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[Refactor] #38844 Continued removing inclusion of monster-race.h in angband.h
[hengband/hengband.git] / src / core /
2020-06-15 Hourier[Refactor] #38844 Continued removing inclusion of monst...
2020-06-15 Hourier[Refactor] #38844 Removed inclusion of monster-race...
2020-06-14 deskullMerge remote-tracking branch 'remotes/origin/List-Dead...
2020-06-14 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-06-14 Hourier[Refactor] #40457 Renamed music-checker.c/h to spells...
2020-06-14 Hourier[Refactor] #40413 Separated buffer-shper.c/h from util.c/h
2020-06-14 Hourier[Refactor] #40413 Moved angband_str*() from util.c...
2020-06-14 Hourier[Refactor] #40413 Separated bit-flags-calculator.h...
2020-06-14 Hourier[Refactor] #40413 Separated int-char-converter.h
2020-06-14 Hourier[Refactor] #40413 Separated command-repeater.c/h from...
2020-06-14 Hourier[Refactor] #40413 Separated input-key-requester.c/h...
2020-06-14 Hourier[Refactor] #40413 Moved various global variables from...
2020-06-14 Hourier[Refactor] #40413 Moved sort.c/h from core/ to util/
2020-06-14 Hourier[Refactor] #40413 Separated screen-processor.c/h from...
2020-06-14 Hourier[Refactor] #40413 Separated asking-player.c/h from...
2020-06-14 Hourier[Refactor] #40413 Separated display-messages.c/h from...
2020-06-14 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-06-14 Hourier[Refactor] #40413 Separated input-key-acceptor.c/h...
2020-06-14 Hourier[Refactor] #40413 Separated sound-of-music.c/h from...
2020-06-13 Hourier[Refactor] #40413 Changed Japanese 'seikaku' in latin...
2020-06-13 Hourier[Refactor] #40413 Incorporated MAX_RACES into player...
2020-06-13 Hourier[Refactor] #40413 Changed macro function PRACE_IS_...
2020-06-13 Hourier[Refactor] #40413 Renamed enum-only header with name...
2020-06-13 Hourier[Refactor] #40413 Separated angband-files.c/h from...
2020-06-13 Hourier[Refactor] #40413 Renamed my_f*() to angband_f*() in...
2020-06-13 Hourier[Refactor] #40477 angband.h からcmd-gameoption.h へのインクルード...
2020-06-13 Hourier[Refactor] #40477 Separated runtime-arguments.c/h from...
2020-06-13 Hourier[Refactor] #40477 Separated special-options.c/h from...
2020-06-13 Hourier[Refactor] #40477 Separated cheat-options.c/h from...
2020-06-13 Hourier[Refactor] #40477 Separated play-record-options.c/h...
2020-06-13 Hourier[Refactor] #40477 Separated birth-options.c/h from...
2020-06-13 Hourier[Refactor] #40477 Separated disturbance-optioncs.c...
2020-06-13 Hourier[Refactor] #40477 Separated game-play-options.c/h
2020-06-13 Hourier[Refactor] #40477 Separated map-screen-options.c/h...
2020-06-13 Hourier[Refactor] #40477 Separated input-options.c/h from...
2020-06-13 Hourier[Refactor] #40014 moved repar_monsters from player...
2020-06-13 Hourier[Refacotr] #40104 Moved monster-related AND floor-relat...
2020-06-12 Hourier[Refactor] #38997 get_check_strict() にplayer_type*...
2020-06-11 Hourier[Refactor] #40014 Renmaed monster2.c/h to monster-list.c/h
2020-06-10 Hourier[Refactor] #40014 Moved monster-generaion-related funct...
2020-06-10 Hourier[Refactor] #40014 Separated monster-remover.c/h from...
2020-06-10 Hourier[Refactor] #40014 Separated monster-describer.c/h from...
2020-06-10 Hourier[Refactor] #40014 Moved update_monster() and update_mon...
2020-06-09 Hourier[Refactor] #40014 Separated race-flags*.c/h from monste...
2020-06-09 Hourier[Refactor] #40014 Moved get_monster_hook(), get_monster...
2020-06-08 Hourier[Refactor] #40014 Renamed creature.c/h to speed-table.c/h
2020-06-08 Hourier[Refactor] #40014 Separated monster2.h from monster.h
2020-06-07 Hourier[Refactor] #40014 Moved MON_*() from monster.h to monst...
2020-06-07 Hourier[Refactor] #40014 Separated place-monster-types.h from...
