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Merge pull request #3569 from sikabane-works/release/3.0.0.88-alpha
[hengbandforosx/hengbandosx.git] / src / floor / floor-generator.cpp
2023-07-23 DeskullMerge pull request #3569 from sikabane-works/release... 3.0.0.88-alpha
2023-07-15 HabuMerge pull request #3552 from habu1010/feature/delete...
2023-07-15 Habu[Chore] UTF-8エンコーディングのファイルからBOMを削除
2023-06-11 DeskullMerge pull request #3416 from sikabane-works/release... 3.0.0.85(Alpha)
2023-06-11 HourierMerge pull request #3411 from Hourier/Add-Wizard-Commands
2023-06-11 Hourier[Refactor] #3409 place_monster_aux() が意味不明すぎるのでシグネチャからp...
2023-06-03 HourierMerge pull request #3370 from Hourier/Remove-memset
2023-06-03 Hourier[Refactor] #3183 grid_type::costs/dists の初期化処理をreset_co...
2023-06-01 HourierMerge pull request #3172 from Hourier/Remove-Nickname...
2023-05-31 HourierMerge pull request #3344 from Hourier/Fix-Potential...
2023-05-31 HourierMerge pull request #3345 from Hourier/Remove-Wizard...
2023-05-31 Hourier[Refactor] #3339 DIARY_HOGE define 定数をenum class DiaryK...
2023-05-28 DeskullMerge pull request #3351 from sikabane-works/release... 3.0.0Alpha84
2023-05-26 HourierMerge pull request #3327 from Hourier/Move-GlobalFuncti...
2023-05-24 HourierMerge pull request #3315 from Hourier/Move-Update-Flags-4
2023-05-24 HourierMerge pull request #3335 from Hourier/Unify-DungeonInde...
2023-05-23 Hourier[Refactor] #2713 PlayerType::dungeon_idx をFloorType...
2022-11-27 DeskullMerge pull request #2856 from sikabane-works/release... 3.0.0Alpha72
2022-11-17 HourierMerge pull request #2809 from Hourier/Change-Type-Entity
2022-11-17 Hourier[Refactor] #2649 Renamed monster-type-definition.cpp...
2022-11-17 Hourier[Refactor] #2807 Renamed monster-race-definition.h...
2022-11-17 Hourier[Refactor] #2628 Renamed object-type-definition.cpp...
2022-11-15 Hourier[Refactor] #2649 Renamed struct monster_type to Monster...
2022-11-15 Hourier[Refactor] #2628 ObjectType をItemEntity に変更した
2022-11-13 DeskullMerge pull request #2795 from sikabane-works/release... 3.0.0Alpha71
2022-11-04 DeskullMerge pull request #2757 from sikabane-works/Deskull...
2022-11-03 HourierMerge pull request #2762 from Hourier/Make-GameValues...
2022-11-02 Hourier[Refactor] #2680 1箇所からしか呼ばれていないSMALL_LEVEL定数をfloor...
2022-10-30 DeskullMerge pull request #2751 from sikabane-works/release... 3.0.0Alpha70
2022-10-30 DeskullMerge pull request #2715 from sikabane-works/Deskull...
2022-10-29 HourierMerge pull request #2739 from Hourier/Change-FloorType...
2022-10-29 Hourier[Refactor] #2738 struct floor_type をclass FloorType...
2022-10-26 HabuMerge pull request #2594 from EvidentlyCube/readme...
2022-10-24 HourierMerge pull request #2725 from Hourier/Move-Feature...
2022-10-15 Hourier[Refactor] #2712 Separated terrain-type-definition...
2022-10-14 Hourier[Refactor] #2712 Renamed enum FloorFeatureType to Terra...
2022-10-14 HourierMerge pull request #2723 from Hourier/Fix-History-Gener...
2022-10-14 HourierMerge pull request #2716 from Hourier/Move-Dungeon...
2022-10-11 Hourier[Refactor] #2711 Moved dungeon/dungeon.cpp/h to system...
2022-10-10 HourierMerge pull request #2706 from Hourier/Rename-Edit-Files
2022-10-10 Hourier[Refactor] #56 Renamed r_info.txt to MonsterRaceDefinit...
2022-10-10 Hourier[Refactor] #56 Renamed q_info.txt to QuestDefinitionLis...
2022-10-10 Hourier[Refactor] #56 Renamed f_info.txt to GridFeatureDefinit...
2022-10-10 Hourier[Refactor] #56 Renamed d_info.txt to DungeonDefinitions.txt
2022-09-27 DeskullMerge pull request #2674 from sikabane-works/release... 3.0.0Alpha68
2022-09-19 HourierMerge pull request #2660 from Hourier/hotfix/Fix-Artifa...
2022-09-18 HourierMerge pull request #2652 from Hourier/Enter-MonsterType...
2022-09-18 Hourier[Refactor] #2647 monster_is_valid() をオブジェクトメソッド「monster...
