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Merge pull request #3569 from sikabane-works/release/3.0.0.88-alpha
[hengbandforosx/hengbandosx.git] / src / effect / effect-player-resist-hurt.cpp
2023-07-23 DeskullMerge pull request #3569 from sikabane-works/release... 3.0.0.88-alpha
2023-07-15 HabuMerge pull request #3552 from habu1010/feature/delete...
2023-07-15 Habu[Chore] UTF-8エンコーディングのファイルからBOMを削除
2023-06-11 DeskullMerge pull request #3416 from sikabane-works/release... 3.0.0.85(Alpha)
2023-06-03 HourierMerge pull request #3374 from Hourier/Constexpr-Redrawi...
2023-06-03 Hourier[Refactor] #3312 StatusRedrawingFlag をStatusRecalculati...
2023-06-03 Hourier[Refactor] #3359 'const auto flags_swrf = {' を'static...
2023-06-03 Hourier[Refactor] #3359 'const auto flags_mwrf = {' を'static...
2023-05-31 DeskullMerge pull request #3352 from whitehara/update-spec
2023-05-31 HourierMerge pull request #3341 from Hourier/Move-Update-Flags-5
2023-05-31 Hourier[WIP] [Refcator] #3287 PlayerType::window_flags に関わる処理を...
2023-05-28 DeskullMerge pull request #3351 from sikabane-works/release... 3.0.0Alpha84
2023-05-26 HourierMerge pull request #3327 from Hourier/Move-GlobalFuncti...
2023-05-24 HourierMerge pull request #3315 from Hourier/Move-Update-Flags-4
2023-05-20 Hourier[Refactor] #3286 Removed player-redraw-types.h
2023-05-20 Hourier[Refactor] #3286 PlayerType::redraw に関わる処理を、RedrawingFl...
2023-05-20 HourierMerge pull request #3328 from Hourier/Unify-Decrease...
2023-05-20 HabuMerge pull request #3324 from habu1010/feature/fix...
2023-05-20 HourierMerge pull request #3331 from Hourier/Move-PlayerRace...
2023-05-20 HourierMerge pull request #3332 from Hourier/Refactor-TakeHitMon
2023-05-20 Hourier[Refactor] take_hit_mon() 及び関連する関数群の引数をconcptr からstring...
2023-05-20 Hourier[Refactor] #3326 アビリティスコア減少処理をdecrease_ability_*()...
2023-05-19 HabuMerge pull request #3323 from habu1010/feature/refactor...
2023-05-19 HabuMerge pull request #3322 from habu1010/feature/refactor...
2023-05-18 Habu[Refactor] switch (randint1(x)) のパターンを rand_choice...
2023-05-17 HabuMerge pull request #3316 from habu1010/feature/fix...
2023-05-17 HabuMerge pull request #3311 from habu1010/feature/implemen...
2023-05-17 HourierMerge pull request #3297 from Hourier/Move-Update-Flags-3
2023-05-14 Hourier[Refactor] #3230 Removed player-update-types.h
2023-05-14 Hourier[Refactor] #3230 PlayerType::update に関わる処理を、RedrawingFl...
2023-05-01 DeskullMerge pull request #3233 from hengband/release/3.0... 3.0.0Alpha79
2023-05-01 HourierMerge pull request #3227 from Hourier/Change-Signature...
2023-05-01 HourierMerge pull request #3193 from Hourier/Make-RedrawingFla...
2023-04-30 Hourier[Refactor] #2886 再描画フラグの分かりにくい単語や名詞でない単語を分かりやすい名詞にした
2022-11-27 DeskullMerge pull request #2856 from sikabane-works/release... 3.0.0Alpha72
2022-11-17 HourierMerge pull request #2809 from Hourier/Change-Type-Entity
2022-11-17 Hourier[Refactor] #2628 Renamed object-type-definition.cpp...
2022-11-13 DeskullMerge pull request #2795 from sikabane-works/release... 3.0.0Alpha71
2022-11-04 DeskullMerge pull request #2757 from sikabane-works/Deskull...
2022-11-03 HourierMerge pull request #2762 from Hourier/Make-GameValues...
2022-11-03 Hourier[Refactor] #2680 HURT_CHANCE 定数の意味が分かりにくかったのでCHANCE_ABI...
2022-10-26 HabuMerge pull request #2594 from EvidentlyCube/readme...
2022-09-27 DeskullMerge pull request #2674 from sikabane-works/release... 3.0.0Alpha68
2022-09-27 HabuMerge pull request #2671 from habu1010/feature/fix...
2022-09-27 HabuMerge pull request #2670 from habu1010/feature/fix...
2022-09-26 Habu[Fix] 暗黒・盲目耐性なしで暗黒属性攻撃を受けても盲目にならない
2022-09-18 DeskullMerge pull request #2658 from sikabane-works/release... 3.0.0Alpha66
2022-09-07 HourierMerge pull request #2596 from Hourier/Make-Blindness...
