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[Refactor] mind_berserker_type をパスカルケース化
[hengbandforosx/hengbandosx.git] / src / knowledge /
2022-03-10 火炎の飛竜Merge pull request #2390 from Slimebreath6078/hotfix...
2022-03-06 HourierMerge pull request #2375 from Hourier/Remove-Ask-Capital
2022-03-06 HabuMerge pull request #2381 from habu1010/feature/refactor...
2022-03-06 Habu[Refactor] do_cmd_knowledge_monsters() のコード整理
2022-03-06 HabuMerge pull request #2378 from habu1010/feature/refactor...
2022-03-06 Habu[Refactor] 賞金首関連のコードの整理
2022-03-05 HabuMerge pull request #2356 from habu1010/feature/monster...
2022-03-05 Habu[Fix] MonsterRaceId の基底型を int16_t にする
2022-03-05 Habu[Refactor] MonsterRace クラスを導入
2022-03-03 Habu[Refactor/WIP] モンスター種族IDをenum class化
2022-03-03 火炎の飛竜Merge pull request #2360 from Slimebreath6078/hotfix...
2022-03-01 HabuMerge pull request #2342 from habu1010/feature/refactor...
2022-03-01 Habu[Refactor] 賞金首情報の処理のコード整理
2022-03-01 Habu[Refactor] モンスター種族IDが賞金首かどうか調べる処理を関数化
2022-03-01 Habu[Refactor] 賞金首情報のデータ構造
2022-02-28 DeskullMerge pull request #2335 from sikabane-works/release... 3.0.0Alpha54
2022-02-27 HourierMerge pull request #2317 from Hourier/Make-Paralysis...
2022-02-27 火炎の飛竜Merge pull request #2313 from Slimebreath6078/feature...
2022-02-27 HourierMerge pull request #2302 from Hourier/Make-Hallucinatio...
2022-02-27 Slimebreath6078[Refactor] KILL_ANY_LEVELに関する処理を削除
2022-02-27 HabuMerge pull request #2310 from habu1010/feature/create...
2022-02-27 火炎の飛竜Merge pull request #2304 from Slimebreath6078/feature...
2022-02-26 Slimebreath6078[Refactor] 連想配列 quest を quest_map に改名
2022-02-26 HabuMerge pull request #2301 from habu1010/feature/check...
2022-02-26 Habu[Style] clang-format をすべてのヘッダファイルにも適用する
2022-02-26 HabuMerge pull request #2293 from habu1010/feature/fix...
2022-02-26 火炎の飛竜Merge pull request #2273 from Slimebreath6078/feature...
2022-02-26 Slimebreath6078[Refactor] 一部変数の型を適切なものにした
2022-02-26 Slimebreath6078[Fix] エンバグを修正
2022-02-26 Slimebreath6078[Refactor] for文をイテレータに置き換えた
2022-02-26 Slimebreath6078[Refactor] std::vector<quest_type>からstd::map<QuestId...
2022-02-26 HabuMerge pull request #2290 from habu1010/feature/clang...
2022-02-26 Habu[Style] Apply clang-format to all *.cpp files
2022-02-25 HabuMerge pull request #2288 from habu1010/feature/improve...
2022-02-25 Habu[Fix] サブディレクトリが記述されていないインクルードヘッダ
2022-02-25 DeskullMerge pull request #2287 from sikabane-works/feature...
2022-02-25 HourierMerge pull request #2284 from Hourier/Delete-SYMBOL_CODE
2022-02-25 Hourier[Refactor] #2201 SYMBOL_CODE をchar型に変えた
2022-02-24 HourierMerge pull request #2275 from Hourier/Correct-Name1...
2022-02-24 Hourier[Refactor] #2233 name1をfixed_artifact_idxに改名した
2022-02-20 DeskullMerge pull request #2241 from sikabane-works/release... 3.0.0Alpha53
2022-02-16 DeskullMerge pull request #2182 from sikabane-works/feature...
2022-02-15 HourierMerge pull request #2178 from Hourier/Remove-Old-Struct...
2022-02-15 DeskullMerge pull request #2052 from sikabane-works/feature...
2022-02-15 Hourier[Refactor] #2159 typedef struct宣言を全てstruct宣言に差し替えた
2022-02-15 火炎の飛竜Merge pull request #2164 from Slimebreath6078/feature...
