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Changed to match the For2.2.2-Refactoring-Cocoa2 branch. Put se_maoudamashii_voice_m...
[hengbandforosx/hengbandosx.git] / src / gameoption.c
2020-02-17 Eric BranlundMerge branch 'master' of git://git.osdn.net/gitroot...
2020-02-13 Eric BranlundMerge branch 'master' of git://git.osdn.net/gitroot...
2020-01-28 Eric BranlundMerge branch 'master' of git://git.osdn.net/gitroot...
2019-12-18 Eric BranlundReplaced "current_world_ptr->game_turn" with turn in...
2019-12-18 Eric BranlundTo be more idiomatic, replaced "while continuous comman...
2019-12-18 Eric BranlundChanged English description of ignore_unview to be...
2019-12-18 Eric BranlundCorrected English spelling: "targetting" to "targeting".
2019-10-18 Eric BranlundMerge pull request #39637 (taotao/hengband/refresh_mon_...
2019-10-17 deskullMerge pull request #39637 (taotao/hengband/refresh_mon_...
2019-10-04 taotao54321「行動前に視界内モンスターリストを更新」オプションを追加
2019-09-11 Eric BranlundFor clearer English, replaced "informations of" with...
2019-03-12 deskull[Refactor] #37353 型の置換。 / Type replacement. (GAME_TURN)
2019-02-28 deskull[Refactor] #38995 world_type 構造体に turn を game_turn...
2018-11-24 Deskull[Refactor] #define ALLOW_EASY_FLOOR による分岐処理削除 / Delete...
2018-11-24 Deskull[Refactor] #define ALLOW_EASY_OPEN による分岐処理削除。 / Delete...
2018-11-01 DeskullMerge branch 'master' of git.sourceforge.jp:/gitroot...
2018-11-01 Deskull[Refactor] #37353 gameoption~externs間整理。 / Refactor...
2018-10-30 Deskull[Fix] #37353 文字コード修正中。
2018-10-01 Deskull[Feature] #37270 "各技能値に実値を表示する" オプションを追加。
2018-09-19 Deskull[Refactor] #37353 cmd4~gameoption間整理。 / Refactor betwee...
2018-09-17 Deskull[Fix] #33232 射線(Projectable)と視界(LoS)フラグ表示チートオプションを追加。
2018-09-17 Deskull[Refactor] #37353 チートオプション整理。
2018-09-08 Deskull[Refactor] #37353 ゲームオプション定義を gameoption.c/h へ整理。 ...