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[Refactor] アイテムのフレーバーのシャッフルを rand_shuffule で行う
[hengbandforosx/hengbandosx.git] / src / main /
2022-03-18 HabuMerge pull request #2423 from habu1010/feature/vector...
2022-03-18 HourierMerge pull request #2404 from Hourier/Divide-WeaponEnch...
2022-03-18 HabuMerge pull request #2418 from habu1010/feature/refactor...
2022-03-14 Habu[Refactor] msg_print に渡す引数の冗長なメンバ関数呼び出しを削除する
2022-03-12 DeskullMerge pull request #2399 from sikabane-works/feature...
2022-03-12 火炎の飛竜Merge pull request #2409 from Slimebreath6078/feature...
2022-03-11 dis-Merge pull request #2400 from dis-/feature/Fix-Asc2Text...
2022-03-11 火炎の飛竜Merge pull request #2392 from Slimebreath6078/feature...
2022-03-11 Slimebreath6078[Refactor] クエストの初期化を max_q_idx に依存しないようにした
2022-03-10 火炎の飛竜Merge pull request #2390 from Slimebreath6078/hotfix...
2022-03-05 HabuMerge pull request #2356 from habu1010/feature/monster...
2022-03-05 Habu[Refactor] MonsterRace クラスを導入
2022-03-03 Habu[Refactor/WIP] モンスター種族IDをenum class化
2022-02-28 DeskullMerge pull request #2335 from sikabane-works/release... 3.0.0Alpha54
2022-02-27 HourierMerge pull request #2302 from Hourier/Make-Hallucinatio...
2022-02-27 HabuMerge pull request #2310 from habu1010/feature/create...
2022-02-27 火炎の飛竜Merge pull request #2304 from Slimebreath6078/feature...
2022-02-26 Slimebreath6078[Refactor] 連想配列 quest を quest_map に改名
2022-02-26 HabuMerge pull request #2301 from habu1010/feature/check...
2022-02-26 Habu[Style] clang-format をすべてのヘッダファイルにも適用する
2022-02-26 HabuMerge pull request #2293 from habu1010/feature/fix...
2022-02-26 火炎の飛竜Merge pull request #2273 from Slimebreath6078/feature...
2022-02-26 Slimebreath6078[Refactor] 初期化を合わせる
2022-02-26 HabuMerge pull request #2290 from habu1010/feature/clang...
2022-02-26 Habu[Fix] 不足しているヘッダのインクルードを追加
2022-02-26 Habu[Style] Apply clang-format to all *.cpp files
2022-02-22 HabuMerge pull request #2251 from habu1010/feature/e-info...
2022-02-22 Habu[Document] is_vector_v の Doxygen コメントを追加
2022-02-21 Habu[Feature] init_info で vector 以外のコンテナの info を受け取れるようにする
2022-02-21 DeskullMerge pull request #1411 from sikabane-works/feature...
2022-02-20 DeskullMerge pull request #2241 from sikabane-works/release... 3.0.0Alpha53
2022-02-20 火炎の飛竜Merge pull request #2166 from Slimebreath6078/feature...
2022-02-20 HourierMerge pull request #2214 from Hourier/Rename-Pascal...
2022-02-20 HourierMerge pull request #2229 from Hourier/GF-Description...
2022-02-20 Hourier[Refactor] #2228 gf_color[] がTERM_COLORではなくquarksのインデック...
2022-02-20 Hourier[Refactor] #2169 Termをgame_termに改名した
2022-02-16 DeskullMerge pull request #2182 from sikabane-works/feature...
2022-02-15 DeskullMerge pull request #2052 from sikabane-works/feature...
2022-02-15 火炎の飛竜Merge pull request #2164 from Slimebreath6078/feature...
2022-02-15 Slimebreath6078[Refactor] #1951 新定義に合わせて置き換え
2022-02-15 HourierMerge pull request #2161 from Hourier/Add-This-Alignment
2022-02-15 HourierMerge pull request #2162 from Hourier/Define-ApplyMagicLite
2022-02-14 HourierMerge pull request #2163 from Hourier/Remove-Unnecessar...
2022-02-13 火炎の飛竜Merge pull request #2173 from Slimebreath6078/feature...
2022-02-13 HourierMerge pull request #2171 from Hourier/Remove-Support...
2022-02-13 Hourier[Refactor] #2170 四天王の残り3人、XAWについて言及していたコメント、プリプロ、ガンマ調整を...
2022-02-13 Hourier[Refactor] #2155 mのフォルダ及びmain-win.cppについて、return (hoge...
2022-02-12 HourierMerge pull request #2157 from Hourier/Replace-Auto
2022-02-12 Hourier[Refactor] #2141 monster_type *m_ptrの宣言をautoに差し替えた
2022-02-12 火炎の飛竜Merge pull request #2098 from Slimebreath6078/feature...
