std::stringstream ss;
ss << _("ファイル読み込みエラー: ", "File loading error: ") << r.what();
- msg_print(ss.str().c_str());
+ msg_print(ss.str());
msg_print(nullptr);
quit(_("クエスト初期化エラー", "Error of quests initializing"));
}
void BadStatusSetter::process_stun_status(const PlayerStunRank new_rank, const short v)
{
auto stun_mes = PlayerStun::get_stun_mes(new_rank);
- msg_print(stun_mes.data());
+ msg_print(stun_mes);
this->decrease_int_wis(v);
if (PlayerClass(this->player_ptr).lose_balance()) {
msg_print(_("型が崩れた。", "You lose your stance."));
{
auto player_cut = this->player_ptr->effects()->cut();
auto cut_mes = player_cut->get_cut_mes(new_rank);
- msg_print(cut_mes.data());
+ msg_print(cut_mes);
if (v <= randint1(1000) && !one_in_(16)) {
return;
}