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[Refactor] player_type から total_weight を削除し calc_inventory_weight() を反映. / Remove...
[hengband/hengband.git]
/
src
/
object
/
2020-11-04
deskull
Merge remote-tracking branch 'remotes/OSX/For2.2.2...
tree
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commitdiff
2020-10-20
deskull
[Refactor] #40514 player-status-flags.c/h 内の is_*(...
tree
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commitdiff
2020-10-11
deskull
Merge remote-tracking branch 'remotes/OSX/For2.2.2...
tree
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commitdiff
2020-10-04
deskull
Revert "[Refactor] EFFECT_ID を spell_type に統合. / Integr...
tree
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commitdiff
2020-10-04
deskull
Merge remote-tracking branch 'remotes/origin/For3.0...
tree
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commitdiff
2020-10-04
deskull
Merge remote-tracking branch 'remotes/origin/For3.0...
tree
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commitdiff
2020-09-21
deskull
[Refactor] EFFECT_ID を spell_type に統合. / Integrate...
tree
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commitdiff
2020-09-21
deskull
[Refactor] #40514 calc_deathray_damage_rate() を実装し...
tree
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commitdiff
2020-09-18
deskull
[Refactor] #40514 calc_gravity_damage_rate() 実装. /...
tree
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commitdiff
2020-09-13
deskull
[Refactor] #40514 calc_time_damage_rate() 実装. / Impleme...
tree
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commitdiff
2020-09-13
deskull
Merge remote-tracking branch 'remotes/origin/For3.0...
tree
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commitdiff
2020-09-13
deskull
[Refactor] #40514 calc_rocket_damage_rate() 実装. / Imple...
tree
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commitdiff
2020-09-13
deskull
[Refactor] #40514 calc_nexus_damage_rate() 実装. / Implem...
tree
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commitdiff
2020-09-13
deskull
[Refactor] #40514 calc_disenchant_damage_rate() 実装...
tree
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commitdiff
2020-09-13
deskull
[Refactor] #40514 calc_chaos_damage_rate() 実装. / Implem...
tree
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commitdiff
2020-09-13
deskull
[Refactor] #40514 calc_conf_damage_rate() 実装. / Impleme...
tree
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commitdiff
2020-09-13
deskull
[Refactor] #40514 calc_sound_damage_rate() 実装. / Implem...
tree
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commitdiff
2020-09-13
deskull
[Refactor] #40514 calc_shards_damage_rate() 実装. / Imple...
tree
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commitdiff
2020-09-13
deskull
[Refactor] #40514 calc_nether_damage_rate() 実装. / Imple...
tree
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commitdiff
2020-09-13
deskull
[Refactor] #40514 calc_hell_fire_damage_rate() 実装....
tree
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commitdiff
2020-09-13
deskull
[Refactor] #40514 calc_holy_fire_damage_rate() 実装....
tree
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commitdiff
2020-09-13
deskull
[Refactor] #40514 calc_acid_damage_rate() に免疫処理反映....
tree
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commitdiff
2020-09-13
deskull
[Refactor] #40514 #40652 has_invlun_arrow() を判定に反映...
tree
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commitdiff
2020-09-13
deskull
[Refactor] #40514 calc_nuke_damage_rate() 実装. / Impleme...
tree
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commitdiff
2020-09-13
deskull
[Refactor] #40514 calc_elec_damage_rate() に免疫処理反映....
tree
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commitdiff
2020-09-12
deskull
[Refactor] #40514 calc_dark_damage_rate() 実装. / Impleme...
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commitdiff
2020-09-12
deskull
[Refactor] #40514 calc_pois_damage_rate() 実装. / Impleme...
tree
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commitdiff
2020-09-12
deskull
[Refactor] #40514 calc_vuln_lite_rate() を calc_lite_dam...
tree
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commitdiff
2020-09-12
deskull
[Refactor] #40514 calc_vuln_cold_rate() を calc_cold_dam...
tree
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commitdiff
2020-09-12
deskull
[Refactor] #40514 calc_vuln_fire_rate() を calc_fire_dam...
tree
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commitdiff
2020-09-12
deskull
[Refactor] #40514 calc_vuln_elec_rate() を calc_elec_dam...
