OSDN Git Service

[Refactor] CHAMELEON を新定義に合わせた
[hengbandforosx/hengbandosx.git] / src / load /
2024-02-03 Slimebreath6078[Refactor] FORCE_MAXHPを新定義に合わせた
2024-01-31 火炎の飛竜Merge pull request #3848 from Slimebreath6078/feature...
2024-01-31 Slimebreath6078[Implement] 特殊フラグを実装
2024-01-30 dis-Merge pull request #3845 from dis-/feature/refactor...
2024-01-30 dis[Refactor] get_new_floor_id()のリネーム
2024-01-30 dis[Refactor] フロア保存済か否かを関数化する
2024-01-21 火炎の飛竜Merge pull request #3813 from Slimebreath6078/feature...
2024-01-08 DeskullMerge pull request #3817 from hengband/release/3.0... 3.0.1.5-Beta
2024-01-08 火炎の飛竜Merge pull request #3810 from Slimebreath6078/feature...
2024-01-08 Slimebreath6078[Refactor] UNIQUE2分離で定義したものを実装した
2023-12-10 DeskullMerge pull request #3789 from hengband/release/3.0...
2023-12-09 HourierMerge pull request #3780 from Hourier/Change-World...
2023-12-09 Hourier[Refactor] #3779 アリーナ内外フラグをPlayerType からAngbandWorld...
2023-11-12 DeskullMerge pull request #3740 from hengband/release/3.0... 3.0.1.1-Beta
2023-11-12 DeskullMerge pull request #3704 from whitehara/update-spec
2023-10-31 火炎の飛竜Merge pull request #3703 from Slimebreath6078/feature...
2023-10-31 HourierMerge pull request #3690 from Hourier/Prepare-Make...
2023-10-31 Hourier[Refactor] #3677 grid_type 構造体をGrid クラスへ改名した
2023-10-29 DeskullMerge pull request #3698 from hengband/release/3.0...
2023-10-29 HourierMerge pull request #3666 from Hourier/Make-AngbandSystem
2023-10-29 Hourier[Refactor] #2666 Phase out は専門用語として使われているようなので名称を元に戻した
2023-10-28 Hourier[Refactor] #2666 PlayerType::phase_out をAngbandSystem...
2023-10-27 HourierMerge pull request #3683 from Hourier/Fix-New-Unique...
2023-10-25 HourierMerge pull request #3670 from Hourier/Fix-Smart-Stupid...
2023-10-22 HourierMerge pull request #3685 from whitehara/fix-graphics
2023-10-22 Hourier[Refactor] #3682 間違いを起こしにくいように最大生存数をコンパイル時定数にまとめた ...
2023-10-22 Hourier[Fix] #3682 古いバージョンのセーブファイルを読み込むと、非ユニークは出現せず、ユニーク&ナズグルは...
2023-10-21 火炎の飛竜Merge pull request #3679 from Slimebreath6078/feature...
2023-10-21 Slimebreath6078[Refactor] r_flags3の状態異常無効化をr_resistance_flagsへ読み込むように変更した
2023-10-21 Slimebreath6078[Refactor] 状態異常無効化フラグを置き換えた
2023-10-18 DeskullMerge pull request #3674 from hengband/release/3.0... 3.0.0.91-Alpha
2023-10-17 DeskullMerge pull request #3667 from rurero2/feature/mirror_su...
2023-10-16 HourierMerge pull request #3665 from Hourier/Replace-ChooseRan...
2023-10-16 Hourier[Refactor] #3333 choose_random_trap() の引数をPlayerType...
2023-10-16 DeskullMerge pull request #3664 from Hourier/release/3.0.0... 3.0.0.90-Alpha
2023-10-15 DeskullMerge pull request #3658 from sikabane-works/release...
2023-10-15 HourierMerge pull request #3651 from Hourier/Make-TerrainList
2023-10-15 HourierMerge pull request #3644 from Hourier/Make-GetMonrace
2023-10-15 Hourier[Refactor] #3640 'monraces_info[m_ptr->r_idx]' を厳密一致で...
2023-10-15 Hourier[Refactor] #3640 get_real_r_idx() とget_real_r_ref(...
2023-10-15 DeskullMerge pull request #3653 from sikabane-works/homonculou...
2023-10-15 HourierMerge pull request #3616 from Hourier/Change-Artifacts...
2023-10-11 HabuMerge pull request #3608 from habu1010/feature/fix...
2023-10-08 Hourier[Refactor] #3566 object_flags() とobject_flags_known...
2023-10-01 HourierMerge pull request #3634 from Hourier/Prepare-Replace...
2023-09-30 Hourier[Refactor] #3633 quest_number() をFloorType::get_quest_i...
2023-07-23 DeskullMerge pull request #3569 from sikabane-works/release... 3.0.0.88-alpha
2023-07-15 HabuMerge pull request #3552 from habu1010/feature/delete...
