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[Refactor] #3733 optional 型の値取得処理 value() を撤廃した その3
[hengbandforosx/hengbandosx.git] / src / market /
2023-11-09 Hourier[Refactor] #3733 optional 型の値取得処理 value() を撤廃した その2
2023-11-09 HourierMerge pull request #3695 from Hourier/Remove-Optional...
2023-11-09 Hourier[Refactor] #3496 optional 型の存在判定 has_value() を撤廃した その3
2023-10-31 火炎の飛竜Merge pull request #3703 from Slimebreath6078/feature...
2023-10-31 HourierMerge pull request #3690 from Hourier/Prepare-Make...
2023-10-31 Hourier[Refactor] #3677 object_known() をItemEntity のオブジェクトメソッド...
2023-10-29 HourierMerge pull request #3666 from Hourier/Make-AngbandSystem
2023-10-29 Hourier[Refactor] #2666 Phase out は専門用語として使われているようなので名称を元に戻した
2023-10-28 Hourier[Refactor] #2666 PlayerType::phase_out をAngbandSystem...
2023-10-16 DeskullMerge pull request #3664 from Hourier/release/3.0.0... 3.0.0.90-Alpha
2023-10-15 DeskullMerge pull request #3658 from sikabane-works/release...
2023-10-15 HourierMerge pull request #3632 from Hourier/Make-MonraceList
2023-10-15 Hourier[Refactor] #3627 MonraceList の[]演算子をオーバーロードし、MonsterRac...
2023-10-15 Hourier[Refactor] #3627 MonraceList を作り、合体ユニークの判定処理 can_unify_...
2023-10-15 HourierMerge pull request #3651 from Hourier/Make-TerrainList
2023-10-15 HourierMerge pull request #3647 from Hourier/Replace-Inventory...
2023-10-15 Hourier[Refactor] #3152 choose_object() の引数がitem になっているものをi_id...
2023-10-15 Hourier[Refactor] #3152 select_repairing_broken_weapon() の引数と戻...
2023-10-15 Hourier[Refactor] #3152 INVENTORY_IDX 型 (実質short)の変数名でitem...
2023-10-15 DeskullMerge pull request #3653 from sikabane-works/homonculou...
2023-10-15 HourierMerge pull request #3616 from Hourier/Change-Artifacts...
2023-10-08 Hourier[Refactor] #3566 get_flags() の戻り値がconst に扱えるところを全てconst...
2023-10-08 Hourier[Refactor] #3566 object_flags() とobject_flags_known...
2023-08-07 DeskullMerge pull request #3591 from sikabane-works/release... 3.0.0.89-alpha
2023-07-27 HourierMerge pull request #3564 from Hourier/Change-Format...
2023-07-25 Hourier[Refactor] #3482 q, s の実行時定数値をコンパイル定数値に変えた
2023-07-23 DeskullMerge pull request #3569 from sikabane-works/release... 3.0.0.88-alpha
2023-07-15 HabuMerge pull request #3552 from habu1010/feature/delete...
2023-07-15 Habu[Chore] UTF-8エンコーディングのファイルからBOMを削除
2023-07-15 HourierMerge pull request #3550 from Hourier/Change-RawArrays...
2023-07-15 HourierMerge pull request #3535 from daradarach/feature/necro
2023-07-11 daradarachモンスター魔法「ユニークモンスター口寄せ」を追加。併せて使用するモンスターの追加、巨大サイバー以下略の使用魔法...
2023-07-09 DeskullMerge pull request #3532 from sikabane-works/release...
2023-07-07 HabuMerge pull request #3508 from habu1010/feature/introduc...
2023-07-06 HourierMerge pull request #3506 from Hourier/Fix-Compilation...
2023-07-06 Hourier[Refactor] #3499 asking-player.cpp/h に定義された、get_hoge...
2023-07-06 Hourier[Refactor] #3499 get_quantity() の引数と戻り値を調整した
2023-07-04 HabuMerge pull request #3505 from habu1010/feature/fix...
2023-07-04 HourierMerge pull request #3498 from Hourier/Fix-Compilation...
2023-07-04 Hourier[Refactor] #3499 input_command() のシグネチャを変更した
2023-07-01 HourierMerge pull request #3490 from Hourier/Fix-Compilation...
2023-07-01 Hourier[Refactor] #3484 get_com() をinput_command() に改名した
2023-06-27 HourierMerge pull request #3469 from Hourier/Fix-Compilation...
2023-06-27 Hourier[Refactor] #3461 get_string() の引数からchar* を廃止し、戻り値をoptio...
2023-06-27 Hourier[Refactor] #3461 get_string() をinput_string() に改名した
2023-06-27 Hourier[Refactor] #3461 gamble_comm() の戻り値が誰にも使われていないので削除した...
2023-06-27 HabuMerge pull request #3476 from habu1010/feature/debug...
2023-06-26 DeskullMerge pull request #3480 from whitehara/update-spec
2023-06-26 HabuMerge pull request #3479 from habu1010/feature/fix...