tree
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commitdiff
2020-09-12
deskull
[Refactor] #40514 calc_vuln_acid_rate() を calc_acid_dam...
tree
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commitdiff
2020-09-11
Hourier
Merge branch 'For2.2.2-Refactoring' into For3.0.0-Monst...
tree
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commitdiff
2020-09-09
deskull
[Refactor] #40514 player-status-flags.c/h から player...
tree
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commitdiff
2020-09-08
Hourier
Merge branch 'For2.2.2-Refactoring' into For3.0.0-Monst...
tree
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commitdiff
2020-09-06
deskull
[Refactor] #40514 calc_vuln_lite_rate() を適用. / Apply...
tree
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commitdiff
2020-09-06
deskull
[Refactor] #40514 calc_vuln_cold_rate() を適用. / Apply...
tree
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commitdiff
2020-09-06
deskull
[Refactor] #40514 calc_vuln_fire_rate() を適用. / Apply...
tree
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commitdiff
2020-09-06
deskull
[Refactor] #40514 calc_vuln_elec_rate() を適用. / Apply...
tree
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commitdiff
2020-09-06
deskull
[Refactor] #40514 calc_vuln_acid_rate() を適用. / Apply...
tree
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commitdiff
2020-09-02
deskull
[Refactor] #40514 幾らかの has_*() 関数を is_*() に改名. / Rename...
tree
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commitdiff
2020-09-02
deskull
[Refactor] #40514 immune_cold は has_immune_cold() を直接参照...
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commitdiff
2020-09-02
deskull
[Refactor] #40514 immune_fire は has_immune_fire() を直接参照. /
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commitdiff
2020-09-02
deskull
[Refactor] #40514 immune_acid, immune_elec は has_immune...
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commitdiff
2020-08-25
deskull
[Refactor] have_flag() を has_flag() に改名. / Rename have_...
tree
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commitdiff
2020-08-20
Hourier
[Refactor] #40577 Moved projectable() from floor.c...
tree
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commitdiff
2020-08-20
Hourier
[Refactor] #40457 Renamed process-effect.c/h to effect...
tree
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commitdiff
2020-08-19
deskull
Merge remote-tracking branch 'remotes/hengband-osx...
tree
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commitdiff
2020-08-19
deskull
Merge remote-tracking branch 'remotes/hengband-osx...
tree
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commitdiff
2020-08-19
deskull
Merge remote-tracking branch 'remotes/hengband-osx...
tree
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commitdiff
2020-08-19
deskull
Merge remote-tracking branch 'remotes/hengband-osx...
tree
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commitdiff
2020-08-19
deskull
Merge remote-tracking branch 'remotes/hengband-osx...
tree
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commitdiff
2020-08-19
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
tree
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commitdiff
2020-08-19
deskull
[Refactor] #40514 アイテムスロット型 inventory_slot_type への置換...
tree
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commitdiff
2020-08-14
Hourier
Merge branch 'For2.2.2-Fix-Hourier' of https://scm...
tree
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commitdiff
2020-08-13
deskull
[Refactor] #40514 武器以外の殺戮修正整理. / Cleaned up killing...
tree
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commitdiff
2020-08-01
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
tree
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commitdiff
2020-07-26
Hourier
[Refactor] #40571 Separated target-describer.c/h from...
tree
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commitdiff
2020-07-26
Hourier
[Refactor] #40571 Declared show_gold_on_floor in target...
tree
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commitdiff
2020-07-24
Hourier
[Refactor] #40571 Separated target-describer.c/h from...
tree
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commitdiff
2020-07-24
Hourier
[Refactor] #40571 Declared show_gold_on_floor in target...
tree
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commitdiff
2020-07-23
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
tree
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commitdiff
2020-07-23
Hourier
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
tree
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commitdiff
2020-07-22
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
tree
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commitdiff
2020-07-19
deskull
[Refactor] #40514 player_type 内の migite, hidarite,...
tree
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commitdiff
2020-07-18
Hourier
[Refactor] #40569 Moved in_bound() from floor.h to...
tree
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commitdiff
2020-07-18
Hourier
[Refactor] #40569 Separated dungeon-flag-types.h
tree
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commitdiff
2020-07-18
Hourier
[Refactor] #40569 Separated floor-type-definition.h...
tree
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commitdiff
2020-07-16
deskull
[Refactor] #40514 装備による採掘能力計算を移動. / Moved digging power...
