2020-02-17 |
Eric Branlund | Merge branch 'master' of git://git.osdn.net/gitroot... |
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2020-02-13 |
Eric Branlund | Merge branch 'master' of git://git.osdn.net/gitroot... |
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2020-02-06 |
Eric Branlund | Corrected typo in English ability description. |
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2020-01-28 |
Eric Branlund | Merge branch 'master' of git://git.osdn.net/gitroot... |
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2020-01-04 |
Eric Branlund | Redid the English descriptions for the charge and harai... |
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2019-12-17 |
Eric Branlund | Removed comma from English descriptions of recall spell... |
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2019-12-17 |
Eric Branlund | Added a "the" in the English description of the berserk... |
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2019-12-17 |
Eric Branlund | Made the magic mapping part a complete sentence in... |
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2019-12-17 |
Eric Branlund | Reworded the English description of the mindcrafter... |
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2019-12-17 |
Eric Branlund | Reworeded third sentence in description of time stop... |
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2019-12-16 |
Eric Branlund | Added preposition to English description for globe... |
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2019-12-16 |
Eric Branlund | Changed verb in English spell description (a change... |
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2019-10-31 |
Eric Branlund | Corrected spelling mistake ("recieve" to "receive"). |
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2019-10-18 |
Eric Branlund | Merge pull request #39637 (taotao/hengband/refresh_mon_... |
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2019-10-10 |
Eric Branlund | Changed "effecting" to "affecting" in English message... |
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2019-09-26 |
Eric Branlund | In English spell descriptions, use "cuts" rather than... |
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2019-09-26 |
Eric Branlund | To be more idiomatic, reworded the English message... |
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2019-09-26 |
Eric Branlund | To be clearer, reworded the English message about a... |
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2019-09-26 |
Eric Branlund | In English description, dropped comma since the verbs... |
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2019-09-26 |
Eric Branlund | For clarity, reworded the English description of the... |
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2019-09-26 |
Eric Branlund | For clarity, reworded English description of the force... |
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2019-09-26 |
Eric Branlund | Reworded English description for swap positions ability. |
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2019-09-26 |
Eric Branlund | For clarity, reworded English description of simultaneo... |
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2019-09-26 |
Eric Branlund | Reworded the English description of the simultaneous... |
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2019-09-26 |
Eric Branlund | For clarity, reworded the English description of the... |
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2019-09-26 |
Eric Branlund | For clarity, reworded the English description of the... |
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2019-09-26 |
Eric Branlund | Got rid of another "more and more" in an English descri... |
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2019-09-26 |
Eric Branlund | To avoid implying that the path obeys the "angle of... |
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2019-09-26 |
Eric Branlund | For clarity, reworded the English description for the... |
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2019-09-26 |
Eric Branlund | Reworded English description of light bolt/beam mirror... |
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2019-09-26 |
Eric Branlund | Dropped "and more and more" in English description... |
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2019-09-26 |
Eric Branlund | Reworded the English description of the invulnerability... |
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2019-09-26 |
Eric Branlund | To be more idiomatic, reworded the English description... |
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2019-09-26 |
Eric Branlund | Changed the English description of the damage to SP... |
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2019-09-26 |
Eric Branlund | Reworded English description of PSI damage ball ability... |
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2019-09-26 |
Eric Branlund | Reworded the English description of the stone skin... |
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2019-09-26 |
Eric Branlund | Reworded the English description of the attack and... |
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2019-09-26 |
Eric Branlund | Changed English descriptions for globe of invulnerabili... |
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2019-09-26 |
Eric Branlund | In English spell descriptions added an indefinite artic... |
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2019-09-26 |
Eric Branlund | Since sleep isn't used as a transitive verb, changed... |
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2019-09-26 |
Eric Branlund | Changed instance of "to which from" to "to that from... |
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2019-09-26 |
Eric Branlund | Corrected spelling mistakes in English mind spell descr... |
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2019-09-26 |
Eric Branlund | Corrected spelling mistake in English spell description... |
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2019-09-26 |
Eric Branlund | In the English spell descriptions, made corrections... |
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2019-09-26 |
Eric Branlund | CHanged another place in a spell description for third... |
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2019-09-26 |
Eric Branlund | Changed one more place in spell descriptions to use... |
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2019-09-26 |
Eric Branlund | Most of the English spell descriptions use a third... |
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2019-09-25 |
Eric Branlund | Changed "prepare" to "prepared" since it's used a parti... |
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2019-09-25 |
