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[hengbandforosx/hengbandosx.git] / src / mspell /
2021-02-15 dis-Merge pull request #145 from dis-/feature/Refactor...
2021-02-15 taotao54321Merge pull request #108 from taotao54321/fix-signed...
2021-02-13 taotao54321[Fix] ビットテスト用の左シフトの左辺を全て符号なしにする
2021-02-13 HourierMerge pull request #84 from backwardsEric/english-spell...
2021-02-12 taotao54321Merge pull request #35 from taotao54321/fix-chameleon...
2021-02-12 taotao54321Merge pull request #36 from taotao54321/fix-wrong-evasi...
2021-02-12 DeskullMerge pull request #85 from backwardsEric/english-statu...
2021-02-12 HabuMerge pull request #70 from habu1010/feature/Fix-object...
2021-02-12 taotao54321Merge pull request #80 from taotao54321/fix-ubsan-spell...
2021-02-11 taotao54321[Fix] spell_is_inate() の未定義動作を修正
2021-02-11 dis-Merge pull request #71 from dis-/feature/Refactor-Force...
2021-02-11 dis-[Refactor] FORCE_SLEEPという不適切なフラグ名称 #30
2021-02-11 DeskullMerge pull request #40 from hengband/feature/english...
2021-02-10 dis-Merge pull request #38 from dis-/feature/Fix-Term-Fresh
2021-02-10 dis-[Refactor] 変数名windowをwindow_flagsに変更
2021-02-10 HourierMerge pull request #37 from backwardsEric/english-racia...
2021-02-10 HabuMerge pull request #32 from backwardsEric/autopick...
2021-02-10 dis-Merge pull request #29 from hengband/feature/fix-englis...
2021-02-09 deskullMerge remote-tracking branch 'remotes/hengbandosx/engli...
2021-02-09 deskullMerge remote-tracking branch 'remotes/hengbandosx/engli...
2021-02-09 deskullMerge remote-tracking branch 'remotes/hengbandosx/engli...
2021-02-09 deskullMerge remote-tracking branch 'remotes/hengbandosx/engli...
2021-02-07 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-02-07 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-02-07 Eric BranlundIn the English long monster power descriptions use...
2021-02-07 Eric BranlundFor disintegration's long English description, replace...
2021-02-07 Eric BranlundFix typo ("Disintergrate") and use noun rather than...
2021-02-05 deskullMerge remote-tracking branch 'remotes/taotao/fix-help...
2021-02-05 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-02-05 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-02-05 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-02-05 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-02-05 deskullMerge branch 'feature/english-correction' into develop
2021-02-05 deskullMerge remote-tracking branch 'remotes/hengbandosx/engli...
2021-02-05 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-02-04 Eric BranlundMake "demon slayer member" plural for subject/verb...
2021-02-04 Eric BranlundFor clarity, reworded English message for the giant...
2021-02-04 Eric BranlundReword English message for giant eagle teleport self...
2021-02-04 Eric BranlundReplaced "a" with "an" since it precedes "acid".
2021-02-04 deskullMerge remote-tracking branch 'remotes/hengbandosx/engli...
2021-02-04 deskullMerge remote-tracking branch 'remotes/hengbandosx/engli...
2021-02-04 deskullMerge remote-tracking branch 'remotes/hengbandosx/engli...
2021-02-04 deskullMerge branch 'feature/english-correction' into develop
2021-02-03 deskullMerge branch 'feature/music-debug-files' into develop
2021-02-03 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-02-03 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-02-03 Habu[fix] #41436 光の剣のダメージがまた0になっている
2021-01-31 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-31 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-31 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-31 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-31 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-30 dis-[Refactor] 名称の変更 RARM/LARM/HANDS -> MAIN_HAND/SUB_HAND...
2021-01-30 dis-[Refactor] 無駄な空白、改行の削除、includeのソート
2021-01-24 HourierMerge branch 'develop'
2021-01-24 deskullMerge branch 'Feature/Version-Expression' into develop
2021-01-24 deskullMerge commit 'remotes/origin/feature/Fix-BufferOverRun...
2021-01-24 deskullMerge remote-tracking branch 'remotes/origin/Feature...
2021-01-24 deskullMerge remote-tracking branch 'remotes/origin/Feature...
