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Changed to match the For2.2.2-Refactoring-Cocoa2 branch. Put se_maoudamashii_voice_m...
[hengbandforosx/hengbandosx.git] / src / mind.c
2020-02-17 Eric BranlundMerge branch 'master' of git://git.osdn.net/gitroot...
2020-02-13 Eric BranlundMerge branch 'master' of git://git.osdn.net/gitroot...
2020-02-06 Eric BranlundCorrected typo in English ability description.
2020-01-28 Eric BranlundMerge branch 'master' of git://git.osdn.net/gitroot...
2020-01-04 Eric BranlundRedid the English descriptions for the charge and harai...
2019-12-17 Eric BranlundRemoved comma from English descriptions of recall spell...
2019-12-17 Eric BranlundAdded a "the" in the English description of the berserk...
2019-12-17 Eric BranlundMade the magic mapping part a complete sentence in...
2019-12-17 Eric BranlundReworded the English description of the mindcrafter...
2019-12-17 Eric BranlundReworeded third sentence in description of time stop...
2019-12-16 Eric BranlundAdded preposition to English description for globe...
2019-12-16 Eric BranlundChanged verb in English spell description (a change...
2019-10-31 Eric BranlundCorrected spelling mistake ("recieve" to "receive").
2019-10-18 Eric BranlundMerge pull request #39637 (taotao/hengband/refresh_mon_...
2019-10-10 Eric BranlundChanged "effecting" to "affecting" in English message...
2019-09-26 Eric BranlundIn English spell descriptions, use "cuts" rather than...
2019-09-26 Eric BranlundTo be more idiomatic, reworded the English message...
2019-09-26 Eric BranlundTo be clearer, reworded the English message about a...
2019-09-26 Eric BranlundIn English description, dropped comma since the verbs...
2019-09-26 Eric BranlundFor clarity, reworded the English description of the...
2019-09-26 Eric BranlundFor clarity, reworded English description of the force...
2019-09-26 Eric BranlundReworded English description for swap positions ability.
2019-09-26 Eric BranlundFor clarity, reworded English description of simultaneo...
2019-09-26 Eric BranlundReworded the English description of the simultaneous...
2019-09-26 Eric BranlundFor clarity, reworded the English description of the...
2019-09-26 Eric BranlundFor clarity, reworded the English description of the...
2019-09-26 Eric BranlundGot rid of another "more and more" in an English descri...
2019-09-26 Eric BranlundTo avoid implying that the path obeys the "angle of...
2019-09-26 Eric BranlundFor clarity, reworded the English description for the...
2019-09-26 Eric BranlundReworded English description of light bolt/beam mirror...
2019-09-26 Eric BranlundDropped "and more and more" in English description...
2019-09-26 Eric BranlundReworded the English description of the invulnerability...
2019-09-26 Eric BranlundTo be more idiomatic, reworded the English description...
2019-09-26 Eric BranlundChanged the English description of the damage to SP...
2019-09-26 Eric BranlundReworded English description of PSI damage ball ability...
2019-09-26 Eric BranlundReworded the English description of the stone skin...
2019-09-26 Eric BranlundReworded the English description of the attack and...
2019-09-26 Eric BranlundChanged English descriptions for globe of invulnerabili...
2019-09-26 Eric BranlundIn English spell descriptions added an indefinite artic...
2019-09-26 Eric BranlundSince sleep isn't used as a transitive verb, changed...
2019-09-26 Eric BranlundChanged instance of "to which from" to "to that from...
2019-09-26 Eric BranlundCorrected spelling mistakes in English mind spell descr...
2019-09-26 Eric BranlundCorrected spelling mistake in English spell description...
2019-09-26 Eric BranlundIn the English spell descriptions, made corrections...
2019-09-26 Eric BranlundCHanged another place in a spell description for third...
2019-09-26 Eric BranlundChanged one more place in spell descriptions to use...
2019-09-26 Eric BranlundMost of the English spell descriptions use a third...
2019-09-25 Eric BranlundChanged "prepare" to "prepared" since it's used a parti...
2019-09-25 Eric BranlundIn English messages, replaced "ethereal form" with...
2019-09-11 Eric BranlundReplaced "temporal" (i.e. time-dependent) with the...
2019-03-13 deskull[Refactor] #37353 型の置換。 / Type replacement. (PERCENTAGE)
2019-03-13 deskull[Refactor] #37353 take_turn() への移行途中。 / Refactoring...
2019-03-11 deskull[Refactor] #37353 コメント整理。 / Refactor comments.
2019-03-07 deskull[Refactor] #37353 コメント整理。 / Refactor comments.
2019-03-04 deskull[Refactor] #37353 コメント整理。 / Refactor comments.
