OSDN Git Service

Merge pull request #1732 from habu1010/feature/fix-spell-hex-bug
[hengbandforosx/hengbandosx.git] / src / combat /
2021-10-02 HabuMerge pull request #1705 from habu1010/feature/wiz...
2021-10-02 DeskullMerge pull request #1706 from sikabane-works/feature...
2021-10-02 Deskull[Feature] #83 ウェイト値をmsecで0から1000へ選択可能に。セーブデータ含めて型をbyteか...
2021-09-26 DeskullMerge pull request #1649 from sikabane-works/refactor...
2021-09-26 HourierMerge pull request #1657 from Hourier/Reshape-Player...
2021-09-26 Hourier[Refactor] seikaku をpersonality に改名した (スコアサーバのパラメータを除く)
2021-09-26 HabuMerge pull request #1650 from habu1010/feature/sniper...
2021-09-26 Habu[Refactor] スナイパーの専用データを職業固有データに移動する
2021-09-24 HabuMerge pull request #1628 from habu1010/feature/blumage...
2021-09-24 HourierMerge pull request #1626 from Hourier/Increase-Cohesion...
2021-09-24 Hourier[Refactor] #1607 Defined get_accumulation() for player...
2021-09-22 HabuMerge pull request #1603 from habu1010/feature/fix...
2021-09-22 HourierMerge pull request #1576 from Hourier/Make-Bad-Status...
2021-09-22 Hourier[Refactor] #1558 Renamed player_type::image to player_t...
2021-09-15 HourierMerge pull request #1530 from Hourier/feature/Remove...
2021-09-15 HourierMerge pull request #1518 from Hourier/feature/Dismantle...
2021-09-14 Hourier[Refactor] #1473 Changed the name 'RealmHex' to 'SpellHex'
2021-09-11 HourierMerge pull request #1512 from Hourier/feature/Rename...
2021-09-11 HabuMerge pull request #1510 from habu1010/feature/refactor...
2021-09-11 Hourier[Refactor] #1511 「クリーチャー」表記を全て「プレイヤー」に変更した (日本語版のみ...
2021-09-11 Hourier[Refactor] #1511 「プレーヤー」表記を全て「プレイヤー」に変更した (日本語版のみ、ほぼDox...
2021-09-11 HourierMerge pull request #1504 from Hourier/feature/Rename...
2021-09-11 Hourier[Refactor] #1479 Changed sniper_ptr to player_ptr
2021-09-11 Hourier[Refactor] #1479 Changed shooter_ptr to player_ptr
2021-09-11 Hourier[Refactor] #1479 Changed attacker_ptr to player_ptr
2021-09-11 Hourier[Refactor] #1479 Changed target_ptr to player_ptr
2021-09-10 HabuResolve conflicts.
2021-09-10 HabuMerge pull request #1502 from habu1010/feature/clang...
2021-09-10 HourierMerge pull request #1495 from Hourier/feature/Prepare...
2021-09-08 Hourier[Refactor] #1489 Moved player-class.* and player-class...
2021-09-07 HourierMerge pull request #1482 from Hourier/feature/Make...
2021-09-07 Hourier[Refactor] #1469 Renamed class methods to proper ones
2021-09-07 Hourier[Refactor] #1469 Moved hex_spelling() from global to...
2021-09-06 shimiteiMerge pull request #1483 from shimitei/feature/#1401_so...
2021-09-06 HabuMerge pull request #1472 from habu1010/feature/tr-flags...
2021-09-06 Habu[Feature/Refactor] TrFlagsをFlagGroupクラスにする
2021-09-05 HabuMerge pull request #1463 from habu1010/feature/fix...
2021-09-04 HourierMerge pull request #1462 from Hourier/feature/Delete...
2021-09-04 Hourier[Refactor] Deleted unused hook-*.cpp/h
2021-09-04 HabuMerge pull request #1461 from habu1010/feature/object...
2021-09-04 HourierMerge pull request #1416 from Hourier/feature/Remove...
2021-09-04 DeskullMerge pull request #1408 from sikabane-works/feature...
2021-09-04 DeskullMerge pull request #1421 from sikabane-works/feature...
2021-09-04 Habu[Refactor] object_flags のインターフェース変更
2021-09-04 HourierMerge pull request #1458 from Hourier/feature/Replace...
2021-09-04 Hourier[Refactor] #1447 Replaced 'typedef struct player_attack...
2021-09-04 Hourier[Refactor] #1447 Replaced 'typedef struct monster_type...
2021-09-04 Hourier[Refactor] #1447 Replaced 'typedef struct object_type...
2021-09-04 Hourier[Refactor] #1447 Replaced 'typedef struct player_type...
