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Merge pull request #1503 from Hourier/feature/Remove-Type-Aliases-Alpha38
[hengbandforosx/hengbandosx.git] / src / mspell /
2021-09-10 HabuResolve conflicts.
2021-09-10 HabuMerge pull request #1502 from habu1010/feature/clang...
2021-09-10 HourierMerge pull request #1495 from Hourier/feature/Prepare...
2021-09-08 Hourier[Refactor] #1489 Moved player-class.* and player-class...
2021-09-08 Hourier[Refactor] #1489 Moved is_specific_player_race() from...
2021-09-08 Hourier[Refactor] #1489 Moved player-race.* and player-race...
2021-09-07 HourierMerge pull request #1482 from Hourier/feature/Make...
2021-09-07 Hourier[Refactor] #1469 Renamed class methods to proper ones
2021-09-07 Hourier[Refactor] #1469 Moved hex_spelling_any() from global...
2021-09-07 Hourier[Refactor] #1469 United *_barrier() to check_hex_barrier()
2021-09-07 Hourier[Refactor] #1469 Moved magic_barrier() from global...
2021-09-07 Hourier[Refactor] #1469 Moved teleport_barrier() from global...
2021-09-05 HabuMerge pull request #1463 from habu1010/feature/fix...
2021-09-05 HourierMerge pull request #1467 from Hourier/feature/Unite...
2021-09-05 HourierMerge pull request #1465 from Hourier/feature/Replace...
2021-09-05 Hourier[Refactor] #1448 Replaced 'NULL' to 'nullptr' except...
2021-09-04 HourierMerge pull request #1416 from Hourier/feature/Remove...
2021-09-04 DeskullMerge pull request #1408 from sikabane-works/feature...
2021-09-04 DeskullMerge pull request #1421 from sikabane-works/feature...
2021-09-04 HourierMerge pull request #1458 from Hourier/feature/Replace...
2021-09-04 Hourier[Refactor] #1447 Replaced 'typedef struct monster_race...
2021-09-04 Hourier[Refactor] #1447 Replaced 'typedef struct monster_type...
2021-09-04 Hourier[Refactor] #1447 Replaced 'typedef struct floor_type...
2021-09-04 Hourier[Refactor] #1447 Replaced 'typedef struct player_type...
2021-08-24 HabuMerge pull request #1406 from habu1010/feature/enum...
2021-08-22 Habu[Refactor] 既存の列挙型から整数値のstatic_castをenum2iに置換
2021-08-21 火炎の飛竜Merge pull request #1391 from Slimebreath6078/feature...
2021-08-21 DeskullMerge pull request #1386 from sikabane-works/feature...
2021-08-21 HabuMerge pull request #1385 from habu1010/feature/refactor...
2021-08-21 Habu[Refactor] feature_flag_type の enum class 化
2021-08-20 HourierMerge branch 'develop' into feature/Unite-Command-Throw
2021-08-20 HourierMerge pull request #1369 from Hourier/feature/Remove...
2021-08-19 Hourier[Refactor] #1366 Removed type alias 'u16b' and replaced...
2021-08-19 DeskullMerge pull request #1345 from sikabane-works/feature...
2021-08-18 DeskullMerge pull request #1365 from sikabane-works/feature...
2021-08-18 DeskullMerge pull request #1363 from backwardsEric/Pakuman...
2021-08-18 DeskullMerge pull request #1344 from sikabane-works/feature...
2021-08-18 shimiteiMerge pull request #1340 from shimitei/feature/#1339_mu...
2021-08-14 Deskull[Refactor] player_race_type の RACE_* 表記が冗長になったので削除.
2021-08-14 Deskull[Refactor] player_race_type を enum から enum class に置換...
2021-08-12 shimitei[Fix] プレイヤーが感知不能な場面の効果音を制限する
2021-08-08 HourierMerge branch 'develop' into feature/Monster-Sweep-Grid...
2021-08-08 HourierMerge pull request #1294 from Hourier/feature/Adjust...
2021-08-08 HourierMerge pull request #1315 from Hourier/feature/Divide...
2021-08-08 Hourier[Refactor] #919 Removed cave_los_grid() and moved cave_...
2021-08-08 Hourier[Refactor] #919 Separated grid_type from grid.h to...
2021-08-08 Hourier[Implement] #1148 『リー・ナス』の悲鳴を無効化する代わりに魔法使用率を上げた / Disab...
2021-07-25 DeskullMerge pull request #1246 from sikabane-works/feature...
2021-07-10 DeskullMerge pull request #1244 from sikabane-works/feature...
2021-07-04 DeskullMerge pull request #1247 from sikabane-works/feature...
2021-07-04 DeskullMerge pull request #1242 from sikabane-works/feature...