2020-06-07 Hourier[Refactor] #40457 Renamed snipe.c/h to mind-sniper.c/h
2020-06-07 Hourier[Refactor] #40014 Separated monster-flag-types.h from...
2020-06-07 Hourier[Refactor] #40014 Moved monster-race* from monster...
2020-06-07 Hourier[Refactor] #40014 Separated race-indice-types.h from...
2020-06-07 Hourier[Refactor] #40399 Separated visuals-reseter.c/h from...
2020-06-07 Hourier[Refactor] #40399 Adjusted inclusion relationship for...
2020-06-06 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-06-06 Hourier[Refactor] #40460 Renamed dungeon-file.c/h to fixed...
2020-06-06 Hourier[Refactor] #40460 Separated fixed-map-generator.c/h...
2020-06-06 Hourier[Refactor] #40460 Separated term-color-types.h from...
2020-06-05 Hourier[Refactor] #40414 Renamed spells-chaos.c/h to spells...
2020-06-05 Hourier[Refactor] #40414 Moved spells-hex.c/h from spell/...
2020-06-05 Hourier[Refactor] #40414 Renamed class-related racials from...
2020-06-05 Hourier[Refactor] #40414 Separated spells-charm.c/h from spell...
2020-06-05 Hourier[Refactor] #40414 Separated spells-chaos.c/h from spell...
2020-06-03 Hourier[Refactor] #40414 Separated realm-song-numbers.h from...
2020-06-03 Hourier[Refactor] #40414 Separated spells-hex.c/h from realm...
2020-06-02 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-06-02 Hourier[Refactor] #40457 Moved object boosting/cursing/ego...
2020-06-02 Hourier[Refactor] #40457 Moved sv-* from object/ to sv-definition/
2020-06-02 Hourier[Refactor] #40457 Moved cmd-building.c/h and cmd-inn...
2020-06-01 Hourier[Refactor] #40457 Renamed realm.* to realm-names-table.c/h
2020-06-01 Hourier[Refactor] #40457 Moved action-realated cmd-*.c/h to...
2020-06-01 Hourier[Refactor] #40457 Moved io-related cmd-*.c/h from cmd...
2020-06-01 Hourier[Refactor] #40457 Moved item-related cmd-*.c/h from...
2020-05-29 Hourier[Refactor] #40399 angband.h からobject2.hのインクルード を*抹殺...
2020-05-28 Hourier[Refactor] #40399 Separated sv-weapon-types.h from...
2020-05-28 Hourier[Refactor] #40399 Separated trc-types.h from object.h
2020-05-23 Hourier[Refactor] #37353 Renmaed monsterrace-hook.c/h to monst...
2020-05-23 Hourier[Refactor] #40416 **Genocide** directly reference to...
2020-05-20 Hourier[Refactor] #40275 Moved store-related files from market...
2020-05-20 Hourier[Refactor] #40275 Moved bounty-related functions from...
2020-05-19 Hourier[Refactor] #39962 Renamed files.c/h to files-util.c/h
2020-05-19 Hourier[Refactor] #40392 Translated player_personality_type...
2020-05-19 Hourier[Refactor] #40392 Separated player-personalities-table.h
2020-05-19 Hourier[Refactor] #40392 Separated player-races-table.h from...
2020-05-18 Hourier[Refactor] #40392 Renamed birth.c/h to character-builde...
2020-05-18 Hourier[Refactor] #40392 Separated inventory-initializer.c...
2020-05-17 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-05-16 Hourier[Refactor] #38662 Moved util.* to util/
2020-05-16 Hourier[Refactor] #38862 Moved sort.c/h to core/
2020-05-16 Hourier[Refactor] #38862 Moved scores.c/h to core/
2020-05-16 Hourier[Refactor] #38862 Moved chuukei.c/h to io/
2020-05-16 Hourier[Refactor] #38862 Moved inet.c/h to io/
2020-05-16 Hourier[Refactor] #38862 Moved snipe.c/h to combat/
2020-05-15 Hourier[Refactor] Moved targeting.c/h to io/
2020-05-15 Hourier[Refactor] #38862 Moved angband-version.h from core...
2020-05-15 Hourier[Rrefactor] #38862 Moved creature.c/h to monster/
2020-05-15 Hourier[Refactor] #38862 Moved wild.c/h to floor/
2020-05-15 Hourier[Refactor] #38862 gameterm.c/h and z-* to term/
2020-05-15 Hourier[Refactor] #38862 Moved files.c/h to io/
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