2022-04-10 DeskullMerge pull request #2489 from sikabane-works/release... 3.0.0Alpha58
2022-04-07 火炎の飛竜Merge pull request #2462 from Slimebreath6078/feature...
2022-04-06 Slimebreath6078[Refactor] quest_map 配列へのアクセスをシングルトンを通してするようにした
2022-03-27 DeskullMerge pull request #2461 from sikabane-works/release... 3.0.0Alpha57
2022-03-10 火炎の飛竜Merge pull request #2390 from Slimebreath6078/hotfix...
2022-03-06 HabuMerge pull request #2377 from habu1010/feature/refactor...
2022-03-06 Habu[Refactor] calc_monrace_power() を MonsterRace のメンバ関数にする
2022-03-05 HabuMerge pull request #2356 from habu1010/feature/monster...
2022-03-03 Habu[Refactor/WIP] モンスター種族IDをenum class化
2022-02-28 DeskullMerge pull request #2335 from sikabane-works/release... 3.0.0Alpha54
2022-02-27 HourierMerge pull request #2302 from Hourier/Make-Hallucinatio...
2022-02-27 HabuMerge pull request #2310 from habu1010/feature/create...
2022-02-27 火炎の飛竜Merge pull request #2304 from Slimebreath6078/feature...
2022-02-26 Slimebreath6078[Refactor] 連想配列 quest を quest_map に改名
2022-02-26 HabuMerge pull request #2293 from habu1010/feature/fix...
2022-02-26 火炎の飛竜Merge pull request #2273 from Slimebreath6078/feature...
2022-02-26 Slimebreath6078[Refactor] 切り出したものを適用させる
2022-02-26 Slimebreath6078[Refactor] std::vector<quest_type>からstd::map<QuestId...
2022-02-26 HabuMerge pull request #2290 from habu1010/feature/clang...
2022-02-26 Habu[Style] Apply clang-format to all *.cpp files
2022-02-20 DeskullMerge pull request #2241 from sikabane-works/release... 3.0.0Alpha53
2022-02-12 HourierMerge pull request #2157 from Hourier/Replace-Auto
2022-02-12 Hourier[Refactor] #2141 monster_type *m_ptrの宣言をautoに差し替えた
2022-02-12 Hourier[Refactor] #2141 grid_type *g_ptrの宣言をautoに差し替えた
2022-02-12 Hourier[Refactor] #2141 floor_type *floor_ptrの宣言をautoに差し替えた
2022-02-12 火炎の飛竜Merge pull request #2098 from Slimebreath6078/feature...
2022-02-12 Slimebreath6078整形
2022-02-12 Slimebreath6078[Refactor]QUEST_IDXを廃止
2022-02-11 Slimebreath6078[Refactor]inside_quest を quest_number に置き換え
2022-02-11 HourierMerge pull request #2154 from Hourier/Change-Object...
2022-02-10 Hourier[Refactor] #2124 Changed struct object_type to class...
2021-11-14 DeskullMerge pull request #1866 from sikabane-works/release... 3.0.0Alpha46
2021-11-12 DeskullMerge pull request #1862 from sikabane-works/feature...
2021-11-12 Deskull[Refactor] struct player_type を class PlayerType に置換。
2021-11-12 dis-Merge pull request #1861 from dis-/feature/refactor...
2021-11-12 dis-[Refactor] enum classの型名変更 MFLAG2 -> MonsterConstantFla...
2021-11-12 dis-[Refactor] enum classの型名変更 FF -> FloorFeatureType
2021-11-12 dis-[Refactor] enum classの型名変更 DF -> DungeonFeatureType
2021-10-03 DeskullMerge pull request #1739 from sikabane-works/release... 3.0.0Alpha40
2021-09-21 HabuMerge pull request #1588 from habu1010/feature/c-make...
2021-09-21 HabuMerge pull request #1587 from habu1010/feature/c-make...
2021-09-21 HabuMerge pull request #1585 from habu1010/feature/defeat...
2021-09-21 HabuMerge pull request #1586 from habu1010/feature/c-make...
2021-09-21 Habu[Refactor] floor_typeの配列的に扱うメンバ、荒野、クエスト、ダンジョン探索深度に...
2021-09-20 HabuMerge pull request #1566 from habu1010/feature/range...
2021-09-20 Habu[Refactor] r_info 配列に対するループを range-based for に置き換える
2021-09-19 DeskullMerge pull request #1557 from sikabane-works/release... 3.0.0Alpha38
2021-09-18 HabuMerge pull request #1540 from habu1010/feature/fix...
2021-09-18 HabuMerge pull request #1539 from habu1010/feature/refactor...
2021-09-17 HabuMerge pull request #1527 from habu1010/feature/new...
2021-09-17 HourierMerge pull request #1535 from Hourier/feature/Simplify...
2021-09-16 Hourier[Refactor] #1507 システム的に世界は1つしかないのでcurrent_world_ptr...
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