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[Refactor] #3346 UnixUserIds クラスを定義した
[hengbandforosx/hengbandosx.git] / src / grid /
2023-05-26 HourierMerge pull request #3327 from Hourier/Move-GlobalFuncti...
2023-05-24 HourierMerge pull request #3315 from Hourier/Move-Update-Flags-4
2023-05-24 HourierMerge pull request #3335 from Hourier/Unify-DungeonInde...
2023-05-23 Hourier[Refactor] #2713 PlayerType::dungeon_idx をFloorType...
2023-05-17 HabuMerge pull request #3316 from habu1010/feature/fix...
2023-05-17 HabuMerge pull request #3311 from habu1010/feature/implemen...
2023-05-17 HourierMerge pull request #3297 from Hourier/Move-Update-Flags-3
2023-05-16 Habu[Refactor] 定数や即値でのrandintによる選択をrand_choiceで書き換え
2023-05-16 Habu[Refactor] list[randint0(list.size())]のパターンをrand_choice...
2023-05-14 Hourier[Refactor] #3230 Removed player-update-types.h
2023-05-14 Hourier[Refactor] #3230 PlayerType::update に関わる処理を、RedrawingFl...
2023-05-09 HabuMerge pull request #3279 from habu1010/feature/display...
2023-05-08 HourierMerge pull request #3261 from Hourier/Move-Update-Flags-1
2023-05-07 Hourier[Refactor] #3230 PlayerType::window_flags への読み書きを行っているフ...
2023-05-04 HourierMerge pull request #3244 from Hourier/Remove-Colour...
2023-05-02 HourierMerge pull request #3234 from Hourier/Make-GetArtifact...
2023-05-02 Hourier[Refactor] #3213 ItemEntity にget_artifact() メソッドを追加し...
2023-05-01 HourierMerge pull request #3227 from Hourier/Change-Signature...
2023-05-01 HourierMerge pull request #3193 from Hourier/Make-RedrawingFla...
2023-04-30 HourierMerge pull request #3212 from Hourier/Change-Signature...
2023-04-30 Hourier[Refactor] #2886 再描画フラグの分かりにくい単語や名詞でない単語を分かりやすい名詞にした
2023-04-30 HourierMerge pull request #3211 from Hourier/Reshape-ZForm
2023-04-30 HourierMerge pull request #3192 from Hourier/Divide-IsAutopick...
2023-04-30 HourierMerge pull request #3168 from Hourier/Unify-ItemEntity...
2023-04-30 HourierMerge pull request #3180 from Hourier/Encapsule-Artifac...
2023-04-30 Hourier[Refactor] #3179 artifacts_info.at() をArtifactsInfo...
2023-02-25 HabuMerge pull request #3122 from habu1010/feature/fix...
2023-02-20 DeskullMerge pull request #3127 from habu1010/feature/fix...
2023-02-20 Habu[Refactor] Rename ItemEntity::is_artifact()
2022-12-26 HourierMerge pull request #3011 from Hourier/Extract-Macro...
2022-12-26 Hourier[Refactor] Extract macro function 'update_local_illumin...
2022-12-26 Hourier[Refactor] Moved MONSTER_FLOW_DEPTH to using point
2022-11-24 HabuMerge pull request #2823 from arumons/feature/show_foun...
2022-11-23 arumons[Feature] 今いるフロアで一度見つけたアイテムリストを表示できるようにした
2022-11-23 HabuMerge pull request #2821 from habu1010/feature/rw-flagr...
2022-11-23 Habu[Refactor] ItemEntity::marked を FlagGroup 化する
2022-11-17 HourierMerge pull request #2809 from Hourier/Change-Type-Entity
2022-11-17 Hourier[Refactor] #2649 Renamed monster-type-definition.cpp...
2022-11-17 Hourier[Refactor] #2807 Renamed monster-race-definition.h...
2022-11-17 Hourier[Refactor] #2628 Renamed object-type-definition.cpp...
2022-11-15 Hourier[Refactor] #2807 Renamed struct monster_race to class...
2022-11-15 Hourier[Refactor] #2649 Renamed struct monster_type to Monster...
2022-11-15 Hourier[Refactor] #2628 ObjectType をItemEntity に変更した
2022-11-04 DeskullMerge pull request #2757 from sikabane-works/Deskull...
2022-11-03 HourierMerge pull request #2762 from Hourier/Make-GameValues...
2022-11-02 Hourier[Refactor] #2680 Separated calc_cavern_terrains() from...
2022-11-02 Hourier[Refactor] #2680 Separated decide_cavern() from gen_cav...
2022-11-02 Hourier[Refactor] #2680 1箇所からしか呼ばれていないDUN_CAVERN定数をfeature...
2022-11-02 Hourier[Refactor] #2680 1箇所からしか呼ばれていないLAKE_LEVEL定数をfeature...
