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[Refactor] #40514 has_free_act() を BIT_FLAGS 返り値持ちに仕様変更. / has_free_act() was changed...
[hengband/hengband.git] / src / mind /
2020-08-26 deskull[Refactor] cave_have_flag_grid() を cave_has_flag_grid...
2020-08-25 deskull[Refactor] have_flag() を has_flag() に改名. / Rename have_...
2020-08-21 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-08-21 deskull[Fix] #40514 player-status-table.h の宣言ミス修正. / Fixed...
2020-08-21 Hourier[Refactor] #40581 Separated summon_self() from on_dead_...
2020-08-21 Hourier[Refactor] #40581 Separated summon-types.h from spells...
2020-08-21 Hourier[Refactor] #40647 Separated mind-hobbit.c/h spells...
2020-08-21 Hourier[Refactor] #40653 Separated mind-priest.c/h from spells...
2020-08-21 Hourier[Refactor] #40653 Separated mind-chaos-warrior.c/h...
2020-08-21 Hourier[Refactor] #40653 Separated mind-magic-eater.c/h from...
2020-08-21 Hourier[Refactor] #40653 Separated mind-archer.c/h from spells...
2020-08-21 Hourier[Refactor] #40457 Renamed avatar.c/h from player/ to...
2020-08-20 Hourier[Refactor] #40577 Unified floor.c/h into floor-util.c/h
2020-08-20 Hourier[Refactor] #40577 Moved projectable() from floor.c...
2020-08-20 Hourier[Refactor] #40577 Separated projection-path-calculator...
2020-08-20 Hourier[Refactor] #40577 Reshaped projection_path()
2020-08-20 Hourier[Refactor] #40457 Renamed process-effect.c/h to effect...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-15 deskull[Feature] #37550 鏡使いの幻惑の光についてSTUN効果を1回にする代わりにパワー倍に変更...
2020-08-14 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-08-14 Hourier[Refactor] #40624 Moved set_monster_*() from monster...
2020-08-14 Hourier[Refactor] #40624 Separated monster-status-setter.c...
2020-08-12 Hourier[Refactor] #40624 Moved set_monster_*() from monster...
2020-08-12 Hourier[Refactor] #40624 Separated monster-status-setter.c...
2020-08-09 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-08-08 Hourier[Refactor] #40575 Separated switch_class_racial_executi...
2020-08-06 Hourier[Refactor] #40575 Separated set_stance() from choose_mo...
2020-08-06 Hourier[Refactor] #40575 Reshaped choose_monk_stance()
2020-08-06 Hourier[Refactor] #40575 Separated mind-monk.c/h from racial...
2020-08-01 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-07-30 Hourier[Refactor] #40573 Made mind-numbers.h to *genocide...
2020-07-29 Hourier[Refactor] #40573 Separated switch_mind_kind() from...
2020-07-29 Hourier[Refactor] #40573 Removed unused headers in cmd-mind.c
2020-07-29 Hourier[Refactor] #40573 Renamed mind-switcher.c/h to cmd...
2020-07-29 Hourier[Refactor] #40573 Moved cast_ninja_spell() from mind...
2020-07-29 Hourier[Refactor] #40573 Separated mind-berserker.c/h from...
2020-07-29 Hourier[Refactor] #40571 Moved cast_mirror_spell() from mind...
2020-07-29 Hourier[Refactor] #40573 Moved cast_force_spell() from mind...
2020-07-29 Hourier[Refactor] #40573 Moved cast_mindcrafter_spell() from...
2020-07-29 Hourier[Refactor] #40573 Separated mind-power-getter.c/h from...
2020-07-29 Hourier[Refactor] #40573 Reshaped mind-switcher.c
2020-07-29 Hourier[Refactor] #40573 Separated switch_mind_*() from mindcr...
2020-07-29 Hourier[Refactor] #40573 Separated mind-info.c/h from mind...
2020-07-29 Hourier[Refactor] #40573 Separated mind-explanations-table.c/h
2020-07-29 Hourier[Refactor] #40573 Unified resorces in mind-switcher.c
2020-07-26 Hourier[Refactor] #40571 Moved get_max_range() from target...
2020-07-26 Hourier[Refactor] #40571 Renamed targeting.c/h to target-check...
2020-07-26 Hourier[Refactor] #40571 Separated target-getter.c/h from...
2020-07-26 Hourier[Refactor] #40571 Separated target-setter.c/h from...
2020-07-26 Hourier[Refactor] #40571 Separated grid-selector.c/h from...