2019-02-27 deskull[Refactor] #38993 m_list と max_m_idx を floor_type に取り込む...
2019-02-26 deskull[Refactor] #38993 cur_wid/hgt を floor_type に取り込み width...
2019-02-26 deskull[Fix] #38993 current_floor -> current_floor_ptr
2019-02-26 deskull[Refactor] #38993 floor_type 構造体作成。 / Create floor_type...
2019-02-22 deskull[Refactor] #37353 is_*_grid()の宣言をいくつか を grid.h に移動...
2019-02-22 deskull[Refactor] #37353 feature.c/h 追加。 / Add feature.c/h.
2019-02-21 Deskull[Refactor] #37353 spells-floor.c/h 追加。 / Add spells...
2019-02-20 Deskull[Refactor] #37353 term.c/h 追加。 / Add term.c/h.
2019-02-20 Deskull[Fix] #37353 take_turn()の余分なセミコロンを削除。 / Delete duplicat...
2019-02-20 Deskull[Refactor] #37353 dir の型の置換。 / Type replacement dir.
2019-02-18 DeskullMerge branch 'master' into For2.2.2-Refactoring
2019-02-11 Deskull[Refactor] #37353 汎用的なポインタ命名 c_ptr を g_ptr に改名。 / Renam...
2019-02-11 Deskull[Refactor] #37353 cave 配列を grid_array に改名。 / Rename...
2019-02-11 Deskull[Refactor] #37353 cave_type 構造体を grid_type に改名。 / Renam...
2019-01-31 Deskull[Refactor] #37353 行動パワー消費処理を take_turn() で再定義 / Redefin...
2019-01-30 Deskull[Refactor] #37353 混乱時のコマンド制限処理を cmd_limit_confused...
2019-01-29 Deskull[Refactor] #37353 キーワード定義修正。 / Redefine keywords.
2019-01-29 Deskull[Refactor] #37353 メッセージ整理。 / Refactor messages.
2019-01-29 Deskull[Refactor] #37353 超能力と青魔法の時間停止を time_walk() に分離。 /...
2019-01-26 Deskull[Refactor] #37353 コメント整理。 / Refactor comments.
2019-01-22 Deskull[Refactor] #37353 buki_motteruka() を has_melee_weapon...
2019-01-22 Deskull[Refactor] #37353 spells2.c から spells-status.c に分離...
2019-01-21 Deskull[Refactor] #37353 externs.h から player-status.hへ移動。...
2019-01-21 Deskull[Refactor] #37353 avatar.h 追加。 / Add avatar.h.
2019-01-16 Deskull[Refactor] #37353 PM_* 定義を新規ファイル monster.h へ移動し、インクルード追...
2019-01-15 Deskull[Refactor] #37353 PROJECT_* 定義を新規ファイル projection.h...
2019-01-14 DeskullMerge remote-tracking branch 'remotes/origin/SHIELD_SKILL'
2019-01-14 DeskullMerge remote-tracking branch 'remotes/origin/CHARGEMAN'
2019-01-14 DeskullMerge remote-tracking branch 'remotes/origin/MERFOLK'
2019-01-13 Deskull[Refactor] #38861 cptr を concptrに改名 / rename cptr to...
2019-01-12 Deskull[Refactor] #37917 word_of_recall() と recall_player...
2019-01-06 Deskull[Refactor] #37353 コメント整理。 / Refactor comments.
2019-01-04 Deskull[Refactor] #37353 summon_specific()にシンボル指定引数追加。 / Add...
2019-01-04 Deskull[Refactor] #38836 名称用文字配列のマジックナンバー処理。 / Delete magic...
2019-01-04 Deskull[Refactor] #38836 GAME_TEXT 型定義。 / Typedef GAME_TEXT.
2018-12-26 Deskull[Refactor] #37353 コメント整理。 / Refactor comments.
2018-12-23 Deskull[Refactor] #37481 melee.hを定義。 \ Add melee.h.
2018-12-18 Deskull[Refactor] #37353 メッセージ整理。 / Refactor messages.
2018-12-16 Deskull[Refactor] #37353 window_stuff() の直接呼出しを抑止。 / Forbid...
2018-12-14 DeskullMerge branch 'master' into MERFOLK
2018-12-14 Deskull[Refactor] #37353 コメント整理 / Refactor comments.
2018-12-13 DeskullMerge branch 'master' into MERFOLK
2018-12-12 Deskull[Refactor] #37353 コメント整理 / Refactor comments.
2018-12-12 Deskull[Refactor] #37353 メッセージ整理と型の置換 / Refactor messages...
2018-12-12 Deskull[Refactor] #37353 Visual Studio 2017 の C4701警告潰し。/...
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