2022-11-02 Hourier[Refactor] #2680 使われていないDUN_UNUSUAL定数を廃止し、DUN_DEST定数は1箇...
2022-10-30 DeskullMerge pull request #2715 from sikabane-works/Deskull...
2022-10-29 HourierMerge pull request #2739 from Hourier/Change-FloorType...
2022-10-29 Hourier[Refactor] #2738 struct floor_type をclass FloorType...
2022-10-26 HabuMerge pull request #2594 from EvidentlyCube/readme...
2022-10-24 HourierMerge pull request #2725 from Hourier/Move-Feature...
2022-10-15 Hourier[Refactor] #2712 Separated terrain-type-definition...
2022-10-14 Hourier[Refactor] #2712 Renamed struct terrain_type to class...
2022-10-14 Hourier[Refactor] #2712 feature.cpp/h をsystem/ へ移す準備として、has_ri...
2022-10-14 Hourier[Refactor] #2712 Renamed enum FloorFeatureType to Terra...
2022-10-14 Hourier[Refactor] #2712 Renamed feature_action_flags to terrai...
2022-10-14 HourierMerge pull request #2723 from Hourier/Fix-History-Gener...
2022-10-14 HourierMerge pull request #2716 from Hourier/Move-Dungeon...
2022-10-13 HourierMerge pull request #2720 from Hourier/Fix-Wizard-All...
2022-10-12 HourierMerge pull request #2719 from backwardsEric/TerrainDefi...
2022-10-11 Eric BranlundUse TerrainDefinitions.txt rather than GridFeatureDefin...
2022-10-11 Hourier[Refactor] #2711 Moved dungeon/dungeon.cpp/h to system...
2022-10-10 Hourier[Refactor] #2711 is_in_dungeon() をグローバル関数からfloor_type...
2022-10-10 HourierMerge pull request #2706 from Hourier/Rename-Edit-Files
2022-10-10 Hourier[Refactor] #56 Renamed r_info.txt to MonsterRaceDefinit...
2022-10-10 Hourier[Refactor] #56 Renamed f_info.txt to GridFeatureDefinit...
2022-10-10 Hourier[Refactor] #56 Renamed d_info.txt to DungeonDefinitions.txt
2022-10-10 Hourier[Refactor] #56 Renamed a_info.txt to ArtifactDefinition...
2022-09-18 DeskullMerge pull request #2658 from sikabane-works/release... 3.0.0Alpha66
2022-09-14 HabuMerge pull request #2633 from habu1010/feature/fix...
2022-09-14 HabuMerge pull request #2632 from habu1010/feature/fix...
2022-09-13 HourierMerge pull request #2626 from Hourier/Change-Artifact...
2022-09-12 Hourier[Refactor] #2617 a_info を、FixedArtifactType をキーとするmapに変更した
2022-09-11 HourierMerge pull request #2615 from Hourier/Change-FixedArtif...
2022-09-10 Hourier[Refactor] #2610 artifact_type::idx の型をARTIFACT_IDX...
2022-09-07 HourierMerge pull request #2596 from Hourier/Make-Blindness...
2022-09-07 HourierMerge pull request #2609 from Hourier/Refactor-Fixed...
2022-09-07 Hourier[Refactor] #2607 cur_num をbool 型にし、is_generated へ改名した
2022-09-05 Hourier[Refactor] #2523 PlayerType::blind をPlayerBlindnessの呼び出...
2022-08-28 DeskullMerge pull request #2590 from sikabane-works/release... 3.0.0Alpha65
2022-08-26 HourierMerge pull request #2578 from Hourier/Remove-Callback...
2022-08-15 HourierMerge pull request #2579 from Hourier/Make-Deceleration...
2022-08-09 Hourier[Refactor] #2521 slowness() をset_deceleration() に改名した
2022-03-27 DeskullMerge pull request #2461 from sikabane-works/release... 3.0.0Alpha57
2022-03-23 HabuMerge pull request #2436 from habu1010/feature/fix...
2022-03-22 HabuMerge pull request #2429 from habu1010/feature/vector...
2022-03-22 火炎の飛竜Merge pull request #2445 from Slimebreath6078/feature...
2022-03-21 HabuMerge pull request #2434 from habu1010/feature/refactor...
2022-03-20 Habu[Refactor] ボルトの軌道の描画を関数化する
2022-03-10 火炎の飛竜Merge pull request #2390 from Slimebreath6078/hotfix...
2022-03-09 DeskullMerge pull request #2389 from sikabane-works/feature...
2022-03-08 HourierMerge pull request #2383 from Hourier/Make-Spell-Mirror...
2022-03-07 Hourier[Refactor] #2355 Moved remove_mirror() remove_all_mirro...
2022-02-28 DeskullMerge pull request #2335 from sikabane-works/release... 3.0.0Alpha54
2022-02-26 HabuMerge pull request #2301 from habu1010/feature/check...
2022-02-26 Habu[Style] clang-format をすべてのヘッダファイルにも適用する
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