2020-07-26 Hourier[Refactor] #40571 Separated target-preparation.c/h...
2020-07-26 Hourier[Refactor] #40571 Separated target-types.h
2020-07-26 Hourier[Refactor] #40571 Moved targeting.c/h from io/ to target/
2020-07-25 Hourier[Refactor] #40571 Moved get_max_range() from target...
2020-07-25 Hourier[Refactor] #40571 Renamed targeting.c/h to target-check...
2020-07-25 Hourier[Refactor] #40571 Separated target-getter.c/h from...
2020-07-25 Hourier[Refactor] #40571 Separated target-setter.c/h from...
2020-07-25 Hourier[Refactor] #40571 Separated grid-selector.c/h from...
2020-07-25 Hourier[Refactor] #40571 Separated target-preparation.c/h...
2020-07-24 Hourier[Refactor] #40571 Separated target-types.h
2020-07-24 Hourier[Refactor] #40571 Moved targeting.c/h from io/ to target/
2020-07-22 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-07-19 Hourier[Refactor] #37285 Separated specified-summon.c/h from...
2020-07-18 Hourier[Refactor] #40577 Moved player_has_los_bold() from...
2020-07-18 Hourier[Refactor] #40481 Separated blue-magic-caster.c/h from...
2020-07-18 Hourier[Refactor] #40481 Separated mind-blue-mage.c from mspel...
2020-07-18 Hourier[Refactor] #40569 Moved in_bound() from floor.h to...
2020-07-18 Hourier[Refactor] #40569 Separated cave.c/h from floor.c/h...
2020-07-18 Hourier[Refactor] #40569 Separated floor-type-definition.h...
2020-07-18 Hourier[Refactor] #40457 Renamed mind.c/h and racial.c/h to...
2020-07-18 Hourier[Refactor] #40457 Moved racial*.c/h from mind/ to racial/
2020-07-16 Hourier[Refactor] #40567 Renamed Term_*() to term_*()
2020-07-14 Hourier[Refactor] #40561 Moved artifact.c/h to artifact-type...
2020-07-12 Hourier[Refactor] #40542 Separated disturbance.c/h from player...
2020-07-12 Hourier[Refactor] #40542 Separated travel-execution.c/h from...
2020-07-12 Hourier[Refactor] #40535 Separated cmd-throw.c/h from cmd...
2020-07-12 Hourier[Refactor] #40535 Separated cmd-shoot.c/h from cmd...
2020-07-11 Hourier[Refactor] #40542 Separated movement-execution.c./h...
2020-07-10 Hourier[Refactor] #40535 Separated action-limited.c/h from...
2020-07-10 Hourier[Refactor] #40457 Moved choosable_realm, realm_choices1...
2020-07-06 Hourier[Refactor] #40534 Separated flavor-describer.c/h from...
2020-07-06 Hourier[Refactor] #40534 Moved game_inscriptions[] from object...
2020-07-06 Hourier[Refactor] #40534 Separated object-flavor-types.h from...
2020-07-06 Hourier[Refactor] #40457 Unified spells-recall.c/h into spells...
2020-07-06 Hourier[Refactor] #40498 Moved window redrawoing flags from...
2020-07-06 Hourier[Refactor] #40498 Separated player-redraw-types.h from...
2020-07-05 Hourier[Refactor] #40498 Separated player-update-types.h from...
2020-07-05 Hourier[Refactor] #40467 Separated rd_timed_effects() from...
2020-07-04 Hourier[Refactor] #40482 Moved massacre() from spells3.c/h...
2020-07-04 Hourier[Refactor] #40482 Moved shock_power() from spells3...
2020-07-04 Hourier[Refactor] #40482 Separated spells-world.c/h from spell...
2020-07-04 Hourier[Refactor] #40482 Separated spells-fetcher.c/h from...
2020-07-04 Hourier[Refactor] #40482 Separated mutation-flag-types.h from...
2020-07-04 Hourier[Refactor] #40521 Separated inventory-slot-types.h...
2020-07-02 Hourier[Refactor] #40521 Moved toggle_inventory_equipment...
2020-07-02 Hourier[Refactor] #40521 Moved choose_object() from player...
2020-07-01 Hourier[Refactor] #40466 Renamed player-effects.c/h to action...
2020-07-01 Hourier[Refactor] #40466 Changed kabe to wall
2020-07-01 Hourier[Refactor] #40466 Moved hp_player() from player-effects...
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