2023-07-15 Habu[Chore] UTF-8エンコーディングのファイルからBOMを削除
2023-07-09 DeskullMerge pull request #3532 from sikabane-works/release...
2023-07-07 HabuMerge pull request #3508 from habu1010/feature/introduc...
2023-07-06 HourierMerge pull request #3506 from Hourier/Fix-Compilation...
2023-07-06 Hourier[Refactor] #3499 asking-player.cpp/h に定義された、get_hoge...
2023-06-25 DeskullMerge pull request #3473 from sikabane-works/release... 3.0.0.86(Alpha)
2023-06-14 DeskullMerge pull request #3425 from whitehara/update-spec
2023-06-13 HabuMerge pull request #3426 from habu1010/feature/refactor...
2023-06-13 HourierMerge pull request #3424 from Hourier/Remove-Quark
2023-06-13 Hourier[Refactor] #3228 quarks.cpp/h を削除した
2023-06-11 DeskullMerge pull request #3416 from sikabane-works/release... 3.0.0.85(Alpha)
2023-06-09 HourierMerge pull request #3388 from Hourier/Fix-Compilation...
2023-06-09 Hourier[Refactor] #3379 PlayerType::last_message をconcptr...
2023-06-03 HourierMerge pull request #3370 from Hourier/Remove-memset
2023-06-03 HabuMerge pull request #3369 from habu1010/feature/refactor...
2023-06-03 Habu[Refactor] g_window_masksの型をg_window_flagsに合わせる
2023-06-03 Habu[Refactor] セーブファイルからのwindow_flagsの読み込み処理
2023-06-01 HourierMerge pull request #3172 from Hourier/Remove-Nickname...
2023-06-01 HourierMerge pull request #3361 from Hourier/Remove-memcmp
2023-06-01 HourierMerge pull request #3343 from Hourier/Make-GetSet-Dungeon
2023-06-01 Hourier[Refactor] #3334 「FloorType::dungeon_idx = hoge」としているとこ...
2023-05-31 HourierMerge pull request #3344 from Hourier/Fix-Potential...
2023-05-31 HourierMerge pull request #3345 from Hourier/Remove-Wizard...
2023-05-31 HourierMerge pull request #3340 from Hourier/Change-SniperData...
2023-05-31 DeskullMerge pull request #3352 from whitehara/update-spec
2023-05-31 Hourier[Refactor] #3230 sniper_data_type を構造体からクラスへ変更し、メソッドを追加した
2023-05-31 HourierMerge pull request #3341 from Hourier/Move-Update-Flags-5
2023-05-31 Hourier[Refactor] #3287 Reshaped rd_options()
2023-05-31 Hourier[Refactor] #3287 g_window_flags を生配列からstd::array に...
2023-05-31 Hourier[WIP] #3287 option-flags.cpp/h に定義されている単数形変数名の配列を複数形にし...
2023-05-30 HourierMerge pull request #3347 from Hourier/Make-UnixUserIds
2023-05-30 Hourier[Refactor] #3346 safe_setuid_grab() からPlayerType への依存を削除した
2023-05-28 DeskullMerge pull request #3351 from sikabane-works/release... 3.0.0Alpha84
2023-05-26 HourierMerge pull request #3327 from Hourier/Move-GlobalFuncti...
2023-05-24 HourierMerge pull request #3315 from Hourier/Move-Update-Flags-4
2023-05-24 HourierMerge pull request #3335 from Hourier/Unify-DungeonInde...
2023-05-23 Hourier[Refactor] #2713 PlayerType::dungeon_idx をFloorType...
2023-05-14 DeskullMerge pull request #3302 from sikabane-works/release... 3.0.0Alpha83
2023-05-14 HourierMerge pull request #3300 from Hourier/Refactor-Town...
2023-05-14 Hourier[Refactor] #2769 town_type::stores の型をvector からmap...
2023-05-14 Hourier[Refactor] #2769 rd_store() のstore_number 引数をint からStor...
2023-05-14 Hourier[Refactor] #2769 Renamed town_type::store to stores
2023-05-13 HabuMerge pull request #3294 from habu1010/feature/fix...
2023-05-13 HourierMerge pull request #3295 from Hourier/Change-Signature...
2023-05-13 Hourier[Refactor] #3281 fd_open() の引数をstring_view からpath に差し替えた
2023-05-13 Hourier[Refactor] #3281 fd_kill() の引数をstring_view からpath に変えた
2023-05-06 HourierMerge pull request #3245 from Hourier/Change-Signature...
2023-05-04 HourierMerge pull request #3244 from Hourier/Remove-Colour...
2023-05-03 Hourier[Refactor] #3236 セーブファイル類のパスを表すグローバル変数の型をchar[] からpath...
2023-05-03 DeskullMerge pull request #3260 from sikabane-works/release... 3.0.0Alpha81
2023-05-02 HourierMerge pull request #3234 from Hourier/Make-GetArtifact...
2023-05-02 Hourier[Refactor] #3213 ItemEntity にget_artifact() メソッドを追加し...
next