Eric Branlund | In English messages, replaced "ethereal form" with... |
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2019-09-11 |
Eric Branlund | Replaced "temporal" (i.e. time-dependent) with the... |
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2019-03-13 |
deskull | [Refactor] #37353 型の置換。 / Type replacement. (PERCENTAGE) |
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2019-03-13 |
deskull | [Refactor] #37353 take_turn() への移行途中。 / Refactoring... |
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2019-03-11 |
deskull | [Refactor] #37353 コメント整理。 / Refactor comments. |
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2019-03-07 |
deskull | [Refactor] #37353 コメント整理。 / Refactor comments. |
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2019-03-04 |
deskull | [Refactor] #37353 コメント整理。 / Refactor comments. |
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2019-02-27 |
deskull | [Refactor] #38993 m_list と max_m_idx を floor_type に取り込む... |
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2019-02-26 |
deskull | [Refactor] #38993 cur_wid/hgt を floor_type に取り込み width... |
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2019-02-26 |
deskull | [Fix] #38993 current_floor -> current_floor_ptr |
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2019-02-26 |
deskull | [Refactor] #38993 floor_type 構造体作成。 / Create floor_type... |
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2019-02-22 |
deskull | [Refactor] #37353 is_*_grid()の宣言をいくつか を grid.h に移動... |
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2019-02-22 |
deskull | [Refactor] #37353 feature.c/h 追加。 / Add feature.c/h. |
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2019-02-21 |
Deskull | [Refactor] #37353 spells-floor.c/h 追加。 / Add spells... |
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2019-02-20 |
Deskull | [Refactor] #37353 term.c/h 追加。 / Add term.c/h. |
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2019-02-20 |
Deskull | [Fix] #37353 take_turn()の余分なセミコロンを削除。 / Delete duplicat... |
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2019-02-20 |
Deskull | [Refactor] #37353 dir の型の置換。 / Type replacement dir. |
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2019-02-18 |
Deskull | Merge branch 'master' into For2.2.2-Refactoring |
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2019-02-11 |
Deskull | [Refactor] #37353 汎用的なポインタ命名 c_ptr を g_ptr に改名。 / Renam... |
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2019-02-11 |
Deskull | [Refactor] #37353 cave 配列を grid_array に改名。 / Rename... |
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2019-02-11 |
Deskull | [Refactor] #37353 cave_type 構造体を grid_type に改名。 / Renam... |
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2019-01-31 |
Deskull | [Refactor] #37353 行動パワー消費処理を take_turn() で再定義 / Redefin... |
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2019-01-30 |
Deskull | [Refactor] #37353 混乱時のコマンド制限処理を cmd_limit_confused... |
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2019-01-29 |
Deskull | [Refactor] #37353 キーワード定義修正。 / Redefine keywords. |
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2019-01-29 |
Deskull | [Refactor] #37353 メッセージ整理。 / Refactor messages. |
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2019-01-29 |
Deskull | [Refactor] #37353 超能力と青魔法の時間停止を time_walk() に分離。 /... |
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2019-01-26 |
Deskull | [Refactor] #37353 コメント整理。 / Refactor comments. |
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2019-01-22 |
Deskull | [Refactor] #37353 buki_motteruka() を has_melee_weapon... |
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2019-01-22 |
Deskull | [Refactor] #37353 spells2.c から spells-status.c に分離... |
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2019-01-21 |
Deskull | [Refactor] #37353 externs.h から player-status.hへ移動。... |
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2019-01-21 |
Deskull | [Refactor] #37353 avatar.h 追加。 / Add avatar.h. |
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2019-01-16 |
Deskull | [Refactor] #37353 PM_* 定義を新規ファイル monster.h へ移動し、インクルード追... |
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2019-01-15 |
Deskull | [Refactor] #37353 PROJECT_* 定義を新規ファイル projection.h... |
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2019-01-14 |
Deskull | Merge remote-tracking branch 'remotes/origin/SHIELD_SKILL' |
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2019-01-14 |
Deskull | Merge remote-tracking branch 'remotes/origin/CHARGEMAN' |
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2019-01-14 |
Deskull | Merge remote-tracking branch 'remotes/origin/MERFOLK' |
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2019-01-13 |
Deskull | [Refactor] #38861 cptr を concptrに改名 / rename cptr to... |
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2019-01-12 |
Deskull | [Refactor] #37917 word_of_recall() と recall_player... |
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2019-01-06 |
Deskull | [Refactor] #37353 コメント整理。 / Refactor comments. |
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2019-01-04 |
Deskull | [Refactor] #37353 summon_specific()にシンボル指定引数追加。 / Add... |
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2019-01-04 |
Deskull | [Refactor] #38836 名称用文字配列のマジックナンバー処理。 / Delete magic... |
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2019-01-04 |
Deskull | [Refactor] #38836 GAME_TEXT 型定義。 / Typedef GAME_TEXT. |
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2018-12-26 |
Deskull | [Refactor] #37353 コメント整理。 / Refactor comments. |
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2018-12-23 |
Deskull | [Refactor] #37481 melee.hを定義。 \ Add melee.h. |
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2018-12-18 |
Deskull | [Refactor] #37353 メッセージ整理。 / Refactor messages. |
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2018-12-16 |
Deskull | [Refactor] #37353 window_stuff() の直接呼出しを抑止。 / Forbid... |
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2018-12-14 |
Deskull | Merge branch 'master' into MERFOLK |
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2018-12-14 |
Deskull | [Refactor] #37353 コメント整理 / Refactor comments. |
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2018-12-13 |
Deskull | Merge branch 'master' into MERFOLK |
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2018-12-12 |
Deskull | [Refactor] #37353 コメント整理 / Refactor comments. |
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2018-12-12 |
Deskull | [Refactor] #37353 メッセージ整理と型の置換 / Refactor messages... |
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2018-12-12 |
Deskull | [Refactor] #37353 Visual Studio 2017 の C4701警告潰し。/... |
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