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commitdiff
2020-07-16
deskull
[Refactor] #40514 呪い装備による命中修正表示を移動. / Moved displaying...
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commitdiff
2020-07-16
deskull
[Refactor] #40514 呪い装備による実質命中修正を移動. / Moved actual...
tree
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commitdiff
2020-07-14
Hourier
[Refactor] #40561 Moved artifact.c/h to artifact-type...
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commitdiff
2020-07-14
Hourier
[Refactor] #40561 artifact-info.c/h from artifact.c/h
tree
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commitdiff
2020-07-12
deskull
[Refactor] #40514 装備による射撃命中力処理を移動. / Moved hit power...
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commitdiff
2020-07-12
deskull
[Refactor] #40514 calc_to_damage_misc() を calc_bonuses...
tree
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commitdiff
2020-07-12
deskull
[Refactor] #40514 calc_to_hit_misc() を calc_bonuses...
tree
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commitdiff
2020-07-12
Hourier
[Refactor] #40542 Separated disturbance.c/h from player...
tree
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commitdiff
2020-07-10
Hourier
[Refactor] #40534 Moved object-flavor.c/h from object...
tree
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commitdiff
2020-07-10
Hourier
[Refactor] #40534 Moved has_lite_flag() and has_dark_fl...
tree
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commitdiff
2020-07-07
Hourier
[Refactor] #40534 Separated describe_book_demon() from...
tree
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commitdiff
2020-07-07
Hourier
[Refactor] #40534 Unified vowel-checker.c/h into englis...
tree
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commitdiff
2020-07-06
Hourier
[Refactor] #40534 Separated flavor-describer.c/h from...
tree
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commitdiff
2020-07-06
Hourier
[Refactor] #40534 Separated flavor-util.c/h from object...
tree
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commitdiff
2020-07-06
Hourier
[Refactor] #40534 Changed macro function ADD_INSC(...
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commitdiff
2020-07-06
Hourier
[Refactor] #40534 object-flavor.c において1行ごとに挟まれていたコメントを削...
tree
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commitdiff
2020-07-06
Hourier
[Refactor] #40534 Moved game_inscriptions[] from object...
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commitdiff
2020-07-06
Hourier
[Refactor] #40534 Separated flag-inscriptions-table...
tree
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commitdiff
2020-07-06
Hourier
[Refactor] #40534 Separated object-flavor-types.h from...
tree
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commitdiff
2020-07-06
Hourier
[Refactor] #40498 Moved window redrawoing flags from...
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commitdiff
2020-07-05
Hourier
[Refactor] #40534 Reshaped object-flavor.c automatically
tree
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commitdiff
2020-07-05
Hourier
[Fix] #40467 Resolved compilation errors when locale...
tree
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commitdiff
2020-07-05
Hourier
[Refactor] #40498 Separated player-update-types.h from...
tree
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commitdiff
2020-07-05
deskull
[Refactor] #40514 装備呪いによるAC計算処理を移動. / Moved AC calculat...
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commitdiff
2020-07-05
deskull
[Refactor] #40514 装備AC計算処理を移動. / Moved Equipment AC...
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commitdiff
2020-07-04
deskull
[Refactor] #40514 装備の速度計算処理を calc_speed()へ移動. / Moved...
tree
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commitdiff
2020-07-04
Hourier
[Refactor] #40482 Separated mutation-flag-types.h from...
tree
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commitdiff
2020-07-04
Hourier
[Refactor] #40521 Separated inventory-slot-types.h...
tree
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commitdiff
2020-07-03
deskull
[Refactor] #40514 calc_base_ac_display() を calc_bonuses...
tree
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commitdiff
2020-07-03
deskull
[Refactor] #40514 calc_base_ac() を calc_bonuses() から分離...
tree
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commitdiff
2020-07-03
Hourier
[Refactor] #40521 Separated check_item_tag_inventory...
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commitdiff
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