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[Refactor] switch (randint1(x)) のパターンを rand_choice で書き換え
[hengbandforosx/hengbandosx.git] / src / dungeon /
2023-05-17 HabuMerge pull request #3316 from habu1010/feature/fix...
2023-05-17 HabuMerge pull request #3311 from habu1010/feature/implemen...
2023-05-17 HourierMerge pull request #3297 from Hourier/Move-Update-Flags-3
2023-05-14 Hourier[Fix] #3230 GCC のコンパイルエラーに対応するため、process_dungeon()...
2023-05-14 Hourier[Refactor] #3230 Removed player-update-types.h
2023-05-14 Hourier[Refactor] #3230 PlayerType::update に関わる処理を、RedrawingFl...
2023-05-01 HourierMerge pull request #3227 from Hourier/Change-Signature...
2023-05-01 HourierMerge pull request #3193 from Hourier/Make-RedrawingFla...
2023-04-30 HourierMerge pull request #3216 from Hourier/Make-GetReward...
2023-04-30 HourierMerge pull request #3212 from Hourier/Change-Signature...
2023-04-30 Hourier[Refactor] #3215 クエストへの参照をq_ref からquest に統一した
2023-04-30 Hourier[Refactor] #3215 QuestType::reward_artifact_idx がNONEか否...
2023-04-30 Hourier[Refactor] #3215 reward_artifact_idx から固定アーティファクト情報を取り出...
2023-04-30 Hourier[Refactor] #3215 QuestType::get_reward() を実装した
2023-04-30 Hourier[Refactor] #3215 QuestType::name をchar[] からstd::string...
2023-04-30 Hourier[Refactor] #3215 struct quest_type をclass QuestType...
2023-04-30 Hourier[Refactor] #2886 再描画フラグの分かりにくい単語や名詞でない単語を分かりやすい名詞にした
2023-04-30 HourierMerge pull request #3211 from Hourier/Reshape-ZForm
2023-04-30 HourierMerge pull request #3192 from Hourier/Divide-IsAutopick...
2023-04-30 HourierMerge pull request #3168 from Hourier/Unify-ItemEntity...
2023-04-30 HourierMerge pull request #3180 from Hourier/Encapsule-Artifac...
2023-04-30 Hourier[Refactor] #3179 artifacts_info.at() をArtifactsInfo...
2022-12-28 HabuMerge pull request #3028 from habu1010/feature/fix...
2022-12-28 Habu[Fix] 拡張書式 "%^s" を "%s^" に変更
2022-11-17 HourierMerge pull request #2809 from Hourier/Change-Type-Entity
2022-11-17 Hourier[Refactor] #2649 Renamed monster-type-definition.cpp...
2022-11-17 Hourier[Refactor] #2807 Renamed monster-race-definition.h...
2022-11-17 Hourier[Refactor] #2628 Renamed object-type-definition.cpp...
2022-11-15 Hourier[Refactor] #2807 Renamed struct monster_race to class...
2022-11-15 Hourier[Refactor] #2649 Renamed struct monster_type to Monster...
2022-11-15 Hourier[Refactor] #2628 ObjectType をItemEntity に変更した
2022-11-04 DeskullMerge pull request #2757 from sikabane-works/Deskull...
2022-11-02 HabuMerge pull request #2761 from habu1010/feature/unify...
2022-11-02 Habu[Refactor] std::string をC言語の文字列表現に変換するメソッドを統一
2022-10-30 DeskullMerge pull request #2715 from sikabane-works/Deskull...
2022-10-29 HourierMerge pull request #2739 from Hourier/Change-FloorType...
2022-10-29 HourierMerge pull request #2735 from Hourier/Make-FixedArtifac...
2022-10-28 Hourier[Refactor] #2734 ObjectType::fixed_artifact_idx とFixedA...
2022-10-26 HabuMerge pull request #2594 from EvidentlyCube/readme...
2022-10-24 HourierMerge pull request #2725 from Hourier/Move-Feature...
2022-10-15 Hourier[Refactor] #2712 Separated terrain-type-definition...
2022-10-14 Hourier[Refactor] #2712 Renamed struct terrain_type to class...
2022-10-14 Hourier[Refactor] #2712 Renamed enum FloorFeatureType to Terra...
2022-10-14 HourierMerge pull request #2723 from Hourier/Fix-History-Gener...
2022-10-14 HourierMerge pull request #2716 from Hourier/Move-Dungeon...
2022-10-11 Hourier[Refactor] #2711 Moved dungeon/dungeon.cpp/h to system...
2022-10-10 Hourier[Refactor] #2711 choose_dungeon() をdungeon.cpp/h から...
2022-10-10 Hourier[Refactor] #2711 is_in_dungeon() をグローバル関数からfloor_type...
2022-10-10 HourierMerge pull request #2706 from Hourier/Rename-Edit-Files
2022-10-10 Hourier[Refactor] #56 Renamed r_info.txt to MonsterRaceDefinit...