2021-09-04 HabuMerge pull request #1446 from habu1010/feature/incorpor...
2021-09-03 Habu[Refactor] object_is_cursed() を object_type のメンバ関数化
2021-09-02 Habu[Refactor] アーティファクト関連の object_is_foobar() を object_type...
2021-09-02 Habu[Refactor] object_is_armor() を object_type のメンバ関数化
2021-09-02 HourierMerge pull request #1428 from Hourier/feature/Remove...
2021-09-02 HourierMerge pull request #1443 from Hourier/feature/Fix-Ridin...
2021-09-02 Hourier[Refactor] #1441 Renamed riding_wield to is_icky_riding...
2021-08-26 HabuMerge pull request #1412 from habu1010/feature/remove...
2021-08-26 Habu[Refactor] 不要になった player_type 引数を削除
2021-08-24 Habu[Refactor] オブジェクト判定関数から不要なplayer_type引数を削除
2021-08-21 火炎の飛竜Merge pull request #1391 from Slimebreath6078/feature...
2021-08-21 DeskullMerge pull request #1386 from sikabane-works/feature...
2021-08-21 HabuMerge pull request #1385 from habu1010/feature/refactor...
2021-08-21 Habu[Refactor] feature_flag_type の enum class 化
2021-08-20 HourierMerge branch 'develop' into feature/Unite-Command-Throw
2021-08-20 HabuMerge pull request #1374 from habu1010/feature/refactor...
2021-08-20 Habu[Refactor] TRフラグ変数の配列型を型エイリアス化
2021-08-20 HourierMerge pull request #1369 from Hourier/feature/Remove...
2021-08-19 Hourier[Refactor] #1366 Removed type alias 'u32b' and replaced...
2021-08-19 Hourier[Refactor] #1366 Removed type alias 'u16b' and replaced...
2021-08-19 Hourier[Refactor] #1366 Removed type alias 's16b' and replaced...
2021-08-08 HourierMerge branch 'develop' into feature/Monster-Sweep-Grid...
2021-08-08 HourierMerge pull request #1309 from Hourier/feature/Adjust...
2021-08-08 Hourier[Refactor] #929 Moved avatar.cpp/h from player-info...
2021-08-08 Hourier[Refactor] #929 Made monster-damage to class MonsterDam...
2021-08-08 Hourier[Refactor] #929 Moved mon_take_hit() from monster-statu...
2021-08-08 HourierMerge pull request #1294 from Hourier/feature/Adjust...
2021-08-08 HourierMerge pull request #1315 from Hourier/feature/Divide...
2021-08-08 Hourier[Refactor] #919 Removed cave_los_grid() and moved cave_...
2021-08-08 Hourier[Refactor] #919 Moved is_mirror() from grid.cpp/h to...
2021-08-08 Hourier[Refactor] #919 Separated grid_type from grid.h to...
2021-08-08 HourierMerge pull request #1299 from Hourier/feature/Remove...
2021-08-07 Hourier[Refactor] #939 Removed HIT_RELIABILITY alias
2021-05-30 HourierMerge branch 'develop' into feature/Divide-World-Turn...
2021-05-30 HourierMerge pull request #1173 from Hourier/feature/Replace...
2021-05-29 Hourier[Refactor] #1172 Changed '(FALSE)', 'TRUE);' and 'FALSE...
2021-05-29 Hourier[Refactor] #1172 Changed '(TRUE)', 'TRUE;' and 'FALSE...
2021-05-28 HourierMerge pull request #1162 from Hourier/feature/Adjust...
2021-05-28 shimiteiMerge pull request #1142 from shimitei/feature/#1141_ad...
2021-05-28 dis-Merge pull request #1150 from dis-/feature/Fix-process_...
2021-05-27 shimitei[Feature] 射撃命中音の効果音対応
2021-05-26 shimiteiMerge pull request #1152 from shimitei/feature/#1151_op...
2021-05-26 shimiteiMerge pull request #1147 from shimitei/feature/#1144_fi...
2021-05-24 shimitei[Fix] スナイパーの射撃術使用時に効果音SOUND_ZAPを再生する
2021-05-23 DeskullMerge branch 'master' into release/3.0.0Alpha24
2021-05-23 HabuMerge pull request #1124 from habu1010/feature/fix...
2021-05-23 HourierMerge pull request #1115 from Hourier/feature/Divide...
2021-05-23 DeskullMerge pull request #1080 from sikabane-works/feature...
2021-05-22 shimiteiMerge pull request #1129 from shimitei/feature/#1128_st...
2021-05-22 dis-Merge pull request #1136 from dis-/feature/Add-Sound
2021-05-22 dis-[Feature] 効果音の追加。空腹時、会心の一撃、切れ味
next