2022-02-12 Slimebreath6078[Refactor]QUEST_IDXを廃止
2022-02-06 DeskullMerge pull request #2122 from sikabane-works/release... 3.0.0Alpha52
2022-02-06 DeskullMerge pull request #2099 from sikabane-works/fearure...
2022-02-06 daradarachMerge branch 'hengband:develop' into feature/refactoring
2022-02-04 HabuMerge pull request #2037 from OwenGHB/curses-fix
2022-02-03 HourierMerge pull request #2028 from Hourier/Remove-Old-Varian...
2022-01-30 Hourier[Refactor] #1743 Habu氏の指摘に従って文法を修正した
2022-01-30 Hourier[Refactor] #1743 angband-version.h で定義されていたdefine文の内...
2021-11-14 DeskullMerge pull request #1866 from sikabane-works/release... 3.0.0Alpha46
2021-11-12 DeskullMerge pull request #1862 from sikabane-works/feature...
2021-11-12 Deskull[Refactor] struct player_type を class PlayerType に置換。
2021-11-12 dis-Merge pull request #1861 from dis-/feature/refactor...
2021-11-12 dis-[Refactor] enum classの型名変更 MFLAG2 -> MonsterConstantFla...
2021-10-31 DeskullMerge pull request #1755 from Thujopsis/feature/add...
2021-10-17 DeskullMerge pull request #1803 from sikabane-works/release... 3.0.0Alpha41
2021-10-16 HabuMerge pull request #1792 from habu1010/feature/player...
2021-10-16 DeskullMerge pull request #1779 from sikabane-works/feature...
2021-10-16 HourierMerge pull request #1780 from Hourier/Remove-Unnecessar...
2021-10-14 Hourier[Refactor] init_towns() とinit_buildings() の返り値が使われていないの...
2021-10-13 HourierMerge pull request #1754 from Hourier/Change-Player...
2021-10-13 Hourier[Refactor] #1754 Habu氏の指摘に対応した
2021-10-12 Hourier[Refactor] #1752 PlayerClassTypeをenumからenum classへ変更した
2021-10-03 DeskullMerge pull request #1739 from sikabane-works/release... 3.0.0Alpha40
2021-10-03 HourierMerge pull request #1712 from Hourier/Make-Quest-Comple...
2021-10-02 Hourier[Refactor] #1710 Definitions QUEST_STATUS_* to enum...
2021-09-24 HabuMerge pull request #1628 from habu1010/feature/blumage...
2021-09-24 HourierMerge pull request #1626 from Hourier/Increase-Cohesion...
2021-09-24 HourierMerge pull request #1622 from Hourier/Remove-Return...
2021-09-24 Hourier[Refactor] Reshaped game-data-initializer.cpp
2021-09-24 Hourier[Refactor] Removed return types in game-data-initialize...
2021-09-23 DeskullMerge branch 'develop' into fix/wizard-summon-monster...
2021-09-23 HabuMerge pull request #1619 from habu1010/feature/delete...
2021-09-23 Habu[Refactor] 不要になった max_*_idx を削除
2021-09-23 Habu[Refactor] max_*_idx の代わりに *_info.size() を使用する
2021-09-23 HabuMerge pull request #1604 from habu1010/feature/defeat...
2021-09-22 shimiteiMerge pull request #1612 from shimitei/feature/sound_level
2021-09-22 shimitei[Implement] 階段の昇降時効果音を追加
2021-09-21 HabuMerge pull request #1591 from habu1010/feature/c-make...
2021-09-21 Habu[Refactor] alloc_*_table に std::vector を使用する
2021-09-21 HabuMerge pull request #1588 from habu1010/feature/c-make...
2021-09-21 HabuMerge pull request #1589 from habu1010/feature/c-make...
2021-09-21 HabuMerge pull request #1587 from habu1010/feature/c-make...
2021-09-21 Habu[Refactor] マクロ制御用配列変数の型の変更
2021-09-21 HabuMerge pull request #1585 from habu1010/feature/defeat...
2021-09-21 HabuMerge pull request #1586 from habu1010/feature/c-make...
2021-09-21 Habu[Refactor] ファイル読み書き用のバッファを std::vector にする
2021-09-21 Habu[Refactor] floor_typeの配列的に扱うメンバ、荒野、クエスト、ダンジョン探索深度に...
2021-09-20 HabuMerge pull request #1570 from habu1010/feature/refactor...
2021-09-20 Habu[Refactor] C_MAKEによる一時的バッファをstd::vectorで置き換える
2021-09-20 HabuMerge pull request #1566 from habu1010/feature/range...
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