge pull request #1408 from sikabane-works/feature...
2021-09-04 DeskullMerge pull request #1421 from sikabane-works/feature...
2021-09-04 Habu[Refactor] object_flags のインターフェース変更
2021-09-04 HabuMerge pull request #1446 from habu1010/feature/incorpor...
2021-09-02 Habu[Refactor] アーティファクト関連の object_is_foobar() を object_type...
2021-08-26 HabuMerge pull request #1412 from habu1010/feature/remove...
2021-08-26 Habu[Refactor] 不要になった player_type 引数を削除
2021-08-21 火炎の飛竜Merge pull request #1391 from Slimebreath6078/feature...
2021-08-21 DeskullMerge pull request #1386 from sikabane-works/feature...
2021-08-21 HabuMerge pull request #1385 from habu1010/feature/refactor...
2021-08-21 Habu[Refactor] feature_flag_type の enum class 化
2021-08-20 HourierMerge branch 'develop' into feature/Unite-Command-Throw
2021-08-20 HabuMerge pull request #1374 from habu1010/feature/refactor...
2021-08-20 Habu[Refactor] TRフラグ変数の配列型を型エイリアス化
2021-08-20 HourierMerge pull request #1369 from Hourier/feature/Remove...
2021-08-19 Hourier[Refactor] #1366 Removed type alias 'u32b' and replaced...
2021-08-19 Hourier[Refactor] #1366 Removed type alias 'u16b' and replaced...
2021-08-19 Hourier[Refactor] #1366 Removed type alias 's16b' and replaced...
2021-08-08 HourierMerge branch 'develop' into feature/Monster-Sweep-Grid...
2021-08-08 HourierMerge pull request #1309 from Hourier/feature/Adjust...
2021-08-08 Hourier[Refactor] #929 Moved avatar.cpp/h from player-info...
2021-08-08 Hourier[Refactor] #929 Made monster-damage to class MonsterDam...
2021-08-08 Hourier[Refactor] #929 Moved mon_take_hit() from monster-statu...
2021-08-08 HourierMerge pull request #1294 from Hourier/feature/Adjust...
2021-08-08 HourierMerge pull request #1315 from Hourier/feature/Divide...
2021-08-08 Hourier[Refactor] #919 Removed cave_los_grid() and moved cave_...
2021-08-08 Hourier[Refactor] #919 Separated grid_type from grid.h to...
2021-05-30 HourierMerge branch 'develop' into feature/Divide-World-Turn...
2021-05-30 HourierMerge pull request #1173 from Hourier/feature/Replace...
2021-05-29 Hourier[Refactor] #1172 Changed '(FALSE)', 'TRUE);' and 'FALSE...
2021-05-29 Hourier[Refactor] #1172 Changed '(TRUE)', 'TRUE;' and 'FALSE...
2021-05-28 HourierMerge pull request #1162 from Hourier/feature/Adjust...
2021-05-28 shimiteiMerge pull request #1142 from shimitei/feature/#1141_ad...
2021-05-28 dis-Merge pull request #1150 from dis-/feature/Fix-process_...
2021-05-27 shimitei[Feature] 射撃命中音の効果音対応
2021-05-26 shimiteiMerge pull request #1152 from shimitei/feature/#1151_op...
2021-05-26 shimiteiMerge pull request #1147 from shimitei/feature/#1144_fi...
2021-05-24 shimitei[Fix] スナイパーの射撃術使用時に効果音SOUND_ZAPを再生する
2021-05-12 iksMerge pull request #909 from iks3/refactor-parser-to...
2021-05-11 DeskullMerge pull request #1058 from sikabane-works/feature...
2021-05-09 DeskullMerge pull request #1069 from sikabane-works/release... 3.0.0Alpha22 3.0.0Alpha22-dev
2021-05-09 HabuMerge pull request #1066 from habu1010/feature/display...
2021-05-09 Habu[Fix] 武器匠での会心ダメージやステータス画面上の平均ダメージに強撃の効果が反映されない #897
2021-05-08 iksMerge pull request #1057 from iks3/fix-monster-invulner...
2021-05-08 HabuMerge pull request #1001 from habu1010/feature/preserve...
2021-05-08 iksMerge pull request #1056 from iks3/fix-monster-kill...
2021-05-08 iksMerge pull request #1044 from iks3/fix-monster-name...
2021-05-08 shimiteiMerge pull request #1054 from shimitei/feature/#1022_ex...
2021-05-08 DeskullMerge pull request #1051 from sikabane-works/feature...
2021-05-08 shimiteiMerge pull request #1023 from shimitei/feature/#896_mig...
2021-05-08 Habu[Feature] 床上のアイテムリストのスタック順を保持する #992
2021-05-08 Habu[Refactor] ObjectIndexListクラスの導入
2021-05-07 Deskull[Refactor] GINOU_* を改名して enum 化.
2021-05-05 shimiteiMerge pull request #1017 from shimitei/feature/#1010_ac...
2021-05-04 iksMerge pull request #1019 from iks3/fix-vault-floor...
2021-05-03 HourierMerge pull request #1016 from Hourier/feature/Unify...
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