2021-07-04 DeskullMerge pull request #1237 from sikabane-works/feature...
2021-06-29 deskull[Refactor] ステータス修正以外のチャージマン判定を is_chargeman() に集約.
2021-06-26 DeskullMerge pull request #1202 from sikabane-works/feature...
2021-06-20 DeskullMerge pull request #1221 from sikabane-works/release...
2021-06-17 shimiteiMerge pull request #1214 from shimitei/feature/#1213_so...
2021-06-17 shimitei[Feature] モンスターからプレイヤーへの射撃音を復活
2021-05-30 HourierMerge branch 'develop' into feature/Divide-World-Turn...
2021-05-30 HourierMerge pull request #1173 from Hourier/feature/Replace...
2021-05-29 Hourier[Refactor] #1172 Changed 'TRUE : FALSE' to small charac...
2021-05-29 Hourier[Refactor] #1172 Changed '(TRUE, ', '(FALSE, ', ',...
2021-05-29 Hourier[Refactor] #1172 Changed '(FALSE)', 'TRUE);' and 'FALSE...
2021-05-29 Hourier[Refactor] #1172 Changed '(TRUE)', 'TRUE;' and 'FALSE...
2021-05-28 HourierMerge pull request #1162 from Hourier/feature/Adjust...
2021-05-28 shimiteiMerge pull request #1142 from shimitei/feature/#1141_ad...
2021-05-28 shimitei[Feature] モンスター射撃音より射撃命中音を優先する
2021-05-23 DeskullMerge branch 'master' into release/3.0.0Alpha24
2021-05-23 HabuMerge pull request #1124 from habu1010/feature/fix...
2021-05-23 HourierMerge pull request #1115 from Hourier/feature/Divide...
2021-05-23 HourierMerge pull request #1140 from Hourier/feature/Adjust...
2021-05-23 Hourier[Implement] ユニーク及び救援召喚を実装した / Implemented unique monste...
2021-05-23 Hourier[Implement] #1116 生前の『サンダーズ大佐』に準拠した召喚を追加した / Added...
2021-05-23 Hourier[Implement] #1116 リー・ナスに召喚魔法を追加した (全部ダミー) / Added summo...
2021-05-17 shimiteiMerge pull request #1104 from shimitei/feature/#1100_re...
2021-05-16 DeskullMerge pull request #1107 from sikabane-works/release... 3.0.0Alpha23
2021-05-16 HourierMerge pull request #1092 from Hourier/feature/Adjust...
2021-05-15 Hourier[Implement] #1020 『サンダーズ大佐』の特殊召喚を実装した / Implemented...
2021-05-12 iksMerge pull request #909 from iks3/refactor-parser-to...
2021-05-11 DeskullMerge pull request #1058 from sikabane-works/feature...
2021-05-09 DeskullMerge pull request #1069 from sikabane-works/release... 3.0.0Alpha22 3.0.0Alpha22-dev
2021-05-08 iksMerge pull request #1057 from iks3/fix-monster-invulner...
2021-05-08 iks[Fix] 見えないときにモンスターの無敵発動時のメッセージが表示される #1034
2021-05-08 shimiteiMerge pull request #1023 from shimitei/feature/#896_mig...
2021-05-05 HabuMerge pull request #1028 from habu1010/feature/refactor...
2021-05-05 shimiteiMerge pull request #1017 from shimitei/feature/#1010_ac...
2021-05-05 HabuMerge pull request #1038 from habu1010/feature/dungeon...
2021-05-05 Habu[Refactor] ダンジョンフラグをFlagGroup化
2021-05-02 DeskullMerge pull request #1015 from sikabane-works/release... 3.0.0Alpha21
2021-05-02 HabuMerge pull request #999 from habu1010/feature/update...
2021-05-02 HourierMerge branch 'develop' into feature/Refactor-Score...
2021-05-02 HourierMerge pull request #988 from Hourier/feature/Adjust...
2021-05-02 DeskullMerge branch 'develop' into feature/doxygen-main-win
2021-05-02 iksMerge pull request #993 from iks3/fix-imp-food
2021-05-02 Hourier[Implement] #933 『イェンダーの魔法使い』の☆限定ドロップを実装した / Implemente...
2021-05-02 Hourier[Implement] #933 (理論上)『アルドゥイン』が『ミルムルニル』も召喚できるようにした...
2021-05-01 shimiteiMerge pull request #994 from shimitei/feature/win32_deb...
2021-05-01 HabuMerge pull request #982 from backwardsEric/nopch-target...
2021-05-01 HabuMerge pull request #972 from habu1010/feature/list...
2021-05-01 Habu[Refactor] スタックしたアイテムデータをstd::listで管理する
2021-05-01 DeskullMerge pull request #997 from sikabane-works/feature...
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