2022-10-10 Hourier[Refactor] #56 Renamed q_info.txt to QuestDefinitionLis...
2022-10-10 Hourier[Refactor] #56 Renamed f_info.txt to GridFeatureDefinit...
2022-10-10 Hourier[Refactor] #56 Renamed d_info.txt to DungeonDefinitions.txt
2022-10-10 Hourier[Refactor] #56 Renamed a_info.txt to ArtifactDefinition...
2022-09-27 DeskullMerge pull request #2674 from sikabane-works/release... 3.0.0Alpha68
2022-09-19 HourierMerge pull request #2660 from Hourier/hotfix/Fix-Artifa...
2022-09-18 HourierMerge pull request #2652 from Hourier/Enter-MonsterType...
2022-09-18 DeskullMerge pull request #2658 from sikabane-works/release... 3.0.0Alpha66
2022-09-18 Hourier[Refactor] #2647 is_hostile() をmonster_type のオブジェクトメソッド...
2022-09-14 HabuMerge pull request #2633 from habu1010/feature/fix...
2022-09-14 HabuMerge pull request #2632 from habu1010/feature/fix...
2022-09-13 HourierMerge pull request #2626 from Hourier/Change-Artifact...
2022-09-12 Hourier[Refactor] #2617 a_info を、FixedArtifactType をキーとするmapに変更した
2022-09-11 HourierMerge pull request #2615 from Hourier/Change-FixedArtif...
2022-09-11 Hourier[Refactor] #2610 ARTIFACT_IDX 型エイリアスを廃止した
2022-09-10 Hourier[Refactor] #2610 artifact_type::idx の型をARTIFACT_IDX...
2022-07-31 DeskullMerge pull request #2575 from sikabane-works/release... 3.0.0Alpha64
2022-07-30 HourierMerge pull request #2570 from Hourier/Fix-Compilation...
2022-07-30 DeskullMerge pull request #2565 from backwardsEric/phial-activ...
2022-07-24 火炎の飛竜Merge pull request #2568 from Slimebreath6078/feature...
2022-07-19 Slimebreath6078[Refactor] セリフフラグを再定義
2022-07-16 火炎の飛竜Merge pull request #2566 from Slimebreath6078/feature...
2022-07-14 Slimebreath6078[Refactor] 出現数フラグを再定義
2022-04-10 DeskullMerge pull request #2489 from sikabane-works/release... 3.0.0Alpha58
2022-04-09 火炎の飛竜Merge pull request #2480 from Slimebreath6078/feature...
2022-04-09 Slimebreath6078[Refactor] 地形関連フラグの再定義に合わせる
2022-04-09 Slimebreath6078[Refactor] 地形関連フラグを再定義
2022-04-07 火炎の飛竜Merge pull request #2462 from Slimebreath6078/feature...
2022-04-06 Slimebreath6078[Refactor] ビット判定・操作式を ***_bits() にした
2022-04-06 Slimebreath6078[Refactor] コピペな参照を変数で受けた
2022-04-06 Slimebreath6078[Refactor] quest_map 配列へのアクセスをシングルトンを通してするようにした
2022-04-06 Slimebreath6078[Refactor] メンバ関数の実体を追加
2022-04-06 Slimebreath6078[Refactor] クエストデータのシングルトンを定義
2022-03-27 DeskullMerge pull request #2461 from sikabane-works/release... 3.0.0Alpha57
2022-03-23 HabuMerge pull request #2436 from habu1010/feature/fix...
2022-03-23 HabuMerge pull request #2446 from habu1010/feature/delete...
2022-03-23 HabuMerge pull request #2447 from habu1010/feature/rand...
2022-03-22 HabuMerge pull request #2429 from habu1010/feature/vector...
2022-03-22 火炎の飛竜Merge pull request #2445 from Slimebreath6078/feature...
2022-03-21 HabuMerge pull request #2434 from habu1010/feature/refactor...
2022-03-21 火炎の飛竜Merge pull request #2437 from Slimebreath6078/feature...
2022-03-21 火炎の飛竜Merge pull request #2433 from Slimebreath6078/feature...
2022-03-21 Slimebreath6078[Refactor] 荒野関連の出現フラグの再定義に合わせる
2022-03-21 Slimebreath6078[Refactor] 荒野関連の出現フラグを再定義
2022-03-20 Slimebreath6078[Refactor] モンスターの死体を食べた時の効果のフラグを定義ごと削除
2022-03-19 Habu[Fix] ダンジョンのモンスターシンボル制限の指定数の上限をなくす
2022-03-12 火炎の飛竜Merge pull request #2410 from Slimebreath6078/feature...
2022-03-12 DeskullMerge pull request #2399 from sikabane-works/feature...
2022-03-12 Slimebreath6078[Refactor] モンスターフラグ(ドロップ)を再定義
2022-03-12 火炎の飛竜Merge pull request #2409 from Slimebreath6078/feature...
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