2022-02-15 Slimebreath6078[Refactor] #1951 整形
2022-02-15 Slimebreath6078[Refactor] #1951 新定義に合わせて置き換え
2022-02-12 HourierMerge pull request #2157 from Hourier/Replace-Auto
2022-02-12 Hourier[Refactor] #2141 QuestId q_idx の宣言をautoに差し替えた
2022-02-12 Hourier[Refactor] #2141 object_kind *k_ptrの宣言をautoに差し替えた
2022-02-12 Hourier[Refactor] #2141 feature_type *f_ptrの宣言をautoに差し替えた
2022-02-12 Hourier[Refactor] #2141 artifact_type *a_ptrの宣言をautoに差し替えた
2022-02-12 Hourier[Refactor] #2141 monster_race *r_ptrの宣言をautoに差し替えた
2022-02-12 Hourier[Refactor] #2141 grid_type *g_ptrの宣言をautoに差し替えた
2022-02-12 Hourier[Refactor] #2141 ObjectType *q_ptrの宣言をautoに差し替えた
2022-02-12 Hourier[Refactor] #2141 ObjectType *o_ptrの宣言をautoに差し替えた
2022-02-12 Hourier[Refactor] #2141 floor_type *floor_ptrの宣言をautoに差し替えた
2022-02-12 火炎の飛竜Merge pull request #2098 from Slimebreath6078/feature...
2022-02-12 Slimebreath6078整形
2022-02-12 Slimebreath6078[Refactor]QUEST_IDXを廃止
2022-02-11 Slimebreath6078[Refactor]inside_quest を quest_number に置き換え
2022-02-11 HourierMerge pull request #2154 from Hourier/Change-Object...
2022-02-10 Hourier[Refactor] #2124 Changed struct object_type to class...
2022-01-24 DeskullMerge pull request #1982 from sikabane-works/feature...
2022-01-23 DeskullMerge pull request #2013 from sikabane-works/release... 3.0.0Alpha51
2022-01-23 DeskullMerge pull request #1977 from backwardsEric/uid-fixes
2022-01-17 HabuMerge pull request #1999 from habu1010/feature/fix...
2022-01-16 Habu[Fix] #1993 「既知のモンスター」を開いた際に落ちる
2022-01-09 DeskullMerge pull request #1973 from sikabane-works/release... 3.0.0Alpha50
2021-12-28 DeskullMerge pull request #1933 from sikabane-works/feature...
2021-12-26 DeskullMerge pull request #1945 from sikabane-works/release... 3.0.0Alpha49
2021-12-20 Deskull[Add] 「(5) 既知のモンスター」 の各グループごとに判明しているモンスターの種族数を表示。
2021-12-20 Deskull[Refactor] do_cmd_knowledge_monsters()中のgrp_idxをvector化。
2021-12-17 HabuMerge pull request #1917 from habu1010/feature/player...
2021-12-15 Habu[Fix] PlayerType クラスのメンバに武器スキルの最大値を持たせる
2021-12-14 DeskullMerge pull request #1895 from sikabane-works/feature...
2021-12-12 DeskullMerge pull request #1907 from sikabane-works/release... 3.0.0Alpha48
2021-12-12 DeskullMerge pull request #1904 from habu1010/feature/revert...
2021-12-07 Habu[Fix] #1901 ウィザードモード廃止による不具合
2021-11-14 DeskullMerge pull request #1866 from sikabane-works/release... 3.0.0Alpha46
2021-11-12 DeskullMerge pull request #1862 from sikabane-works/feature...
2021-11-12 Deskull[Refactor] struct player_type を class PlayerType に置換。
2021-11-06 dis-Merge pull request #1849 from dis-/feature/add-self...
2021-11-01 DeskullMerge pull request #1848 from hengband/feature/refactor...
2021-10-31 Deskull[Refactor] spell_type 列挙帯に enum をつけ SpellProcessType に改名
2021-10-31 DeskullMerge pull request #1847 from sikabane-works/release... 3.0.0Alpha45
2021-10-31 DeskullMerge pull request #1838 from sikabane-works/feature...
2021-10-31 HabuMerge pull request #1836 from habu1010/feature/refactor...
2021-10-31 DeskullMerge pull request #1755 from Thujopsis/feature/add...
2021-10-26 Habu[Refactor] 熟練度レベルの定数を enum class にする
2021-10-26 HabuMerge pull request #1834 from habu1010/feature/refactor...
2021-10-26 HabuMerge pull request #1833 from habu1010/feature/player...
2021-10-23 DeskullMerge pull request #1829 from sikabane-works/feature...
2021-10-21 Habu[Refactor] 技能の定義を enum class にする
2021-10-21 Habu[Refactor] 技能経験値テーブルを配列から std::map にする
2021-10-21 Habu[Refactor] 各魔法熟練度に到達するための経験値の定数を隠蔽
2021-10-21 DeskullMerge pull request #1832 from sikabane-works/feature...
2021-10-21 HabuMerge pull request #1804 from habu1010/feature/player...
2021-10-17 Habu[Refactor] 魔法の熟練度処理を PlayerSkill クラスに移設
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