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[Refactor] #2775 周辺コードの整理
[hengbandforosx/hengbandosx.git] / src / effect /
2022-11-13 HourierMerge pull request #2787 from arumons/feature/show...
2022-11-13 HourierMerge pull request #2780 from Hourier/Make-BaseitemKey...
2022-11-13 Hourier[Refactor] #2745 今はkindではなくbaseitemと呼ぶことになっているので、lookup...
2022-11-04 Hourier[Refactor] #2745 lookup_kind() の呼び出しを、(tval, sval)から...
2022-11-04 DeskullMerge pull request #2757 from sikabane-works/Deskull...
2022-11-03 HourierMerge pull request #2762 from Hourier/Make-GameValues...
2022-11-03 Hourier[Refactor] #2680 MAX_SIGHTとAAF_LIMITが分かりにくかったので分かりやすい定数...
2022-11-03 Hourier[Refactor] #2680 HURT_CHANCE 定数の意味が分かりにくかったのでCHANCE_ABI...
2022-11-02 HabuMerge pull request #2761 from habu1010/feature/unify...
2022-11-02 Habu[Refactor] std::string をC言語の文字列表現に変換するメソッドを統一
2022-10-30 DeskullMerge pull request #2715 from sikabane-works/Deskull...
2022-10-26 HabuMerge pull request #2594 from EvidentlyCube/readme...
2022-10-24 HourierMerge pull request #2725 from Hourier/Move-Feature...
2022-10-15 Hourier[Refactor] #2712 Separated terrain-type-definition...
2022-10-14 Hourier[Refactor] #2712 Renamed struct terrain_type to class...
2022-10-14 Hourier[Refactor] #2712 Renamed enum FloorFeatureType to Terra...
2022-10-14 HourierMerge pull request #2723 from Hourier/Fix-History-Gener...
2022-10-14 HourierMerge pull request #2716 from Hourier/Move-Dungeon...
2022-10-11 Hourier[Refactor] #2711 Moved dungeon/dungeon.cpp/h to system...
2022-10-10 HourierMerge pull request #2706 from Hourier/Rename-Edit-Files
2022-10-10 Hourier[Refactor] #56 Renamed r_info.txt to MonsterRaceDefinit...
2022-10-10 Hourier[Refactor] #56 Renamed f_info.txt to GridFeatureDefinit...
2022-10-10 Hourier[Refactor] #56 Renamed d_info.txt to DungeonDefinitions.txt
2022-09-27 DeskullMerge pull request #2674 from sikabane-works/release... 3.0.0Alpha68
2022-09-27 HabuMerge pull request #2671 from habu1010/feature/fix...
2022-09-27 HabuMerge pull request #2670 from habu1010/feature/fix...
2022-09-26 Habu[Fix] 暗黒・盲目耐性なしで暗黒属性攻撃を受けても盲目にならない
2022-09-19 HourierMerge pull request #2660 from Hourier/hotfix/Fix-Artifa...
2022-09-18 HourierMerge pull request #2652 from Hourier/Enter-MonsterType...
2022-09-18 DeskullMerge pull request #2658 from sikabane-works/release... 3.0.0Alpha66
2022-09-18 Hourier[Refactor] #2647 monster_fear_remaining() を monster_typ...
2022-09-18 Hourier[Refactor] #2647 monster_confused_remaining() を monster...
2022-09-18 Hourier[Refactor] #2647 monster_stunned_remaining() を monster_...
2022-09-18 Hourier[Refactor] #2647 monster_slow_remaining() を monster_typ...
2022-09-18 Hourier[Refactor] #2647 monster_fast_remaining() を monster_typ...
2022-09-18 Hourier[Refactor] #2647 monster_csleep_remaining() を monster_t...
2022-09-18 Hourier[Refactor] #2647 real_r_idx() をオブジェクトメソッド「monster_type...
2022-09-18 Hourier[Refactor] #2647 is_hostile() をmonster_type のオブジェクトメソッド...
2022-09-18 Hourier[Refactor] #2647 is_pet() をmonster_type のオブジェクトメソッドとして再定義した
2022-09-17 Hourier[Refactor] #2647 is_friendly() をmonster_type のオブジェクトメソッ...
2022-09-07 HourierMerge pull request #2596 from Hourier/Make-Blindness...
2022-09-05 Hourier[Refactor] #2523 PlayerType::blind をPlayerBlindnessの呼び出...
2022-08-28 DeskullMerge pull request #2590 from sikabane-works/release... 3.0.0Alpha65
2022-08-26 HourierMerge pull request #2578 from Hourier/Remove-Callback...
2022-08-15 HourierMerge pull request #2579 from Hourier/Make-Deceleration...
2022-08-09 Hourier[Refactor] #2521 slowness() をset_deceleration() に改名した
2022-07-31 DeskullMerge pull request #2575 from sikabane-works/release... 3.0.0Alpha64
2022-07-30 DeskullMerge pull request #2565 from backwardsEric/phial-activ...
2022-07-16 火炎の飛竜Merge pull request #2566 from Slimebreath6078/feature...