2021-01-24 deskullMerge remote-tracking branch 'remotes/origin/Feature...
2021-01-24 deskullMerge remote-tracking branch 'remotes/origin/Feature...
2021-01-23 Hourier[Fix] #41042 スティーブンが召喚するモンスターが誤っていたので差し替え / Changed...
2021-01-20 deskullMerge branch 'Feature/Fix-ESP-target' into develop
2021-01-20 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-20 Hourier[Fix] #41266 モンスター名が80バイトしか確保されていない箇所を全て160バイトに変更した...
2021-01-15 deskullMerge branch 'release/3.0.0Alpha' into master
2021-01-14 deskull[Refactor] #41156 Conflict 対策に have_flag() を has_flag...
2021-01-11 deskull[Refactor] #40514 player_type の reflect 変数を廃止. / Abolis...
2021-01-11 deskull[Refactor] #40514 player_type の resist_fear 変数を廃止....
2021-01-11 deskull[Refactor] #40514 player_type の resist_neth 変数を廃止....
2021-01-11 deskull[Refactor] #40514 player_type の resist_blind 変数を廃止...
2021-01-11 deskull[Refactor] #40514 player_type の resist_nexus 変数を廃止...
2021-01-11 deskull[Refactor] #40514 player_type の resist_shard 変数を廃止...
2021-01-11 deskull[Refactor] #40514 player_type の resist_disen 変数を廃止...
2021-01-11 deskull[Refactor] #40514 player_type の resist_chaos, resist_da...
2021-01-11 deskull[Refactor] #40514 player_type の resist_lite 変数を廃止....
2021-01-11 deskull[Refactor] #40514 player_type の resist_sound 変数を廃止...
2021-01-11 deskull[Refactor] #40514 player_type の resist_conf 変数を廃止....
2021-01-11 deskull[Refactor] #40514 player_type の resist_pois 変数を廃止....
2021-01-10 deskull[Refactor] #40514 player_type の resist_cold 変数を廃止....
2021-01-10 deskull[Refactor] #40514 player_type の resist_elec 変数を廃止....
2021-01-10 deskull[Refactor] #40514 player_type の resist_acid 変数を廃止....
2021-01-10 deskull[Refactor] #40514 player_type の resist_fire 変数を廃止....
2021-01-07 deskullMerge remote-tracking branch 'remotes/OSX/release/3...
2020-12-18 Eric BranlundChanged to avoid clang's "equality comparison with...
2020-12-12 iksMerge branch 'For3.0.0-Monster-Adjustment' into release...
2020-12-11 deskullMerge branch 'Release-3.0.0Alpha' into release/3.0...
2020-12-11 deskullMerge branch 'Release-3.0.0Alpha' into release/3.0...
2020-12-11 Hourier[Implement] #40909 配管工の兄弟に無敵化を追加した / Added invulner...
2020-12-09 deskull[Merge] #40881 流れ上ブランチが孤立するとまずいので、名目的に今の時点で 'hradish...
2020-12-06 deskullMerge branch 'release/3.0.0Alpha' of git.osdn.net:...
2020-12-03 Habu[cleanup] GCCの警告に対応
2020-11-23 iksRevert "Revert "Merge branch 'master' of git.osdn.net...
2020-11-21 iks[Fix/Improve] #37600 モンスターがモンスターに対して混乱・盲目・恐怖・減速の呪文を使用した...
2020-11-21 iks[Fix] #39604 モンスターの射撃の威力の決定が、RBM_SHOOTの設定に関係なく打撃設定の先頭を選...
2020-11-20 iks[Fix/Improve] #37600 モンスターがモンスターに対して混乱・盲目・恐怖・減速の呪文を使用した...
2020-11-20 iks[Fix] #39604 モンスターの射撃の威力の決定が、RBM_SHOOTの設定に関係なく打撃設定の先頭を選...
2020-11-18 deskull[Merge] #40883 Win版が通る所までマージ完了.他環境でのチェックや他見落としはこれからチェック...
2020-11-16 iks[Fix/Improve] #37600 モンスターがモンスターに対して混乱・盲目・恐怖・減速の呪文を使用した...
2020-11-16 iks[Fix] #39604 モンスターの射撃の威力の決定が、RBM_SHOOTの設定に関係なく打撃設定の先頭を選...
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