2022-09-05 Hourier[Refactor] #2523 PlayerType::blind をPlayerBlindnessの呼び出...
2022-08-28 DeskullMerge pull request #2590 from sikabane-works/release... 3.0.0Alpha65
2022-08-26 HourierMerge pull request #2578 from Hourier/Remove-Callback...
2022-08-15 HourierMerge pull request #2579 from Hourier/Make-Deceleration...
2022-08-09 Hourier[Refactor] #2521 slowness() をset_deceleration() に改名した
2022-03-27 DeskullMerge pull request #2461 from sikabane-works/release... 3.0.0Alpha57
2022-03-10 火炎の飛竜Merge pull request #2390 from Slimebreath6078/hotfix...
2022-03-05 HabuMerge pull request #2374 from habu1010/feature/fix...
2022-03-05 火炎の飛竜Merge pull request #2372 from Slimebreath6078/feature...
2022-03-05 Slimebreath6078[Fix] 地獄吸収で回復した際のメッセージが2回表示されてしまうバグを修正
2022-03-05 HabuMerge pull request #2356 from habu1010/feature/monster...
2022-03-05 HabuMerge pull request #2370 from habu1010/feature/fix...
2022-03-05 Habu[Fix] 暗黒免疫があるにも関わらず暗黒属性の攻撃で盲目になる
2022-03-03 火炎の飛竜Merge pull request #2360 from Slimebreath6078/hotfix...
2022-03-01 火炎の飛竜Merge pull request #2340 from Slimebreath6078/feature...
2022-03-01 HourierMerge pull request #2336 from Hourier/Make-Fear-Class
2022-02-28 DeskullMerge pull request #2335 from sikabane-works/release... 3.0.0Alpha54
2022-02-28 Hourier[Refactor] #2299 Renamed afraidness to fear
2022-02-26 HabuMerge pull request #2290 from habu1010/feature/clang...
2022-02-26 Habu[Style] Apply clang-format to all *.cpp files
2022-02-20 DeskullMerge pull request #2241 from sikabane-works/release... 3.0.0Alpha53
2022-02-20 HourierMerge pull request #2218 from Hourier/Unite-PlayerRace
2022-02-20 Hourier[Refactor] #2134 player->prace == HOGE をPlayerRace...
2022-02-18 HourierMerge pull request #2213 from Hourier/Abolish-Hit-Point...
2022-02-18 Hourier[Refactor] #2204 HIT_POINTエイリアスをintに揃えた
2022-02-06 DeskullMerge pull request #2122 from sikabane-works/release... 3.0.0Alpha52
2022-02-06 DeskullMerge pull request #2099 from sikabane-works/fearure...
2022-02-06 DeskullMerge pull request #2050 from daradarach/feature/refact...
2022-02-06 HourierMerge pull request #2080 from daradarach/feature/null
2022-02-05 daradarach#2077 虚無・深淵属性にプレイヤーへのダメージが定義されていなかったのを修正
2021-12-12 DeskullMerge pull request #1907 from sikabane-works/release... 3.0.0Alpha48
2021-11-29 dis-Merge pull request #1894 from dis-/fix-chariot-lowac
2021-11-29 DeskullMerge pull request #1880 from sikabane-works/feature...
2021-11-28 DeskullMerge pull request #1893 from sikabane-works/release... 3.0.0Alpha47
2021-11-26 Deskull[Refactor] effect-player-util.h 削除と整理。
2021-11-26 Deskull[Refactor] player_effect_type 構造体を、 PlayerEffectType...
2021-11-21 DeskullMerge pull request #1881 from daradarach/feature/diana
2021-11-19 DeskullMerge pull request #1882 from backwardsEric/english...
2021-11-18 Eric BranlundFor clarity, added some articles and added or changed...
2021-11-14 DeskullMerge pull request #1866 from sikabane-works/release... 3.0.0Alpha46
2021-11-12 DeskullMerge pull request #1862 from sikabane-works/feature...
2021-11-12 Deskull[Refactor] struct player_type を class PlayerType に置換。
2021-11-12 dis-Merge pull request #1861 from dis-/feature/refactor...
2021-11-12 dis-[Refactor] enum classの型名変更 PlayerRaceLife -> PlayerRace...
2021-10-31 DeskullMerge pull request #1755 from Thujopsis/feature/add...
2021-10-17 DeskullMerge pull request #1803 from sikabane-works/release... 3.0.0Alpha41
2021-10-08 HourierMerge pull request #1751 from Hourier/Change-Player...
2021-10-06 Hourier[Refactor] Changed player_race_type to Pascal case...
2021-10-03 DeskullMerge pull request #1739 from sikabane-works/release... 3.0.0Alpha40
2021-09-29 HabuMerge pull request #1677 from habu1010/feature/move...
2021-09-29 Habu[Refactor] 種族関連の処理を PlayerRace クラスへ移動する
2021-09-24 HourierMerge pull request #1625 from Hourier/Define-Mod-Method...
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