2022-07-14 Slimebreath6078[Refactor] 出現数上限フラグの再定義に合わせる
2022-07-10 DeskullMerge pull request #2559 from sikabane-works/release... 3.0.0Alpha63
2022-06-29 HourierMerge pull request #2530 from Hourier/Make-Fast-Class
2022-05-29 Hourier[Refactor] #2520 PlayerType::fast をPlayerAccelerationの呼...
2022-04-24 DeskullMerge pull request #2498 from sikabane-works/release... 3.0.0Alpha59
2022-04-15 火炎の飛竜Merge pull request #2492 from Slimebreath6078/feature...
2022-04-15 Slimebreath6078[Fix] ブレスが壁を貫通するバグを修正
2022-04-10 DeskullMerge pull request #2489 from sikabane-works/release... 3.0.0Alpha58
2022-04-09 火炎の飛竜Merge pull request #2480 from Slimebreath6078/feature...
2022-04-09 Slimebreath6078[Refactor] 地形関連フラグの再定義に合わせる
2022-04-07 火炎の飛竜Merge pull request #2462 from Slimebreath6078/feature...
2022-04-06 Slimebreath6078[Refactor] quest_map 配列へのアクセスをシングルトンを通してするようにした
2022-03-27 DeskullMerge pull request #2461 from sikabane-works/release... 3.0.0Alpha57
2022-03-23 HabuMerge pull request #2436 from habu1010/feature/fix...
2022-03-22 HabuMerge pull request #2429 from habu1010/feature/vector...
2022-03-22 火炎の飛竜Merge pull request #2445 from Slimebreath6078/feature...
2022-03-21 HabuMerge pull request #2434 from habu1010/feature/refactor...
2022-03-21 火炎の飛竜Merge pull request #2433 from Slimebreath6078/feature...
2022-03-20 HabuMerge pull request #2431 from habu1010/feature/fix...
2022-03-20 Habu[Refactor] ボルトの軌道の描画を関数化する
2022-03-20 火炎の飛竜Merge pull request #2428 from Slimebreath6078/feature...
2022-03-20 Slimebreath6078[Refactor] シーカーレイ、スーパーレイのコード簡略化のため PROJECT_MIRROR を追加
2022-03-20 Slimebreath6078[Refactor] path_g を projection_path クラスに変更
2022-03-18 HabuMerge pull request #2423 from habu1010/feature/vector...
2022-03-18 HourierMerge pull request #2404 from Hourier/Divide-WeaponEnch...
2022-03-18 HabuMerge pull request #2418 from habu1010/feature/refactor...
2022-03-14 Habu[Refactor] msg_print に渡す引数の冗長なメンバ関数呼び出しを削除する
2022-03-12 DeskullMerge pull request #2399 from sikabane-works/feature...
2022-03-12 HourierMerge pull request #2394 from Hourier/Divide-Quaff...
2022-03-12 火炎の飛竜Merge pull request #2409 from Slimebreath6078/feature...
2022-03-11 Slimebreath6078[Refactor] project()からスーパーレイを SpellsMirrorMaster クラスへ移植
2022-03-11 Slimebreath6078[Refactor] project()からシーカーレイ、及びnext_mirror()をクラスへ移植
2022-03-10 火炎の飛竜Merge pull request #2390 from Slimebreath6078/hotfix...
2022-03-09 DeskullMerge pull request #2389 from sikabane-works/feature...
2022-03-08 HourierMerge pull request #2383 from Hourier/Make-Spell-Mirror...
2022-03-07 Hourier[Refactor] #2355 Moved remove_mirror() remove_all_mirro...
2022-03-05 HourierMerge pull request #2354 from Hourier/Change-ProcessRes...
2022-03-05 HabuMerge pull request #2374 from habu1010/feature/fix...
2022-03-05 Hourier[Refactor] #2352 ProcessResult をboolへキャストしているコードをProces...
2022-03-05 Hourier[Refactor] #2352 enum process_resultをenum class Process...
2022-03-05 火炎の飛竜Merge pull request #2372 from Slimebreath6078/feature...
2022-03-05 Slimebreath6078[Fix] 地獄吸収で回復した際のメッセージが2回表示されてしまうバグを修正
2022-03-05 HabuMerge pull request #2356 from habu1010/feature/monster...
2022-03-05 HabuMerge pull request #2370 from habu1010/feature/fix...
2022-03-05 Habu[Fix] 暗黒免疫があるにも関わらず暗黒属性の攻撃で盲目になる
2022-03-05 Habu[Fix] MonsterRaceId の基底型を int16_t にする
2022-03-05 Habu[Refactor] MonsterRace クラスを導入
2022-03-03 Habu[Refactor/WIP] モンスター種族IDをenum class化
2022-03-03 火炎の飛竜Merge pull request #2360 from Slimebreath6078/hotfix...
2022-03-03 HourierMerge pull request #2330 from Hourier/Refactor-Player...
2022-03-02 火炎の飛竜Merge pull request #2346 from Slimebreath6078/feature...
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