2023-06-26 Habu[Fix] 英語版に日本語のメッセージが含まれる
2023-06-25 DeskullMerge pull request #3473 from sikabane-works/release... 3.0.0.86(Alpha)
2023-06-25 HabuMerge pull request #3450 from argrath/add-pragma-on-rc
2023-06-25 HabuMerge pull request #3456 from habu1010/feature/fix...
2023-06-25 HourierMerge pull request #3457 from Hourier/Fix-Compilation...
2023-06-25 Hourier[Refactor] #3453 input_value() をinput_numerics() に...
2023-06-25 Hourier[Refactor] #3453 arena.cpp から呼ばれているget_string() をinput_...
2023-06-25 Hourier[Refactor] #3453 play-gamble.cpp から呼ばれているget_string...
2023-06-25 Hourier[Refactor] #3406 angband_strstr() の戻り値がnullptr か否かでしか判定...
2023-06-24 HourierMerge pull request #3435 from Hourier/Fix-Compilation...
2023-06-24 Hourier[Refactor] #3406 名前のないモンスターが存在せず、モンスターリストが完全な連番なので名前の空白...
2023-06-11 DeskullMerge pull request #3416 from sikabane-works/release... 3.0.0.85(Alpha)
2023-06-11 HourierMerge pull request #3405 from Hourier/Fix-Compilation...
2023-06-11 Hourier[Refactor] #3397 eval_ac() において、memo の型が初期化されていない警告を除去し...
2023-06-09 HourierMerge pull request #3388 from Hourier/Fix-Compilation...
2023-06-09 Hourier[Refactor] #3379 building_type に初期化子を付け、buildings を生配列か...
2023-06-09 HabuMerge pull request #3384 from habu1010/feature/fix...
2023-06-09 HourierMerge pull request #3380 from Hourier/Change-ShowFile...
2023-06-09 Hourier[Refactor] #3282 show_file() の引数をchar* からstring_view...
2023-06-03 HourierMerge pull request #3374 from Hourier/Constexpr-Redrawi...
2023-06-03 Hourier[Refactor] #3312 StatusRedrawingFlag をStatusRecalculati...
2023-06-03 Hourier[Refactor] #3359 'const auto flags = {' を'static conste...
2023-05-31 DeskullMerge pull request #3352 from whitehara/update-spec
2023-05-31 HourierMerge pull request #3341 from Hourier/Move-Update-Flags-5
2023-05-31 Hourier[WIP] [Refactor] #3287 PlayerType への依存がなくなった関数から引数を削除した
2023-05-31 Hourier[WIP] [Refcator] #3287 PlayerType::window_flags に関わる処理を...
2023-05-28 DeskullMerge pull request #3351 from sikabane-works/release... 3.0.0Alpha84
2023-05-26 HourierMerge pull request #3327 from Hourier/Move-GlobalFuncti...
2023-05-24 HourierMerge pull request #3315 from Hourier/Move-Update-Flags-4
2023-05-24 HourierMerge pull request #3335 from Hourier/Unify-DungeonInde...
2023-05-23 HourierMerge pull request #3337 from Hourier/Remove-Unnecessar...
2023-05-22 Hourier[Refactor] 呼ぶ必要のない.data() を削除した
2023-05-20 Hourier[Refactor] #3286 Removed player-redraw-types.h
2023-05-20 Hourier[Refactor] #3286 PlayerType::redraw に関わる処理を、RedrawingFl...
2023-05-20 Hourier[Refactor] #3325 変更範囲のコード調整
2023-05-20 Hourier[Refactor] #3325 no_questor_or_bounty_uniques() をMonste...
2023-05-17 HabuMerge pull request #3316 from habu1010/feature/fix...
2023-05-17 HabuMerge pull request #3311 from habu1010/feature/implemen...
2023-05-17 HourierMerge pull request #3297 from Hourier/Move-Update-Flags-3
2023-05-16 Habu[Refactor] 定数や即値でのrandintによる選択をrand_choiceで書き換え
2023-05-14 DeskullMerge pull request #3302 from sikabane-works/release... 3.0.0Alpha83
2023-05-14 Hourier[Refactor] #3230 Removed player-update-types.h
2023-05-14 Hourier[Refactor] #3230 PlayerType::update に関わる処理を、RedrawingFl...
2023-05-14 HourierMerge pull request #3300 from Hourier/Refactor-Town...
2023-05-14 Hourier[Refactor] #2769 town_type::stores の型をvector からmap...
2023-05-14 Hourier[Refactor] #2769 Renamed town_type::store to stores
2023-05-14 Hourier[Refactor] Renamed building to buildings
2023-05-09 HabuMerge pull request #3279 from habu1010/feature/display...
2023-05-08 HourierMerge pull request #3261 from Hourier/Move-Update-Flags-1
2023-05-07 HourierMerge pull request #3284 from whitehara/change-spec...
2023-05-07 Hourier[Refactor] #3230 PlayerType::window_flags への読み書きを行っているフ...
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